Consultez tous nos changements dans un format minimal.
Trié par ordre chronologique.
Général
[Witch Hunter] New talent added to the Black Knight spec tree: Clinch Fighting
[Witch Hunter] New talent added to the Black Knight spec tree: Bulwark of Darkness
[Witch Hunter] New talent added to the Black Knight spec tree: Legend
[Witch Hunter] New talent added to the Black Knight spec tree: Just A Flesh Wound
[Witch Hunter] New talent added to the Black Knight spec tree: Wide Swings
[Witch Hunter] New talent added to the Black Knight spec tree: Darkness Incarnate
[Witch Hunter] New ability added to the Black Knight spec tree: Knight's Seal
[Witch Hunter] New ability added to the Black Knight spec tree: Battle Preparations
[Witch Hunter] New ability added to the Black Knight spec tree: Irrefutable Claim
[Witch Hunter] New ability added to the Black Knight spec tree: Dark Tonic
[Witch Hunter] New ability added to the Black Knight spec tree: Desecrate
[Witch Hunter] New ability added to the Black Knight spec tree: Shadow Nova
[Witch Hunter] New ability added to the Black Knight spec tree: Noctis Blade
[Witch Hunter] New ability added to the Black Knight spec tree: March of the Black King
[Witch Hunter] Tanking Witch Hunters will no longer interact with the Purity/Wickedness mechanics
[Witch Hunter] All of the tank-oriented talents from the Inquisition tree have been moved to the Black Knight spec tree
[Witch Hunter] Witchblood Tonic now only reduces Magic Damage, but it now heals you over time
[Witch Hunter] Darkslayer's Lantern is no longer a capstone
[Witch Hunter] Added a new ability to the Inquisition tree: Staked
[Witch Hunter] Three's Company is now called Rule of Three and has been adjusted with new abilities in mind
[Witch Hunter] Fiery Riposte reworked
[Witch Hunter] Witchwarding removed
[Witch Hunter] At the Stake is now a 1 point node and now increases Fire critical strike chance
[Witch Hunter] Added new talent to the Inquisition tree: Evil Doers, Beware!
[Witch Hunter] Added new talent to the Inquisition tree: To Hell With You
[Witch Hunter] Vigilante of Darkshire now affects Noctis Blade
[Witch Hunter] Calm Under Pressure no longer increases healing received
[Witch Hunter] Added Hilted to the class tree
[Witch Hunter] Defender of Darkshire now has a Black Knight effect
[Witch Hunter] Added Pommel Smash to the class tree
[Witch Hunter] Fiery Blade is now in the class tree from the Inquisition tree
[Witch Hunter] Smite Evil is now in the Inquisition tree
[Witch Hunter] Added new talent to the class tree: Dark Triad
[Witch Hunter] The Witch Hunter spec "Inquisition" has been split into two specs: Inquisition and Black Knight (DPS/TANK)
[Witch Hunter] Added Dark Triad talent to the class tree
[Ranger] Repathed the Archery spec tree
[Ranger] Repathed the Brigand spec tree
[Ranger] New talent in the Archery spec tree: Venomous Shots
[Ranger] Rain of Arrows removed
[Ranger] Swift Quiver now only works with Quick Shots
[Ranger] New talent in the archery spec tree: Piercing the Skull
[Ranger] Burning Arrows now shows additional Fire Damage on each attack
[Barbarian] The Brutality class tree has been repathed
[Barbarian] Dauntless now only works with Brutal Swing and stacks 3 times on damage dealt
[Barbarian] BRING IN THE RIPPER!'s cooldown reduction is now baseline
[Son of Arugal] Ferocity tree repathed slightly
[Barbarian] Bloodthirsty Assault now has a 10% chance to proc up from 8%
[Son of Arugal] Everlasting Hunt now also reduces the cooldown of Gore Barrage
[Son of Arugal] Gnash is now a 1 point node
[Runemaster] Arcanotronix fixed
[Runemaster] Power Overwhelming fixed
[Venomancer] Fixed a bug where web wrapped was not working for venom spewer
[Primalist] Geomancy visuals have been updated
[Primalist] Broken and Defeated is now in the class tree, switched with Raging Earth
[Primalist] Raging Earth reworked
[Primalist] Earth's Rage updated
[Primalist] You can now interrupt Eruption
[Primalist] Earthmother's Blessing now has a 2min icd up from 1min
[Primalist] Fracture now also launches a Geode
[Primalist] Master Geomancer now works with Earthspine instead of Rock Shower
[Primalist] Eruption and Rock Shower are now properly on the GCD
[Primalist] Geomancy tree repathed slightly to account for the new aura talent
[Primalist] Molten Fervor aura added to the Geomancy tree
[Primalist] Gaze of Therazane now regenerates 2% maximum mana
[Primalist] Earthmother, Guide Me now increases effectiveness by 10% per stack up from 5%
[Primalist] Fixed a bug where you couldn't mount in Earthen Body
[Primalist] Boulder Dash now also reduces all damage taken while you're a boulder and rollin, rollin, rollin
[Primalist] Blade of Therazane updated with Earth's Rage synergy
[Primalist] Updated the visuals of the new Geomancy dps spells
Général
[Son of Arugal] Veins of Vengeance now increases critical damage AND healing by 15%
[Stormbringer] Electrical Wizard is now an active ability in the class tree
[Stormbringer] Flash Storm now gives 6% up from 5%
[Stormbringer] Spellstorm Mastery now gives 8% up from 5%
[Sun Cleric] Cleanser of Sins now only increases bonus damage by 15% down from 50%
[Witch Doctor] Bloody Chomp now increases the damage of pounce attacks by 30% down from 100%
[Necromancer] Adjusted the scaling of Necromancer periodics across the board
[Primalist] Earthcasting is now built on hit rather than on cast of Geode Barrage
[Necromancer] Bitter Cold has been removed and replaced with a new ability called Cryo Shroud
[Primalist] Base damage of Geode Barrage reduced by roughly ~30% at ranks 4+
[Primalist] Boontiful now increases effectiveness by 25% up from 10%
[Primalist] Earthshaping now lasts 20sec up from 15sec
[Primalist] Earthshaping now no longer refreshes it duration on additional applications (this was always intended, it just didn't come with the initial patch)
[Primalist] Earthshard now has ranks
[Primalist] Volcanic Skin now has ranks
[Primalist] Fracture now has ranks
[Primalist] Elemental Acuity now also reduces the rage cost of Boon of the Hawk
[Primalist] Adjusted the scaling of Magma Geodes
[Primalist] Roars now generate 20 rage down from 30
[Primalist] Cooldown of Magma Fissure is now 1.5min up from 45 sec.
[Primalist] Roars now have a 60 sec cd up from 30, and share a 30 sec cd up from 15
[Primalist] Stoneslinger removed, proc chance of the spec passive increased baseline
[Primalist] Continuous Rumbling removed, Ruptured Earth is now instant cast baseline
[General] 100% Bonus Critical Strike Damage caster nodes are removed/reworked, and the effect is now baseline for all CoA classes
Général
[Primalist] Class tree adjusted slightly
[Primalist] New talent in the Mountain King tree: Fury of the Earthmother
[Primalist] Mountain King capstones updated
[Primalist] New talent in the Mountain King tree: Earthenforged Barrier
[Primalist] New talent in the Mountain King tree: Thane's Guidance
[Primalist] New talent in the Mountain King tree: Defender of Therazane
[Primalist] New talent in the Mountain King tree: Earthbound