Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2023/12/17

Général

Changement

[Son of Arugal] Terrify is now an AOE horror effect, duration reduced, CD increased.

Changement

[Son of Arugal] Blood Howl CD increased to 30s.

Changement

[Son of Arugal] Enraging Howl remade.

Changement

[Son of Arugal] Weakening Infection now reduces attack power instead of attack speed.

2023/12/16

Général

Changement

[Sun Cleric] Class tree repathed slightly to account for new talents

Changement

[Sun Cleric] Holy Conquest talent added to the class tree

Changement

[Sun Cleric] Shine Bright talent added to the class tre

Changement

[Sun Cleric] Radiant Marks adjusted

Changement

[Sun Cleric] Solar Conquest adjusted

Changement

[Sun Cleric] Blessings spec passive adjusted

Changement

[Guardian] Some capstones have been moved up to be pickable in the Gladiator spec tree

Changement

[Guardian] Gladiator class tree has been adjusted for better pathing/clarity

Changement

[Guardian] Gladiator Guardian spec tree has been adjusted for better pathing/clarity

Changement

[Guardian] Valiant Strike now has 2 charges but is otherwise the same

Changement

[Guardian] Easily Motivated talent added

Changement

[Guardian] Bannerlord node added to the Inspiration Guardian spec tree

Changement

[Guardian] Veteran of the Arena now ticks every 2 sec, from 3

Changement

[Guardian] Duration of Veteran of the Arena reduced to 6 sec from 10

Changement

[Guardian] Warmaster now decreases energy costs by 20%, down from 25%

Changement

[Guardian] Duration of Upper Hand increased to 12 sec from 10 sec

Changement

[Guardian] Proc chance of Upper Hand increased to 20% from 8%

Changement

[Guardian] The duration of the bleed applied by Battlemaster Strike has been reduced to 6 sec, but it now ticks every 1 sec

Changement

[Guardian] Tendon Slash now reduces movement speed by 15/30/45% baseline, down from 20/40/60%

Changement

[Guardian] Dirty Tactics valued increased to 5/10% from 3/6%

Changement

[Guardian] Knight's Calling active added to the class tree

Changement

[Guardian] Flexible Banners is now a 1 point node

Changement

[Guardian] Improved Ironguard reworked to Steel Guardian

Changement

[Guardian] Chivalry active ability added to the class tree

Changement

[Guardian] Knightly Demeanor talent added to the class tree

Changement

[Guardian] Foebreaker adjusted

Changement

[Guardian] Lord of the Arena adjusted

Changement

[Guardian] Motivating Strike has been removed, various talents have been added to augment the rotation in its absense

Changement

[Guardian] Battle for Supremacy talent added

Changement

[Son of Arugal] Blood spec tree repathed slightly to account for new talents

Changement

[Son of Arugal] Vampiric Pools should now correctly have a 20yd radius

Changement

[Son of Arugal] Ferocity tree adjusted for better pathing and clarity

Changement

[Son of Arugal] Fixed a bug where some abilities still had a rage or health cost in the Ferocity spec/Worgen form

Changement

[Son of Arugal] Ferocity capstones adjusted

Changement

[Son of Arugal] Feast can now be used in combat

Changement

[Son of Arugal] Flesh Foundry causes critical strikes to reduce the cooldown of Fleshcraft

Changement

[Son of Arugal] Flesh Foundry no longer reduces the cooldown of Fleshcraft by a flat amount

Changement

[Son of Arugal] Invigorated Flesh now reduces the cooldown of Fleshcraft by 60 sec on top of its original effects

Changement

[Son of Arugal] Feast now has a 15 second cooldown

Changement

[Son of Arugal] New talent added to the Blood spec tree: Despair

Changement

[Son of Arugal] New talent added to the Blood spec tree: Anguished

Changement

[Son of Arugal] Vampyr's Kiss can now be used on yourself

Changement

[Son of Arugal] Teachings of Lana'thel now works with Consolidation

Changement

[Son of Arugal] Lurking Fury reworked

Changement

[Son of Arugal] Pack Hunting reworked to have Call of the Shadow Pack synergy, rather than increasing movement speed

Changement

[Son of Arugal] Twisted Magics adjusted

Changement

[Son of Arugal] New talent in the Ferocity tree: Barely Human

Changement

[Son of Arugal] It's Raining Blood now affects Blood Rituals

Changement

[Son of Arugal] It's Raining Blood now works on healing spells that cost health

Changement

[Son of Arugal] Fixed a bug where It's Raining Blood wasn't affected all spells that cost health

Changement

[Son of Arugal] Sanguine Mend now costs 30 rage down from 40

Changement

[Son of Arugal] Shadow Shield visual updated

Changement

[Son of Arugal] Scaling of Sanguine Mend increased significantly

Changement

[Son of Arugal] Twilight talent adjusted

Changement

[Son of Arugal] Blood Delirium talent adjusted

Changement

[Son of Arugal] New talent in the Blood tree: Drenched in Blood

Changement

[Son of Arugal] Blood Doctor is now Saturating Sutures

Changement

[Son of Arugal] Crimson Tide no longer scales with Thirst stacks

Changement

[Son of Arugal] Crimson Tide now costs 50 rage instead of health

Changement

[Son of Arugal] Ferocious Frenzy now stacks every 3 seconds, from 5

Changement

[Son of Arugal] Crimson Tide now has ranks

Changement

[Son of Arugal] Grimclaws now only stacks to 6 (8 talented), down from 12/14

Changement

[Son of Arugal] Bloodfang Bite no longer removes or scales with Grimclaw

Changement

[Son of Arugal] Grim Magic reworked to Tormenting Taldaram

Changement

[Son of Arugal] The cooldown of Shadow Howl is increased to 1min from 45 sec

Changement

[Son of Arugal] Shadow Howl no longer drains rage or health

Changement

[Son of Arugal] New ability: Shadow Shield added to the Ferocity spec

Changement

[Son of Arugal] New ability: Gore Barrage added to the Ferocity spec

Changement

[Son of Arugal] Son of Arugal reworked

Changement

[Son of Arugal] Worgen abilities no longer generate rage as Ferocity

Changement

[Son of Arugal] Goldrinn's Thirst, Goldrinn's Fang, and Goldrinn's Guile now have mortal form effects

Changement

[Son of Arugal] Leaving Curse of the Worgen now instantly sets your rage to 0

Changement

[Son of Arugal] The cooldown of Curse of the Worgen reduced from 12sec to 10 sec while in Ferocity spec

Changement

[Son of Arugal] Curse of the Worgen now costs 200 rage to enter in Ferocity spec

Changement

[Son of Arugal] Ferocity spec passive adjusted, it now gives you a 200 rage cap

Changement

[Son of Arugal] Curse of the Worgen now lasts 30 seconds baseline

Changement

[Reaper] Fixed a bug where Soul Fragments were not being generated

Changement

[Reaper] The Harvest Reaper spec passive will now generate a Reaped Soul instead of a Soul Fragment

Changement

[Reaper] Increased the proc chance of Backswing from 15 to 25%

Changement

[Witch Hunter] Infiltrate now only works in the open world

Changement

[Witch Hunter] New casting VFX for Infiltrate

Changement

[Witch Hunter] Infiltrate can no longer be used while moving

Changement

[Witch Hunter] Infiltrate is now considered a spell

Changement

[Necromancer] Each Command spell now causes affected minions to focus their attacks specifically on the target you use the command on (e.g using Command: Skeletal Warriors will cause your Skeletal Warriors/Rotlings to start attacking the target, other minions will continue attacking whatever they were already attacking, allowing you to spread out the focus of your minions)

Changement

[Necromancer] Horde Lich now reduces minion damage by 25% down from 35%

Changement

[Necromancer] Added a new class tree Capstone in the middle of the tree that provides +1 Life Force and +8% minion damage

Changement

[Necromancer] Lesser Summoning now provides 1 Life Force down from 2

Changement

[Necromancer] Animation Necromancer spec passive now provides 1 Life Force down from 2 but grants +8% minion damage

Changement

[Necromancer] New VFX for Skeletal Archers' Dark Arrow command

Changement

[Necromancer] New impact VFX for Command effects

Changement

[Necromancer] All Raise spells are now instant while inside the Manastorm Safety Bubble

Changement

[Reaper] Slightly reduced the per-level damage scaling of Soul Siphon (from Soulless)

Changement

[Reaper] Increased duration of Soul Siphon (from Soulless) to 21 sec from 20 sec

2023/12/14

Général

Changement

[Cultist] Reintroduced beam FX for Gaze of C'thun

Changement

[KoX] Fixed a bug where Firemaw would not correctly grant its shield

Changement

[Primalist] Fixed Eartmother's Blessing