Consultez tous nos changements dans un format minimal.
Trié par ordre chronologique.
Général
[Runemaster] Word of Oblivion now hits all enemies within 5yds of the origin target.
[Monk] Previous spec passive moved to its own separate node in Tier 1
[Monk] Temple Guardian reworked and is now an active in the Discipline tree
[Monk] Grace of Aman'thul now requires 3 Chain Effects and has a 20s cooldown down from 45s
[Monk] Grace of Aman'thul now scales with Agility instead of Intellect
[Monk] Grace of Aman'thul now costs 15 energy
[Monk] Runeslam now costs 10 energy
[Monk] Righteous Duel removed
[Monk] Dip and Weave updated
[Monk] Discipine Monk spec passive is now Ward Against Harm
[Barbarian] Headlopper now causes Decapitate to grant a stack of Surging Fury and also reduces its cooldown as before
[Barbarian] Brutality Spec passive updated
[Barbarian] Executioner now only causes Decapitate to stun the target
[Barbarian] Relentles Barbarian is now a 1 point node, and has been moved to the previous position of Brutal Carnage
[Barbarian] Brutal Carnage removed and its energy reduction effect is now baseline
[Barbarian] Movement speed granted by Torpedo now lasts 4s up from 3s
[Barbarian] Dauntless now increases movement speed by 30% up from 25%
[Witch Hunter] Added new node "Crossbow Expert" to the class tree below Repeater, some talents on the top left shifted to account for this addition
[Witch Hunter] Flintlock Shot and Quickdraw now generate 15 rage up from 10
[Witch Hunter] Sharpened Claws now gives your Shadow Hounds 15% crit up from 10%
[Witch Hunter] The cooldown of Witchblaster is now 5 sec down from 25
[Witch Hunter] Witchblaster now costs 30 rage down from 35
[Witch Hunter] Expulsion of Evil no longer reduces the cooldown of Witchblaster, but Flintlock Shot now also reduces the cooldown of Houndmaster's Call alongside Shadowblast
[Witch Hunter] Scaling of Torment reduced slightly to account for the above changes
[Witch Hunter] Torment now lasts 9s up from 8s
[Witch Hunter] The tick rate of Torment is now 1.5s down from 2s
[Witch Hunter] Weaver of Sorrow no longer increases the tick rate of Torment
[Witch Hunter] Expulsion of Evil now requires a critical strike to reduce the cooldown of Houndmaster's Call
[Tinker] Fixed a bug where the cooldown of Shotgun BPS/Repair Shot was inaccurate
[Pyromancer] Circle of Fire now persists through death
[Tinker] Increased the scaling of Restorative Beacon slightly
[Cultist] Reality Twist is now an active node in the class tree
[Cultist] Entropic Comet now generates 10 Insanity
[Cultist] Entropic Comet's damage now scales with Insanity
[Cultist] Empire's Grasp is now in the Godblade tree in Umbral Voyage's place
[Cultist] Cosmic Horror is now baseline and included with Umbral Voyage
[Cultist] New talent in the class tree: Eldritch Blade
[Cultist] Umbral Voyage is now in the class tree
[Cultist] Restore Sanity is now baseline and learned at level 30
[Cultist] Bend Will has been reworked
[Son of Arugal] Life Anew is now an active in the class tree rather than a passive
Général
[Stormbringer] Whirlwind Aegis should now properly provide 100% armor increase.
[Reaper] Ghost Claw now properly resets when getting a kill.
[Tinker] Build: Restorative Beacon's healing increased.
[Primalist] Mountain Hammer rank 2 should now proc Stone Soldier and Totemic Rage.
[Tinker] Battle Medic should now only proc once per repair shot.
Général
[Ranger] Brigand Tree pathing updated to allow for Shaky Morals passive to be acquired much sooner
[Ranger] Ambuscade no longer requires a parry
[Stormbringer] Fusion now only affects Arm of Thorim, value reduced by 1% per rank
[Stormbringer] Electric Field fixed
[Stormbringer] Superconductor fixed
[Stormbringer] Arm of Thorim value gained per static halved
[Stormbringer] Summon Thunder Orb no longer deals increased damage above 60 Static baseline, this effect is now unique to Thunder through Static Electricity Node (common path first section)
[Stormbringer] Stormquake damage increase value reduced by 10%
[Stormbringer] Hidden Intellect scaling removed from Lesser Thunder Orb
[Stormbringer] Wicked Storms value reduced by 5%
[Pyromancer] Circle of Fire changed in the Flameweaving tree and is now readable
[Pyromancer] Omega Beam no longer requires Flamecasting stacks, and now benefits from Flamecasting stacks instead
[General] Issue where you would only get Caer Darrow in manastorms has been fixed
[Pyromancer] The class tree has been repathed slightly on the middle-right side to allow for Flameweaving players to reach the nodes on that side
[Pyromancer] Touched by Fire now gives 5/10% crit and healing done instead of 3/10% crit and healing done to Ember Touch
[Pyromancer] Slag Shapings 3 sec ICD is now shown and not hidden
[Pyromancer] Lava Flows reworked
[Pyromancer] Slag Shaping now has a 10% chance up from 8% chance to proc
[Pyromancer] Fire Trail now also increases an allies movement speed by 30% for the duration
[Pyromancer] Realm of Fire is now a 1 point node that only affects Meteor
[Pyromancer] Lifebinder's Fire now reduces the cooldown of Cauterize Wounds
[Pyromancer] Cooldown reduction of Cauterize Wounds is no longer part of the spec passive for Flameweaving
[Pyromancer] Tide of Fire now alaways critically strikes
[Pyromancer] Invigoration now works with Slagmend
Général
[Ranger] Fixed a bug where Hawkeye was doing Arcane instead of Physical damage
[Pyromancer] Flameweaving capstones adjusted
[Pyromancer] Pyromancer class capstones adjusted
[Pyromancer] Flameweaving Spec passive is now an active called Circle of Flame
[Pyromancer] Burning Armor now only works off critical damage taken, but no longer has an icd
[Pyromancer] Invigoration now works with Slagmend instead of Ember Touch
[Pyromancer] Offering of Exectus/Grand Finale capstone moved up in the Flameweaving tree and is now pickable
[Pyromancer] Archon of Flame capstone moved up in the Flameweaving tree and is now pickable
[Pyromancer] Firepower has been reworked and is now a capstone
[Pyromancer] Infernal Crossroads is now Flickering Lights and gives Flamecasting synergy
[Pyromancer] New active in the Flameweaving tree: Cleansing Flames
[Pyromancer] Scorched Earth reworked to give Cleansing Flames synergy
[Pyromancer] Pyrepaver is now Chains of Fire and augments Slagbind
[Pyromancer] Spirit of the Flames switched with Burning Bandages
[Pyromancer] Slagbind moved to the class tree in place of Flamewake
[Pyromancer] Flamewake removed from the game
[Pyromancer] Recent work has aimed to dramatically reduce the reliance and prevalence of Path of Flames in the Flameweaving kit
[Tinker] Fixed a bug where Turbo Inventor didn't always apply a Lesser Med Pack
[Gladiator] Increased the cooldown of Gladiator's Net to 15sec, up from 12 sec
[Tinker] Repair Shot no longer scales with modifiers to Blackpowder Shot
[Tinker] Turbo Inventor now gives 2% crit per stack down from 10, but it no longer consumes on all stacks and only consumes at 10
[Witch Hunter] Repeater switched with Darkslayer Bolt
[Witch Hunter] The Duskwood Menace has been removed
[Witch Hunter] But You Can't Hide moved to the spec tree and has been renamed
[Witch Hunter] Darksight is now in the class tree, and generates maximum mana
[Guardian] You now learn Torn Tendon baseline at level 8
[Reaper] Masochism fixed.
[Pyromancer] Firelord removed from Incineration tree.
[Starcaller] Problem causing Flash Flood to not receive scaling fixed.
[Chronomancer] Dilation in Artificer tree replaced by new node Borrowed Time, causing your wand attacks to increase casting speed of your next spell.