Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Ranger] Horns now usable during Elude
Em Geral
- Removed herobrine
[Cultist] Proccing Shadowguard now restores 10% mana
[Pyro] Erupting now grants 6% increased fire damage down from 10%
[Witch Hunter] Quickblast is now a 15 sec CD and 3 sec Duration instead of 12 sec CD 4 sec duration
[SoA] Shadowfang Rage now gives Grimclaw and Ravenous a bite a chance to proc Worgen Bite instead of removing Grimclaw CD
[SoA] Reckless Abandon now gives 50% CDR to Ravenous Bite and Grimclaw instead of giving them a chance to proc Worgen Bite
[SoA] Reduced total scaling of Nightbane Shred
[SoA] Fixed AP scaling on Nightbane Shred's bonus damage for low HP targets
[Monk] Runes of Grace scaling reduced
[Reaper] Spectre's Walk no longer activates Underwalk automatically
[Tinker] Mechlord now correctly scales with RAP
[Demon Hunter] Fixed Demonic Constitution
[Demon Hunter] Buffed dodge -> armor conversion of Demonscales
[Demon Hunter] Fixed Fel Protection
[Demon Hunter] Updated the tooltip of Mannoroth's Rage to clarify that it extends Demon Form by 8 sec, not its own effect
[Ranger] Hail of Arrows missiles have reduced AP scaling
[Ranger] Hail of Arrows now on regular GCD
[Ranger] Hail of Arrows missiles now deal 50% ranged weapon damage down from 60%
[Ranger] New visual for Wild Strike
[Ranger] Ranger's Horn of War now grants a flat amount of Hit Rating scaling with level instead of % hit chance, and affects spell, ranged & melee hit instead of just melee
[Ranger] Farstrider passive now grants horns increased effect as well
[Ranger] Farstrider passive now massively reduced CD and Duraton of Horns but causes them to consume Archery Points for increased Duration and allows them to stack with eachother
[Ranger] Ranger's Horns are now baseline 45 sec CD, 45 sec Duration
[Ranger] Ranger's Horns do not cost Archery Points baseline
[Necro] Grave March should no longer flag targets for combat
[Chrono] Fixed a bug where Babify was considered a Stun for some effects
[Chrono] Fixed GCD of Babify
Em Geral
select * from creature_template_addon limit 5;
[Starcaller] Increased damage scaling of Moon Arrow
[Pyromancer] Dormant now reduces Mana costs by 50% down from 80%
[Pyromancer] Erupting no longer increases Mana costs and gives 10% damage and 10% crit instead of just 6% crit
[Cultist] Shatter Void Rune knockback distance reduced, damage scaling reduced
[Cultist] Shatter Void Rune now Slows enemies by 50% for 5 sec
[Cultist] Shatter Void Rune is now a 35 sec CD and is Instant, reduced Radius to 10yd
[Demon Hunter] Fixed scaling of Glaivestorm final hit
[Demon Hunter] Azzinoth's Assault will now remove Felrend's recently used buff instead of its dodge buff
[Demon Hunter] Twin Slice's AoE damage can now proc Illidari Smite
[Demon Hunter] Infernal Alacrity stacks no longer consumed by Felrend
[Demon Hunter] Felreaver's Fury can now also proc from parries
[Demon Hunter] Pushed updated tooltip of Warlock's Bane
[Demon Hunter] Fixed proc rate of Felreaver's Fury
[Demon Hunter] Fixed the Twin Slice into AA combo
[Demon Hunter] Felhoof Charge now correctly applies its recently used buff
[Reaper] Reduced the Healing of Spectre's Walk
[Reaper] Spectral Eye no longer makes you untargetable, now also lets you detect Stealth
[Reaper] Dirge will no longer proc Sanguine Orb
[Reaper] Fixed tooltip of Reave
[Reaper] Fixed tooltip of Chains of Zovaal
[Barbarian] Updated tooltip of Storm of Steel
[Barbarian] Improved Wrist Snap now correctly teaches Wrist Snap
[Chrono] Temporal Balance no longer functions while Incarnate effects are active
[Chrono] Timelord's Magic now also increases healing SP
[Chrono] Chaos Shard damage now increased by 50% in Chaos Incarnate is active
[Chrono] Temporal Focus now removes Ghoulify
[Chrono] Quickspell now grants immunity to Ghoulify
[Monk] Beckon can no longer miss
[Necro] Updated tooltip of Corpsefury
[Ranger] Fixed a bug where Desperado would not consume Recently Parried
[Ranger] Diversion is now only usable on party/raid members and only while they are below 35% health
[Ranger] Diversion can now target allies and has a 1.5 min CD up from 1 min
[Ranger] Added Backstep, a disengage type spell that causes your next ranged attack to gain increased damage based on time spent in the air
[Ranger] Falconstrike also makes your next Quick Shot against the target deal 150% damage
[Ranger] Replaced one of the Spear Throw passives with Blade of the Sin'dorei, a melee attack that increases all Ranged AP and ranged crit chance against the target for 8 sec and costs focus
[Ranger] Replaced Headhunter capstone with Falconstrike, a melee attack that resets the CD of Blade of the Sindorei, allows it to stack up to 3 times, and has increased damage for each Falcon active
[Ranger] Simplified the effects of Battleweaver, now based on proc (ranged proc melee buff, melee proc ranged buff)
[Ranger] Warband's proc now gives movespeed and generates archery points instead of previous effect
[Ranger] Headhunter passive is now Falcon Dive, which summons 2 falcons that rush forward from your position, damaging and knocking away enemies hit. Falcons remain for 12 sec to fight enemies
[Ranger] Warband now generates 1 Archery Point every 2 sec while active
[Ranger] Impaler passive is now Ranger General's Command, a targeted buff that consumes Archery Points
[Ranger] Ranger's Horn spells now consume Archery Points for increased Duration and effect
[Ranger] War Falcon is now Falcon's Call, a targeted AoE that calls down Falcons on each enemy in the area, stunning them. Falcons remain for 12 sec to fight the enemies
[Ranger] Impale now generates 3 Farstrider's Arrows
[Ranger] Spear Throw is now Impale on a 3 sec CD costing 1 Archery Point
[Ranger] Impale now has 10yd range
[Ranger] Ranger's Horn spells now have a finite duration
[Ranger] Ripyank no longer interacts with Spear Throw stacks
[Ranger] Ripyank visually improved
[Ranger] Ripyank no longer requires the target to be below 35% health
[Ranger] New visual for Ranger's Horns
[Ranger] The above will sound kind of weird in text but it creates a pretty smooth and logical loop of battleweaving-style play
[Ranger] Using Wild Strike while Strider's Blade is up consumes 3 sec of the duration
[Ranger] Farstrider causes your Wild Strike to have a longer CD baseline, but generate a Farstrider Arrow (stacks to 10)
[Ranger] Quick Shots now consume Farstrider Arrows to grant you 4 sec (stacking duration) of Strider's Blade, which empowers your Wild Strikes and reduces their CD
[Ranger] Added a new passive called Farstrider (this is the concept for the spec passive, putting it in early for testing, will be taught while Blast Arrow is active)
[Ranger] Blast Arrow deals bonus fire damage + a DoT based on points consumed
[Ranger] Blast Arrow deals physical damage and grapples you to the target
[Ranger] Call Wind Rider is now Blast Arrow, an Archery Point spender with 30 sec CD
[Demon Hunter] Feldrink no longer costs Rage, no longer reduces AP
[Demon Hunter] Feldrink now costs 1 Felfury Charge
[Demon Hunter] Fel Bargain is now Feldrink
[Starcaller] Fixed SP scaling of Starlight Strike
[Starcaller] Moonblade now also deals % weapon damage scaling with the Mana consumed (100% mana = 125% weapon damage, 0 mana = 0% weapon damage)
Em Geral
[Demon Hunter] Increased dodge -> Armor conversion on Demonscales
[Demon Hunter] Fixed a bug with Demonscales activating requiring an enemy target
[Monk] Righteous Duel no longer Taunts
[Demon Hunter] Fixed a visual bug with Demonscale
[Tinker] Junkyard Bruiser now grants a spell called Scrap that destroys a Tinker Creation (Turret, Blast Cannon or Scraptron) to grant you an absorb for up to 10 sec, scaling with Agility and Stamina
[Demon Hunter] Demonscales no longer considered a Magic effect
[Starcaller] Removed Lunar Blades capstone