Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Barbarian] To The Bone now increases the critical strike bonus damage of Axe Throw instead of Piercing Throw
[Barbarian] Sharpened Blades now increases the damage of Axe Volley instead of Gutspiller
[Barbarian] Warlord now costs 10 Energy, down from 20
[Barbarian] Fixed a bug where You Want Axe? was missing and/or not working in the class tree
[Barbarian] Axe Volley is now on a 3 charge system, and its Surging Fury node has been removed
[Barbarian] Removed the Improved Berserker talent and consolidated it into the Berserker spell
[Barbarian] Watch Me Kill now works with Berserker Axe
[Tinker] Clockwork Knight no longer costs scrap
[Barbarian] Berserker Axe now costs 50 energy, up from 40
[Monk] Grace of Aman'Thul now gives you 300% of your Agility as Armor, up from 30%
[Knight of Xoroth] You will now no longer see the unleash effect of your Pestilences until you learn Hell Scream
[Monk] Fixed a bug where Gift of the Monk was not properly converting Agility into Dodge Rating
[Knight of Xoroth] Removed the cooldown from Blade of Xoroth
[Knight of Xoroth] Oath of Hellfire now generates Demon's Blood as well as Demonfire
[Demon Hunter] Radius is now shown in the tooltip of Twin Slice
[Demon Hunter] Added a new switch node to Maiming Glaive in the class tree
[Demon Hunter] Fel Specialist reworked as it had the same effect as Fel Mastery
[Demon Hunter] Some pathing changes to Felblood for clarity and better pathing options
[Demon Hunter] Adjusted some Felblood tooltips for clarity (such as ICDs not being told in the description)
[Demon Hunter] Fel Magician also generates a stack of Felfury
[Demon Hunter] Scultor of Doom now stacks 5 times down from 10
[Demon Hunter] Soul Tap no longer costs energy
[Demon Hunter] Fel Flamecasting now only reduces the CD of Fel Fireball, but it reduces it by .5 sec up from .3
[Demon Hunter] Switch node added to Soar
[Demon Hunter] Demonic Attunement changed to give FFB a chance to generate a Felfury stack
[Demon Hunter] Fixed a bug where breaths used with Reign of Chaos consumed a stack of Felfury
[Demon Hunter] Reign of Chaos works with all Breath spells now
[Necromancer] Glacial Pact and Glacial Tap will now correctly force you to spend a certain amount of resource
[Necromancer] Bone Armor now increases armor contribution from items on top of its current effect
[Necromancer] Will of the Lich no longer procs off periodic critical strikes
[Necromancer] Refreshing Chill up to 15% from 12%
Em Geral
[Barbarian] Surging Fury stacks now last 12s instead of being permanent
[Barbarian] Added an ICD to I See Red
[Knight of Xoroth] Demonstrike now does Flamestrike (Fire+Physical) damage instead of just Physical
[Knight of Xoroth] Seeking Flame range increased to 30
[Knight of Xoroth] Unstoppable Force now reduces the cooldown of Path of Hel'nurath by 15 sec
[Knight of Xoroth] Calamity range increased to 30
[Knight of Xoroth] Razorflames now procs off all critical strikes instead of just physical critical strikes
[Knight of Xoroth] Unseal range increased to 30
[Starcaller] Rally The Sentinels now properly restores max mana instead of missing mana.
[Ranger] Scaling of Quick Shot and Hail of Blades increased slightly.
[Ranger] Archery Spec Passive value reduced by 5%.
[Ranger] Arrow Storm value increased by 10% (equals out to two attacks on average)
[Ranger] Elven Quivers effect reduced to 20% per rank.
[Ranger] Skypiercer (Damage buff of Backstep) value per stack reduced.
[Monk] Dip and Weave swapped with Righteousness.
[Knight of Xoroth] Brimstone Battlemaster stack count increased to 5. Duration reduced to 8 sec from 15 sec.
[Knight of Xoroth] Brimstone Battlemaster value per stack reduced from 5% to 2%.
[Knight of Xoroth] Brimstone Battlemaster no longer reduces your crit damage.
[Knight of Xoroth] Adjusted the Hellfire spec tree for better pathing and clarity
[Knight of Xoroth] Some new talents added to Hellfire tree and existing talents tooltips/descriptions modified for clarity
[Knight of Xoroth] Fixed a bug where Punisher wasn't working
[Knight of Xoroth] Firemaw cooldown and effect adjusted
[Knight of Xoroth] Calamity is now instant cast baseline, rather than having to talent into it
[Knight of Xoroth] Defiance spec tree adjusted slightly for better clarity and better pathing
[Knight of Xoroth] Removed the Intellect scaling on Blade of Xoroth and Calamity
[Knight of Xoroth] Forges of Demonfire now has a switch node attached to it
[Knight of Xoroth] Screamin' Demon now has a switch node attached to it
[Knight of Xoroth] Pestilence of Conquest moved to the War spec tree
[Knight of Xoroth] Skulltaker damage increased slightly, and its associated nodes turned into a switch node with adjusted values
[Knight of Xoroth] Shifted some capstones in the War tree
[Knight of Xoroth] Black Shield now costs rage
[Knight of Xoroth] New node in the War tree: Improved Bouncing Blade
[Knight of Xoroth] Shifted some nodes in the class tree
[Monk] Added a switch node to Harmony and Zeal in the class tree
[Monk] Reworked Righteousness in the class tree
[Witch Hunter] Charming Conversation can now be cast on an ally, Reputation Gains reduced to 10% from 15%.
[Monk] Staffplay, Staff Twirling, Eternal Blessing, Gift of the Monk, and Heavy Runeslam nodes adjusted to support their tanking playstyle
[Witch Hunter] Reputation Gains removed from Witching Contract.
[Monk] Discipline Monk tree and nodes adjusted for clarity and better pathing options
[Witch Hunter] Witching Contract and Charming Conversation have received new VFX.
[Monk] Ward Against Harm is now learned as soon as you select Discipline as your spec
[Necromancer] Issue where Phlyactery caster aura stated 5% health has been fixed, tooltip changed to 8%.
[Monk] Adjusted the Monk class tree to form better pathing connections
[Necromancer] Crypt Scarabs tooltip fixed, now shows amount of damage.
[Monk] Reaching Blade moved up so that it is no longer a capstone
[Tinker] Power Cell fixed.
[Monk] Adjusted Blademaster capstones
[Tinker] Several abilities given a mana cost.
[Monk] Flaming Blade of Lantresor now does normalized weapon damage
[Tinker] Gunsling has changed from Energy Regen to Mana Regen.
[Monk] Runic Invocation now reduces the cooldown of Mirror Images instead of Blade Tempest
[Monk] Power Moves now only gives haste
[Tinker] Tinker now utilizes mana.
[Necromancer] Glacial Pact now gives 20% max mana up from 10%
[General] All 30 minute class buffs have been changed to raid wide (will not apply to NPCs anymore)
[Necromancer] Adjusted Rime Necromancer tooltips and talent descriptions for clarity
[General] Issue where 2 point nodes were not able to be learned has been systemically fixed.
[General] Stun swirlie added to stuns.
[Necromancer] Fixed various bugs with Rime
[Demon Hunter] Cooldown of Nether Lance increased to 10 seconds up from 8
[Witch Doctor] Wards no longer share a CD.
[Demon Hunter] Increased the cooldown of Felhoof Charge to 10 seconds up from 6
[Barbarian] Brutal Swing now has a target soft cap. (Performance fix)
[Demon Hunter] Added a switch node to Demonic Advance
[Barbarian] Bloodthirsty Savage not reducing the CD of Decapitate fixed.
[Demon Hunter] Adjusted the capstone row for Felblood
[Knight of Xoroth] Blade of Decay value per stack reduced to 10% from 15%.
[Knight of Xoroth] Demonfeast not interacting with Omen of Rage fixed.
[Demon Hunter] Felforged now works with Nether Lance