Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2022/06/10

Général

Changement

[Reaper] Using Wraithblade against an enemy carrying a bg flag will not send you or them to the shadowlands

Changement

[SoA] Updated tooltip of Curse of Blood

Changement

[Necro] The Raise spells for Crypt Leaper, Shambler, Grave Mage and Gurgling Horror are now disabled, and included by default in the Summoning Mastery ability

Changement

[Necro] Fixed a bug where scaling on new minions would sometimes fall off when disengaging from combat

Changement

[Necro] Unholy Command's shambler effect now also taunts

Changement

[Necro] Grave March now causes minions to swap to the target and boosts their move speed by 40% for 8 sec or until they deal direct damage

Changement

[Necro] Crypt Swarm no longer suffers pushback

Changement

[Necro] Ghoulfeast now called Gluttony

Changement

[Necro] Knight of Decay & Tomb King no longer have the Ghoulfeast buff

Changement

[Necro] Knight of Decay no longer has super speed

Changement

[Necro] Knight of Decay slightly larger

Changement

[Necro] Fixed a bug where Rotling's explode would not go off before they expire

Changement

[Necro] Disabled/removed the Wormskin capstone

Changement

[Necro] Disabled/removed the Plague Horde capstone

Changement

[Necro] Crypt Leapers now give 3% shadow and nature damage to you

Changement

[Necro] Crypt Leapers' disease proc now also has a movespeed slow

Changement

[Necro] Crypt Leapers now reduce the duration of slows used on you by 10%

Changement

[Necro] Skeletal Archers now grant 2% spell haste

Changement

[Necro] Raise: Frost Wyrm is now Raise: Unholy Colossus, a 4 cost minion that grants spell haste and a permanent soul link effect and is a well rounded good tank / damage dealer

Changement

[Necro] Gurgling Horrors generate increased threat

Changement

[Necro] Brittle Skeletons now increase your crit by 2%

Changement

[Necro] Bilebomb is now Raise: Knight of Decay, another temp summon that consumes Foul Remnants to boost its duration. Knights of Decay are pretty tanky and bladestorm enemies, and buff your damage while they are alive

Changement

[Necro] Gurgling Horrors have a chance to fear enemies that attack them

Changement

[Necro] Unholy Command's previous Blighted Horror effect now applies to Shamblers

Changement

[Necro] Foul Consumption no longer has a charge limit and now its proc grants you a Foul Remnant instead of summoning a zombie

Changement

[Necro] Unholy Command: Plague is now simply called Unholy Command - the other Unholy Commands will be removed and merged into this one

Changement

[Necro] Spellblight no longer sacrifices a minion

Changement

[Necro] Unholy Frenzy now reduces damage taken by 35% instead of increasing damage taken by 40%

Changement

[Necro] Unholy Frenzy now costs 25 Runic Power

Changement

[Necro] Bloodghouls are now Gurgling Horrors with a new visual but the same effect

Changement

[Necro] Putrid Form is now Putrid Summoner, giving your periodic damage effects a chance to grant you a Foul Remnant. it also reduces all damage you take by 5% and reduces the cast time of your raise spells by 15%

Changement

[Necro] Corpse Legion's rotlings now last 15 sec

Changement

[Necro] Zombimancy now removes the CD of Raise: Rotling and increases your max Foul Remnant stacks by 2, and reduces life force by 2

Changement

[Necro] Corpse Legion is now a 1 min CD, costs 1 Foul Remnant, and has ground targetting so the Rotlings are summoned at the location you choose

Changement

[Necro] Rally the Damned has a new visual

Changement

[Necro] Rally the Damned no longer has a cost, but is now instant

Changement

[Necro] Rally the Damned is now a 60 sec CD

Changement

[Necro] Raise: Plague Eruptor no longer costs Runic Power and now has a 2 min CD

Changement

[Necro] Raise: Plague Eruptor now consumes all Foul Remnant stacks, getting a duration based on stacks consumed.

Changement

[Necro] Crypt Swarm now generates a Foul Remnant if you channel it for its full duration

Changement

[Necro] Raise: Tomb King costs 1 Foul Remnant

Changement

[Necro] Crypt Swarm now costs 25 Runic Power

Changement

[Necro] Crypt Swarm now slows the target by 5% for 3 sec every tick, stacking up to 4 times.

Changement

[Necro] Crypt Swarm no longer causes minions to enrage while attacking your target, and no longer Slows passively

Changement

[Necro] Necromancer Initiate's aura reduce the cast time of Raise: Rotling by 50%

Changement

[Necro] Raise: Rotling now has a 1 sec base cast time

Changement

[Necro] Raise: Rotling now has a 3 sec base CD instead of 5 sec

Changement

[Necro] Raise: Rotling now costs 1 Foul Remnant instead of Runic Power

Changement

[Necro] Raise: Zombie is now Raise: Rotling. Rotlings are similar to zombies but explode when they expire naturally, dealing damage to nearby enemies based on their max hp

Changement

[Necro] Abomination Hook costs 1 Foul Remnant

Changement

[Necro] While the Flesh Golem from Abomination Hook is active, harmful spells cast on you are redirected to it

Changement

[Necro] Plague Hulk is now a spell called Abomination Hook that summons a Flesh Golem 10yd in front of you that hooks the target enemy to its location then dies a few moments later (no life force, temp summon)

Changement

[Necro] Skeletal Archers no longer cleave enemies

Changement

[Necro] Raise: Flesh Golem is now Raise: Shambler, which acts similarly but no longer has a hook

Changement

[Necro] Skeletal Archers now cost 1 Life Force instead of 2 and are scaled down to compensate. These will be baseline

Changement

[Necro] Necromancer Initiates cost 2 Life Force down from 3

Changement

[Necro] Blessing of the Crypt can now correctly be cast with no target

Changement

[Necro] Necromancer Initiates increase your total RP by 10%

Changement

[Necro] Raise: Blighted Horror is now Raise: Necromancer Initiate, which acts similarly but no longer has the Blight aoe. It has lower hp scaling but will cast from range

Changement

[Necro] Putrid Claws is now Raise: Tomb King, which summons a powerful minion for 18 sec that provides the putrid claws effect to your minions

Changement

[Necro] Your minions attacks have a chance to grant you a Foul Remnant

Changement

[Necro] You now passively gain 1 Foul Remnant every 8 sec, up to 4 stacks

Changement

[Necro] New visual for Shadewalk

Changement

[Necro] New visual for Plague Eruptor

Changement

[Runemaster] Runeblast is now on the regular GCD

Changement

[KoX] New visual for Hellfire Form

Changement

[Reaper] New visual for Wailing Soul

Changement

[Primalist] Fixed visual of Earth's Embrace

Changement

[Reaper] Fixed a bug where, when Underwalk is removed by Wailing Soul, the movespeed debuff would remain until your speed updates again

Changement

[Stormbringer] Fixed tooltip of Wind Servant's Haze

2022/06/08

Général

Changement

[SoA] Added Stamina and Intellect scaling to Dark Liturgy

Changement

[Stormbringer] Ball Lightning now generates 10 Static regardless of your Stance

Changement

[Stormbringer] Reduced the mana cost of Kiss of the Clouds and clarified its tooltip

Changement

[Stormbringer] The Cooldown of the Supercharge spell is reduced by 75% while Thorim's Favor is active

Changement

[Stormbringer] The Cooldown of the Supercharge spell is reduced by 40% while Thorim's Respect is active

Changement

[Stormbringer] The Cooldown of the Supercharge spell is reduced by 20% while Thorim's Amusement is active

Changement

[Stormbringer] You now get a spell called Supercharge with a 30 sec CD that you can activate at any time to enable the Supercharged effect on your next spell

Changement

[Stormbringer] You no longer gain Supercharge stacks passively based on your static level

Changement

[Stormbringer] Storm's Fury and Wind's Grace now have a 1 sec shared GCD (not on regular GCD) instead of sharing a 3 sec CD

Changement

[Stormbringer] Storm's Fury now gives spell haste, crit chance, and gives nature damage effects a chance to shock the target for bonus damage and generate 5 static instead of previous effects

Changement

[Stormbringer] Wind's Grace now gives reduced spell mana costs and reduced damage taken, and drains static over time instead of previous effects

Changement

[Witch Hunter] Slayer's Mark will now end if the target is within 5yd of one of their allies

Changement

[Witch Hunter] Slayer's Mark no longer requires Dual Crossbows

Changement

[Witch Hunter] Slayer's Mark now ramps up to a maximum of 5 stacks over 5 sec

Changement

[Witch Hunter] Slayer's Mark no longer shoots crossbow bolts but now boosts melee crit as well as ranged crit

Changement

[Witch Hunter] Slayer's Mark is now a 5 sec CD

Changement

[Primalist] Added visual for Volcanic Skin

Changement

[Runemaster] Aspect of Dominion now only regenerates Mana if you are not Stunned, Silenced, Feared or Confused

Changement

[Necro] Noxious Corpserot now slows by 35% up from 25%

Changement

[Witch Hunter] Dual Crossbows no longer grants ranged haste

Changement

[Necro] Noxious Corpserot is now a regular magic effect instead of a necro disease (i dont think it needs to be in the same category as other diseases as it isnt a dot and doesnt really achieve the same thing as other diseases, plus we save weird interactions and headaches by making it its own thing)

Changement

[KoX] Black Furnace stacks now grant 25% reduced cast time to Seeking Flame down from 33%

Changement

[KoX] Black Furnace now stacks up to 6 times

Changement

[KoX] Pyromania will now be correctly visible client-side in the aura bar

Changement

[KoX] Fixed the updated proc effect of Firemaw

Changement

[Witch Doctor] Fixed Spirit Shock's invocation effect

Changement

[Venomancer] Acidfang stacks will now correctly be consumed when you use Facemelter

Changement

[Stormbringer] All ranks of Kiss of the Clouds are updated with the new effect

Changement

[SoA] Updated tooltip of Essence Harvester

Changement

[Reaper] Blood Siphon ranks fixed (it has weird behaviour with our ranking tool we need to investigate, values will be a little off still but will at least scale up with rank until we fully resolve the problem)