Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2023/12/20

Général

Changement

[Monk] Blademaster Strike now has a subtle missile visual to better convey its effect from its increased range

Changement

[Monk] Now starts with custom glove item

Changement

[Son of Arugal] Pack Hunting now procs from any damage dealt at a rate of 20% and has a 5 sec ICD

Changement

[Son of Arugal] Monstrous Hunger fixed, but now limited to 6 procs

Changement

[Son of Arugal] The Nightmare talent now causes Terrify to apply an additional 6 sec debuff with the described effects instead of just adding additional effects to the Fear itself (so now the debuff remains if the fear breaks or ends early)

Changement

[Reaper] Sanguine Soldier now has a 1 sec ICD down from 2 sec but only restores 8% mana per proc down from 20%

Changement

[Reaper] Crimson Scythe's weapon damage is now correctly normalised and is now correctly dealt as Shadow Damage

Changement

[Reaper] Crimson Scythe will now correctly consume Soul Infusion

Changement

[Reaper] Crimson Scythe's Soul Infusion effect now causes it to deal 50% additional damage and healing up from 25%

Changement

[Reaper] Reduced mana cost of Crimson Scythe

Changement

[Reaper] Reduced mana cost of Shudder Scythe

Changement

[Reaper] Reduced mana cost of Reap

2023/12/19

Général

Changement

[Cultist] Edict of Gluttony now applies a shield rather than a single target heal

Changement

[Cultist] Going Mad! now gives an additional effect to Maddening Scripture when used at 6 stacks

Changement

[Cultist] Increased the scaling of Entropic Host by ~40%

Changement

[Cultist] Entropic Host duration down to 4 sec from 8

Changement

[Cultist] Abyssal Commander increases the duration of Edicts by 5 sec up from 2

Changement

[Cultist] Eldritch Reserves now also reduces the cooldown of Edicts by 4 sec

Changement

[Guardian] Endurance reworked to Double Duty

Changement

[Guardian] Reduced the energy cost of Pulverize to 15 down from 25

Changement

[Guardian] Reduced the energy cost of Battlemaster Strike to 25 down from 40

Changement

[Ranger] Cooldown of Ambuscade increased to 1min from 40 sec

Changement

[Son of Arugal] Fixed a bug where Torment Time wasn't properly reducing the duration of Taldaram's Torment

Changement

[Wildwalker] Primal Weapon: Savage Might is now usable with a one-handed and intended for dual wield play

Changement

[Son of Arugal] Satured Sutures now also increases critical strike chance and works with Taldaram's Torment critical strikes

Changement

[Son of Arugal] Drenched in Blood adjusted

Changement

[Son of Arugal] Shadow Vigil moved to the class tree

Changement

[Son of Arugal] Blood Lord adjusted

Changement

[Son of Arugal] Fixed a bug where Crimson Tide was applying Thirst

Changement

[Son of Arugal] Choice node added to Tormenting Taldaram

Changement

[Son of Arugal] Repathed the early part of the class tree to allow for more accessibility towards Worgen Bites

Changement

[Son of Arugal] Fixed a bug where the cooldown of Goldrinn's Thirst wasn't being reduced by Goldrinn's Guile

Changement

[Son of Arugal] Ferocity spec capstone effects have been adjusted

Changement

[Sun Cleric] You now generate 10 rage on block while in Seraphim's Oath, up from 5

Changement

[Son of Arugal] Ferocity Son of Arugal spec passive now also allows you to generate rage on kill

Changement

[Sun Cleric] Seraphim's Tank stance is now a switch node with their spec passive

Changement

[Sun Cleric] Blinding Light adjusted to work with Sunflare

Changement

[Venomancer] Bursting Sores no longer applies Fang Venom effects

Changement

[Witch Hunter] Increased the range of Torment to 35 yds up from 30

Changement

[Reaper] Wraithstride no longer puts you in stealth, but does not break on damage

Changement

[Reaper] Slip in the Shadows reworked

Changement

[Reaper] Purgatory now works with Desolate instead of Doomrend

Changement

[Reaper] Ghostly Magic reworked

Changement

[Reaper] Spectral Reaver no longer reduces the cd of Reave

Changement

[Reaper] Reave cooldown is now 15 seconds baseline

Changement

[Reaper] Soul spec tree adjusted

Changement

[Reaper] Sanguine Soldier moved to Extinctions place in the class tree

Changement

[Reaper] Extinction adjusted and moved to the Harvest tree

2023/12/17

Général

Changement

[Sun Cleric] Dawnsear should properly not require 5 Solar Power to use and its tooltip has been adjusted

Changement

[Guardian] Torn Tendon now causes Tendon Slash to root on the 3rd stack, and no longer removes the slow

Changement

[Guardian] Tendon Slash should no longer mention the Grounded effect

Changement

[Guardian] Tendon Slash now only stacks 3 times, for 20% each, rather than 4 times at 15%

Changement

[Guardian] Aftershock no longer reduces the cooldown of Linebreaker but its damage ticks over 6 seconds, down from 10

Changement

[Guardian] Heroic Deeds moved to the class tree

Changement

[Guardian] Tendon Slash now costs 20 energy down from 30

Changement

[Guardian] Spirit of Battle talent added to the Inspiration spec tree

Changement

[Guardian] Linebreaker now reduces the movement speed of all affected enemies

Changement

[Guardian] Increased the scaling of Linebreaker across all ranks

Changement

[Reaper] Fixed a bug where Reap was not properly regening health if you had dual weapons equipped

Changement

[Reaper] All hp costs on spells have been standardized to using base health instead of % max health across all specs

Changement

[Reaper] Adjusted the Soul Reaper spec tree for better pathing/clarity

Changement

[Reaper] Fixed various typos in the Soul Reaper spec tree

Changement

[Reaper] Tormentor of Souls now has Deathchaser synergy instead of Dirge and Murder

Changement

[Reaper] Curse Hoarder adjusted and given more synergy with periodic effects

Changement

[Reaper] Unseen Threat values are now 10% down from 25%

Changement

[Reaper] Wraithlord now lasts 8 sec up from 6 sec

Changement

[Reaper] Wraithstride now grants Otherworldly Ambition

Changement

[Reaper] Ghost Dance now no longer reduces the cooldown of Spectre's Stride

Changement

[Reaper] Murderous Thrist now generates 5% maximum mana

Changement

[Reaper] Realm of Darkness can now only affect players

Changement

[Reaper] Vengeful Spirit now works with Limbo

Changement

[Reaper] Ghostly Weapon now generates max mana rather than ignoring armor

Changement

[Reaper] Soul Piercer now works with Wraithblade and generates maximum mana

Changement

[Reaper] Soul Shock now has on cast time while Underwalking

Changement

[Reaper] Soul Shock no longer has a Soul Infusion effect

Changement

[Reaper] Base damage of Dirge increased by 50%

Changement

[Reaper] Chains of Zovaal should no longer DR with Soul Shock

Changement

[Reaper] Unseen Threat is now a choice node with Wraithlord

Changement

[Reaper] Wailing Soul now has its own choice node with a new spell called Soul Escape

Changement

[Reaper] Lamenting is now a choice node with Spectral Reaver

Changement

[Reaper] Some Soul Reaper choice node have been changed

Changement

[Reaper] Standardized the range of various offensively-oriented Soul Reaper spells to 20 yds

Changement

[Reaper] Cooldown of Murder can now maximally be reduced to 8 sec.

Changement

[Reaper] Otherworldly Ambition reworked to be more consistent and less RNG reliant

Changement

[Reaper] Soul Shock is now in the Soul tree

Changement

[Reaper] Soul Shocker talent removed

Changement

[Son of Arugal] Goldrinn's Thirst is now a bleed in both Mortal and Worgen form

Changement

[Son of Arugal] Bloodstalker and Permanent Damage nodes have been combined

Changement

[Son of Arugal] Goldrinn's Guile (Mortal Form) now gives 10% spell crit down from 20%

Changement

[Son of Arugal] Fixed a bug where Nightbane Shred wasn't consuming Grimclaws

Changement

[Son of Arugal] Despair reworked to allow your Shadow Hemorrhage periodic ticks to critically strike

Changement

[Son of Arugal] Puncturing Fangs now causes every 3rd Bloodmoon Blast to critiVecally strike

Changement

[Reaper] SP scaling of Ghostly Weapon reduced slightly.

Changement

[Sun Cleric] Twin Flames value reduced.

Changement

[Starcaller] New node Starlight Infusion added to a switch with Moonscreen.

Changement

[Sun Cleric] Ray of Illumination visual adjusted.

Changement

[Son of Arugal] Fury of Goldrinn proc no longer increases your size.

Changement

[Son of Arugal] Darkgrowl remade.

Changement

[Son of Arugal] Nightmare adjusted.

Changement

[Son of Arugal] Denmother no longer affects Terrify.