Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2024/04/14

Général

Changement

[Witch Doctor] Binding of G'huun now has a 1 second cast time.

Changement

[Runemaster] Glyphic Ruin cast time increased by .5 sec.

Changement

[Runemaster] Unleashed Frost Glyph slow reduced by 10%.

Changement

[Runemaster] Glyphic Infusion now has a 1 second cast time.

Changement

[Runemaster] Warp CD increased by 5 sec.

Changement

[Ranger] Devastating Wounds now allows your dots to benefit from spell haste and not critically strike

Changement

[Venomancer] Mass Injection now also dispels a magic effect

Changement

[Venomancer] Reduced the range of Skitter

Changement

[Venomancer] Nesting adjusted

Changement

[Tinker] Invention Tinker spec tree adjusted for better pathing and clarity

Changement

[Tinker] Resourceful Tech adjusted

Changement

[Tinker] Increased the cooldown of Antimagic Grenades to 2min up from 1.5min

Changement

[Tinker] New ability added to Invention: Overcharge

Changement

[Tinker] New ability added to Invention: Build: ZIGGI-6K

Changement

[Tinker] Scrap Slam and Spanner Smash are now on the same gcd apart from the others

2024/04/13

Général

Changement

[Ranger] Hawkeye tick rate increased to 3sec from 2sec

Changement

[Chronomancer] All trees adjusted for better pathing and clarity

Changement

[Chronomancer] Improved Temporal Focus removed

Changement

[Chronomancer] All capstones adjusted

Changement

[Chronomancer] Increased the base duration of Temporal Focus by 2 sec

Changement

[Chronomancer] Accelerate and Twist of Fate removed from Artificer, replaced with Sands of Time and Everlasting

Changement

[Chronomancer] Decomposition moved to the class tree, swapped with Chronobeam

Changement

[Chronomancer] Timeway Blast reworked

Changement

[Chronomancer] Pendant of Time added to Duality

Changement

[Sun Cleric] Wake reworked

Changement

[Sun Cleric] Stay of Execution adjusted

Changement

[Sun Cleric] Blessed Hammer adjusted

Changement

[Sun Cleric] Stand Against Darkness adjusted

Changement

[Sun Cleric] Seraphim capstones adjusted

Changement

[Sun Cleric] Atone, Or Else adjusted

Changement

[Sun Cleric] New ability in Valkyrie: Light's Vengeance

Changement

[Sun Cleric] Light of the Valkyr adjusted, renamed

Changement

[Sun Cleric] Gleam adjusted

Changement

[Sun Cleric] Light of the Valkyr moved to Seraphim tree

Changement

[Sun Cleric] Seraphim Stride moved out of capstones, now pickable

Changement

[Cultist] Twilight Initiate unintentionally increasing critical strike chance removed.

Changement

[Cultist] Dark Word target count reduced to be in line with other heals.

Changement

[Cultist] Fixed a bug where Void shield was getting lower scalings above rank 1

Changement

[Cultist] Per level value of Edicts fixed to start scaling at aquisition level instead of level 1.

Changement

[Cultist] Abyssal Strike now does Physical Damage instead of Shadowstrike

Changement

[Tinker] Increased the base scaling of Spanner Smash

Changement

[Primalist] Hammer of Life moved up from capstones in the Life Primalist tree and turned into an active, swapped with Hand of Neptulon

Changement

[Ranger] Set Up reworked

Changement

[Ranger] Lethal Cunning no longer gens 5 Archery Points all at once

2024/04/12

Général

Changement

[Runemaster] Rune-Etched Blades adjusted

Changement

[Runemaster] Primordial Energy adjusted to no longer work with Spellwrath

Changement

[Sun Cleric] Guidance: Touch of Light adjusted

Changement

[Ranger] New talent added to class tree: Forest Dweller

Changement

[Sun Cleric] Gleaming Light adjusted

Changement

[Cultist] Gaze of C'thun damage adjusted

Changement

[Cultist] Reduced the base absorb of Void Shield, but dramatically increased its scaling with Healing Power and Attack Power

2024/04/11

Général

Changement

[Starcaller] Starburst Invigoration placed at a spot left by Meteor Slam.

Changement

[Starcaller] Moonstone Hilt reduced to a 1 point node and now additionally increases the chance Starsunder applies Scattered Stars.

Changement

[Starcaller] Meteor Slam talent removed. Starburst now applies Scattered Star by default.

Changement

[Starcaller] Percentage Mana Costs remade, will now show actual mana required at any moment (dynamic to stats) and will dim out when you do not have enough mana.

Changement

[Ranger] Precision Shot now costs 50 focus baseline down from 60

Changement

[Ranger] Archery Adaptation adjusted

Changement

[Ranger] Grapplebomb is now instant cast instead of .3 sec

Changement

[Ranger] Quick Shot and Skullpiercer Shot adjusted

Changement

[Ranger] Venom Injection adjusted

Changement

[Ranger] Maximum Power adjusted, no longer gives free crit

Changement

[Ranger] Ranger class capstones adjusted

Changement

[Ranger] Warmaster Shot is no longer a capstone

Changement

[Ranger] Ranger class tree adjusted slightly

Changement

[Ranger] Swift Quiver removed, replaced with Knockout

Changement

[Ranger] Brigand tree adjusted slightly

Changement

[Ranger] Class tree adjusted

Changement

[Ranger] Deadshot now also regenerates 20 focus

Changement

[Ranger] Archery spec passive adjusted

Changement

[Ranger] Cost of Quick Shot is now 30 baseline down from 35

Changement

[Witch Doctor] Slowness Jinx now has a 12 sec cd up from 8 and lasts 8s

Changement

[Witch Doctor] Panther's Pounce now has an 18 sec cd up from 15sec

Changement

[Ranger] Archery spec tree capstones updated

Changement

[Witch Doctor] Idol of Death now has a 1.5min cd up from 45sec

Changement

[Ranger] Double Shot reworked

Changement

[Ranger] New new added to Archery: Silent, But Deadly

Changement

[Ranger] Opportunist adjusted

Changement

[Ranger] Archery tree adjusted slightly

Changement

[Cultist] Cult Rituals is now applied to your Herald of Yogg-Saron

Changement

[Ranger] Class tree adjusted slightly

Changement

[Cultist] Forbidden Protection and Void Embrace now generate Insanity

Changement

[Cultist] Void Tendrils updated and visual improved

Changement

[Cultist] Forbidden Resilience adjusted

Changement

[Cultist] Abyssal Guard aura re-added for Influence

Changement

[Tinker] Calculated Shots now affects all critical strikes instead of just ranged

Changement

[Tinker] Repair Shot now requires a gun

Changement

[Runemaster] Spell Cannon reduced to 5% per stack.

Changement

[Son of Arugal] Reduced the healing of Hemoglobe, both base healing and scaling

Changement

[Runemaster] Primordialism crit mod reduced by 5%.

Changement

[Necromancer] Chronic Disease fixed.

Changement

[Necromancer] Rancid Air fixed.

Changement

[Necromancer] Rotten to the Bone fixed.

Changement

[Necromancer] Creeping Crypt and Geist Master swapped.

Changement

[Necromancer] Rot Fetishist now causes Spectral Decay to grant 5% spell haste without a negative effect.

Changement

[Necromancer] Noxious Corpserot cooldown reduced by 5 sec.

Changement

[Necromancer] Master of Death extending the duration of Crypt Plague fixed.

Changement

[Necromancer] Toxic Plagues not making Putrefy instant fixed.

Changement

[Stormbringer] Wind buff effects now apply to party.

Changement

[General] CC and aoe taunts removed from target cap list.

Changement

[General] AoE target caps adjusted.