Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2023/09/05

Général

Changement

[Primalist] Mending Growth scaling increased.

Changement

[Venomancer] Exposed Flesh generates rage properly now.

Changement

[Primalist] Cave In is now a standard interrupt.

Changement

[Primalist] Class tree repathed at the geomancy side.

Changement

[Primalist] Rallying Roar CD increased to 40, shared CD remains unchanged.

Changement

[Chronomancer] Revitalize Protector connecte to Stasis.

Changement

[Chronomancer] Empower Wand: Spray cleave count reduced but now also affects Artificer's Wand.

Changement

[Chronomancer] Artificer's Amplification connected to Rust Metal.

Changement

[Stormbringer] War Summoner now procs from crackling surge instead of call lightning

Changement

[Stormbringer] Wind spec will no longer gain the Supercharged buff at all when reaching 100 static

Changement

[Stormbringer] Thunderous Momentum now affects crackling surge instead of call lightning

Changement

[Stormbringer] Wind Blast now usable while moving

Changement

[Stormbringer] Orbslinger now procs from crackling surge instead of call lightning

Changement

[Stormbringer] Increased SP scaling of Wind Blast

Changement

[Stormbringer] Increased cast time of Voltaic Burst to 1.8 sec

Changement

[Stormbringer] Supercharged effects are now disabled for Wind spec

Changement

[Stormbringer] Lowered cast time of Wind Blast to 1.3 sec

Changement

[Stormbringer] Crackling Surge is now learned at level 4 again

Changement

[Stormbringer] Fixed a bug where Call Lightning was disabled in the class tree

Changement

[Necromancer] Fixed Explosive Plague and renamed it to Foul Contagion

Changement

[Runemaster] Fixed a bug where Frost Prison was dealing increased damage during Frost Salvo

Changement

[Runemaster] Fixed a bug where Torch was cleaving during Arcane Salvo

Changement

[Runemaster] Fixed a bug where Pyrostrike would always crit during Flame Salvo

Changement

[Necromancer] Fixed Night of the Living Dead node

Changement

[Chronomancer] Rust Metal now reduces armor by 5% and AP by a flat amount scaling with lvl instead of both flat amounts scaling with Spirit

Changement

[Primalist] Earthquake now grants a buff called Earthcasting for 15 sec, allowing you to block and parry while casting

Changement

[Primalist] Updated impact VFX of Cave In to better convey its effect

Changement

[Primalist] Moved Improved Fist of Ragnaros to class tree

Changement

[Primalist] Moved Rock Shower to class tree

Changement

[Primalist] Moved Improved Earthspine to Geomancy tree

Changement

[Primalist] Moved Earthspine to Geomancy tree

Changement

[Primalist] Mountain Hammer's buff from Stone Soldier now lasts 15 sec

Changement

[Primalist] Totemic Rage now lasts 30 sec and scales from Strength

Changement

[Primalist] Totemic Hammer is now a passive that increases the threat gen of Earthspine and causes it to silence enemies

Changement

[Primalist] Geode Born now allows Earthspine to cleave 4 enemies

Changement

[Primalist] Totemic Rage now procs from Earthspine

Changement

[Primalist] Ground Tremors now also reduces armor by 5%

Changement

[Primalist] Stonebreaker is now limited to 8 enemies

Changement

[Knight of Xoroth] Gore now always critically strikes, but cannot grant Goredrenched

Changement

[Knight of Xoroth] Curse of Hel'nurath now reduces enemy armor by 5% instead of attack speed by 15%

Changement

[Knight of Xoroth] Skulltaker now always critically strikes, but cannot grant Goredrenched

Changement

[Knight of Xoroth] Curse of Hel'nurath no longer has a cooldown

Changement

[Venomancer] Scorpid Form now grants 300% of both Agi and Int to hp instead of 500% of int

Changement

[Venomancer] Acid Burns now procs from any critical strikes instead of only nature

Changement

[Venomancer] Chitinous Spikes now grants armor->AP conversion, and reflects Physical Damage instead of Nature

Changement

[Venomancer] Enchanted Exoskeleton is now called Chitinous Spikes

Changement

[Venomancer] Reform's healing now scales with Agility and Intellect instead of Stamina and Intellect

Changement

[Venomancer] Threatening Posture's heal now scales with Agility

Changement

[Venomancer] Sting now deals Physical Damage

Changement

[Primalist] New Talent: Stone Soldier - increases your parry chance by 3%

Changement

[Primalist] Rallying Roar is now in the class tree

Changement

[Primalist] Magma focus now

Changement

[Primalist] Magma Focus effects have now been moved to Body of Magma baseline (80% pushback reduction, 20% reduced duration on Silence effects used against you)

Changement

[Primalist] Body of Magma now reduces casting push back

Changement

[Primalist] Molten Core has received new missile VFX

Changement

[Primalist] Mountain Hammer now gives 25% of your strength and stamina as parry

Changement

[Primailst] Stoneguard now has a 45sec CD

Changement

[Primalist] Earthen Aegis now increases your parry rating instead of block rating

Changement

[Primalist] Mountain Hammer no longer has a rage cost

Changement

[Primalist] Boulder Dash now has a 90sec cooldown, up from 60sec

Changement

[Primalist] Warding now reduces Magic Damage instead of all damage

Changement

[Primalist] Therazane's Might now increases the critical strike chance of Molten Core by 5% per stack of Magmafury

Changement

[Primalist] Ruptured Earth now has a max target cap of 5

Changement

[Primalist] Totemic Hammer has been altered slightly - it now increases your Magic Resistance on use, has a slightly higher cooldown, and can hit up to 3 targets while also doing Nature damage rather than just physical.

Changement

[Primalist] Changed the vfx of Magma Geode

Changement

[Primalist] Improved Earthspine now increases the critical strike chance of Earthspine, rather than increasing the damage

Changement

[Primalist] Improved Totemic Hammer is now baseline for the spell

Changement

[Primalist] Molten Core now has a 6yd AoE radius, down from 10

Changement

[Primalist] Earthspine now costs 20 Rage

Changement

[Primalist] Earthspine now has ranks

Changement

[Primalist] Earthspine now has a 50% slow attached to its effect and only affects 1 target

Changement

[Primalist] Ruptured Earth now has no cooldown for any spec

Changement

[Primalist] GCD of Molten Core is now 1sec

Changement

[Primalist] Magma Crag no longer costs rage, and now costs mana

Changement

[Primalist] Molten Core should now properly hit up to 4 targets within an 6yd radius around your target

Changement

[Primalist] Issue where Blessing of Therazane was not increasing Earthspine crit damage has been fixed

Changement

[Primalist] Earthspine now costs Rage and no longer costs Mana

Changement

[Primalist] Magma Blast renamed Molten Core

Changement

[Chronomancer] Dilation has received VFX and SFX

Changement

[Son of Arugal] Roofstalker Leap no longer removes roots but is a proper destination area jump.

Changement

[Chronomancer] Empower Wand: Artillery received new VFX/SFX

Changement

[Chronomancer] Chaos Wand procs from Empower Wand: Chaos received new VFX

Changement

[Chronomancer] Empower Wand: Chaos received new VFX/SFX

Changement

[Chronomancer] Empower Wand: Spray received new VFX/SFX

Changement

[Chronomancer] Empower Wand: Quickness received new VFX/SFX

Changement

[Chronomancer] Artificer's Magic received new VFX/SFX

Changement

[Chronomancer] Artificer's Toughness received new VFX/SFX

Changement

[Chronomancer] Artificer's Might received new VFX/SFX

Changement

[Chronomancer] Pierce the Time is now consumed on cast of Wand of Time instead of on hit (preventing double casting benefits)

Changement

[Chronomancer] Time Chronomancer gains Artificer's Wand, which replaces normal Wand button upon learning Time Spec (not the spec passive, entering the spec as a whole).

Changement

[Chronomacer] Timelord renamed to Artificer's Amplification, all buffs sourced from it renamed to Artificer's instead of Timelord's.

2023/09/04

Général

Changement

[Primalist] Volcano name changed to Magma Crag so it doesn't sound as much like a Pyromancer ability

Changement

[Primalist] Geode Lord now generates Magmafury rather than consuming one

Changement

[Primalist] Switch Node introduced where Tremor Sense is in Geomancy tree

Changement

[Primalist] Magma Slinger node introduced to Geomancy tree, reducing the cast time of Magma Blast by 0.50 sec

Changement

[Primalist] Magma Blast cast time increased to 2 sec from 1.7 sec

Changement

[Primalist] Issue where Magma Crag (Previously Volcano) and Magma Blast were in General tab of spell book has been fixed (Now appears in Geomancy tab)

Changement

[Primalist] Issue where Improved Fist of Ragnaros was affected every fist ability has been fixed

Changement

[Primalist] Top of class tree on the Geomancy side rearranged to avoid dead end pathing

Changement

[Primalist] Class Tree and Geomancy Tree received a few more connections to increase availabilty of nodes