Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2023/01/08

Général

Changement

[Witch Doctor] Fixed a bug where Gonk's Fury would also show (only visually) as a buff on the player as well as the pet

Changement

[Witch Doctor] Brewing's spec passive proc should now correctly trigger the highest known rank of Loa's Brew instead of only rank 1

Changement

[Witch Doctor] Serpent Glaive (the effect triggered from Shadowhunting spec passive) should now correctly refresh the durations of Hex of Night and Hex of Death in addition to the other hexes

Changement

[Stormbringer] Fixed a bug where casting Kiss of the Clouds or Restorative Winds while more than 40yd away from your Wind Servant would let you bypass the hp drain

Changement

[Stormbringer] Fixed a bug where Summon Thunder Orb would not generate static

2023/01/07

Général

Changement

[Stormbringer] Updraft not increasing Guiding Winds healing fixed

Changement

[KoX] Hellfire Abyssal and Hellfire Imp cooldown issue fixed

Changement

[Witch Doctor] Zanza's Path can not be cast while you carry the flag

Changement

[Runemaster] Atomic Split can not be cast while you carry the flag

Changement

[Guardian] Blitz damage being immuned by targets immune to slow potentially fixed

Changement

[Guardian] Battle Rush not rushing and missing fixed

2023/01/06

Général

Changement

[Runemaster] Fast Cast appears in auras

Changement

[Runemaster] Atomic Split movement speed buff fixed

Changement

[Tinker] Vanguard X-173 Impose increases Onslaught damage

Changement

[KoX] Rearranged some nodes in Defiance tree

Changement

[KoX] Added a new passive to Defiance

Changement

[KoX] Hellwrath now grants 8% block and 5% parry

Changement

[KoX] Hellfire Bellows is now a passive effect that triggers from using Infernal Strike rather than an active ability

Changement

[KoX] Ritual of Sealing no longer has a rage cost

Changement

[KoX] New VFX for Shieldgore

Changement

[KoX] Changed the effects of Demonic Constitution

Changement

[KoX] New VFX/SFC for Hellshine (the AoE triggered from Hellgate when you use Infernal Strike / periodically by Hellfire Abyssal)

Changement

[KoX] Fixed Infernal Shield

Changement

[KoX] Fixed Call Hellfire Abyssal

Changement

[KoX] Increased the CD of Call Hellfire Abyssal

Changement

[KoX] Increased the cost of Call Hellfire Abyssal

Changement

[Runemaster] Blades are now death persistent

Changement

[Pyromancer] Fixed an issue where some spells would not regenerate mana with Dormant active

Changement

[Runemaster] Inscribed Runes are now death persistent

Changement

[Reaper] Fixed an issue causing Doomsaying procs to make Endbringer unusable

Changement

[Witch Doctor] Loa's Blood Potions now correctly triples the effect of each of Loa's Brew's buffs

Changement

[Witch Doctor] Rage of Bwonsamdi should now be able to proc the Shadowhunting spec passive

Changement

[Witch Doctor] Loa's Blood Potions is now correctly passive

Changement

[Witch Doctor] Shadow Claw should now be able to proc the Shadowhunting spec passive

Changement

[Witch Doctor] Fixed a bug where some jinxes were death persistent and in some cases would reactivate at ressurrection

Changement

[Primalist] Ruptured Earth is now able to trigger Waters of Neptulon (Fist of Neptulon's healing effect)

Changement

[Primalist] Spellshake no longer receives a reduced cooldown for having Spirit mainstat allocated

Changement

[Primalist] Earthshaping can now proc from periodic nature damage in addition to direct

Changement

[Primalist] Spellshake no longer has a cooldown

Changement

[Stormbringer] Updraft: Restoration now works correctly

Changement

[Stormbringer] Added new VFX/SFX for Body of Lightning

Changement

[Stormbringer] Thorim's Fury now correctly makes you immune to interrupt effects

Changement

[Stormbringer] Thorim's Fury no longer boosts the player's scale

Changement

[Stormbringer] Invigorating Surge is now correctly interruptible

Changement

[Barbarian] Might of Utgarde now reduces the energy cost of Ancestral Combat by 50% up from 35%

Changement

[Guardian] Fixed a bug where the accumulation of Heavy Strikes stacks (from the Heavy Strikes passive) could temporarily disable the use of Arcing Strike

Changement

[Barbarian] Might of Utgarde now correctly causes Ancestral Combat's bonus attacks to make the Honored Ancestor perform a whirl attack

Changement

[Guardian] Valiant Strike now correctly consumes Warmaster

Changement

[Barbarian] Might of Utgarde now correctly reduces the cost of Ancestral Combat

Changement

[Chronomancer] Chronurgy (Order) can no longer miss or be reflected

Changement

[Monk] Uppercut's debuff tooltip (from Flurry of Flows passive) should now display correctly

Changement

[Chronomancer] Babify's tooltip now cprrectly specifies the type of creatures it can target

Changement

[Monk] Uppercut now correctly increases the damage of Tyr's Claw's bleed effect

Changement

[Tinker] Shotgun will now correctly appear in the Firearms spellbook tab

Changement

[Monk] Word of Wrath now correctly increases the damage of Tyr's Claw's bleed effect

Changement

[Tinker] Fixed the tooltip of Rocket Barrage

Changement

[Tinker] Updated the tooltip of Bot: Hydraulic Charge to reflect that it no longer deals damage

Changement

[Tinker] Added specific level stat values for Strider Bot and Bruiser Bot and removed the scaling buff auras

Changement

[Tinker] Bot: C.U.R.B Stomp now correctly scales with the Tinker's stats

2023/01/05

Général

Changement

[SoA] Transfusion Blood Spell looks less Shadow, and more Blood

Changement

[Starcaller] Huntress Strike must now be facing your target

Changement

[Guardian] Valiant Strike and Battlemaster Strike now have their own animations

2023/01/04

Général

Changement

[Cultist / Witch Doctor] Netherstrike will now pierce through Zanza's Path as intended

Changement

[All] Fixed an issue causing spells that increase the duration of negative effects to not work correctly (examples being Voodoo Bolt and Necrosis)

Changement

[All] Fixed an issue causing Temple of Kotmogu to appear more frequently than it should have

Changement

[Primalist] Primordial Earth now correctly procs against absorb effects

Changement

[Runemaster] Aspect of Dominion is now correctly toggleable

Changement

[Cultist] Fixed tooltip of Entropic Fog

Changement

[Guardian] Titanfall will now correctly appear in the Gladiator spellbook tab

Changement

[Guardian] Proccing Motivation will no longer interrupt your auto attack

Changement

[Guardian] Fixed Mow Them Down!

Changement

[Guardian] Fixed Refuse To Die

Changement

[Monk] Fixed Bells of Light

Changement

[Monk] Runes of Consecration no longer has a limit of 10 charges

Changement

[SoA] Embrace of the Vampyr should now correctly appear in the Blood spellbook tab

Changement

[SoA] Unbreakable passive should now proc correctly

Changement

[SoA] Fixed tooltip of Finger of Arugal

Changement

[Necromancer] Fixed tooltip of Soulfreeze

Changement

[Necromancer] Transfer Life now has a proper visual effect

Changement

[Starcaller] Fixed the tooltip of Hand of Elune's mark from Eclipsing Arrows

Changement

[Starcaller] Fixed an issue where Eclipsing Arrows' heal would not scale with effects that increase healing

Changement

[Starcaller] Mana Charges now last 20 sec up from 10 sec

Changement

[Starcaller] Mana Charges now stack 5 times up from 3 times

Changement

[Starcaller] Fixed Mana Charges for Starsweep, Moonblade & Starfire Shot

Changement

[Primalist] Sacred Grove should no longer DR as if it were an offensive Root effect

Changement

[Tinker] Telescopic Focusing Lens' Taunt effect now lasts 5 sec down from 8 sec

Changement

[Runemaster] Fixed an interaction causing Elemental Invocation's effect to not properly switch Fire -> Arcane Attunement with Blade of Magic active

Changement

[Tinker] Telescopic Focusing Lens now correctly regenerates 5% Mechsuit Capacity while Junkyard Bruiser is active

Changement

[Chronomancer] Testing a fix for Chaos/Order balance timers being too long in certain instanced areas

Changement

[Chronomancer] Deconstruction now correctly shows a stun animation during its stun

Changement

[Chronomancer] Testing a fix to prevent Order and Chaos stacks from falling off after duels

Changement

[Chronomancer] The time has come. The Infinite Protector now works correctly

Changement

[Witch Doctor] Raptor's Speed should now correctly be removed when phasing into a different map

Changement

[Witch Doctor] Shadow Claws is now Zulian Claws, and gives you a chance to reset Hexxing Strike and regnerate some mana on auto attack while Appeasement of Bethekk is active

Changement

[Witch Doctor] Bwonsamdi's Deal's healing reduction no longer increases with Devotion of Bwonsamdi active

Changement

[Witch Doctor] Zanza's Path now correctly silences nearby enemies when it ends

Changement

[Witch Doctor] Strike A Deal's hp cost no longer increases with Devotion of Bwonsamdi active

Changement

[Witch Doctor] Fixed Dinomancy avatars (may still be some issues with Devilsaur specifically but we will have it fixed soon)

Changement

[Witch Doctor] Fixed an issue with the tooltip of Dinomancy

Changement

[Barbarian] Savage Frenzy now called Gronnfury