Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2022/03/04

Talents & Abilities

Change

Master of Elements now increases your Fire critical strike chance by 1/2/3% instead of reducing the mana cost of Fire spells.

Change

Improved Healing Wave has been reworked. It now reads: Increases the healing done by Healing Wave by 2/4/6% and critical strike chance by 1/2/3%.

Change

Healing Wave, Greater Heal and Healing Touch's cast times have been reduced by 0.5 seconds, and their healing has been reduced by 4%.

Change

Emberstorm no longer reduces the cast time of Incinerate.

Change

Divine Fury has been reworked, it now reads: increases your direct spell damage dealt to targets affected by your Holy Fire by 3/6/9% and critical strike chance of holy fire by 2/4/6%.

Change

Holy Fire's cast time has been reduced by 0.5 sec.

Change

Immolate's cast time has been reduced by 0.5 sec.

Change

Bane has been reworked, it now reads: increases the critical strike chance of Shadow Bolt, Chaos Bolt, Immolate and Soul fire by 2/4/6% and reduces the mana cost of these spells by 5/10/15%.

Change

Shadow Bolt's cast time has been reduced by 0.5 sec.

Change

Soul Fire's cast time has been reduced by 0.5 sec.

Change

Empowered Frostbolt has been renamed and reworked to Empowering Frostbolt which now makes Frostbolt increase your spell critical strike damage bonus by 10/20/30% and your Frost damage by 1/3/5% for 8 seconds after casting Frostbolt.

Change

Improved Frostbolt has been reworked, it now reads: increases the damage of Frostbolt by 3/6/9%.

Change

Frostbolt's cast time has been reduced by 0.5 sec.

Change

Smite's cast time has been reduced by 0.5 sec.

Change

Improved Fireball has been reworked, it now reads: increases the critical strike chance of Fireball by 3/6/9%.

Change

Fireball's cast time has been reduced by 0.5 sec.

Change

Lightning Overload no longer has a reduced chance to trigger in single target when using Chain Lightning.

Change

Lightning Overload now has a 7/14/20% chance to trigger, changed from 11/22/33%. This chance is now tripled from critical strikes.

Change

Chain Lightning's cast time has been reduced by 0.5 sec.

Change

Lightning Bolt's cast time has been reduced by 0.5 sec.

Change

Chaos Bolt's cast time has been reduced by 0.5 sec.

Change

Starlight Wrath has been reworked, it now reads: increases the critical strike chance of Wrath by 3/6/9% and the damage of Starfire by 2/4/6%.

Change

Wrath's cast time has been reduced by 0.5 sec.

Change

Starfire's cast time has been reduced by 0.5 sec.

Change

Prayer of Preservation now grants the Preservation buff on the first tick while channeling, instead of granting the buff on the final tick of the channel. This is to make sure the buff gets applied even at high haste numbers due to server lag cutting sometimes cutting the last tick. Prayer of Preservation itself does not benefit nor consume the crit buff.

Change

Increased the damage of Fire Nova by 20%. This damage increase was made baseline instead of being tied to the Improved Fire Nova talent.

Change

Improved Fire Nova has been renamed to Rising Flames. It now also increases the critical strike damage bonus of your Fire totems by 50/100% and increases the attack speed of your Searing Totem by 15/30%.

Change

Touched by the Light now requires Righteous Fury.

Change

Divinity now requires Righteous Fury.

Change

Holy Shield now requires Righteous Fury.

Change

Shield of Righteousness now requires Righteous Fury.

Change

Shield Mastery now requires Defensive Stance.

Change

Critical Block now requires Defensive Stance.

Change

Righteous Vengeance can now also trigger from Shield of Righteousness.

Change

Shield of Righteousness no longer has ranks.

Change

Holy Shield no longer has ranks.

Change

Hypothermia now lasts for 30 sec, changed from 120.

Change

Ice Floes no longer reduces the duration of Hypothermia.

Change

Intervene now has a 35 sec cooldown, changed from 40.

Change

Burning Determination now lasts for 10 sec, changed from 15.

Change

The Blessed Life capstone has been moved to Healing Focus instead.

Change

Brambles' silencing effect now has a 10 seconds cooldown.

Change

Faerie Fire now lasts 20 sec in PvP, changed from 40.

Change

The silence and interrupt immunity from Icy Veins now lasts for 4 sec, changed from 6.

Change

Improved Ghost Wolf is now a 2 point talent and has been reworked, it now reads: Increases movement speed in Ghost Wolf by 5/10%, and reduces damage in Ghost wolf by 5/10%.

Change

Ghost Wolf now grants 30% increased movement speed, changed from 40%. It no longer has a cast time, and no longer grants damage reduction.

Change

Inspiration now also increases the dispel protection granted by Pain Suppression by 20/40% and its duration by 1/2 seconds in addition to its previous effects.

Change

Pain suppression now gives 60% dispel protection baseline, changed from 65%.

Change

Survival Tactics is now a 3 point talent, changed from 5, it now reduces the cooldown of Disengage and Silencing Shot by 3/6/9 seconds, and increases your movement speed after a disengage by 10/20/30% for 3 seconds.

Change

Improved Howl of Terror is now a 2 point talent, changed from 3. It now reduces the cast time and global cooldown of Howl of Terror by 0.3/0.6 seconds, and its previous capstone effect has been spread across its two ranks.

Change

Improved Hammer of Justice is now a 3 point talent, changed from 5. It now reduces the cooldown of Hammer of Justice by 5/10/15 seconds, and increases its duration by 0.5/1/1.5 seconds.

Change

Shadow Weaving now gets all of its stacks dispelled at once.

Change

Divine Providence is now a 3 point talent, changed from 5. It now increases the amount healed by Circle of Healing, Binding Heal, Holy Nova, Prayer of Healing, Greater Heal, Divine Hymn and Prayer of Mending by 3%, and reduces the cooldown of Prayer ff Mending by 10/20/30%.

Change

Tidal Force now has a 80 second cooldown, changed from 90.

Change

Berserk no longer grants immunity to fear effects.

Change

Empowered Stormstrike's Fire, Frost and Nature damage will now be considered melee damage, and will benefit from talents, spell effects, gear, etc. as such.

Change

Berserker Rage now has a 60 second cooldown, changed from 90.

Change

Improved Berserker Rage now reduces the cooldown of Berserker Rage by 5/10/15 seconds, changed from 10/20/30.

Change

Improved Gouge now increases the duration of gouge by 0.5/1/1.5 seconds, changed from 0.33/0.66/1.

Change

Dash now has a 2 min cooldown, changed from 3.

Change

Lightwell now has a 2 min cooldown, changed from 3 min. It no longer has a cast time.

Change

Filthy Tricks no longer reduces the cooldown of Preparation.

Change

Preparation now has a 5 minute cooldown, change from 8.

Change

Cold Snap now has a 5 minute cooldown, changed from 8.

Change

Dispersion now has a 2.5 min cooldown, changed from 3 min.

Change

Cloak of Shadows now last for 5 sec, changed from 3 sec.

Change

Typhoon now has a 35 sec cooldown, changed from 40 sec.

Change

Wrath of Cenarius now reduces the cooldown of Typhoon by 4/7/10 sec, changed from 5/10/15 sec.

Change

Desperate Prayer now has a 80 second cooldown, changed from 90.

Change

Disarm now has a 40 sec cooldown, changed from 50 sec.

Change

Improved Disarm now reduces the cooldown of Disarm by 5/10 sec, changed from 10/20 sec.

Change

Wyvern Sting now has a 45 second cooldown, changed from 50.

Change

Repentance now has a 45 second cooldown, changed from 50.

Change

Blast Wave now has a 35 sec cooldown, changed from 45 sec.

Change

Blazing Speed now reduces the cooldown of Blast Wave by 4/7/10 sec, changed from 6/12/18.

Change

Intimidating Shout now increases the physical damage taken by 15%, changed from 10%. Its cooldown is reduced from 60s to 45s.

Change

Commanding Presence now reduces the cooldown of Intimidating Shout by 5/10 sec, changed from 10/20 sec.

Change

Invisibility now has a 90 sec cooldown, changed from 120 sec.

Change

Divine Favor now has a 45 sec cooldown, changed from 60 sec.

Change

Rapid Fire has a 3 min cooldown, changed from 4 min.

Change

Recklessness now has a 3 min cooldown, changed from 5 min. It now increases damage taken by 5%, changed from 10%.

Change

Improved Disciplines no longer reduces the cooldown of Recklessness.

Change

Inner Focus now has a 45 sec cooldown, changed from 50 sec.

Change

Scatter Shot now has a now has a 35 sec cooldown, changed from 45 sec.

Change

T.N.T now reduces the cooldown of Scatter Shot by 2/4/6 sec, changed from 5/10/15.

Change

Hand of Salvation now has a 60 sec cooldown, changed from 75 sec.

Change

Blessed Hands now reduces the cooldown of Hand of Salvation by 5/10/15 sec, changed from 10/20/30.

Change

Psychic Scream now has a 45 sec cooldown, changed from 50 sec.

Change

Blink now has a 40 sec cooldown, changed from 45 sec.

Change

Elusiveness now also increases the duration of Blind by 1/2 seconds in addition to its previous effects.

Change

Dirty Tricks no longer increases the duration of Blind.

Change

Blind now has a 6 second duration, changed from 5.

Change

Blind now has a 2.5 min cooldown, changed from 3 min.

Change

Death Coil now has a 2 min cooldown, changed from 2.5 min.

Change

Harvester of Death now reduces the cooldown of Death Coil by 15/30/45, changed from 20/40/60.

Change

Psychic Horror now has a 90 sec cooldown, changed from 120 sec

Change

Dismantle now has a 40 sec cooldown, changed from 45 sec.

Change

Ice Barrier, Mana Shield, Blazing Barrier, Shadow Ward, Fire Ward, Frost Ward now scale with spell damage instead of healing power.

Change

Fade now has a 10% base mana cost, changed from 15%.

Change

Hammer of Justice now lasts for 3.5 sec, changed from 3.