Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2023/10/25

Général

Changement

[Pyromancer] Replaced Draconic Aegis with a new spell called Ember Touch that acts as a Greater Heal style heal

Changement

[Pyromancer] Flamecasting now buffs spell haste by 5% per stack down from 10%

Changement

[Pyromancer] Roaring Pyre now scales purely from healing spell power

Changement

[Pyromancer] Flamecasting now stacks 5 times up from 3 times

Changement

[Reaper] Dark Hunger no longer reduces healing received

Changement

[Pyromancer] Reduced base proc chance of Slagshaping

Changement

[Monk] Soul Bind can now trigger from Benediction

Changement

[Tinker] Added very small mana cost to Blackpowder Shot

Changement

[Monk] Fixed an issue with the scaling of Windbreak

Changement

[Tinker] Added a new 2/2 node in the early class tree (Mechanics section) to buff summons

Changement

[Tinker] Added a small mana cost to Repair Shot

Changement

[Tinker] Mineball mines now have a 0.5 sec delay between possible triggers ont he same target, instead of being locked out for the entire duration of the slow

Changement

[Tinker] Reduced mana cost of Reload

Changement

[Tinker] Fixed Double Tap

Changement

[Tinker] Added new node in Mechanics between Double Tap and Walking Furnace

Changement

[Tinker] Tinkering Tools now costs mana

Changement

[Tinker] Defibrilate now costs mana

Changement

[Tinker] Telescopic Focusing Lens now costs mana

Changement

[Tinker] Cybernetic Augmentations now costs mana

Changement

[Tinker] Cybernetic Revivification now lasts 20 sec but only reduces healing received by 6%

Changement

[Tinker] Repair Shot no longer costs energy

Changement

[Tinker] Improved Nanobot Barrier now causes Nanobot Barrier to reduce damage taken by an additional 5% instead of an additional 10%

Changement

[Tinker] Nanobot Barrier now reduces damage taken by 5% down from 10%

Changement

[Tinker] Raidviver Module now creates a cloud of healing gas that heals based on the value of the triggering shot

Changement

[Tinker] Protection Module now provides an absorb shield based on the value of the triggering shot

Changement

[Tinker] Modules now affect Blackpowder Shots OR Repair Shots

Changement

[Tinker] Magnetic Beacon now radiates healing every 3 sec and an additional pulse when directly healed by a Repair Shot

Changement

[Tinker] Magnetic Beacon is now in Invention

Changement

[Tinker] Beacons now use a shared charge system

Changement

[Necromancer] Moved the base RP generation of FtW into Lifetaker and renamed it to Parasitic Infestation

Changement

[Tinker] Shield Beacon is now in Invention

Changement

[Necromancer] Fixed an issue with Icequake

Changement

[Necromancer] Essence of the Ghoul now gives undead damage a 30% chance to heal you for 10% of the damage dealt

Changement

[Necromancer] Grave Mage caster buff now grants 2% crit and 2% damage

Changement

[Necromancer] Essence of the Abomination now reduces damage taken by undead minions by 10%

Changement

[Necromancer] Essence of the Mage now grants 4% crit and +10% RP

Changement

[Necromancer] Essence of the Geist now increases damage of undead minions by 5%

Changement

[KoX] Replaced Pestilence of Famine with a switch node between itself and a passive

Changement

[Necromancer] Winds of Northrend is now 8yd radius

Changement

[Runemaster] The effect of Plasmaslinger now changes based on whether or not you pick Plasmacaster

Changement

[Runemaster] Replaced Runed Orb with a switch node between itself and a passive

Changement

[Runemaster] Fixed a tooltip issue with Runic Runemaster

Changement

[Runemaster] Replaced Plasmacaster with a switch node between itself and a passive

Changement

[Witch Doctor] Increased CD of Allcure Elixir to 1.5 mins up from 45 sec

Changement

[SoA] Added a 1 sec ICD to Claws of Fury procs

2023/10/23

Général

Changement

[General] Slew of VFX scalings fixed

Changement

[General] Most stat scalings on abilities have been removed and replaced with attack power, spell power, or healing power bonuses. Notable exceptions being Spirit on Ancestry/Inspiration, or Stamina on Blood SoA or some tank abilities.

Changement

[Venomancer] Shadra's Vigil duration can now be refreshed with further applications

Changement

[Runemaster] Warp, Ley Walk, and Warpblade now all share a GCD with each other, and do not share a GCD with other Runemaster abilities

Changement

[Cultist] Confuse changed to a normal interrupt

Changement

[Runemaster] Warp Link summon can no longer auto attack lol

Changement

[Chronomancer] Aeon of Resilience Magic Resist amount reduced by ~50%

Changement

[Sun Cleric] Fixed a bug where Rank 1 Spears of Light had a shorter cooldown than Ranks 2+

Changement

[Sun Cleric] The cast time of Spears of Light is now 1.5s, from 2.5s

Changement

[Witch Hunter] Trophy Hunter combined with Bounty Hunter

Changement

[Sun Cleric] Illumination and Spears of Light have had their sunset effects changed

Changement

[Venomancer] Surprise Attack fixed.

Changement

[Cultist] Confuse no longer causes the target to attack a random ally.

Changement

[Barbarian] A Grisly Meal fixed.

Changement

[Cultist] Recurring Nigthmare remade.

Changement

[Primalist] Rylak's Bite ICD reduced.

Changement

[Primalist] Brutalize per stack CD increase reduced.

Changement

[Ranger] Hawkeye's proc effect now scales with talents that benefit Hunting Shot

Changement

[Ranger] Some new general nodes in the Archery tree, and the tree was adjusted for clarity and better pathing

Changement

[Ranger] Reworked Heartseeker and increased the base scaling on Skullpiercer Shot

Changement

[Ranger] New Talent in class tree: Quickest Shots

Changement

[Ranger] Plundering moved to the Dueling tree and given with Cutthroat Aura

Changement

[Ranger] Class tree restructured slightly, new talent added below Grapplebomb, and Grapplebomb scaling reduced slightly

Changement

[Ranger] Reduced the cooldown of Journeyman Navigation to 60 sec from 90 sec

Changement

[Ranger] Horn of Perserverance switched with Horn of War

Changement

[Ranger] Updated the tooltips and descriptions of Ranger talents for clarity

Changement

[Ranger] Burning Quiver now increases the damage of ranged archery attacks by 10%, down from 15%

Changement

[Ranger] Elven Quivers down to 10/20% from 20/40% effectiveness to all quivers, and gave it an effect for Spray Quiver

Changement

[Ranger] Ironstrike Quiver cooldown reduced to 40 sec, standardizing it with all other Quivers now at 40 sec, and values adjusted

Changement

[Ranger] All Archery skills now require a Bow or Crossbow, rather than forcing you into just using a Crossbow or Bow for random abilities

Changement

[Ranger] Quivers now share a reduced cooldown

Changement

[Knight of Xoroth] Blade of Xoroth now increases movement speed by 30% for 6s

Changement

[Knight of Xoroth] Razorflame fixed.

Changement

[Knight of Xoroth] Molten Hellrain attribute scaling removed.

Changement

[Knight of Xoroth] Lingering Embers reworked into Bursting Embers, increasing your critical chance against enemies above 75% health.

Changement

[Knight of Xoroth] Improved Calamity reworked into Calamity, increasing the damage of Pestilence of Apocalypse and causing it to generate 4 stacks of Black Furnace upon activation.

Changement

[Knight of Xoroth] Blade of Decay now reduces movement speed by 12% per stack, up from 10%

Changement

[Knight of Xoroth] Instant cast Seeking Flame no longer resets swing timer.

Changement

[Knight of Xoroth] Improved Demonstrike now also increases the damage of Demonstrike by 5%

Changement

[Knight of Xoroth] Switched Xorothian Precision and Hellfire Weapons

Changement

[Knight of Xoroth] Xorothian Precision down to 4% crit from 5%

Changement

[Knight of Xoroth] Fist of Xoroth moved to the class tree and replaced with a new talent called Gored

Changement

[Knight of Xoroth] Fist of Xoroth cooldown increased from 40 sec to 45 sec

Changement

[Knight of Xoroth] Pestilence of the Apocalypse now has an unleash effect

Changement

[Pyromancer] Path of Flames healing scaling reduced from 80% SP to 55% SP scaling

Changement

[Knight of Xoroth] Hell Scream now increases all damage by 10%, instead of just Physical Damage by 15%

Changement

[Pyromancer] Magmaspike removed from the game forever (rip)

Changement

[Demon Hunter] Malice of Gul'dan no longer has ranks

Changement

[Demon Hunter] Fel Specialist now also increases the duration of some periodic effects

Changement

[Demon Hunter] Illidari Magi no longer gives increased Fire Damage, and has received the proc effect that was previously on Fel Specialist

Changement

[Barbarian] Reduced the scaling of Berserker Axe

Changement

[Barbarian] Fixed a bug where Berserker Axe may have been reducing armor momentarily on hit

Changement

[Barbarian] Fixed a bug where Berserker Axe ranks 2+ had a higher CD than rank 1

Changement

[Barbarian] Fixed a bug where Berserker Axe ranks 2+ were on a different GCD than ranks 1, leading ranks 2+ to feel worse

Changement

[Barbarian] Fixed a bug where Berserker Axe had different attributes in ranks 2+ compared to rank 1, leading to less smooth axe-play after rank 1