Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Demon Hunter] Reduced base value of Felglare and increased SP scaling slightly
[Necro] Started work creating a Phylactery ability
[Necro] New VFX for Lord of Winter
[Necro] Applying 10 Deathchill stacks now grants a Winter Winds stack which activates Lord of Winter at 10 stacks
[Necro] Deathchill application is no longer blocked by Icy Tomb debuff / Lord of Winter buff
[Necro] Reaching 6 stacks of Deathchill no longer applies Unholy Rime
[Necro] Lord of Winter no longer gained by reaching 6 stacks of Deathchill
[Barbarian] Fixed ranks of Brutal Swing
[Sun Cleric] Solar Guidance can now be refreshed by recasting before its duration expires naturally
[Sun Cleric] Updated tooltips of Devotion ranks
[Tinker] Altered trajectory and duration / tickrate of Rocket Boots
[Sun Cleric] Updated tooltips of Guidance: Calamity ranks
[Tinker] Bomb Launcher now increases cost of BPS instead of reducing Firing Rate
[Tinker] Bomb Launcher now applies 2% increased fire damage taken from the tinker, stacking 5 times
[Tinker] Battle Engineer will now correctly proc for each enemy hit, instead of each use of the ability
[Reaper] Dark Hunger will now proc from misses, aborbs, avoided attacks etc in addition to actual damage done
[SoA] Transfusion can no longer be used while at or below 8% HP
[Ranger] Throatcutter Shot now costs 20 Focus down from 35
[Ranger] The Spread Shot passive now makes next Spread Shot free when it procs instead of just generating 20 Focus
[Ranger] The Spread Shot passive is now tied to Spread Shot itself
[Ranger] Farstrider's Quiver now gives Quick SHot -60% cost up from -40% (bringing 10 Quick Shots to a total of 120 Focus cost)
Em Geral
[Venomancer] Chosen of Shadra now grants 8% chance to reflect harmful spells instead of 15% chance to reflect spells from the front
[Demon Hunter] Demonic Evasion now grants 20% DR for 10 sec when used in Demon Form instead of gaining double duration
[Demon Hunter] Wrathglaive now buffs next instance of Shadowflame Damage by 50% up from 20% but only affects the primary target
[Demon Hunter] Wrathglaive now has a combo with Azzinoth's Assault, causing it to incur no Cooldown
[Demon Hunter] Wrathglaive now deals flat physical damage scaling with AP instead of % weapon damage
[Demon Hunter] Wrathglaive now has a combo with Felhoof Charge, allowing it to be used at any health %
[Demon Hunter] Wrathglaive now has a 15 sec CD up from 5 sec
[Demon Hunter] Felglare now has a 3 sec Cooldown, and allows your next Fel Fireball to cleave up to 4 enemies
[Demon Hunter] Felshift is now Felshield, a more simple defensive ability
[Demon Hunter] Nether Shield is now Malice of Gul'dan, a damage CD that interacts with felstrikes and spell haste
[Demon Hunter] Drink Essence is no longer channeled, and now reduces each affected enemy's damage by 10% instead of reducing all damage taken by 30%
[Demon Hunter] Drink Essence is now a 1.5 min CD and lasts for 8 sec
[Demon Hunter] Fel Chaos is now Wicked Fire, a buff that causes your Fel Fireballs to Heal you when they deal damage for up to 20 sec (or 10 times)
[Demon Hunter] The effect of Fel Chaos is now baked into Sargeron Smite
[Demon Hunter] Voidblaze's dmg proc now procs on any direct damage dealt, not just melee attacks
[Demon Hunter] Voidblaze's dmg proc now procs when the triggering attack is absorbed as well as actually dealing damage
[Demon Hunter] Voidblaze no longer causes damage to attackers
[Demon Hunter] Voidblaze now grants 30% melee haste and 20% spell haste
[Monk] Reduced SP scaling of Grace
[Reaper] Dark Hunger Cooldown reduced to 15 sec from 30 sec
[Monk] Runes of Grace heal proc now called Grace instead of Holy Light
[Reaper] While Dark Hunger is active you cannot take any Healing
[Witch Hunter] Masochism no longer affects Flintlock Shot
[Ranger] Blast Arrow base duration lowered to 6 sec from 12 sec, now gains Duration based on Archery Points consumed
[Witch Hunter] Lord of Torture no longer affects Flintlock Shot
[Ranger] Using any Ranger Melee ability now ends Farstrider's Quiver
[Ranger] Exploit now generates 1 Farstrider's Arrow
[Ranger] Flank now generates 1 Farstrider's Arrow
[Ranger] Brigand Strike now generates 1 Farstrider's Arrow
[Ranger] Hack now generates 1 Farstrider's Arrow
[Ranger] Falconstrike now generates 1 Farstrider's Arrow
[Ranger] Blade of the Sin'dorei now generates 1 Farstrider's Arrow
[Ranger] Take Cover now gives increased focus regen but ends when you deal non-periodic damage
[Ranger] Take Cover is now a 20 sec CD with 8 sec Duration
[Ranger] Added Agility scaling to Blast Arrow
[Ranger] Farstrider now increases Wild Strike damage
[Ranger] Archery Points now add 6 sec to Horns up from 4 sec
[Ranger] Horns now last 7 sec baseline with Farstrider passive up from 5 sec
[Ranger] Strider's Blade now reduced Wild Strike Cooldown by 50% up from 30%
[Ranger] Farstrider passive now gives Wild Strike a 2 sec CD baseline down from 3 sec
Em Geral
[Witch Doctor]
[Pyro] Increased scaling from Int on Draconic Aegis
[Necro] Grave March now has 60yd range
[Necro] Grave March fixed
[Necro] Grave March gives kill credit to the necro again
[Ranger] Backstep now converts Farstrider Arrows into Farstrider's Quiver when used which enables and empowers Quick Shot, instead of Quick Shot consumng Farstrider Arrows
[Ranger] Buffed Ranger's Horn of Endurance to 10%
[Ranger] Fixed a bug causing you to lose all Archery Points when wayfinder's buff falls off
[Ranger] Pushed fixed version of Ranger General's Command
[Ranger] Learning Blast Arrow now grants you the Backstep ability in addition to the Farstrider passive (both tests, will be party of the spec's core kit with update)
[Ranger] Farstrider's Arrow stacks now reduce Quick Shot's cost
[Primalist] Guardian Roar is now Rallying Roar, which provides 3s of Slow and Fear Immunity, and removes any active Slow or Fear effects, applying to all allies within 40yd
[Runemaster] Learning Conjure: Traprune teaches you Blasting Glyph, Stunning Glyph, and Unmaking Glyph
[Runemaster] Traprunes can be inscribed with 3 different Glyphs that change their effect
[Runemaster] Traprunes can be placed on any surface but cannot be placed within 10yd of eachother
[Starcaller] The Cooldown of Starshield Smash is reduced by 2 sec each time you consume a Scattered Star
[Runemaster] Traprune of Wrath capstone is now Conjure: Traprune, costing an inscribed rune on a 3 sec CD
[Starcaller] Starshield Smash hits 1 additional enemy for each stack of Mooncharged you have
[Starcaller] Starshield Smash consumes scattered stars from affected enemes
[Starcaller] The effect of Star Lord is now baked into Warrior of Elune
[Starcaller] Star Lord is replaced with Starshield Smash, a shield attack that consumes 10% max mana and reduces enemy AP. scales with Block Rating and Intellect
[Pyromancer] Spellburn is now correctly considered an Interrupt for other effects/spells that care about it
[KoX] Infernofire Blade can now proc against absorbs
[KoX] Ascended Warlock can now proc against absorbs
[Venomancer] Fixed a bug with Shapeshifting Fatigue's rage drain
[Venomancer] Fixed a bug where Reform was healing based on current mana instead of current ragexd
[Venomancer] Scorpid Form now correctly gives 10% max hp
[Monk] Disabled the secondary Runes of Discipline proc that was not supposed to be there
[Monk] Improved SP scaling of Runes of Discipline's actual proc
[Chrono] Chonurgy's Chaos effect is now correctly labeled as such
[Monk] Fixed SP scaling of Runes of Benediction (missing scaling, defaulting to extremely high coeff)
[Chrono] Tomes no longer usable during Incarnate effects
[Reaper] Darkrend Scythe now deals 200% weapon damage baseline down from 300%
[Reaper] Slaughterscythe can now proc Sanguine Orb
[Reaper] Dark Hunger is now death persistent
[Reaper] Improved SP scaling of Soulspear
[Reaper] Dark Hunger no longer buffs the Healing of Reap
[Ranger] Warmaster Shot now gets 0.6 sec per archery point, down from 0.4 sec
[Ranger] On The Hunt's Bow effect will now correctly only trigger while using a bow