Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2022/05/30

Général

Changement

[Necro] Fixed stamina scaling of Putrid Ghouls

Changement

[Tinker] Quickscope now correctly resets Snipe's cooldown

Changement

[Venomancer] Harden Carapace will now start at 25 stacks, with each stack giving 3% DR and dropping every 0.4 sec for a full 10 sec duration

Changement

[Venomancer] Carapace Regeneration is no longer a Magic effect

Changement

[Venomancer] Fixed a bug with Carapace Regneration's cooldown

Changement

[Stormbringer] Modifying static with Slicing Wind should now correctly be apply to activate Thorim's effects and Overcharge etc

Changement

[Witch Hunter] Bola Shot should now require you to face the target

Changement

[Runemaster] Ace of Runes now also causes Thaumaturgy to incur no cooldown

Changement

[Runemaster] Ace of Primordials now grants Thaumaturgy an additional 20% damage

Changement

[Runemaster] The bonus damage caused by Ace of Ice, Ace of Flame, and Ace of Magic now scales with Intellect, and benefits from modifiers to Thaumaturgy (damage bonuses etc)

Changement

[SoA] Shadow Worgen should now work correctly

Changement

[Sun Cleric] Light's Advance will now correctly force you to face the target while you charge them

Changement

[Cultist] Confuse is now a 24 sec Cooldown baseline and its lockout time is now 3 sec up from 2 sec

Changement

[Cultist] Power of Will is now Renounce Darkness, a 10 min Cooldown that removes the Insane effect and resets your Insanity to zero

Changement

[Cultist] Tentacles of C'thun should now be better at recasting Mental Assault when it falls off / target switches / gets interrupted etc etc etc

Changement

[Cultist] Gaze of C'thun now causes your active Tentacles that are in range of an enemy to start attacking them

Changement

[Necro] Blessing of the Crypt now has default targetting

Changement

[Necro] Spells that target minions based on their HP will now work correctly

Changement

[Necro] Spells that sac/target minions will no longer work on dead minions

Changement

[Necro] Ghouls will now count for spells like Acrid Aegis, Spellblight, etc

Changement

[Necro] Fixed Defend Your Master

Changement

[Necro] Ghouls should now obey Grave March

2022/05/29

Général

Changement

[Ranger] Loaded Bolts should now correctly be consumed on crit

Changement

[Ranger] Hail of Arrows will stop firing shots while pacified

Changement

[Necro] Blightbound (Blight's root effect) has a new visual

Changement

[Necro] Blight has a new visual

Changement

[Necro] Blight no longer has a cost

Changement

[Necro] Blight no longer applies Withered stacks but will root all enemies in its area when it ends

Changement

[Necro] Blighted Ground is now Blight, a nova style effect that leaves a patch on the ground for 4 sec that slows enemies by 50% and grounds them

Changement

[Runemaster] Phase Rush no longer boosts dodge

Changement

[Tinker] Deploy Bombs now give you a 'Bomb Ready' aura while within range of them, and Remote Detonation only works while you have that aura

Changement

[Tinker] Sniper Training talent replaced with Quickscope, giving your BPS hits a chance to make your next Snipe instant and free, but removing its Slow

Changement

[Tinker] Sniper Rifle now has Sniper Training baked in

Changement

[Witch Hunter] Repeater is now Deploy Ballista

Changement

[Witch Hunter] Added scaling to Collect Bounty

Changement

[Venomancer] Venom Resistance now correctly only targets self

Changement

[Barbarian] Wristbreaker passive is now Improved Wrist Snap, giving it an increased duration and causing Wrecker to lower its remaining Cooldown

Changement

[Barbarian] Added a direct 3 sec Interrupt called Wrist Snap on a 35 sec CD that also slows melee and spell haste by 50% for the same duration. Coming with core revamp

Changement

[Tinker] Beacons share a 1 min Cooldown

Changement

[Tinker] Build: Shield Beacon is no longer usable while Silenced

Changement

[Guardian] Fixed buff tooltip of Shieldforge

Changement

[Ranger] Slightly reduced level scaling of Wild Strike's base damage (meant to do this when I removed its CD)

Changement

[Ranger] Updated tooltip of Wild Strike to reflect that it stacks 8 times

Changement

[Pyro] Wrath of Sinestra's damage procs now have reduced SP and level scaling

Changement

[Pyro] Cauterize Wounds no longer has SP scaling

Changement

[Pyro] Cauterize Wounds tooltip updated to reflect the bleed is not actually required in order to cast the spell.

Changement

[Monk] Sanctify Fists should now correctly give you a Holy Rune when you hit the right flank with a hook

Changement

[Barb] Exhaustion stacks now increase damage taken and reduce dodge chance and movespeed instead of reducing your output

Changement

[Barb] The Bleed effect from Impaling Rush will now correctly show as a debuff

Changement

[Barb] Exhaustion will now correctly stun at 5 stacks

Changement

[Pyro] Ignite now requires you to face your target

Changement

[Pyro] Spellburn now requires you to face your target

Changement

[Cultist] New visual for Abyssal Reconstruction

Changement

[Cultist] New visual for Abyssal Ward

Changement

[Cultist] New visual for Eldritch Idol

Changement

[Cultist] Coming with the core rework, Eldritch Smites are condensed into 1 spell that applies the Smite buff related to your current Old God as defined by your Herald

Changement

[Cultist] Psychic Mockery is now Test of Pride and counts as a Y'shaarj ability

Changement

[Cultist] Heralds are now displayed in the stance bar

Changement

[Cultist] Awakening is now 20yd range and has no cooldown, new visual and is now called Ritual of Awakening

Changement

[Cultist] Updated tooltip of Eldritch Smite of Y'shaarj to reflect that it now scales with Stamina

Changement

[Cultist] Eldritch Smite of Y'shaarj's Despoiled Ground effect now has reduced level scaling, but Stamina scaling has been added

Changement

[Cultist] Reduced level scaling of Entropic Strike's Shadow Resistance debuff

Changement

[Cultist] Fixed proc rate of Wavering Pride from Herald of Y'shaarj

Changement

[Cultist] Reduced the scaling of Wave of Doubt's AP debuff

Changement

[Cultuist] Reaving Blade is now a radial aoe instead of conal and has a new visual

Changement

[Cultist] Twilight Slam's conal effect now has a new visual and will no longer appear as a stun

Changement

[Cultist] Twilight Slam's SP reduction scaling reduced significantly

Changement

[Runemaster] Warp no longer usable while Rooted

Changement

[Runemaster] You can no longer cancel your own Fire Attunement

Changement

[Demom Hunter] Felshift's reflect damage now counts as Felfire and will therefore also scale correctly with SP

Changement

[Demon Hunter] Immolation Aura now correctly deals Chaos damage

Changement

[All] Fixed an issue inflating the damage done by all players in RDF

Changement

[Sun Cleric] Fixed Valkyrie Spear

Changement

[Runemaster] Word of Oblivion's Oblivion debuff now lasts 15 sec up from 6 sec

Changement

[SoA] Fixed a bug causing Goldrinn's Fury to consume itself

Changement

[SoA] Fixed Goldrinn's Fury visual

Changement

[Tinker] Fixed Parachute Pack

Changement

[Chrono] Fixed Timerend mana cost

Changement

[Venomancer] Dark Barrier of Shadra is now limited by Silence

Changement

[Venomancer] Extraction is now limited by Silence

Changement

[Venomancer] Extraction can now be Interrupted

Changement

[Stormbringer] Fixed the Cooldown of Cloudburst

Changement

[KoX] Flames of Xoroth is now a magic effect and has a new visual

Changement

[Primalist] Replaced Earthmother's Embrace with Sacred Grove, a similar but more powerful spell on a longer cooldown

Changement

[Tinker] Sniper Training now adds a flat 0.25 sec to the cast time of BPS per stack

Changement

[Reaper] Fixed Scythe Rush

Changement

[Reaper] Fixed ranks of Doomrend

Changement

[Reaper] Increase base HP restored by Scythe Rush to 6%

Changement

[Reaper] Fixed the bug causing Scythe Rush to sometimes not apply its lockout aura

Changement

[Reaper] Scythe Rush's healing no longer scales with SP

Changement

[Cultist] Fixed tooltip of Maddening Wrath

Changement

[Cultist] Fixed tooltip of Herald of C'thun

Changement

[Chronomancer] Fixed tooltip of Timerend

Changement

[Chronomancer] Maw of Order now correctly requires greater Order stacks instead of greater Chaos stacks

Changement

TEST