
Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
[Stormbringer] Added some new passives that interact with Updraft
[Stormbringer] Wind Stormbringers now learn a new ability called Updraft baseline instead of haven, which is a ground-targeted persistent AoE that heals allies within and boosts healing they take from your Invigorating Surge
[Stormbringer] Haven is no longer learned baseline in the core kit and is now a talent
[Stormbringer] Cloudburst is replaced with Raging Zephyr, a no cooldown spell which summons a small tornado at the target location for 10 sec that knocks back, slows, and removes stealth from enemies that come into contact with it
Em Geral
[All] Got a ton more changes staged to go live tomorrow but going to post them then so that it can all go through together!
[All] Talents that previously required level 51 now require level 50. This is a temporary change for us to test capstones before we eventually unlock level 60!
[All] Introduced a temporary fix for the recent issue where talent trees were rolled back (sorry guys thought this one was fixed already, was a busy festive season in the HQ but it should be all good now and we are working on a long term solution)
[Me] Learned the correct spelling of the word emanate
[Ranger] Fixed typos in tooltips of each of the Ranger's Horn spells
[Chronomancer] Teleport: Caverns of Time no longer has a cooldown
[Chronomancer] Fixed typos in the tooltips of each of the Zone spells
[Barbarian] Fixed a typo in the tooltip of Drunken Brawler
[Primalist] Fixed typos in tooltips of each of the Roars
[Witch Hunter] Fixed a typo in the tooltip of Cleansing Aura
[Barbarian] Fixed typos in the tooltips of the Galakrond auras
[KoX] Fixed a typo in the tooltip of Hellfire Form
[KoX] Fixed a typo in the tooltip of Apocalypse
[KoX] Fixed typos in the tooltips of each of the Pestilence spells
[Runemaster] Fixed a typo in the tooltip of Familiar: Field of Destruction
[Runemaster] Fixed a typo in the tooltip of Familiar: Field of Clarity
[Sun Cleric] Fixed a typo in the tooltip of Rapture
Em Geral
[Chronomancer] Boosted Spirit scaling on Remake
[Chronomancer] Time spec Chronomancers now regenerate a portion of base mana on wand attack
[Chronomancer] Illuminated Wand has been replaced with a spell called Crystal Cannon which launches 6 wand attacks at an enemy over 6 sec on a medium cooldown. continues while moving
[Chronomancer] The Time spec passive now causes wand attacks to boost wand speed, up to 4 times, at which time they are consumed to trigger Vortex (dealing Arcane Damage and generating an Orb of Fate)
[Demon Hunter] Updated the text of Demon Smite's debuff tooltip to reflect its effect
[Runemaster] Fixed an issue with the tooltip of Rime's spec passive
[SoA] Puncturing Fangs will now proc correctly
[SoA] Blood Drinker's stacking damage effect now works correctly
[SoA] Grimclaw applications can no longer be dodged, blocked or parried, and can no longer miss
[SoA] Bloodfang Bite no longer consumes Grimclaw stacks unless it hits the target
[Monk] Holy Rune's tooltip no longer mentions Pursuit
[Starcaller] Astral Armor now correctly reduces damage taken
[Pyromancer] Dragon's Leap now resets the cooldown of Slagstone
[Pyromancer] Fixed a bug where Slagstone ranks did not share CD
[Pyromancer] Fixed a bug where Flame Step would not consume Overheat
[Pyromancer] Ashes of Life now heals for 3% per stack baseline instead of 5%
[Pyromancer] Fire Streak now causes Burst to consume 3 sec of Ignite from the target to generate an additional Breath Charge and refund 6 sec of its own CD
[Pyromancer] Breath of Alextrasza no longer has a cooldown
[Pyromancer] Deep Breaths now gives Breath Weapons +5 sec CD, a 1 sec cast time, and 30% increased damage
[Pyromancer] Breath of Neltharion no longer has a cooldown
[Pyromancer] Reduced base damage of Breath of Neltharion
[Pyromancer] Damage and healing per Breath Charge now increases by 120% up from 70%
[Ranger] Quivers no longer cost focus
[Ranger] Reduced the base cast time of Precision Shot to 1 sec from 1.5 sec
[Monk] Runes of Discipline now scales with Intellect instead of Agility
[Reaper] Crimson Thirst no longer heals nearby allies, only the Reaper
[Reaper] Crimson Thirst Agility scaling increased
[KoX] Razorflame now once again causes BoX to crit
[KoX] Updated tooltip of Hellfire spec passive to reflect that it only procs from physical critical strikes with abilities instead of all physical crits
[KoX] Skulltaker now causes up to 500% weapon damage based on missing health up from 400%
[KoX] Skulltaker now has a 1 min CD down from 2 min
[KoX] Corpse Blade now causes up to 125% weapon damage based on enemy missing hp down from 250%
[KoX] Corpse Blade now has a base amount of physical damage that doesnt scale with enemy missing hp
[KoX] Increased damage gained by Blade of Xoroth per Deathfire consumed
[KoX] Lowered base dmg of Blade of Xoroth
[KoX] Blade of Xoroth now scales with Intellect & SP instead of Strength
[Witch Hunter] Harrass now has an 8 sec CD down from 30 sec, but no longer roots targets, now instead generates a chunk of threat and boosts melee crit against the target by 3% for 8 sec
[Witch Hunter] Witching Beast's Rampage is now called Harass
[Witch Hunter] Replaced Versatility with Weaver of Sorrows, which boosts the tickrate of Torment and causes Shadowblast to spread Torment to other nearby enemies
[Witch Hunter] Flintlock Shot will no longer generate additional rage and blasting powder stacks for each enemy hit, if it cleaves (only once per cast)
[Witch Hunter] Shame (Dark Penance) is no longer considered a magic effect
Em Geral
[SoA] Catch The Scent now grants 60% movespeed for 6 sec instead of 30% movespeed for 10 sec after use
[SoA] Catch The Scent now resets Bloodfang Bite when used
[SoA] Catch The Scent now lasts 30 sec down from 60 sec
[SoA] Ferocious Frenzy now reduces GCDs instead of ability cooldowns (I felt like there was a weird sort of encouragement here that you should hold your CDs until you have full stacks, which even then wasnt majorly impactful but felt kinda bad if you wanted to use an ability with a longer CD before full stacks)
[SoA] Ferocious Frenzy now stacks 6 times but the effect of each stack is halved
[SoA] Removed the VFX/SFX of Trail of Blood (buff from Blood Trails)
[SoA] Replaced Wargmark with a passive called Student of Arugal
[SoA] Puncturing Fangs now gives periodic physical damage a chance to apply Grimclaw instead of giving Ravenous Bite a chance to apply it
[SoA] Reckless Abandon now increases the chance for Ravenous Bite to apply Grimclaw instead of reducing the CD of Grimclaw
[SoA] New VFX/SFX for Lunge
[SoA] Pack Hunting is now learned at level 50 up from level 23
[SoA] Bare Fangs is now core only for Packleader
[SoA] Bloodfang Bite is now learned at level 15 down from level 30
[SoA] Lunge is now learned at level 24 up from level 16
[SoA] Liquify is now learned at level 30 up from 24
[SoA] Remorseless Assault no longer drains Rage or resets Curse of the Worgen
[SoA] Enemies still in range of Remorseless Assault when its effect ends are struck for large Physical Damage scaling with Grimclaw stacks but not consuming them
[SoA] Remorseless Execution is now Remorseless Assault, a 3 sec channel that strikes enemies in a cone every 0.5 sec, applying Grimclaw and dealing damage
[SoA] Blood Drinker no longer roots the target
[SoA] Consecutive hits of Blood Drinker's periodic effect now deal increasing damage (up to 100%)
[SoA] Each tick of Blood Drinker's periodic effect now also deals damage (in addition to previous effects)
[SoA] Blood Drinker now lasts up to 12 sec up from 1 sec
[SoA] Blood Drinker's periodic effect now ticks every sec up from 0.1 sec
[SoA] Effects whose damage scales with Grimclaw stacks now gain 15% damage per stack down from 25%
[SoA] Lunge now applies Grimclaw
[SoA] Goldrinn's Fang now applies a stack of Grimclaw
[SoA] Bloodfang Bite's damage now scales with Grimclaw stacks
[SoA] The Grimclaw ability taight to the player as Ferocity is now a passive that gives Ravenous Bite a chance to apply Grimclaw
[SoA] Grimclaw now stacks up to 12 times baseline
[SoA] Added an on-use sound to Lupine Shred
[SoA] Cleaned up the VFX of Lupine Shred
[SoA] Base CD of Lunge increased to 5 sec from 4 sec (now 3.5 sec with full stacks of Ferocious Frenzy)
[SoA] When Lunging Strike hits an enemy, you are instantly placed behind (and facing) them similar to shadowstep
[SoA] Using Lunge directly in melee range / facing an enemy will always instantly strike when with the Lunging Strike attack, should now never (or at least far less likely to) shoot you over targets directly in front
[SoA] Vastly improved the hit calculation of Lunge / Lunging Strike
[SoA] Fixed a bug causing rage-costing abilities to actually regenerate rage when used in Curse of the Worgen form with Ferocity spec selected
[KoX] Hand of Doom will now proc correctly
[KoX] Fixed a bug where Viciousnesss would increase torn flesh stacks by 3 instead of to 3