Consultez tous nos changements dans un format minimal.
Trié par ordre chronologique.
Talents et Capacités
Summoned demons which require soul shards now also require you to have the Drain Soul ability learned.
Steady Shot ap scaling reduced to 20%.
Armored to the Teeth tooltip changed to reflect that only melee attack power is given.
Monde
Corrected the Ground Tremor spell used by multiple npcs.
Changements d'Objets
The Lawbringer 8 piece set bonus has had its proc chance corrected.
Bonereavers Edge proc now grants 33% less armor penetration.
Donjons et Raids
Jekliks Terrifying Screech is no longer interuptable.
Arlokks Backstab damage has been reduced.
Hardmode bosses in Molten Core now provide the appropriate reputation.
Corrected 10 and 25 man values for some of the creatures in Molten Core.
Trash mobs in 25 man Molten Core are now properly immune to most Crowd Control effects.
Lava Surgers Surge ability will now only target players.
Marli now uses her poison abilities more often now as intended.
Changements d'Objets
Zul'Gurub set pieces are now unique-equipped and require reputation to equip.
Quêtes
Quests for the Zul'Gurub set pieces are now repeatable.
Donjons et Raids
Poisoned Fangs from Venoxis should no longer show up as damage dealt by the player.
Talents et Capacités
Spirit weapons now properly increases the damage of your Flametongue weapon effect.
Donjons et Raids
Mystic Runes from raid boss kills are now looted/shared by the party.
Hot-fixed an issue where Lava Spawns in Molten Core would drop Mystic Runes.
Corrected an issue with Hakkar's corrupted blood mechanic.
Released Zul'gurub
Magmadar's Offspring no longer deal damage with their charge ability.
Corrected an issue where Majordomo Executus' Flamewaker Elites in 25 man Molten Core were tuned as if they were 10 man Flamewaker Elites.
All raid bosses now drop mystic runes for each raid members.
Reduced the amount of gold dropped by creatures and bosses in 10 man instances by 50%.
Enchantements Mystiques
Improved Inner Fire RE temporarily disabled due to potential exploit.
Divine Aegis RE temporarily disabled due to potential exploit.
Frost Warding RE temporarily disabled due to potential exploit.
Talents et Capacités
Holy Power now gives 20/40/60/80/100% critical damage bonus as intended.
Général
Light of Ascension has been re enabled for players.
Talents et Capacités
Owl's Focus pet talent has been temporarily disabled due to a bug and potential exploit.
The Spirit Weapons talent no longer affects Windfury Weapon
Redoubt now grants 7/14/21% block chance, down from 10/20/30.
Endurance (Combat) no longer reduces the cooldown of sprint.
Improved Sprint now grants 30/60 second CD reduction and causes your sprint to make you slow immune for 2/4 seconds.
Blazing Speed now has a 4 second internal cooldown.
Master Conjuror now grants 50/100% bonus combat rating from your warlock stones, up from 25/50%.
Crusader Strike now deals 85% of your weapon damage, up from 75%.
Two-Handed Weapon Specialization (Arms) now grants 1/2/3% damage dealt with two-handed weapons and 2/4/6 expertise, changed from 2/4/6% damage.
Two-Handed Weapon Specialization (Retribution) now grants 1/2/3% damage dealt and melee crit with two-handed weapons, changed from 2/4/6% damage.
Incineration now grants 3/6/9% crit chance, up from 2/4/6%.
Spell Impact now grants 3/6/9% bonus damage, up from 2/4/6%.
Precision (Fury) now also grants 1% crit per point.
Dual Wield Specialization (Fury) now also grants 1% melee hit per point.
Blood Frenzy now grants 2/4% melee haste, up from 1/2%.
Eradication has had its proc chance doubled from 6% to 12%.
Cruelty now also grants 1% strength per point.
Malice now also grants 2% energy regeneration per point.
Improved Chain Heal now grants 5/10% bonus healing to Chain Heal, down from 10/20%.
Donjons et Raids
Ragnaros should no longer bring any of his cousins to come hand out with him anymore.
Enchantements Mystiques
The Longevity Random Enchant now provides 1/2/3% cooldown reduction on your Bestial Wrath, Intimidation, and pet special abilities. (Tooltip awaiting change).
Donjons et Raids
Hot fixed an issue where 25 man Onyxia's Lair inherited damage values from its Wrath of the Lich King version.
Général
Temporarily disabled Light of Ascension due to potential exploit.
Donjons et Raids
Hot fixed an issue where 25 man Onyxia's Lair inherited the Wrath of the Lich King heroic Onyxia's Lair level requirement.
Talents et Capacités
Spirit Bond is now working as intended.
Improved Berserker stance now properly grants threat reduction.
Warlock demon pets now scale more properly.
Demonic Knowledge is now working as intended.
Master demonologist is now working as intended.
Brain Freeze proc is now being consumed by Fireball as intended.
Changements d'Objets
All PvP gear is now considered Unique-Equipped.
Donjons et Raids
Disproportionate Fortitude and Disproportionate Strength on Garr now tick 10% slower.
Removed Mind Controls casted by Lucifron.
Optimizied instance data/boss state setting in a way that prevent exploitability of raid lockouts and prevents 10 man from resetting 25 man molten core.
Spaced out Baron Geddon's initial Living Bombs.
Fixed an issue where Majordomo Executus' Cache of the Firelord was dropping too much loot (this is not a nerf, it is a bug fix).
Nerfed Lucifron's Shadow Shock by 33%
Gehennas' Rain of Fire ticks every 3 seconds (up from 2 seconds)
Fixed an issue where Baron Geddon did not revert to normal mode after hard mode was triggered.
Fixed an issue where Sulfuron Harbinger's hard mode could not be triggered.
Created 10 and 25 man level difficulties for Molten Core and Onyxia's lair.
Fixed an issue where Garr's Disproportionate Strength was not scaling his damage properly.
Sulfuron Harbinger's Flamewaker Priests no longer use Mind Flay at the same time.
Molten Core boss mechanics are now more consistent.
Talents et Capacités
Counterattack scaling adjusted.
Mongoose Bite scaling adjusted.
Ambush now deals 245% weapon damage, down from 275%.
Vampiric Touch dispel damage now scales with 96% of your spell power, down from 120%.
Unstable Affliction dispel damage now scales with 144% of your spell power, down from 180%.
Survival of the Fittest now properly grants bonus armor to cloth and leather items while in bear and dire bear form.
Monde
Chillwind Ravagers now use the proper chill ability.
Changements de Système
Players should no longer be locked out of their multi-spec.
Enchantements Mystiques
Arcane Barrage random enchant now provides additional chance to proc your Arcane Barrage talent and is working properly.
Fixed a bug that caused several random enchants to be rolled with abnormal frequency.
The Wild Quiver random enchant now provides additional chance to proc your Wild Quiver talent and is working properly.
Monde
Implemented Loot Overhaul in 'Frostwhisper Gorge,' 'Darkwhisper Gorge,' and 'Alcaz Island'
Implemented Loot Overhaul in 'The Tainted Scar'
Talents et Capacités
Dire Bear form armor contribution increased to 340%, up from 250%.
Master Tactician proc chance increased to 15% at all ranks, up from 10%.
Death Wish cooldown reverted back to 180 second cooldown, from 120 seconds.
Survival Instincts cooldown increased to 120 seconds, up from 90 seconds.
Nightfall now grants 3/6% chance to proc, up from 2/4%.
Shield Mastery now grants 10/20% block value, down from 15/30%.
Flurry now grants 3% melee haste per point, up from 2%.
Lightning Reflex now grants 2% melee haste per point, up from 1%.
Static Shock now grants 3% chance to proc per point, up from 2%.
All Abilities and Talents which grant % bonus armor should now behave properly.
Talents et Capacités
Fixed the 'Tailspin' issue with Thunderstorm.
Changements de Système
Applied a fix to the irregular Call to Arms cycle.
Reputation is now properly working for battlegrounds.