Consultez tous nos changements dans un format minimal.
Trié par ordre chronologique.
Général
[Barbarian] Maiming Throw switch noded in the Headhunting Tree with Maimed is now called Axe Collector and reduces cooldown of Maiming Throw rather than increasing duration
[Barbarian] Warlord's Charm reworked
[Barbarian] Maiming Throw now lasts 6 sec up from 5 sec baseline
[Barbarian] Warlord reworked
[General] All specs/classes should now have an auto shot with a range that matches the rest of their kit
[Barbarian] Berserker reworked
Général
[Sun Cleric] Capstones adjusted
[Demon Hunter] Rain of Chaos is now Chaos Incursion
[Pyromancer] Capstones adjusted
[Pyromancer] Firewall now reduces damage taken instead of granting haste
[Barbarian] Capstones adjusted
[General] Added new cleansing/tremor analogue effects to Flameweaving, Vizier, Life, Reaper, Witch Doctor, and Moon Priest, and Blood Lust analogues to Ranger and Son of Arugal trees
[Necromancer] Fixed a bug where Abom Hook and Geist Command were not working
[Stormbringer] Static no longer decays in combat.
[Stormbringer] Static decay outside of combat happens at half the original pace.
[Chronomancer] Displacement tree adjusted slightly
[Chronomancer] Chronostasis cooldown increased to 20 sec up from 12 sec
[Chronomancer] Updated pet visual of Bronze Protector
[Starcaller] Moon Priest tree repathed slightly.
[Starcaller] Fully Cycle Full Moon value reduced to 30%.
[Starcaller] Healing Tides reduced to a 1 point node.
[Starcaller] Mysticism and Call of the Huntress adjusted
[Starcaller] Class tree adjusted slightly
[Starcaller] Moon Arrow now costs 20 energy baseline, talent that reduced its energy cost removed
[Starcaller] Starcall is now targeted instead of ground targeted
[Starcaller] Meteor Shower now reduces cooldowns by 1 sec down from 2 sec
[Venomancer] Scorpid Form will now work identically to Bear Form in regards to your health pool
[Pyromancer] Blazing Purge replaced Burning Vigil
Général
[Pyromancer] New node added to the Incineration tree: Magnitude 10
[Pyromancer] Slagmend is now baseline instead of learned with the Flameweaving spec passive
[Pyromancer] Spirit of Flame adjusted
[Starcaller] Hand of Elune is no longer usable while moving
Général
[Guardian] Shake It Off now has half the original cooldown, but doesn't remove stuns
[Knight of Xoroth] Burning Rage now works with Roots and not Stuns, and its cooldown is now 45 sec down from 1min
[Starcaller] Starsunder SP scaling increased by 5%, mana scaling reduced by 0.8%
[Starcaller] Astral Onslaught value reduced by 10%.
[Starcaller] New node Omnipresent Moon added to a switch with Moonmancer.
[Starcaller] Astral Blade mana scaling reduced by 4% and SP scaling increased by 8%.
[Starcaller] Moonmancer and Elune's Blessing have been swapped.
[Starcaller] Sentinel's Focus reworked.
[Starcaller] New node Arrows In The Night added to a switch node with Astral Arrowheads.
[Starcaller] New node Call Upon The Stars added to switch node with Falling Stars.
[Starcaller] Eye of Elune value increased by 10%.
Général
[Cultist] Seething Void now works with Gaze of C'thun
[Cultist] Tentacular moved to the class tree
[Cultist] Hammer of Twilight adjusted
[Cultist] Spellshift reworked
[Cultist] Netherstrike is now a Void Rune spender
[Cultist] Reaving Blade now has a 6 sec cooldown baseline
[Cultist] Reaving Blade now generates Void Runes
[Reaper] Harvest tree adjusted
[Reaper] Domination spec capstones adjusted, and tree pathing adjusted slightly
[Reaper] Limbo now only applies Underwalk through the Unseen Threat talent, instead of baseline
[Son of Arugal] Essence Harvester now also works with Sanguine Rupture
[Son of Arugal] Shadow Strength reworked.
[Son of Arugal] Black Guard now grants fear immunity instead of granting additional rage on being hit.
[Primalist] Effects which rely on parry now proc from any avoidance type.
[Primalist] New node Rock Your World added to Mountain King capstone.
[Primalist] Rock Barrier no longer stacks, recharge time halved.
[Primalist] New node Shattering added to Mountain King capstone row.
[Primalist] New node Judgement of The Three Hammers added to Mountain King capstone row.
[Primalist] Mountain King capstone row adjusted.
[Primalist] Earthen Avatar now additionally grants melee haste.
[Primalist] Bronzeheart replaced by Mineralization.
[Primalist] Platebender replaced by Walking Mountain.
[Primalist] Stone Soldier reworked.
[Primalist] Mountain King spec passive no longer gives Parry from Stamina, added to Stone Soldier node
[Primalist] Mountain Mover no longer makes Wildclaw free.
[Primalist] Switch node added to Fury of the Earthmother.
[Primalist] replaced by Mineralization.
[Sun Cleric] Glaring Rays CD increased now 8 down from 15.
[Primalist] Earthen Avatar now doubles the haste granted by Earth's Rage.
[Cultist] Unbound Codex referencing a wrong value fixed.
[Demon Hunter] Gust base damage reduced, rank acquisition adjusted, 2 more ranks added.
[Cultist] Eldritch Grasp cast duration now properly increases dot damage.
[Knight of Xoroth] Dreadrider's Sweep AP scaling reduced from 75% to 32%.
[Cultist] Corrupt Mind CD reduced by 30 sec.
Général
[Monk] Uppercut Master adjusted to 5% from 10% increase
[Monk] Fighting spec capstones adjusted
[Monk] Fist of Light scaling adjusted
[Monk] Back to the Basics is now Pure Dedication and is a 1 point node
[Monk] Engrave Runes of Zeal adjusted
[Monk] Reprimand no longer stacks
[Monk] Cooldown of Righteous Palm reduced to 12 sec from 24 sec
[Monk] New talent in the Fighting tree: Dash of Light
[Monk] Word of Wrath reworked to Sanctified Smash, a new Follow Up
[Monk] New spell in the Fighting tree: Divine Intervention
[Monk] Bladebreaker now has an 8 sec cooldown, scaling increased dramatically
[Monk] Reflavored some Fighting spells
[Monk] Combo mechanics improved upon so combos dont fall off before the combo aura itself
[Monk] Slight visual adjustments to various Fighting spells
[Monk] Quenching Blow iterated upon, the cooldown has increased and the combo effect now heals for an additional 1%
[Monk] Word of Wrath has been reinvented as a Follow Up ability and offer crit chance as a Combo effect
[Monk] Sweeping Kick combo cleave slightly nerfed
[Monk] Zephyr's Edge reworked to Burn Wounds
[Monk] Acrobatics removed
[Pyromancer] Destroyer's Maw now increases damage by 10% down from 25%
[Monk] Light's Grace re-imagined
[Pyromancer] Cataclysmic Revenge adjusted
[Reaper] Crimson Scythe heal adjusted