
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Pending Restart] - With the most recent core merge you can now ONCE AGAIN swap specific talents for other talents for a VERY reduced cost (5 Runes of Ascension * Level) . Resetting talents are unchanged at 25 Runes of Ascension * Level
[Pending Restart] - The Functionality of the Mystic Draught is now implicit in the Altar, you can now save Mystic Enchants for Marks of Ascension if you do not have ANY Mystic Extracts.
Talentos & Habilidades
Divine Accuracy now increases the duration of Holy Fire by 1/2/3 sec, but no longer reduces mana cost of Holy Fire and Smite.
Purity of Light now makes Surge of Light reduce the mana cost of your next Smite by 60%, changed from 50%.
Afterkindling now reduces the mana cost of Smite and Holy Fire by 4/8/12/16/20%, but no longer increases the duration of Holy Fire. (This was changed to allow Smite Priests to access mana talents earlier and it allows each talent point to give an extra tick to Holy Fire)
Holy Fire now has a new rank learnable at level 14.
Marked Detonation now also restores 15% base mana.
Hydra's Sting now reduces the cooldown of Rapid Fire by 2 sec, changed from 1.
Kindle for the Fire now stacks up to 4 times, changed from 5.
Molten Ammo now deals damage based on 70% of the original shot, changed from 60%.
Ambush Predator now reduces the energy cost of Ravage by 15, up from 10.
Predator's Wrath: Combo now grants 2 combo points.
Predator's Wrath: Wrathful Strikes now also grants your Wrath a 15% attack power scaling.
Chasin' the Rush now grants 20% attack speed, changed from 30%.
Fixed a bug where Chasin' the Rush had a chance to trigger twice every time you used a finishing move.
Sinister Flurry now grants 10 energy when it triggers, changed from 15.
Faerie's Favor now grants 20 energy and rage, changed from 30.
The baseline energy regeneration of Rogue and Druid has been increased by 20%.
Storm Bolt now deals Nature damage to nearby enemies around the target hit.
Throwing Mastery has been changed and now reads: Using Storm Bolt empowers your next 2 Heroic Throw abilities, allowing it to be used without a triggering a cooldown and increases the duration of Storm Shield, granted from Storm Bolt, by 10 sec. In addition, Storm Bolt and Heroic Throw applies 2 stacks of Sunder Armor.
Fixed a bug where Feed Pet did not work properly.
Stampede ranged attack power scaling has been increased by 40%.
Savage Frenzy now causes the duration of Savage Roar to be increased by 6 sec every time you hit with Feral Frenzy, changed from Berserk resetting its cooldown.
Incarnation: King of the Jungle now lasts for 15 sec, changed from 12.
Feral Frenzy now has a 30 sec cooldown, changed from 40 and now awards 1 combo point when used.
Fixed a bug where Improved Health Funnel did not reduce the damage you received from Health Funnel.
Fixed a bug where Health Funnel reduced your health by too much.
Fixed a bug where Single-Minded Fury could not be used with daggers.
Massacre has been changed and now also causes Killing Spree to deal 50% weapon damage to targets around the main target. Its cooldown is now reduced by 1 sec every time you use Sinister Strike, changed from Rupture.
Fixed a bug where Armor of Faith could trigger twice.
Heroic Slam has been renamed to Cleaving Slam and now reads: Dealing damage with Cleave causes your next Slam to hit an additional target. You can store up to 3 charges. In addition, your Cleave costs 5 less Rage.
Blood and Thunder no longer requires Defensive Stance. It now also refreshes the Rend duration of the main target before spreading it. (We're testing this change out and it might be tweaked if too powerful.)
Insatiable has been changed and now reads: Dealing damage with Rend increases the damage of your next Overpower by 10%, stacking up to 5 times. Using Overpower while it's active also grants you 7 Rage per stack.
Blood Drinker has been renamed to Bloodthirsty and now reads: Bloodsurge causes your next Bloodthirst to gain 100% critical strike chance and to not trigger a cooldown. Bloodsurge has double the chance to trigger from Bloodthirst and Whirlwind but will only trigger from those abilities.
Power Slam has been changed and now reads: Your Slam has a 40% chance to trigger your Bloodsurge talent.
Raging Onslaught has been changed and now reads: Using Bloodthirst has a 50% chance to grant Unbridled Rage. Killing an opponent that yields experience or honor has a 100% chance to grant Unbridled Rage.
Twist of Faith now also reduces the global cooldown of Seals by 1 sec.
Raging Blow has been changed and has a new passive reading: Using Bloodrage, Death Wish or Recklessness grants a charge of Unbridled Rage, allowing your next Raging Blow to be used without triggering a cooldown. You can store up to 3 charges.
Stellar Convergence now also reduces the cooldown of Chosen of Elune by 2 sec.
Devastating Blademaster now increases the damage of Devastate by 30%, changed from 20%. It now also grants you 3% chance to parry.
Lightning Strikes Twice now reduces its dmg by 20% instead of increasing its mana cost.
Surging Eclipse now makes Eclipse grant 30% damage and critical strike instead of 40%. (This change was made to still allow consistent Eclipse triggers without making the mystic enchant too powerful overall.)
Titan's Fury now also removes the rage cost of Cleave while Titan's Heroism is active.
New Epic Mystic Enchant - Ascending Flames: The initial damage of Flame Shock is doubled when cast on a target already afflicted by it. Casting Flame Shock reduces the remaining cooldown of Flame Ascendance and Lava Burst by 4 sec.
Every jump of Lava Beam now reduces its damage by 30%, just how Chain Lightning works.
Languish now deals 8% of the damage, changed from 10.
Elemental Momentum has an extra effect: In addition, your Lightning Bolt deals 10% more damage to targets below 35% health.
Icy Slaughter now also increases the damage by Cone of Cold when Icy Veins is active by 20%.
/changelog create realm:Bronzebeard label:Fix publish:True description:Purity of Light now makes Surge of Light reduce the mana cost of your next Smite by 60%, changed from 50%.
/changelog create realm:Bronzebeard label:Fix publish:True description:Fixed a bug with a wing visual for Twilight Paragon.
/changelog create realm:Bronzebeard label:Fix publish:True description:Divine Accuracy now increases the duration of Holy Fire by 1/2/3 sec, but no longer reduces mana cost of Holy Fire and Smite.
/changelog create realm:Bronzebeard label:Fix publish:True description:Afterkindling now reduces the mana cost of Smite and Holy Fire by 4/8/12/16/20%, but no longer increases the duration of Holy Fire. (This was changed to allow Smite Priests to access mana talents earlier and it allows each talent point to give an extra tick to Holy Fire)
/changelog create realm:Bronzebeard label:Fix publish:True description:Holy Fire now has a new rank learnable at level 14.
/changelog create realm:Bronzebeard label:Fix publish:True description:Marked Detonation now also restores 15% base mana.
/changelog create realm:Bronzebeard label:Fix publish:True description:Hydra's Sting now reduces the cooldown of Rapid Fire by 2 sec, changed from 1.
/changelog create realm:Bronzebeard label:Fix publish:True description:Molten Ammo now deals damage based on 70% of the original shot, changed from 60%.
/changelog create realm:Bronzebeard label:Fix publish:True description:Kindle for the Fire now stacks up to 4 times, changed from 5.
/changelog create realm:Bronzebeard label:Fix publish:True description:Ambush Predator now reduces the energy cost of Ravage by 15, up from 10.
/changelog create realm:Bronzebeard label:Fix publish:True description:Predator's Wrath: Wrathful Strikes now also grants your Wrath a 15% attack power scaling.
/changelog create realm:Bronzebeard label:Fix publish:True description:Predator's Wrath: Combo now grants 2 combo points.
/changelog create realm:Bronzebeard label:Fix publish:True description:Chasin' the Rush now grants 20% attack speed, changed from 30%.
/changelog create realm:Bronzebeard label:Fix publish:True description:Fixed a bug where Chasin' the Rush had a chance to trigger twice every time you used a finishing move.
/changelog create realm:Bronzebeard label:Fix publish:True description:Sinister Flurry now grants 10 energy when it triggers, changed from 15.
/changelog create realm:Bronzebeard label:Fix publish:True description:Faerie's Favor now grants 20 energy and rage, changed from 30.
/changelog create realm:Bronzebeard label:Fix publish:True description:The baseline energy regeneration of Rogue and Druid has been increased by 20%.
/changelog create realm:Bronzebeard label:Fix publish:True description:Storm Bolt now deals Nature damage to nearby enemies around the target hit.
/changelog create realm:Bronzebeard label:Fix publish:True description:Throwing Mastery has been changed and now reads: Using Storm Bolt empowers your next 2 Heroic Throw abilities, allowing it to be used without a triggering a cooldown and increases the duration of Storm Shield, granted from Storm Bolt, by 10 sec. In addition, Storm Bolt and Heroic Throw applies 2 stacks of Sunder Armor.
/changelog create realm:Bronzebeard label:Fix publish:True description:Stampede ranged attack power scaling has been increased by 40%.
/changelog create realm:Bronzebeard label:Fix publish:True description:Fixed a bug where Feed Pet did not work properly.
/changelog create realm:Bronzebeard label:Fix publish:True description:Feral Frenzy now has a 30 sec cooldown, changed from 40 and now awards 1 combo point when used.
/changelog create realm:Bronzebeard label:Fix publish:True description:Savage Frenzy now causes the duration of Savage Roar to be increased by 6 sec every time you hit with Feral Frenzy, changed from Berserk resetting its cooldown.
/changelog create realm:Bronzebeard label:Fix publish:True description:Incarnation: King of the Jungle now lasts for 15 sec, changed from 12.
/changelog create realm:Bronzebeard label:Fix publish:True description:Fixed a bug where Health Funnel reduced your health by too much.
/changelog create realm:Bronzebeard label:Fix publish:True description:Fixed a bug where Improved Health Funnel did not reduce the damage you received from Health Funnel.
/changelog create realm:Bronzebeard label:Fix publish:True description:Fixed a bug where Single-Minded Fury could not be used with daggers.
/changelog create realm:Bronzebeard label:Fix publish:True description:Fixed a bug where Armor of Faith could trigger twice.
/changelog create realm:Bronzebeard label:Fix publish:True description:Heroic Slam has been renamed to Cleaving Slam and now reads: Dealing damage with Cleave causes your next Slam to hit an additional target. You can store up to 3 charges. In addition, your Cleave costs 5 less Rage.
/changelog create realm:Bronzebeard label:Fix publish:True description:Massacre has been changed and now also causes Killing Spree to deal 50% weapon damage to targets around the main target. Its cooldown is now reduced by 1 sec every time you use Sinister Strike, changed from Rupture.
/changelog create realm:Bronzebeard label:Fix publish:True description:Blood and Thunder no longer requires Defensive Stance. It now also refreshes the Rend duration of the main target before spreading it. (We're testing this change out and it might be tweaked if too powerful.)
/changelog create realm:Bronzebeard label:Fix publish:True description:Insatiable has been changed and now reads: Dealing damage with Rend increases the damage of your next Overpower by 10%, stacking up to 5 times. Using Overpower while it's active also grants you 7 Rage per stack.
/changelog create realm:Bronzebeard label:Fix publish:True description:Power Slam has been changed and now reads: Your Slam has a 40% chance to trigger your Bloodsurge talent.
/changelog create realm:Bronzebeard label:Fix publish:True description:Blood Drinker has been renamed to Bloodthirsty and now reads: Bloodsurge causes your next Bloodthirst to gain 100% critical strike chance and to not trigger a cooldown. Bloodsurge has double the chance to trigger from Bloodthirst and Whirlwind but will only trigger from those abilities.
/changelog create realm:Bronzebeard label:Fix publish:True description:Raging Blow has been changed and has a new passive reading: Using Bloodrage, Death Wish or Recklessness grants a charge of Unbridled Rage, allowing your next Raging Blow to be used without triggering a cooldown. You can store up to 3 charges.
/changelog create realm:Bronzebeard label:Fix publish:True description:Raging Onslaught has been changed and now reads: Using Bloodthirst has a 50% chance to grant Unbridled Rage. Killing an opponent that yields experience or honor has a 100% chance to grant Unbridled Rage.
/changelog create realm:Bronzebeard label:Fix publish:True description:Twist of Faith now also reduces the global cooldown of Seals by 1 sec.
/changelog create realm:Bronzebeard label:Fix publish:True description:Stellar Convergence now also reduces the cooldown of Chosen of Elune by 2 sec.
/changelog create realm:Bronzebeard label:Fix publish:True description:Devastating Blademaster now increases the damage of Devastate by 30%, changed from 20%. It now also grants you 3% chance to parry.
/changelog create realm:Bronzebeard label:Fix publish:True description:Titan's Fury now also removes the rage cost of Cleave while Titan's Heroism is active.
/changelog create realm:Bronzebeard label:Fix publish:True description:Lightning Strikes Twice now reduces its dmg by 20% instead of increasing its mana cost.
/changelog create realm:Bronzebeard label:Fix publish:True description:Surging Eclipse now makes Eclipse grant 30% damage and critical strike instead of 40%. (This change was made to still allow consistent Eclipse triggers without making the mystic enchant too powerful overall.)
/changelog create realm:Bronzebeard label:Fix publish:True description:New Epic Mystic Enchant - Ascending Flames: The initial damage of Flame Shock is doubled when cast on a target already afflicted by it. Casting Flame Shock reduces the remaining cooldown of Flame Ascendance and Lava Burst by 4 sec.
/changelog create realm:Bronzebeard label:Fix publish:True description:Every jump of Lava Beam now reduces its damage by 30%, just how Chain Lightning works.
/changelog create realm:Bronzebeard label:Fix publish:True description:Languish now deals 8% of the damage, changed from 10.
/changelog create realm:Bronzebeard label:Fix publish:True description:Icy Slaughter now also increases the damage by Cone of Cold when Icy Veins is active by 20%.
/changelog create realm:Bronzebeard label:Fix publish:True description:Elemental Momentum has an extra effect: In addition, your Lightning Bolt deals 10% more damage to targets below 35% health.
General
Blackrock Depths Minlevel in LFG is now 45 up from 30.
Talentos & Habilidades
[Warlock] Fixed a bug where Immolate and Unstable Affliction were usable on one target at the same time.
General
[Pending Restart] - Glyph of Wrath and Celestial Focus have been restored to their baseline effects rather than being merged into a singular effect. Glyph of Wrath will now provide 50% pushback reduction when casting Wrath.
[Pending Restart] - Starsurge now deals 4% less damage.
[Pending Restart] - Ritual of Refreshment is now available at level 60 next restart.