Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2022/12/20

Général

Changement

[Pyromancer] Volcanic Shell is now usable while Silenced

Changement

[Witch Doctor] Reduced the scaling of Vitality Ward's healing

Changement

[Witch Doctor] Vitality Ward's healing now has a beam visual

Changement

[Witch Doctor] Vitality Ward can now heal a maximum of 8 targets down from 40

Changement

[Witch Doctor] Ingredient: Frog Venom now adds 5 sec to the CD of your next Potion Toss per stack

Changement

[Witch Doctor] Ingredient: Bloodthistle now adds 10 sec to the CD of your next Potion Toss per stack

Changement

[Witch Doctor] Ingredient: Fishbones now adds 10 sec to the CD of your next Potion Toss per stack

Changement

[Witch Doctor] Ingredient: Jungle Shrooms now adds 15 sec to the CD of your next Potion Toss per stack

Changement

[Witch Doctor] Potion Toss no longer puts ingredients on cooldown

Changement

[SoA] Added Nostrum to Blood tab

Changement

[SoA] Added Vampyr Bite to Blood tab

Changement

[SoA] Shadowfang Bond can now be toggled

Changement

[SoA] Curse of the Worgen no longer grants melee haste (since now we just set attack speed)

Changement

[SoA] Fixed a bug where Running Wild would show you as being carried by an orc

Changement

[SoA] Reduced the base attack speed of Eternal Curse form to 2 sec from 1.5 sec

Changement

[SoA] Reduced the base attack speed of Curse of the Worgen form to 1.5 sec from 1 sec

Changement

[Monk] Fixed a bug where Hit Combo would remove all Holy Runes when its buff expired

Changement

[Monk] Removed a number of old scripts that were causing some of the Runes of... spells to have weird effects

2022/12/18

Général

Changement

[Demon Hunter] Felforged procs should now only be consumed by Fel Fireballs that are actually affected by it

Changement

[Primalist] Proccing Groundshaker no longer forces a melee attack animation on self, now has its own proc VFX

Changement

[Primalist] Totemic Smash is now Totemic Hammer, essentially the same but ranged, now throws a hammer and has new vfx/sfx

Changement

[Primalist] Significantly increased the tickrate of Mountain's Fire (from 0.5sec to 0.2sec)

Changement

[Witch Doctor] Added some AP scaling to Serpent Ward's Serpent Spit attack

Changement

[Necromancer] Plaguefather will now correctly respond to Grave March

Changement

[Necromancer] Tomb King will now correctly respond to Grave March

Changement

[Sun Cleric] Solar Crash now correctly grounds affected enemies

Changement

[Sun Cleric] Fixed an issue where the heal of Guidance: Sanctify would not trigger unless the caster had a ranged weapon equipped

Changement

[SoA] Running Wild now acts like a mount again

Changement

[Sun Cleric] Dawnbringer now requires a melee weapon

Changement

[SoA] Goldrinn's Fang now applies Grimclaw

Changement

[SoA] Mark of the Vampyr now accumulates stacks every 4 sec (becoming fully stacked at 12 sec) instead of every 2 sec

Changement

[SoA] Changed how Exsanguination calculates its buff - now increases Transfusion healing by 25% instead of making it heal an additional 2% health. This will not change the intended effect of the spell and will effectively be the same but should fix issues with other effects scaling Transfusion up to have greatly increased effect

Changement

[SoA] Mark of the Vampyr can no longer target self

Changement

[Pyromancer] Burning Vigil no longer has a 10yd minimum range

Changement

[Pyromancer] Fixed a bug where all specs of Pyromancers would still create a Path of Flames on crit

Changement

[Pyromancer] Updated the tooltip of Burning Brand to clarify its interaction with Dragonfire

Changement

[Pyromancer] Increased SP scaling and base values of Breath of Alexstrasza

Changement

[Pyromancer] Fixed tooltip of Might of Drakkisath

Changement

[KoX] Fist of Xoroth no longer deals damage, only stuns

Changement

[KoX] Meatsaw now causts 75% weapon damage in addition to flat physical damage

Changement

[KoX] Executioner now grants 40% crit damage down from 50%

Changement

[KoX] Slightly increased healing of Consuming Blade

Changement

[Cultist] Added Strength scaling to Seething Void and increased AP scaling

Changement

[KoX] Reduced damage scaling of Consuming Blade

Changement

[Chronomancer] Fixed an issue with Chronobeam still consuming Orbs of Fate (old mechanic)

Changement

[Chronomancer] Added ranks to Sandblast

Changement

[Chronomancer] Chrono Mend no longer counts as an Order spell

Changement

[Monk] Pray is now correctly limited by Silence

Changement

[Monk] Pray is now correctly counted as a spell

Changement

[Monk] Added a new passive called Blessed Brawler to the Fighting tree

Changement

[Monk] Added a new passive called Acrobatics to the Fighting tree

Changement

[Monk] Added a new passive called Hit Combo to the Fighting tree

Changement

[Monk] Fixed a bug where dropping directly to 0 Holy Runes would sometimes not update your Holy Rune count for the purposes of Combat Moves, making the next one free

Changement

[Monk] Added a new passive called Sacred Candle to the Fighting tree

Changement

[Monk] Divine Tempest now becomes active at 6 stacks of Pursuit up from 3

Changement

[Monk] Significantly increased AP scaling of Haymaker

Changement

[Monk] Runes of Zeal now grants 20% melee haste and 20% movespeed up from 15% & 15%

Changement

[Monk] Fixed a bug where Bladebreaker would still consume 10 Holy Runes

Changement

[Monk] Fixed a bug where Sweeping Kick would still consume 10 Holy Runes

Changement

[Monk] Fixed a bug where Uppercut would still consume 10 Holy Runes

Changement

[Monk] Tyr's Claw is now usable with any one handed melee weapon

Changement

[Monk] Slightly increased healing of Runes of Grace

Changement

[Venomancer] Burrow is no longer limited by silence

Changement

[Venomancer] Miasma is now included in the list referred to as 'periodic venomancer spells' for the purposes of effects such as Rotweaver

Changement

[Venomancer] Nightweb Poison is now included in the list referred to as 'periodic venomancer spells' for the purposes of effects such as Rotweaver

Changement

[Venomancer] Updated ranks 2+ of Web Wrap with its new effects

Changement

[Tinker] Fuselight Furnace now causes enemies who deal any direct damage (not just melee attacks) to suffer the fire damage, and allows it to proc from absorbed damage so it can work correctly in the mechsuit

Changement

[Starcaller] Wash (dispel) will now correctly be taught as part of Tides' core kit

Changement

[Ranger] Now starts with a falchion instead of 2 daggers

Changement

[Reaper] Spectral Waltz now lasts 3.5 sec up from 3 sec

Changement

[Witch Hunter] Slightly reduced AP scaling of Shadowblast

Changement

[Witch Hunter] Buffed scaling of Shadowblast

Changement

[Runemaster] Updated tooltip of Oblivion Ball to reflect that it no longer actually goes off of a specific set distance

Changement

[Runemaster] Fixed a bug where Magefury itself would not get buffed by Magefury

Changement

[Runemaster] Runic Familiar no longer takes reduced damage

Changement

[Runemaster] Fixed a bug where Expel Frost would not get buffed by Magefury

2022/12/16

Général

Changement

[Guardian] Barbed Nets will now correctly appear in the Gladiator tree

Changement

[Chronomancer] From Darkness is now passive and can proc from any damaging chaos spell, but cannot occur more than once every 5 sec

Changement

[Reaper] Massochistic Rage is now in tier 3 of Reaping

Changement

[Chronomancer] Increased scaling of Chronurgy's Chaos effect

Changement

[Reaper] Fixed the Reap chain, Reap will now correctly crit on 3rd use

Changement

[Reaper] Scythe Rush's lockout is now per-player

Changement

[Reaper] Trying a fix for Scythe Rush healing not scaling with stacks

Changement

[SoA] Fixed Vampyr Bite

Changement

[Venomancer] Venom Spit tooltip updated

Changement

[SoA] Roofstalker Leap now limited by grounding

Changement

[Venomancer] Venom Spit is now on the GCD

Changement

[Venomancer] Venom Spit now slows by 30% up from 10%

Changement

[Venomancer] Venom Spit is now a 10 sec duration down from 30 sec

Changement

[Venomancer] When a Poison dispel is used on a target with Fungal Growth, it will consume all stacks instead of 1 at a time

Changement

[Venomancer] Fungal Growth stacks now only buff periodic damage dealt by the caster

Changement

[Venomancer] Rotweaver Form now correctly allows periodic damage to crit

Changement

[Venomancer] Fixed the tooltip of Might of the Aqir

Changement

[Venomancer] Rotweaver form no longer usable while mounted

Changement

[All] Updated data on the Ascension.gg database with all CoA changes

Changement

[Venomancer] Fixed the tooltip of Toxic Sludge to inclur the proper text color tag

Changement

[Ranger] Quick Shot will no longer grant Farstrider's Command

Changement

[Ranger] Skullpiercer Shot will now correctly grant Farstrider's Command when used at 5 Archery Points

Changement

[Pyromancer] Volcanic Shell now correctly provides pushback protection

Changement

[Ranger] Quick Shot will now correctly generate Tactician stacks in Farstrider spec