Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Primalist] Rock Barrier no longer stacks, recharge time halved.
[Primalist] New node Shattering added to Mountain King capstone row.
[Primalist] New node Judgement of The Three Hammers added to Mountain King capstone row.
[Primalist] Mountain King capstone row adjusted.
[Primalist] Earthen Avatar now additionally grants melee haste.
[Primalist] Bronzeheart replaced by Mineralization.
[Primalist] Platebender replaced by Walking Mountain.
[Primalist] Stone Soldier reworked.
[Primalist] Mountain King spec passive no longer gives Parry from Stamina, added to Stone Soldier node
[Primalist] Mountain Mover no longer makes Wildclaw free.
[Primalist] Switch node added to Fury of the Earthmother.
[Primalist] replaced by Mineralization.
[Sun Cleric] Glaring Rays CD increased now 8 down from 15.
[Primalist] Earthen Avatar now doubles the haste granted by Earth's Rage.
[Cultist] Unbound Codex referencing a wrong value fixed.
[Demon Hunter] Gust base damage reduced, rank acquisition adjusted, 2 more ranks added.
[Cultist] Eldritch Grasp cast duration now properly increases dot damage.
[Knight of Xoroth] Dreadrider's Sweep AP scaling reduced from 75% to 32%.
[Cultist] Corrupt Mind CD reduced by 30 sec.
General
[Monk] Uppercut Master adjusted to 5% from 10% increase
[Monk] Fighting spec capstones adjusted
[Monk] Fist of Light scaling adjusted
[Monk] Back to the Basics is now Pure Dedication and is a 1 point node
[Monk] Engrave Runes of Zeal adjusted
[Monk] Reprimand no longer stacks
[Monk] Cooldown of Righteous Palm reduced to 12 sec from 24 sec
[Monk] New talent in the Fighting tree: Dash of Light
[Monk] Word of Wrath reworked to Sanctified Smash, a new Follow Up
[Monk] New spell in the Fighting tree: Divine Intervention
[Monk] Bladebreaker now has an 8 sec cooldown, scaling increased dramatically
[Monk] Reflavored some Fighting spells
[Monk] Combo mechanics improved upon so combos dont fall off before the combo aura itself
[Monk] Slight visual adjustments to various Fighting spells
[Monk] Quenching Blow iterated upon, the cooldown has increased and the combo effect now heals for an additional 1%
[Monk] Word of Wrath has been reinvented as a Follow Up ability and offer crit chance as a Combo effect
[Monk] Sweeping Kick combo cleave slightly nerfed
[Monk] Zephyr's Edge reworked to Burn Wounds
[Monk] Acrobatics removed
[Pyromancer] Destroyer's Maw now increases damage by 10% down from 25%
[Monk] Light's Grace re-imagined
[Pyromancer] Cataclysmic Revenge adjusted
[Reaper] Crimson Scythe heal adjusted
[Pyromancer] Speed of the Dragon adjusted
[Runemaster] Inscription: Permafrost now removes Torch from the target
[Reaper] Fixed Murder bug across specs (if not working as Soul, relearn the spec passive)
[Runemaster] Augur's Shield and Inscription: Sorcery are now usable while stealthed
General
[Pyromancer] Increased the slow reduction from Apocalypse to 10% from 5% per stack
[Pyromancer] Increased Melt's spellpower scaling
[Knight of Xoroth] Stacks granted from Heart of Xoroth reduced by 5
[Pyromancer] Increased the base absorb of Inferno Barrier slightly
[Necromancer] Rime capstones updated
[Knight of Xoroth] Removed the AP scaling from Juggernaut
[Primalist] Resurgence node added in place of Primal Wave of Magic
[Primalist] Increased the cooldown of Earthen Skin (previously Volcanic Skin) by 10 sec, scaling of shield absorb increased
[Witch Doctor] Pain now increases damage dealt by Requiem instead of Shadow Glaive
[Primalist] Life Primalist capstones adjusted
[Monk] Blade Mastery now gives 3% critical strike chance per stack down from 5%
[Monk] Reduced the base damage of Deadly Strikes periodic effect slightly
[Monk] Legacy of Lantresor now gives 10% increased critical damage down from 15%
[Monk] Flaming Blade of Lantresor now deals direct Physical Damage and then burns for Fire Damage over time, rather than exclusively Fire Damage
[Ranger] Exploit now does Physical Damage with both strikes instead of Physical + Nature
[Tinker] Invention capstones updated
[Cultist] Abyssal Reconstruction is now part of the Eldritch school
[Tinker] Reduced the damage gained from Gazlowe's Wisdom to 125% from 150%
[Tinker] Incendiary Bombs now gives 3/6/9% increased Fire Damage down from 5/10/15%
[Tinker] Repair Shot now scales harder specifically with healing power instead of all spell power
[Runemaster] Fixed a bug where Torch would break your own stealth (:skull:)
[Cultist] Fixed a bug with Null and Void where you wouldnt get 2 Runes sometimes
[Reaper] Soulslip now reduces damage by 50% down from 60%
[Runemaster] Riftblade capstones updated
[Reaper] Haunting Melody now only reduces healing received by 30% down from 50%
[Reaper] Fatesealer moved to the Domination tree, replaced with Damned
[Reaper] Reduced the damage dealt by Crimson Scythe by ~30%
[Reaper] Reduced the base damage of Crimson Harvest slightly (fixed a bug where it was getting per level scaling at too early a level with Rank 1/2)
[Reaper] Reduced the damage dealt by Shudder Before The Scythe by ~25%
[Reaper] Anima Drinker adjusted to only increase healing done increase of reducing magic damage taken and also increasing attack power
[Reaper] Life Siphoner adjusted to not require a critical strike
[Reaper] Otherworldly Escape switched with Essence Invigoration
[Reaper] Feast For Crows now only dispels magic instead of stealing it
[Reaper] Limbo is no longer usable while CC'd
[Ranger] Ranger's Gambit adjusted
[Runemaster] Riftblade spec tree adjusted
[Runemaster] Primordial Cloak adjusted
[Runemaster] Phase Out now has a 2min cd down from 3min
General
[Primalist] Stone Tosser reworked
[Primalist] Geomancy capstones adjusted
[Reaper] Fixed a bug with Crimson Scythe's Soul Infusion that made it heal 50% more than it was supposed too
[Reaper] Increased the cooldown of Blood Binding to 30 sec up from 20
[Reaper] Cooldown of Spectre Stride increased to 10 sec from 6 sec
[Reaper] Masochistic Rage re-imagined
[Reaper] Essence Tear adjusted
[Reaper] Possess adjusted
[Reaper] Limbo adjusted
[Reaper] Final Destination node, previously Murder Spree, reworked
[Reaper] Wraithstride no longer works on any attack, including autos, and instead works on your next Dirge or Murder
[Reaper] Clarified the tooltip of Otherworldly Ambition
[Reaper] Soul Escape no longer a 15 sec icd passive, is active again
[Reaper] Murder should no longer require a Reaped Soul as Soul, as it doesn't consume one
[Reaper] Switch node added to A Feast For Crows
[Tinker] Boom Hour value reduced by 5%.