Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Ranger] Envenomed Arrows should no longer be removed when you mount
[Pyro] Stoke is now incompatible with Draconic Tempest
[Pyro] Wrath of Sinestra now only procs from direct damage
[Guardian] Defensive Pose now decreases damage done and taken by 10%
[Guardian] Offensive Pose now increases damage done and taken by 10%
[Demon Hunter] Infernal Alacrity stacks no longer consumed from Felrend
[Demon Hunter] Mannoroth's Rage now extends DF duration by 8 sec
[Demon Hunter] Demonic Alacrity is now Demonic Constitution, granting Dodge Rating from Stamina instead of from Agi
[Demon Hunter] Fel Titan is now Felreaver's Fury
[Demon Hunter] Felreaver's Fury now gives 8% dodge outside DF, and gives any damage done to you while in DF a chance to reduce the attacker's AP by 4% (stacking 3 times) and refresh up to 1 sec of Demon Form's duration
[Demon Hunter] Fel Quickness now gives 10% Dodge Rating from Agility
[Demon Hunter] Fixed a bug where Fel Quickness' rage generation was increasing with level
[Demon Hunter] Added some Intellect scaling to Fel Fireball
[Demon Hunter] Warlock's Bane now deals 100% weapon damage as Shadowflame plus its normal Shadowflame damage
[Demon Hunter] Using Azzinoth's Assault after Felhoof Charge causes a Stun + max health damage
[Demon Hunter] Glaive Throw now deals 100% weapon damage up from 60% but deals Physical Damage instead of Shadowflame
[Demon Hunter] Felhoof Charge gains 20 range and 100% damage directly after a Glaive Throw
[Demon Hunter] Burning Vengeance now increases armor contribution from items by 100%
[Demon Hunter] Felhoof Charge range reduced to 20yd
[Demon Hunter] Burning Vengeance now gives 150% increased threat up from 50%
[Demon Hunter] Demonscales can now proc Fel Protection from Parries as well as Dodges
[Demon Hunter] Demonscales now updates its conversion continually while in Demon Form to avoid snapshotting
[Demon Hunter] Increased the conversion rates for Demonscale's on-dodge buff outside DF and the actual DF buff
Em Geral
[Runemaster] Runic Innovation now buffs SP from Intellect instead of Spirit
[Runemaster] Spellwrath's 10 sec buff now also grants 8% increased magic damage
[Runemaster] Spellwrath no longer reduces remaining CD of Unleash Runes by 1 sec
[Runemaster] Spellsling now reduces remaining CD of Unleash Runes by 0.5 sec
[Runemaster] Shards (generated by using Thaumaturgy with Ace of Flame/Ice/Magic) are no longer generated baseline, now require a new talent called Shards of Ruin
[Runemaster] Scrying Orb's Matter Jump ability now also Stuns nearby enemies and deals Arcane Damage to them
[Runemaster] Scrying Orb now has a spell called Warpspeed it can use to boost its movespeed, stacking up to 5 times
[Runemaster] Conjure: Runic Familiar is now a 4 sec cast down from 8 sec
[Guardian] Battle Rush now has a 0-30yd range instead of 8-25yd
[Guardian] While 2h Battle Rush is active, your next Inspiring Strike deals double damage and ends the effect
[Guardian] Battle Rush with a 2h equipped now increases your speed and energy regen
[Guardian] With a shield equipped, Battle Rush has the previous Shield Rush effect
[Guardian] Shield Rush is now Battle Rush, usable with any weapon type, Slowing the target's speed by 40% for 3 sec
[Tinker] Scraptron now gives your active Bot pet increased damage and reduced Cooldowns on its unique abilities
[Guardian] Gladiator's Net now also Slows the target by 40% for 6 sec
[Tinker] Scraptron now lasts 20 sec down from 30 sec
[Tinker] Mechalink now causes Bot to generate increased Threat instead of healing at intervals
[Tinker] Magnetic Beacon no longer has the bot buff effect
[Tinker] Mechalink now gives Bot armor based on int instead of buffing healing taken
[Tinker] Bot: Exterminate is now Bot: Hydraulic Strike, a single target attaack that deals Physical Damage and has a bonus effect depending on bot type. Also shares a 3 sec CD with Decimate
[Tinker] Bot: Repair Mode is a 45 sec CD that causes your bot to channel on itself for 3 sec, regenerating health based on your Intellect and taking significantly reduced damage
[Tinker] Field Technician is now Bot: Repair Mode
[Tinker] Bot: Pursuit is now Bot: Hydraulic Charge, a targeted charge for your bot
[Tinker] Bot: Intimidate now has a 1 min CD and lasts 6 sec up from 4 sec
[Tinker] Bot: Mechagaze is now Bot: Mecha Bash, a 20 sec CD Interrupt for your bot
[Tinker] Bruiser Bot's Focusing Lens now heals for 5% down from 15%
[Tinker] Bruiser Bot's Focusing Lens now has an 8 sec CD down from 15 sec
[Primalist] Son of Ursoc now drops BG flag
Em Geral
^ If this system is well received, we will do the same for similar effects like Vault (note that movespeed boost increase the effect as well as slows reducing it)
[DH] Rushed Out stacks are now Rushing, no longer reducing Dash Distance, just counting recent Glaive Rushes
[DH] Rushing stacks up to 5 times now
[DH] Fixed the dodge rating -> armor/mr conversion for Demonscale
[DH] Trying a new system we have where dash distance can scale with MS slows, testing it first with Glaive Rush
[SoA] Added Vampyr Bite with core rework, a 2 sec cast non combat res that has an 8 sec delay and transforms the target into a vampyr for a short time (no effect, just visual)
[Chronomancer] Mark of Order is no longer actually an Order spell
[Runemaster] Cosmic Impact now gives 5% crit and 8% spell haste per stack, down from 15% crit and 10% spell haste
[Monk] Sweeping Kick base duration reduced from 10 sec to 8 sec
[Primalist] Son of Ursoc now resets the CD of Primal Charge and Bear's Maw when used
[Monk] Divine Tempest now gives Combat Moves 100% increased damage and 20% increased duration, down from 100% increased duration
[Witch Huner] Flames of Sin now lasts 3 sec up from 2 sec
[KoX] Firemaw now deals 150% weapon damage, and boosts the damage of the next spell by 50% against the target, no longer stacking
[KoX] Firemaw is now a 30 sec CD and costs 30 Rage
[Starcaller] Pond's focus effect now boosts its tickrate by 50%
[Starcaller] Swell is now Pond, a spammable ground-target AoE HoT
[SoA] Fixed Dark Liturgy rank scaling
[Starcaller] Tidecall is now only castable at 4 Tidal Focus stacks and will be greyed out while below
[Runemaster] Fixed spell rank training
Em Geral
[Cultist] Entropic Union can no longer target self
[Monk] Runeslam is now correctly usable
[Witch Hunter] Interrogate will now correctly trigger Exposed Evil on the target
[Venomancer] Fixed a bug where Scorpid Bite would incur a 3 sec CD on some other abilities
[Starcaller] Increased scaling of Astral Arrows
[Witch Huner] Sensed Evil is now correctly consumed when you reach 10 stacks and apply Exposed Evil
[Pyromancer] Fixed a bug where Phoenix Blessing could be applied to allies that have Firelord's Mandate or Burning Armor active
[All] Fixed a bug where items regained their wotlk retail class restrictions
[Runemaster] Fastcast should now only be consumed by the spells it buffs
[Primalist] The lightning shock from PW: Lightning also generates 5 Rage and increases damage the target takes from you by 5%, stacking 4 times
[Pyromancer] All ranks of Destroyer's Maw now boost breath weapon dmg
[Primalist] Primal Weapon: Lightning now also procs a lightning strike when the Enrage triggers, if you do not have a pet
[Sun Cleric] Calming Word is now a 35 sec cd, lasts 6 sec
[Sun Cleric] Calming Word now reduces spell haste by 70% and spell damage by 30%
Em Geral
4806
[Monk] Unarmed Combat Master is now a manually activated ability learned at level 1
[Ranger] Envenomed Arrows will no longer be able to trigger weapon procs
[Runemaster] Fixed Fastcast but it now only affects Spellwrath, Primordial Blast or Runeblast
[Venomancer] Terror (the fear from Arachnophobia) can no longer be canceled
[Chronomancer] Accelerated Recovery no longer cancelable
[Chronomancer] Stasis is now correctly a Stun instead of a Banish
[Sun Cleric] Daybreak stacks will now correctly be consumed from all spells that are buffed by it inc Shining Ray and Burning Sphere
[Sun Cleric] Let Them Come now correctly only stacks to 10
[Sun Cleric] Light's Advance will now break if you stop facing the target
[Sun Cleric] Fixed a bug where Illumination would not be castable on self while targetting an enemy outside of its normal range
[Sun Cleric] Lightspark will no longer proc from DoTs
[Sun Cleric] All ranks of Guidance: Intervention will now correctly share a Cooldown
[Sun Cleric] Sunset will now correctly trigger when going from 19 to 20 Solar Power with a spell that generates 2
[Venomancer] Scorpid Form will now correctly proc Exposed Flesh stacks
[SoA] Updated tooltip of Shadowfang Ritual to reflect Sanguine Prayer's name change to Fleshcraft