Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2022/06/06

Général

Changement

[SoA] Fixed the tooltip of Transfusion

Changement

[SoA] Transfusion's self damage will no longer scale at all

Changement

[SoA] Fixed the proc consumption conditions for Consume's effect under The Cup Runneth Over

Changement

[Guardian] Challenge's Inspiration effect is now an Interrupt instead of a Fear

Changement

[Demon Hunter] Fel Doom tooltip updated to reflect Stun duration

Changement

[Demon Hunter] Fel Doom fixed

Changement

[Demon Hunter] Infernal Whipcrack now only affects party/raid members

Changement

[Stormbringer] Wind Servant's Haze now heals every sec for the duration, scaling with the summoner's Intellect, instead of increasing resistances

Changement

[Stormbringer] Wind Servant's Haze is now an 8 sec channel with a 30 sec CD, and it boosts haste by 20% up from 10%

Changement

[Stormbringer] Thunder Step is no longer usable while carrying BG flag

Changement

[Stormbringer] Summon Lightning Orb now has a 1 sec GCD

Changement

[Stormbringer] Unbound now gives the Wind Servant an 80% damage boost instead of allowing Windpelt to cleave

Changement

[Stormbringer] Wind Servant now passively has a chance to generate a Typhoon stack when it deals damage

Changement

[Stormbringer] Prophetic Winds is now Gale Winds with an 8 sec CD, blasting an enemy for Nature Damage and buffing your Wind Servant for 6 sec, granting increased spell haste and damage, and generating a Typhoon stack on it each sec

Changement

[Stormbringer] Unbound now correctly falls off when Typhoon stacks drop

Changement

[Stormbringer] Unbound will now correctly allow the servant to trigger Lightning Lash

Changement

[Stormbringer] Fixed a bug causing Unbound to have a chance to fall off when the Lightning Lash effect would proc

Changement

[Stormbringer] Unbound now correctly increases Spell Haste

Changement

[Stormbringer] Invigorating Surge now requires at least 5 static to cast initially

Changement

[Stormbringer] Thundergrip can no longer miss

Changement

[Stormbringer] Blessing of Air now only affects party/raid members

Changement

[KoX] Added unique visual and SFX for Annihilate

Changement

[KoX] Getting Infernal Strike's bonus damage off (done against against enemies with FoX active) now boosts infernal strike damage against those targets by 20% for 3 sec, stacking 3 times

Changement

[KoX] Hell Scream cooldown reduced to 45 sec from 1 min

Changement

[KoX] Hell Scream no longer buffs physical damage done

Changement

[KoX] Pestilence of War's Hell Scream effect now instantly restores 10% max HP as well as its current effect

2022/06/03

Général

Changement

[Sun Cleric] Devotion no longer consumes Solar Power

Changement

[Cultist] Fixed a bug where Befoul's damage would multiply on each target for every target hit

Changement

[Stormbringer] Increased int scaling of Wind Servant's Windpelt and added some SP scaling

Changement

[Cultist] Reduced Stamina scaling of Tentacles

Changement

[Demon Hunter] The tooltip of Demonic Machinations will no longer scale with stacks

Changement

[Demon Hunter] Fixed a bug causing Demonic Machinations to buff Warlock's Bane

Changement

[Demon Hunter] Felstrikes can no longer miss or be avoided

Changement

[Runemaster] Brainspill will now break from all damage including Unleash Runes and similar effects

Changement

[Reaper] Fixed a bug where reap's effect would double while Dual Wielding

Changement

[Reaper] Fixed a bug where the first 2 reap uses could crit

Changement

[Reaper] Shrieking Scythe now deals self damage before healing

Changement

[Reaper] Reap now requires a Weapon to use

Changement

[Stormbringer] Windguard is now considered a Magic effect

Changement

[Stormbringer] Reduced rank scaling of Windguard

Changement

[Barbarian] Blind Stupor is now corerctly considered a Snare/Slow effect and is no longer considered a Magic effect

Changement

[Barbarian] Ancestral Might is no longer considered a Magic effect

Site Web

Changement

[Launcher] You can now view changelog entries purely related to Conquest of Azeroth on the launcher.

2022/06/02

Général

Changement

[Son of Arugal] Bloodgorged stacks now increase healing you do with Bathed in Blood, Dark Liturgy, Sanguine Prayer and Transfusion instead of all healing

Changement

[Son of Arugal] Shadowfang Ritual now boosts healing taken from Dark Liturgy and Transfusion

Changement

[Stormbringer] Child of the Storm now also causes your Wind Servant to become Unbound while at 20 Typhoon stacks, giving its attacks a chance to trigger a Lightning Lash which deals damage and debuffs movespeed & nature res, and allowing Windpelt to cleave multiple enemies, and granting 25% spell haste

Changement

[Stormbringer] Child of the Storm's effect now restores 1% mana per tick down from 2% mana per tick

Changement

[Stormbringer] Child of the Storm's mana restoration effect now starts ticking instantly, so it can benefit from being reapplied while it is already active

Changement

[Stormbringer] Each tick of Invigorating Surge on your Wind Servant now grants it a stack of Typhoon for 30 sec, boosting its damage and the effects of its abilities, stacking 20 times

Changement

[Stormbringer] Invigorating Surge no longer provides a bonus to Dodge rating

Changement

[Stormbringer] Invigorating Surge will now actually cancel itself if it runs out of Static to drain

Changement

[Stormbringer] Reduced visual size of Hastening Winds buff

Changement

[Stormbringer] Wind Servant's Haze will now cause the servant to face the target for its duration

Changement

[Stormbringer] Wind Servant's Haze will no longer ignore LoS

Changement

[Stormbringer] Wind Servant's Haze is now considered a Magic effect instead of a Curse effect

Changement

[Stormbringer] Wind Servant's Blessing of Air buff radius will now move with the servant rather than applying to allies near where it was cast

Changement

[Stormbringer] Kiss of the Clouds now siphons 30% Wind Servant HP

Changement

[Stormbringer] Invigorating Surge no longer has a cooldown

Changement

[Stormbringer] Illusory Fog tooltip updated to show its duration

Changement

[Stormbringer] Piercing Wind is now called Slicing Wind and its tooltip has been updated to show its duration

Changement

[Stormbringer] Slicing Wind is now Ball Lightning, with a new icon and visual

Changement

[Stormbringer] Changed icon of Forked Lightning

Changement

[Stormbringer] Added new visual for Mystic Thunder

Changement

[Stormbringer] Fixed tooltip of Crackling Surge

Changement

[Primalist] Mountain Hammer now lasts 30 sec up from 15 sec

Changement

[Primalist] Mountain Hammer tooltip fixed

Changement

[Primalist] Mountain Hammer now gives Spirit -> Block Value with its aura instead of Spirit -> Armor

Changement

[KoX] Gore now generates 15 Rage

Changement

[Runemaster] Prismatic Knight can no longer be manually removed

Changement

[SoA] Fixed a bug where leaving Eternal Curse would not remove Fury of Goldrinn

Changement

[Reaper] Fixed a bug where Limbo would remove itself once it heals you past 35% hp

Changement

[Reaper] Soul Harvester can now correctly apply even if the Reaper is Silenced

Changement

[Reaper] Soul Harvester now lasts 3 sec down from 10 sec

Changement

[Reaper] Soul Harvester is no longer a Magic effect

Changement

[Witch Doctor] Fixed Weakener's scaling

Changement

[Reaper] The Harvest Lord and The Wraith are no longer able to be manually removed

Changement

[Reaper] Fixed the visual bug that makes it appear as if your character gets 'hit' when you use Reap

Changement

[Reaper] The Reap 'chain' can now progress properly even if Reap kills the target

Changement

[Reaper] Reap now deals 75% weapon damage plus a flat amount of Physical rather than using traditional normalised weapon damage scaling as this seems to have some really strange behaviours. (This is still increased when using a 2h wep)

Changement

[Reaper] Reap's offhand damage, Backscythe, should now correctly scale with the same reap 'level' as your actual reap

Changement

[Reaper] Condensed the tooltip of Reap

Changement

[Reaper] Wailing Soul's damage/stun should now correctly remove the reaper from stealth

Changement

[All] Fixed the bug regarding abilities that cost health

Changement

[Guardian] All of Death Ram's effects should now apply if the initial hit trigger lands on a target (Previously the MS effect and the damage could hit independently of eachother)

Changement

[Guardian] The helper auras for Death Ram are no longer visible to the client

Changement

[Guardian] Fixed a bug where Death Ram would not work correctly while Silenced

Changement

[Stormbringer] Fixed a bug causing Discharge to still grant haste

Changement

[Pyromancer] Phoenix Breath now has a 30s cooldown, but lasts 8 sec up from 4 sec

Changement

[Pyromancer] Burst will now correctly consume stacks of Blazing Speed

Changement

[Reaper] Lament now correctly breaks Stealth/Underwalk

Changement

[Monk] Runes of Consecration now correctly triggers when you are attacked, instead of when you attack

Changement

[Ranger] Adaptation: Crossbowman no longer reduces the Range of Skullpiercer Shot

2022/06/01

Général

Changement

[Runemaster] Runemasters now gain Parry Rating from Int while they have a 2h equipped

Changement

[Runemaster] Prismatic Knight's proc effect and rate fixed

Changement

[KoX] Razorflame will now correctly be consumed by all crits

Changement

[Runemaster] Using Ley Walk while Warplink is active will cause you to do a whirling attack called Warpcleave at the location you Ley Walk to before quickly ending the Warplink effect, teleporting you back to where you cast it at

Changement

[Runemaster] Fixed a bug causing the Battlemage weapon buff modifiers to not apply correctly

Changement

[Runemaster] Fixed a bug causing the Battlemage weapon buff modifiers to not apply correctly

Changement

[Tinker] Gunsling will now visually show as unusable with no ammo

Changement

[Reaper] Backscythe (Reap's offhand dmg) will now scale with Reap modifiers and crit on third reap