Visualize todas as nossas alterações em um formato minimalista.
Ordenado em ordem cronológica.
Geral
[Tinker] Class tree redone with new nodes.
[Tinker] Tinket Pet scaling reduced by 5%.
[Tinker] Sprocket Zap value reduced by 5%.
[Tinker] Flak Guns scaling fixed.
[Tinker] Scrap Slam and Spanner Smash base values per rank lowered.
[Tinker] Arclight Core fixed.
[Tinker] Core Overload fixed.
[Tinker] Heavy Spanner removed.
[Necromancer] Unholy Frenzy movement speed increase up by 20%.
[Necromancer] Minion scaling reduced by 8%.
[Necromancer] Graverobber tooltip now states correct duration.
[Necromancer] Plague Horde summons one less zombie.
[Bloodmage] Perilous Ascent stealth is now unique to Sanguine spec.
[Bloodmage] Eternal tree repathed slighly.
[Bloodmage] Shadow Bats pvp mod removed.
[Knight of Xoroth] Infernal Pummeling value increased by 2%.
[Knight of Xoroth] Blade of Xoroth base damage reduced.
[Knight of Xoroth] Burning Swing scaling fixed.
[Knight of Xoroth] Infernal Steel fixed. (didnt do anything)
[Knight of Xoroth] War Pig value reduced by 1%.
[Knight of Xoroth] Base damage of Warbringer reduced. PVP mod increased by 10%. (less of a reduction)
[Knight of Xoroth] Murderous Might value reduced by 5%.
[Knight of Xoroth] Skulltaker base damage reduced.
[Knight of Xoroth] War Knight of Xoroth bonus to Infernal Strike reduced by 30%.
[Knight of Xoroth] Rampant value reduced by 10%.
Talentos e Habilidades
[Reaper] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.
[Reaper] Soul Piercer talent (Wraith reset/stun) removed
[Bloodmage] Vital Shred secondary damage procs redone.
[Bloodmage] New class capstone: Transfusion
[Bloodmage] Transfusion renamed Perilous Ascent
[Bloodmage] Perilous Ascent removed
[Runemaster] Earthen Endurance no longer gives additional damage to the primary target
[Bloodmage] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.
[Necromancer] Position of original Deadly Defense node replaced with new node called Unafraid, which reduces the cd of Bonescrap
[Necromancer] Cooldown of Bonescrap increased to 2min from 1.5min
[Necromancer] Bone Armor is now a switch node with Deadly Defense
[Cultist] Influence is now called Heretic
[Cultist] Sanity Shield removed
Geral
[Reaper] Sinister Litany and Encore no longer break Underwalk.
[Stormbringer] Issue where Thunder Fist (proc of Thunder King) had improper per level value fixed.
[Necromancer] Phylactery ressurect heal reduced by 15%. (50->35)
[Reaper] Tormented Souls fixed to correctly destack but now only works with direct damage and duration reduced to 10 sec.
[Necromancer] Frigid Ward cooldown increased by 10 sec.
[Necromancer] Issue where Wretched Bile attack speed slow persisted indefinitely fixed.
[Necromancer] Issue where Noxious Corpserot was ignoring slow immunes fixed.
[Venomancer] Burrow cooldown increased to 2 min. Range of Burrow Uproot reduced by 10 yds.
[Starcaller] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.
[Pyromancer] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.
[Necromancer] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.
[Cultist] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.
[Sun Cleric] Class tree overhauled to shift power out of the class tree and more cc / defensives into it. Spec passive moved to being learned automatically upon selecting the spec.
Talentos e Habilidades
[Runemaster] Runic Familiar is no longer on the gcd
[Barbarian] Savage Strength now also gives expertise
[Pyromancer] Explosive Force fixed.
[Reaper] Darkrend Scythe AP scaling reduced by 1.5%.
[Reaper] Deathchaser AP scaling reduced by 15%.
[Reaper] Slaughter % weapon damage reduced across all ranks.
[Reaper] Class tree nodes moved around.
[Reaper] Cursed Rosary now a 1 point node.
[Reaper] Spirit Scythes value reduced by 2% (fixed an issue where it was a percentage of its current crit percentage instead of additional)
[Witch Doctor] Malediction and the Shadowhunting spec passive have swapped places
[Witch Doctor] Bwonsamdi's Edge removed
[Witch Doctor] Amphibimorph now lasts longer in PvE vs PvP combat
[Witch Doctor] Amphibimorph and Army of the Loa swapped.
[Witch Doctor] Shadow Power value reduced by 5%.
[Witch Doctor] Reclamation damage with ranks adjusted.
[Witch Doctor] Bwonsamdi's Edge removed.
[Witch Doctor] Base duration and tick rate of Spirit Eclipse adjusted to occur over 3 seconds instead of 4.
[Witch Doctor] Voodoo Hunger now a % damage increase instead of spell power scaling.
[Witch Doctor] Mirage now in spot of Lucky Charm.
[Witch Doctor] Reclamation now gained with the Shadowhunting spec.
[Cultist] Too Many Voices now procs off of your next Gaze of C'Thun
[Cultist] You are now immune to stuns/silences while channeling Raims Veil
[Cultist] You no longer have to channel Entropic Fog
[Cultist] Malevolence value reduced.
[Cultist] Eldritch Knight value increased by 5%.
[Cultist] Dark Protection and Prophetic Compulsion swapped
[Necromancer] Unclean reworked.
[Necromancer] Foul Hands no longer guarantees a crit.
[Necromancer] Phylactery now baseline at level 30.
[Necromancer] Source Disciple and Summoning Prodigy swapped.
[Necromancer] Wretched Bile now slows attack speed instead of movement speed.
[Necromancer] Rancid Air reworked into Immovable Hordes.
[Necromancer] Essence of the Mage and Disciple of Kel'thuzad swapped.
[Necromancer] Scriptures of Frost fixed. (was actually only giving 5 flat intellect instead of %)
[Necromancer] Gravekeeper decoupled from Mark of Death and moved to Death.
[Necromancer] Frost Acolyte now a 1 point node.
[Necromancer] First node in Rime class tree now Grave Mage.
[Necromancer] Lichfrost now baseline, Putrefy removed.
[Necromancer] Lichfrost and Ice Barrage names and visuals swapped.
[Necromancer] Naxxramas Prodigy no longer a capstone, no longer causes Crypt Plague to reduce healing. Swapped with Flesheater.
[Necromancer] Vial of Death removed, replaced by Bonescrap.
[Necromancer] Wormfood reworked.
[Necromancer] Geist Master reworked into Cycle of Death.
[Necromancer] Putrid Summoner now in original palce of Raise: Geist.
[Necromancer] Abomination now baseline at 28.
[Necromancer] Raise:Geist removed.
[Necromancer] Parasitic Infestation in original spot of Befouling.
[Necromancer] Muckworms now in spot of Parasitic Infestation.
[Necromancer] Raise: Ghost now in Death tree.