Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2024/03/04

Général

Changement

[Knight of Xoroth] Demonfury AP gain increased to 10% from 5%.

Changement

[Guardian] Battlemaster Strike debuff now increases physical damage by 5% up from 4%.

Changement

[Cultist] Wrathful Slam value reduced to 10/20%.

Changement

[Guardian] Gladiator Guardian spec passive crit chance conversion now starts at 5% on acquisition and scales up to 15% with levels.

Changement

[Starcaller] Huntress Shot can now be interrupted.

Changement

[Primalist] Fracture nature damage debuff increased by 1% per stack.

Changement

[Primalist] Earthmother's Embrace crit chance gain lowered by 5%.

Changement

[Primalist] Fracture damage increase from Earthshaping reduced to 3% per stack.

Changement

[Primalist] Earthmother's Spine cooldown value reduced by 2 sec.

Changement

[Primalist] Fracture base damage lowered, SP scaling increased.

Changement

[Primalist] Earthspine base damage lowered, SP scaling increased by 8%.

Changement

[Primalist] Ruptured Earth base damage lowered slightly, SP scaling fixed (was default core calculation instead of adjusted like other spells)

Changement

[Primalist] Blessing of Therazane lowered to 25%.

Changement

[Guardian] Spiked Shield value increased by 30%.

Changement

[Primalist] Geode Empowermend cooldown refund reduced by 1 second.

Changement

[Guardian] Death Ram AP scaling increased by 3%.

Changement

[Guardian] Upper Hand value increased by 1%.

Changement

[Guardian] Brace for Impact value increased by 5%.

Changement

[Guardian] Ramster damage increase reduced to 10% from 15%.

Changement

[Guardian] Lord of the Arena damage increase reduced to 15% from 25%.

Changement

[Monk] Brawler increase to combat moves reduced from 15% to 10%.

Changement

[Monk] Chain Effect Righteous palm GCD reduction reduced from 25% to 15%.

Changement

[Monk] Stacks of Iron Fist now grant 3% attack speed down from 5%.

Changement

[Monk] Fighting Monk spec passive now grants 5% increase to Combo Breakers per stack down from 10%.

Changement

[Monk] Bursting Impact crit value reduced by 10%.

Changement

[Monk] Chakra of Power reduced to 15% from 20%.

Changement

[Monk] Transcend value per stack reduced from 3% to 2%.

Changement

[Monk] Devotion of Khaz'goroth cooldown redund down to 1 sec from 3 sec.

Changement

[Sun Cleric] Guidance: Sanctify cooldown increased by 2 seconds.

2024/03/03

Général

Changement

[Primalist] Totem Warrior now only affects Boon of the Bear and Boon of the Tiger.

Changement

[Monk] Dip and Weave slightly reimagined

Changement

[Monk] Quenching Blow scaling significantly reduced

Changement

[Monk] Slight changes and new additions in the capstone bracket of the Fighting Spec Tree

Changement

[Monk] Sacred Candle no longer increases the healing of Pray by 100%, and now generates 50 energy and increases your next combo breakers damage

Changement

[Monk] Engrave Rune effects no longer share a 30 second CD, but only one Rune can be active at a time

Changement

[Monk] Benediction tooltip now explicitly mentions that chain effects which increase damage, also increase the healing of Benediction

Changement

[Monk] Batting Cage and (Improved) Infallible Ward nodes shifted around, Batting Cage now comes online sooner

Changement

[Monk] Issue where Sweeping Kick chain effect was causing Benediction to heal targets twice has been fixed

Changement

[Reaper] Adjusted the Soul tree for better pathing and clarity

Changement

[Reaper] Adjusted the Domination tree for better pathing and clarity

Changement

[Reaper] Deathwail now requires a critical strike

Changement

[Reaper] Shadow Wraith no longer resets the cd of Dirge and instead reduces it by a flat 2 sec and increases its critical strike chance by 5%

Changement

[Reaper] Murderous Thirst now increases the critical strike chance of Wraithblade and Dirge

Changement

[Reaper] Bountiful Harvest is no longer a choice node with Limbo

Changement

[Reaper] Damned removed

Changement

[Reaper] Ghost Claw now has a 30 sec cooldown and steals 40% movement speed, up from 25%

Changement

[Reaper] Ghost Claw's choice node removed

Changement

[Reaper] Possess now has a 2min cooldown baseline down from 3min, augmenting node removed

Changement

[Reaper] Soulless is now a choice node with Dark Passage

Changement

[Reaper] Corporeal Flay deleted for life

Changement

[Reaper] Purgatory now gives 25% damage up from 10% baseline, augmenting node removed

Changement

[Ranger] Ranger abilities now have a 30 yd range

Changement

[Chronomancer] Chronicler now also gives Spirit

Changement

[Primalist] Gaze of Therazane reworked

Changement

[Primalist] Earthmother's Embrace now also affects Earthshard

Changement

[Primalist] Fracturing Spines no longer works with Ruptured Earth

Changement

[Primalist] Fracture now consumes 1 stack of Earthshaping down from 2

Changement

[Primalist] Cave Dweller reworked to give Earthshaping synergy

Changement

[Tinker] Thank Halb for his contributions to gnomekind

Changement

[Tinker] Bot: Flamespill is now passive called Flamespill

Changement

[Tinker] Bot: Defense Mode is now a passive called Defensive Utility

Changement

[Tinker] Improved Spanner Smash is now a 1 point node

Changement

[Tinker] You can no longer cancel Flamethrowers

Changement

[Primalist] Volcanic Fury talent reworked

Changement

[Witch Doctor] AP Scaling on Hex of Blood and Hex of Death reduced significantly

Changement

[Witch Doctor] Serpent Ward scaling reduced slightly

Changement

[Witch Doctor] Shadowbite now has a 15 sec cooldown, down from 20

Changement

[Witch Doctor] War Raptor abilities will no longer auto cast without a target

Changement

[Witch Doctor] Voodoo Fire now ticks every 3 sec up from 2 sec

Changement

[Witch Doctor] Bethekk's Cunning now regenerates maximum mana instead of granting Replenishment

Changement

[Witch Doctor] Will of the Serpent now reduces the cooldown of Serpent Ward by 8 sec down from 10 sec

Changement

[Witch Doctor] Appeasement of Bwonsamdi no longer stacks

Changement

[Barbarian] Headhunter's Spear switched back with Berserker Axe

Changement

[Witch Hunter] Darkness Witch Hunter's now start with Quickdraw at level 10

Changement

[Barbarian] Axe Throw now applies Carnage baseline

Changement

[Barbarian] Hate reworked

Changement

[General] CoA-unique items now scale with level

2024/02/29

Général

Changement

[SoA] A Balanced Diet slightly reimagined

Changement

[General] Adventure Caches from levels 1-10 now provide loot

Changement

[Monk] Eternal Blessing Reimagined

Changement

[Monk] Quickpalm replaced with Zen Mind

Changement

[Monk] Staffplay iterated on, no longer increases flat amount of armor, increases a percentage

Changement

[Monk] Staff Combat iterated on, no longer reduces flat amount of armor, reduces a percentage

Changement

[Monk] Meditate cooldown increased to 45 seconds from 30 seconds

Changement

[Monk] Epiphany now grants the damage absorption shield on healing ticks with Meditate, not on cast

Changement

[Monk] Soulbind re-added to the Discipline Tree

Changement

[Monk] Transcendant Ward talent reimagined, now allows Temple Guardian to apply an absorb shield when you charge an ally

Changement

[Monk] Grace of Aman'Thul now also heals the Monk

Changement

[Tinker] Upgrade behavior improved with sentry turrets, Upgrade will no longer target turrets that are already upgraded

Changement

[Tinker] When you attempt to use Upgrade while below 25 scrap, custom text now appears saying "Need more scrap"

Changement

[Venomancer] Serpent's Coil base damage reduced slightly, SP scaling increaed by 5%.

Changement

[Tinker] Build: Sentry Turret - Scrap cost in the tooltip is now conditioned to appear as red while below 25 scrap, and white above 25 scrap

Changement

[Venomancer] Multiple hidden Intellect scalings on Rot spells removed.

Changement

[Venomancer] Rot base damage reduced, SP scaling increased by 2%.

Changement

[Venomancer] Web Wrap SP scaling increased by 3%.

Changement

[Venomancer] Web Wrap duration reduced to 3 sec.

Changement

[Venomancer] Rot Lich effectiveness reduced from 50% to 30%.

Changement

[Venomancer] Rotpriest stack count increased reduced to additional 4.

Changement

[Venomancer] Blight SP scaling increased by 3%.

Changement

[Venomancer] Caught In A Bind effectivness reduced by 5%.