Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2023/01/12

Général

Changement

[Pyromancer] Fixed a bug where Volcano would only trigger 1 missile per tick

Changement

[Pyromancer] Volcanocannon should now proc correctly

Changement

[Pyromancer] Flame Swell's DoT (Supreme Combustion) now correctly scales with rank

Changement

[Pyromancer] Sunderspout now functions correctly

Changement

[Pyromancer] Fixed Eternal Flame

Changement

[Pyromancer] Fixed tooltip of Phoenix Breath

Changement

[Pyromancer] Changed the effects of Draconic Form

Changement

[Pyromancer] Eye of Deathwing is now a passive

Changement

[Pyromancer] Changed the visual for Draconic Form

Changement

[Pyromancer] Dragon's Wrath is now a passive

Changement

[Pyromancer] Fixed a bug where Dragonstorm's buff would not show visually

2023/01/11

Général

Changement

[SoA] Arugal's Blessing visual has been changed, and now lasts as long as the effect.

Changement

[Tinker] Issue where Strider Bots Hydraulic Strike was leaving a debuff on the target on miss is now fixed

2023/01/10

Général

Changement

[All] Cleared all pet data for Rexxar, so characters that previously had broken Infinite Protectors (and other pets) should now have working ones upon server restart

Changement

[Necromancer] Fixed a bug where Putrid Saliva (from Putrid Ghouls) would pierce immunity effects

Changement

[Primalist] Fixed a bug where Talonfury (the enrage proc from Primal Weapon: Tooth & Claw) would not apply if the critical strike killed the target

Changement

[Guardian] Blitz debuff stacks now boost the damage of the next Warquake or Inspiring Strike

Changement

[Guardian] Blitz should now correctly have a chance to increase its duration when it strikes

Changement

[Guardian] Blitz no longer slows enemies struck

Changement

[Guardian] Blitz now increases your speed by 30%

Changement

[Guardian] Blitz no longer boosts parry chance and no longer reduces your speed

Changement

[Chronomancer] Fate Guard should now correctly appear in the Time spellbook tab

Changement

[Chronomancer] Time Out! should now correctly appear in the Duality spellbook tab

Changement

[Chronomancer] Shield of Disintegration no longer castable while dead

Changement

[Chronomancer] Fixed a bug where Mark of Order would fall off if the target moved out of the Chronomancer's line of sight

Changement

[Chronomancer] Eternity passive now speeds up the rebalance rate of Order/Chaos stacks

Changement

[Chronomancer] The Infinite Clone aura on the player (that allows you to Rewind) is now removed if the clone dies, the player uses Rewind, or the player moves more than 100yd away from the clone

Changement

[Barbarian] Fixed a bug where Barbaric Strike still required you to be below 35% health if Savage Rage is not active

Changement

[Barbarian] Surging Fury stacks now reduce the energy cost of Barbaric Strike & Barbaric Whirl by 30 instead of making them totally free

Changement

[Barbarian] Reduced the AP scaling of Barbaric Strike

Changement

[KoX] Hellfire Bellows now correctly stacks to 3

Changement

[KoX] Ritual of Sealing scaling increased

Changement

[KoX] Increased threat generation increase of Oath of Defiance

Changement

[Venomancer] Nightweb Poison can no longer target enemies outside of your line of sight

Changement

[Venomancer] Fixed a bug where Extraction would reset the duration of Shadra's Vigil to 30 sec if it was above that

Changement

[Venomancer] Fixed a bug where Ritual Healing ticks would reset the duration of Shadra's Vigil to 30 sec if it was above that

Changement

[Witch Doctor] Gift of the Loa and its related loa-based effects should no longer pierce immunity effects

Changement

[Witch Doctor] Dinomancy: Pterodax should now correctly appear in the Shadowhunting spellbook tab

Changement

[Reaper] Reap Magic is now a passive called A Feast For Crows that gives Murder a similar effect

Changement

[Reaper] Trying a fix to resolve a problem where Soulslam could fail to trigger if the caster attempts to spam Scythe Rush during Cull

Changement

[Reaper] Darkrend Scythe is now a passive that modifies desolate to cleave and apply a bleed, and causes it to consume an additional 2% hp for each enemy struck

Changement

[Tinker] Bot: Hydraulic Strike now costs 30 Energy

Changement

[Tinker] Bot: Hydraulic Strike can now scale from Agility or Intellect

Changement

[Ranger] Hawkeye shots will no longer go off while CC'd

Changement

[Tinker] Fixed rank scaling of Bot: Hydraulic Strike

Changement

[Ranger] Hawkeye now has a 40yd radius down from 50yd, and can no longer fire against enemies you are not facing

Changement

[Ranger] Snatch tooltip updated to reflect that it applies Counterstruck

Changement

[SoA] Fixed an issue where missing with Curse of the Worgen would prevent you from lunging

Changement

[Venomancer] Fixed an issue where Venom Spit and Nightweb Poison dots were consumed by other Venomancers dots

2023/01/08

Général

Changement

[Starcaller] Moonguard's Vigil will no longer be applied when using Warden's Blade with Warden of the Moon active.

Changement

[Ranger] Flank tooltip now includes the effects of the Flank buff

Changement

[Starcaller] Warden of the Moon mana regen issue fixed

Changement

[Witch Doctor] While Zanza's Ire is active, damage done by the player is reduced by 40%

Changement

[Tinker] Supercharge now has a 60yd range

Changement

[Tinker] Fixed an issue where Hydralic Strike ranks > 1 would not work correctly

Changement

[Tinker] Napalm stacks (from Molotov) are now all dispelled as one instead of having to dispel each stack individually

Changement

[Demon Hunter] Felguardian passive now gives 6% reduced crit chance instead of crit immunity

Changement

[Barbarian] Avatar of War now reduces damage taken by 40% instead of increasing armor by 50%

Changement

[Barbarian] Significantly increased the AP scaling of Thunderous Leap

Changement

[Barbarian] Avatar of War now grants 25% increased frost and physical damage instead of only 20% physical

Changement

[Barbarian] Avatar of War now lasts 18 sec up from 15 sec

Changement

[Barbarian] Avatar of War no longer costs energy

Changement

[Barbarian] Replaced Ymiron's Might with a new passive called Thane's Guard

Changement

[Barbarian] Decapitate no longer requires enemies to be below 20% health

Changement

[Barbarian] Skullsplitter is replaced with a passive called Foebreaker that causes Wrecker to spread carnage betweeen enemies

Changement

[Barbarian] Barbaric Strike no longer requires you to be below 25% health or have Savage Rage active

Changement

[Barbarian] Barbaric Strike now deals 120% wep dmg down from 175%

Changement

[Barbarian] Surging Fury stacks now affect Barbaric Strike

Changement

[Barbarian] Removed Barbaric Strike from the tree

Changement

[Barbarian] Raging Strike is now called Barbaric Strike, behaves similarly but now also heals

Changement

[Barbarian] Fixed Gronnfury

Changement

[Barbarian] Demolish is now a passive called Demolisher

Changement

[Witch Hunter] Giantslayer now lasts 30 sec down from 5 min

Changement

[KoX] The buff provided by Legion Stand now correctly stacks

Changement

[Chronomancer] Flashback's lockout effect (Fuzzied Memories) now correctly applies to the target on use rather than the caster

Changement

[KoX] Updated tooltip of Legion Stand to include stack effects

Changement

[Primalist] Earth's Embrace is no longer usable against allies holding BG flags

Changement

[Guardian] Titanfall's knockup effect no longer has any horizontal motion added, and its vertical knockup is increased

Changement

[Necromancer] Bonescrap should now be able to apply its absorb effects regardless of LoS

Changement

[SoA] Fixed a bug where Nostrum was usable in Worgen Forms

Changement

[SoA] Shadowfang Bond now lasts a maximum of 30 mins and fades while logged out

Changement

[SoA] Fixed a bug where Harvest's stacking damage taken increase did not show visually

Changement

[Tinker] Pustulent Sores stacks are now all dispelled as one instead of having to dispel each stack individually

Changement

[Venomancer] Web Wrap should now work against slow immune targets without applying the movement speed reduction

Changement

[Venomancer] Venom Spit should now work against slow immune targets without applying the movement speed reduction

Changement

[Runemaster] Leyline Rider now correctly provides its buff while within range of your Riftgate

Changement

[Runemaster] Leyline Rider now provides 50% movespeed up from 20%

Changement

[Runemaster] Spellweaving no longer impacts Word spells or Unleash Runes

Changement

[Runemaster] Fixed an issue where the 'Near Riftgate' buff given while standing in range of your Riftgate would visually appear to stack 3 times

Changement

[Runemaster] Spellweaving now correctly states that it causes your next spell to incur no CD rather than making it usable regardless of its CD

Changement

[Runemaster] Spellweaving should now only be consumed by effects that are buffed by it

Changement

[Runemaster] Spellweaving now correctly affects Runeblast

Changement

[Witch Doctor] Slightly increased proc chance of Hexblade passive

Changement

[Pyromancer] Drakeform should now correctly only fire a missile at the nearest enemy instead of all enemies

Changement

[Witch Doctor] Shadow Mark stacks are now all dispelled as one instead of having to dispel each stack individually

Changement

[Witch Doctor] Fixed the tooltip of Devilsaur's King of the Jungle ability

Changement

[Witch Doctor] Fixed an issue that would occur sometimes where one of the invisible helper auras attached to Shadow Mark was considered a magic effect, meaning sometimes dispels would target that instead of the actual Shadow Mark debuff

Changement

[Witch Doctor] Fixed the Dinomancy Devilsaur pet

Changement

[Witch Doctor] Fixed a bug where Gift of the Loa's damage portion could pierce through invulnerability effects

Changement

[Witch Doctor] Bethekk's Fury will no longer continue to activate while stunned (the buff will remain on the player, so if the stun ends before Bethekk's Fury ends, it will continue then)