Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2022/06/12

Général

Changement

[Necro] Skeletal Archers now use the up-res skele model

Changement

[Necro] Putrid Ghouls now use the new Gurgling Horror model

Changement

[Necro] Corpsefury gives 20% melee haste and increased physical damage based on int

Changement

[Necro] Knight of Decay now uses a small version of Lord Marrowgar's model

Changement

[Necro] Corpsefury costs 1 Foul Remnant

Changement

[Necro] Corpsefury has a 1 sec Cast Time and a 5 sec CD

Changement

[Necro] Foul Consumption is now Corsefury, which Enrages all of your Undead Minions for 15 sec, stacking 3 times

Changement

[Necro] Will of the Necropolis's default targetting now applies to your highest HP minion

Changement

[Necro] Will of the Necropolis now actively avoids applying its buff to minions that already have it, and recasting it on a minion that already has Will of the Necropolis will remove the effect

Changement

[Necro] Will of the Necropolis now starts ticking instantly

Changement

[Necro] Will of the Necropolis now costs 1 Foul Remnant every 3 sec instead of 10 RP every sec

Changement

[Necro] Blessing of the Crypt is now Will of the Necropolis

Changement

[Necro] Massively improved targetting of auto-target minion spells (should now properly handle dead minions)

Changement

[Necro] Updated all ranks of Crypt Swarm

Changement

[Stormbringer] Pushed updated tooltip of Tempest to patch

Changement

[Witch Hunter] Slayer's Mark periodic ticks should no longer put you in combat

Changement

[Monk] Twin Weapon Master now generates a Holy Rune instead of Progressing Combo Chain

Changement

[Tinker] Mechlord now triggers when the BPS hits rather than when it is cast

Changement

[Tinker] Fixed tooltip of Quickscope

Changement

[Tinker] Sniper's Aim no longer suffers pushback from damage

Changement

[Tinker] Take Aim now works correctly with new Sniper Rifle

Changement

[Tinker] Barrage can no longer be used with Sniper Rifle

Changement

[Tinker] Tag Team CD increased to 30 sec

Changement

[Tinker] Tag Team duration reduced to 6 sec for each half (12 sec total)

Changement

[Tinker] Tag Team now has a custom script that causes your pet to Taunt all mobs attacking you for 10 sec, then you taunt the mobs back off of the pet at the end of the duration. The damage taken buffs still exist

2022/06/11

Général

Changement

[Tinker] Sniper Shots now correctly consume ammo

Changement

[Ranger] All of the Craft abilities are now disabled in the tree and included in the Hunter's Satchel talent for free

Changement

[Necromancer] Fixed a bug where Summoning Mastery wouldnt properly give the summons listed

Changement

[Barbarian] Changed the VFX of Full Tankard

Changement

[Tinker] Quickscope now gives 8% crit to Snipe

Changement

[Tinker] Fixed a bug where Quickscope would not actually remove the slow from Snipe

Changement

[Tinker] Quickscope no longer makes Snipe free but still makes it instant. now also resets the Cooldown of Gunsling when it triggers

Changement

[Tinker] Dashing stacks from combat dash now grant 5% damage per stack (up to 20) instead of 15%

Changement

[Tinker] Shots fired by Barrage now cleave up to 3 enemies

Changement

[Tinker] Combat Dash now lasts 4 sec and ticks every 0.2 sec

Changement

[Tinker] Preloaded Magazines now also makes your Gun abilities instant but gives each one a 20 sec CD

Changement

[Tinker] Increased the proc chance of Quickdraw

Changement

[Tinker] Preloaded Magazines now causes Reload to generate an additional 2 ammo and be instant, but gives it an 18 sec CD

Changement

[Tinker] Telescopic Focusing Lens' base effect now forces your turrets to start attacking the target

Changement

[Tinker] Telescopic Focusing Lens now only taunts if Junkyard Bruiser is active

Changement

[Tinker] Fixed tooltip of Headshots buff

Changement

[Tinker] Headshot now increases all physical damage taken by 8% intead of 20% but only from caster

Changement

[Tinker] Sniper Rifle now gives reload double the cast time

Changement

[Tinker] Cannot move while channeling the above effect

Changement

[Tinker] Sniper Training stacks now accumulate every 2 sec down from 3 sec

Changement

[Tinker] Sniper Shot causes 125% weapon damage and increased RAP-scaling physical damage

Changement

[Tinker] With Sniper Rifle active, Blackpowder Shot now starts a 3 sec channel on the target that fires a Sniper Shot at the end, which is a unique BPS akin to Buckshot

Changement

[Tinker] Sniper Training now gives +15% damage up from +10%

Changement

[Tinker] Sniper Rifle's Sniper Training stacks no longer increase the cast time of Sniper Rifle

Changement

[Tinker] Sniper Rifle's Headshot effect no longer deals bonus damage

Changement

[Tinker] Sniper Rifle no longer provides armor pen

Changement

[Tinker] Sniper Rifle no longer gives the Sniper's Aim buff

Changement

[Cultist] Reduced Intellect scaling of Tentacle of C'thun's Mental Assault

Changement

[Cultist] Eldritch Smite of N'zoth now gives BotE 150% damage up from 100%

Changement

[Primalist] Rylak's Bite now hits with both weapons

Changement

[Cultist] Reduced the Mana Cost of Blade of the Empire

Changement

[Witch Hunter] Reduced rage-> wep dmg scaling of Vanquishing Shot

Changement

[Witch Hunter] Slayer's Mark should now correctly fall off when near an ally

Changement

[Witch Hunter] Slayer's Mark stacks now give 2% crit down from 5% but stack 10 times

Changement

[SoA] Nightbane Shred now regenerates 8% rage for each of its conditions that are met

Changement

[ALL] Broken Storm Swarm spells no longer castable

Changement

[SoA] Sanguine Prayer -> Fleshcraft, new name and visual

Changement

[SoA] Dark Liturgy's bonus scaling should now apply to all ranks

Changement

[SoA] Vestigial Muck is now correctly interruptable

Changement

[SoA] Blood Pool will now correctly cause BG flag to drop

Changement

[SoA] Vestigial Muck is no longer usable while moving

Changement

[Witch Doctor] Voodoo Bolt now causes any active dinos or Serpent Wards to swap to the target of the attack

Changement

[Witch Doctor] Shadowhunter Strike now causes any active dinos or Serpent Wards to swap to the target of the attack

Changement

[Witch Doctor] Fixed a bug where Mark of Night (from staff of the bat) would show a Silence losecontrol popup

Changement

[Chrono] Added unique visuals for Timeline Guardian and Timeline Destroyer

Changement

[Witch Doctor] Fixed a bug where Mark of Shrinking (from staff of the bat) wouldnt stun

Changement

[Chrono] Added unique visuals for Tome of Order and Tome of Chaos

Changement

[Chrono] Added a unique visual for Temporal Focus

Changement

[Stormbringer] Fixed a bug where Wind's Grace would force a 3s shared CD on both stances

Changement

[Stormbringer] Updated tooltips of KotC and Invig Surge to reflect changes to their mana cost

Changement

[Stormbringer] Born From Thunder now gives 10% CDR to Supercharge

Changement

[Necro] Awaken the Dead now costs 1 Foul Remnant in addition to its Life Force cost

Changement

[Necro] Awaken the Dead now lasts 10 sec down from 20 sec

Changement

[Necro] Awaken the Dead is now a 45sec CD, gives 3 additional Life Force and costs 30 RP up from 25

Changement

[Necro] Fixed a bug where Flesh Golems would have the Gluttony effect

Changement

[Necro] Zombimancy now correctly gives +2 max stacks to Foul Remnant

Changement

[Necro] You now get 1 Foul Remnant every 10 sec passively instead of every 8 sec

Changement

[Necro] Reduced the base chance minions can give you a Foul Remnant on hit

Changement

[Necro] Crypt Swarm is now a 2 sec channel and ticks every 0.5 sec. It no longer generates RP, and costs 20 RP down from 25

Changement

[Necro] Fixed tooltip of Blessing of the Crypt

Changement

[Necro] Call of the Scourge can now be used in combat

Changement

[Necro] Blesssing of the Crypt should now apply the correct buffs

Changement

[Necro] Call of the Grave will now correctly remove Blessing of the Crypt again

Changement

[Necro] Grave March will now correctly give minions the speed bonus effect even if they cant see the target

Changement

[Necro] Necromancer Initiates no longer need LoS of you to summon a Rotling

Changement

[Necro] Tomb King will now correctly buff minions

Changement

[Chronomancer] Fixed a bug where Bronze Protector's scaling would sometimes fall off after death or combat

Changement

[Necro] Fixed the auras of Tomb King, Shambler and Necromancer Initiate pets

2022/06/10

Général

Changement

[Monk] Word of Wrath CD reduced to 1 min from 2 min

Changement

[Monk] Quickpalm can no longer stack to 3

Changement

[Monk] Runestaff Slam generate 3 holy runes instead of combo chain

Changement

[Monk] Staff Combat will now cause Staff Strike to generate a holy rune instead of combo chain

Changement

[Monk] Updated the tooltips of Tyr's Claw and Quickpalm to reflect their change to 10 holy runes instead of combo chain

Changement

[All] Fixed a problem causing our scripts to not get correctly pushed to the server, should improve the function of a lot of abilities including necro sacs, grave march, test of pride etc, and any that still have issues we will now be able to fix easily

Changement

[Reaper] Wraithblade can now just not be used while carrying bg flag