Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2023/12/28

Général

Changement

[Son of Arugal] Blood Loss adjusted to help the early leveling process for Ferocity SoA

Changement

[Son of Arugal] Goldrinn's Fang moved to Tier 1 in the class tree

Changement

[Son of Arugal] Universal Donor now affects your next 3 Sanguine Mends, values increased slightly

Changement

[Son of Arugal] Added new talent to the Blood spec tree: A Balanced Diet

Changement

[Sun Cleric] Divine Vision adjusted to last 10 seconds and give 20% increased healing for the duration

Changement

[Sun Cleric] Devotion adjusted

Changement

[Sun Cleric] Zealot Conquest is now a 1 point node

Changement

[Sun Cleric] Devotion now has a Sunset effect

Changement

[Sun Cleric] Luminescent Lances adjusted

Changement

[Sun Cleric] Lightspark now only increases block value

Changement

[Sun Cleric] Added a debuff tracker to the Retribution talent

Changement

[Sun Cleric] Seraphim's Oath now lets you cleave up to 3 enemies with Gavel, down from 5

Changement

[Cultist] Defile Weapon now does Eldritch Damage

2023/12/25

Général

Changement

[Stormbringer] Stormsurge proc no longer unintentionally increases damage of Wind Blast.

Changement

[Stormbringer] Improved Voltaic Burst and Stormsurge not increasing the DoT portion of Voltaic Burst fixed.

2023/12/23

Général

Changement

[Sun Cleric] Sun Warrior talent removed, Holy Crusade talent added

Changement

[Sun Cleric] Solar Templar now works with holy damage

Changement

[Sun Cleric] Vitality talent reworked in the class tree

Changement

[Sun Cleric] Added new talent as a choice node with Reborn in Flames: A Pious Life

Changement

[General] Hidden aura wrongly increasing STAT to Attack Power conversion fixed.

Changement

[Runemaster] Mana Shroud Blade CD reset mechanic redone.

Changement

[Primalist] Fixed a bug where Bramblepatch wasn't applying the buff it gave

Changement

[Primalist] Shredding Claws added to the Wolf pet

Changement

[Primalist] Ankle Bite added to the Tiger pet

Changement

[Primalist] Mortal Peck added to the Hawk pet

Changement

[Primalist] Hurl Geode updated to cleave

Changement

[Primalist] Turtle Shell added to the Turtle pet

Changement

[Primalist] Quake added to the Elemental pet

Changement

[Primalist] Shell Shock added to the Turtle pet

Changement

[Primalist] Pet ability tooltips updated and values updated

Changement

[Primalist] All pets have had their abilities updated and new abilities added

Changement

[Primalist] Pet scaling updated

Changement

[Venomancer] You can no longer move while casting Ritual of Channeling

Changement

[Ranger] Vigilante Justice adjusted

Changement

[Pyromancer] Ember Touch is now instant cast and has a new Overheat effect.

Changement

[Ranger] Added a debuff to visually show the duration of the cooldown of Adaptation: Brigand's proc effect

Changement

[Ranger] Power Shot and its associated supporting nodes have been adjusted

Changement

[Ranger] Added Woodland Adept to the Archery tree in place of Expert Navigation

Changement

[Knight of Xoroth] Slight repathing of the War tree to account for the above change

Changement

[Son of Arugal] Removed the cast time from Fleshcraft

Changement

[Knight of Xoroth] War KoX tree has had some cooldown reduction nodes in tier 1 consolidated into their base effects

Changement

[Son of Arugal] Fixed various bugs involving Grimclaw not proc'ing

Changement

[Son of Arugal] Fixed a bug where Taldram's Torment wasn't doing its damage properly when you took the Torment Time talent

Changement

[Son of Arugal] Panacea now has no cooldown when used with Gift of Lana'thel

Changement

[Reaper] Feretory of Souls moved from level 1 to level 3.

Changement

[Reaper] Fixed a bug where Reap would always critically strike

2023/12/21

Général

Changement

[Son of Arugal] Fixed a bug where you could use Shadow Shield and Gore Barrage while silenced

Changement

[Primalist] Adjusted the Life Primalist spec tree for better pathing and clarity

Changement

[Primalist] Adjusted the Wildwalker spec tree for better pathing and clarity

Changement

[Primalist] Some new choice nodes created in the Life Primalist spec tree

Changement

[Primalist] Various talents in the Life Primalist spec tree have been updated

Changement

[Primalist] Maximum Mending talent added to the Life Primalist spec tree

Changement

[Primalist] Life spec capstones adjusted

Changement

[Primalist] Wildwalker spec capstones adjusted

Changement

[Primalist] Primal Resurgence adjusted

Changement

[Primalist] Bestial Fury reworked and is now a capstone

Changement

[Primalist] Improved Primal Charge is now a 1 point node

Changement

[Primalist] Primordial Earth adjusted to work with Primal Pulse

Changement

[Primalist] Totem Warrior value increased to 200% from 150%

Changement

[Primalist] Mending the Earth adjusted

Changement

[Primalist] Therazane's Rage now lasts 5 seconds down from 10, but gets 2 rage up from 1 per sec

Changement

[Primalist] Tranquil Mind adjusted

Changement

[Primalist] Primal Infusion now also does instant healing and its cooldown is reduced by 4 sec

Changement

[Primalist] Flourishing Growth adjusted

Changement

[Primalist] Hand of Neptulon adjusted to no longer increase the cooldown of Fist of Neptulon

Changement

[Primalist] Mending the Earth adjusted to work with Flourishing Growth

Changement

[Primalist] Rallying Roar adjusted

Changement

[Primalist] Primal Weapon: Bestial Might adjusted

Changement

[Primalist] Added Stone Skipping to the class tree as a choice node with Rally To Me!

Changement

[Primalist] Bear's Maw now heals baseline and no longer requires the Feasting Maw talent

Changement

[Primalist] Elemental Cascade added to the class tree as a choice node with Wild Carnage

Changement

[Primalist] Ward Druid adjusted

Changement

[Primalist] Moved Improved Boons to the class tree and it now affects your Lesser Boons by an increased amount

Changement

[Primalist] Quakes is now a choice node with Rumbler

Changement

[Primalist] Added a new talent to the Wildwalker spec tree: Premeditated Murder

Changement

[Primalist] Added a new talent to the class tree: Wild Rampage

Changement

[Primalist] Added a new talent to the class tree: Master Elementalist

Changement

[Primalist] Added a new talent to the class tree: Vitality Surge

Changement

[Primalist] Added a new talent to the class tree: Fist of Al'Akir

Changement

[Primalist] Primal Strikes now gives 3 rage up from 1

Changement

[Primalist] Earthen Resolve has been reworked and is now an active ability

Changement

[Primalist] Grove Guardian is now a capstone

Changement

[Primalist] Capstones adjusted

Changement

[Primalist] All roars now generate 30 rage

Changement

[Primalist] Adjusted the class tree for better pathing and clarity across all specs

Changement

[Primalist] The cooldown of all roars have been standardized at 30 seconds, and they now share a 15 sec cooldown

Changement

[Primalist] Endless Rage is now called Fury of the Elements and increases the rage gained from Primal Charge rather than maximum rage

Changement

[Barbarian] Headhunting spec tree capstones updated

Changement

[Barbarian] Manhunter is now a 1 point node

Changement

[Guardian] Inspiration Guardian capstones updated

Changement

[Barbarian] Headhunting spec tree repathed slightly to allow for better PvE pathing options

Changement

[Guardian] Standard Bearer values adjusted

Changement

[Guardian] Harmonius Combat reworked

Changement

[Guardian] Added ranks to Spartan Kick

Changement

[Guardian] Inspiration Guardian tree adjusted for better pathing and clarity

Changement

[Guardian] Added ranks to Battlemaster Strike

Changement

[Guardian] Added ranks to Arcing Strike

2023/12/20

Général

Changement

[Necromancer] Fixed Virulency

Changement

[Pyromancer] Living Torch now only buffs periodic damage from the caster

Changement

[Monk] Now starts with custom dual fist weapons