Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Общее
[Stormbringer] Call Lightning is now learned at level 4 instead of Crackling Surge.
[Barbarian] Improved Thunderous Leap reworked to Hodir's Rage.
[Sun Cleric] Gleam and Zealous Doctrine have been swapped.
[Primalist] Entangle Weapon now lasts 6sec (no disarm currently goes above 6sec)
[Primalist] Earthspine no longer interrupts or knocks back and has a new effect where it reduces melee and ranged attack speed and does Nature damage to all enemies in a small radius
[Primalist] Repathed various talents in the middle of the class tree to account for the changes to Earthspine and Cave In
[Primalist] Cave In is now an interrupt only, and no longer stuns.
[Knight of Xoroth] Skulltaker can now crit, and has had its damage reduced to compensate
[Sun Cleric] Increased the mana costs of Shine, Sunshine, and Illumination slightly
[Sun Cleric] Repathed Seraphim capstones so that Valkyrie Spear is in the middle of the tree
[Sun Cleric] Split Solar Prayer into two new spells and added a switch node in its place
[Sun Cleric] Added a switch node to Angelic Justice
[Sun Cleric] Added a switch node to Ray of Illumination
[Sun Cleric] Added a couple new talents to the class tree.
[Demon Hunter] Can now use Wands.
[Monk] Moved Mirror Image lower in the tree so that it is no longer a capstone, gave it a slightly new effect
[Monk] Moved Wind Walk to the Blademaster tree
[Monk] Reworked Burning Charge into Burning Advance
[Monk] Reworked Master of Blades into Burning Blades
[Monk] Adjusted the general pathing in the Discipline tree
[Monk] Adjusted Discipline Capstones so that they no longer mention Holy Runes
[Monk] Adjusted the general pathing in the Fighting tree
[Monk] Adjusted the general pathing in the Blademaster tree
[Monk] Adjusted Fighting Capstones so that they no longer mention Holy Runes
[Monk] Adjusted Blademaster Capstones so that they no longer mention Holy Runes
[Monk] Created a switch node for Engrave Rune of Benediction and Engrave Rune of Zeal
[Monk] Adjusted the position of various talents in the Blademaster tree
[Monk] Adjusted the position of Engrave Runes between the Fighting and Class spec
[Monk] Lasting Markings now only increases the duration of Engrave Runes by 5/10sec, down from 6/12sec
[Monk] Buffed Engrave Runes across the board (besides Zeal) [monitoring strength]
[Monk] Added a 30 sec internal CD to Engrave Runes, rather than having them all share the same 3min cd.
[Sun Cleric] Added a switch node to the Inquisition talent
[Sun Cleric] Swapped the places of Wake and Sun's Favor
[Sun Cleric] Added Improved Glorious Execution and Warrior of the Sun to the class tree
[Sun Cleric] Repathed various talents on the left side of the class tree
Общее
[Barbarian] Barbarism can now be ranked up
[Monk] Ascension can now be ranked up
[Sun Cleric] Bless can now be ranked up
[Sun Cleric] Patched up missing node connections in Blessing
[Monk] Improved Jab reworked into Impact of Discipline, increasng damage of Engrave Runes of Discipline.
[Monk] Engrave Runes of Benediction have been fixed to properly increase spell power.
[Monk] Flurry reworked into Flowing Combos, which makes Combat Moves increase your haste. Icon changed.
[Monk] Improved Engraved Fists now addionally benefits from Intellect.
[Monk] Guidance and Focus nodes have been connected.
[Monk] Fighting spec passive fixed.
[Monk] Amount of connection paths in Fighting tree increased.
[Cultist] Protection of the old gods block chance decreased to 5% from 8%
[Cultist] Blackguard block rating from strength decreased to 15% from 25%
[Guardian] Added a new switch node to Barbed Nets
[Guardian] Added the Improved Spartan Kick node to the Gladiator tree
[Sun Cleric] Added a new switch node to Zealotry
[Sun Cleric] Gave the talent 'Justice' an extra point in its node
[Sun Cleric] Added the tank-oriented aspect of 'Sun's Favor' to Sun Warrior's Protection
[Demonhunter] Can now use Staves
[Sun Cleric] Added the Holy Conqueror node to the DPS Seraphim side of the tree
Общее
[Son of Arugal] Consolidation base and per level value increased.
[Cultist] Mew node Protective Grasp added to Godblade tree.
[Cultist] Pathing in Godblade tree slightly altered.
[Cultist] Bulwark of Horror and Laughing Shield have swapped places.
[Demon Hunter] Spectral Glaives spawning from Infernal Resolve even without nodes to do so has been fixed.
[Cultist] 3 new switch nodes added to Godblade.
[Demon Hunter] Illidari Smite application radius fixed.
[Demon Hunter] Felshocker duration increased, damage taken debuff removed.
[Cultist] Void Embrace AoE range reduced from 30 yards to 15 yards.
[Cultist] Entropic Union (Mindbender Heal) now only affects 3 targets max.
[Demon Hunter] Felblood now has two combos akin to Slaying combos.
[Demon Hunter] Feldrink and Burning Vengeance have swapped places.
[Demon Hunter] Tyranny tree repathed slightly.
[Demon Hunter] Updated tooltips of Illidari Smite and Rain of Chaos.
[Demon Hunter] Soul Tap is no longer in capstone and costs Energy instead of Rage.
[Demon Hunter] Flamewreathed Glaived reworked into Chaotic Smiter.
[Demon Hunter] Fel Knowledge no longer scales with AP.
[Demon Hunter] Nether Shift now reduced magic damage taken instead of granting dodge.
[Demon Hunter] New switchnode with Sculptor of Doom made.
[Demon Hunter] Archimonde's Wrath reworked.
[Demon Hunter] Felblood Demon Form no longer gains benefit from Attack Power.
[Demon Hunter] Felsworn Grit reworked.
[Demon Hunter] Felshocker now procs only from spell crits. Damage debuff reduced significantly. Damage dealt by the DOT increased slightly.
[Demon Hunter] Flaming Felrend moved to Slaying.
[Demon Hunter] Voidblaze and Malice of Gul'dan are now a switch node.
[Demon Hunter] Illidari Smite range increased to 30yd and now does damage around target enemy not yourself.
[Demon Hunter] Fel Blades moved to Slaying.
[Son of Arugal] Blood side of class tree slightly repathed.
[Son of Arugal] Taldaram's Torment and Dark Liturgy have been swapped.
[Son of Arugal]Embrace of the Vampyr cast time removed.
Общее
[Cultist] Entropic Union is now a 10 sec cooldown AoE Heal
[Cultist] Increased the cooldown of Maddening Scripture to 20 sec
[Cultist] Reality Twist is now a 1 point node
[Cultist] Twisted Zeal changed from +% haste to +%crit
[Cultist] Herald of Yogg-Saron now scales off Intellect
[Cultist] Mana cost of healing and protection spells increased across the board
[Barbarian] Fixed an issue where Improved Ancestral Combat did not reduce energy cost of Ancestral Combat.
[Chronomancer] Issue where Enchanted Collar was not applied to pet has been fixed.
[Cultist] Veiled Knight reduced to a 1 point node and now is a switch node with a new tank node.
[Necromancer] Immolate removed from all summons.
[Cultist] Unblinking Vigil scaling increased.
[Cultist] Inevitable Prophecy base healing and per level increased.
[Cultist] Inevitable Prophecy can no longer be cast through a Silence state.
[Cultist] Healing increase for Eldritch Mending from Inevitable Prophecy reduced.
[Cultist] Eye for Edicts now additionally increases the effectiveness of Edicts.