Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Общее
[Reaper] Scythe Rush damage been adjusted for Normalized Weapon Damage.
[Reaper] Reap damage been adjusted for Normalized Weapon Damage.
[Reaper] Doomrend damage been adjusted for Normalized Weapon Damage.
[Reaper] Dirge (MH + OH) damage been adjusted for Normalized Weapon Damage.
[Reaper] Desolate damage been adjusted for Normalized Weapon Damage.
[Reaper] Cull damage been adjusted for Normalized Weapon Damage.
[Reaper] Crimson Scythe damage been adjusted for Normalized Weapon Damage.
[Reaper] Counterscythe damage been adjusted for Normalized Weapon Damage.
[Reaper] Backscythe damage been adjusted for Normalized Weapon Damage.
[Primalist] Brutalize damage been adjusted for Normalized Weapon Damage.
[Primalist] Wildclaw damage been adjusted for Normalized Weapon Damage.
[Primalist] Wildclaw (offhand) damage been adjusted for Normalized Weapon Damage.
[Primalist] Wildaxe damage been adjusted for Normalized Weapon Damage.
[Primalist] Ursine Crush damage been adjusted for Normalized Weapon Damage.
[Primalist] Totemic Hammer damage been adjusted for Normalized Weapon Damage.
[Primalist] Stoneslam damage been adjusted for Normalized Weapon Damage.
[Primalist] Primal Shred damage been adjusted for Normalized Weapon Damage.
[Ranger] Wild Strike damage been adjusted for Normalized Weapon Damage.
[Ranger] Warmaster Shot damage been adjusted for Normalized Weapon Damage.
[Ranger] Skullpiercer shot damage been adjusted for Normalized Weapon Damage.
[Ranger] Ravage damage been adjusted for Normalized Weapon Damage.
[Ranger] Rain of Arrows damage been adjusted for Normalized Weapon Damage.
[Ranger] Quick Shot damage been adjusted for Normalized Weapon Damage.
[Ranger] Hunting shot damage been adjusted for Normalized Weapon Damage.
[Ranger] Hawkeye damage been adjusted for Normalized Weapon Damage.
[Ranger] Hack damage been adjusted for Normalized Weapon Damage.
[Ranger] Hail of Arrows damage been adjusted for Normalized Weapon Damage.
[Ranger] Flank damage been adjusted for Normalized Weapon Damage.
[Ranger] Brigand Strike damage been adjusted for Normalized Weapon Damage.
[Ranger] Beastslayer damage been adjusted for Normalized Weapon Damage.
[Monk] Tyr's Strike damage been adjusted for Normalized Weapon Damage.
[Monk] Zealous Wrath damage been adjusted for Normalized Weapon Damage.
[Monk] Titanstrike damage been adjusted for Normalized Weapon Damage.
[Monk] Staff Strike damage been adjusted for Normalized Weapon Damage.
[Monk] Staff Sweep damage been adjusted for Normalized Weapon Damage.
[Monk] Searing Blade damage been adjusted for Normalized Weapon Damage.
[Monk] Edge of Ruin damage been adjusted for Normalized Weapon Damage.
[Monk] Martial Strike damage been adjusted for Normalized Weapon Damage.
[Monk] Blademaster Strike damage been adjusted for Normalized Weapon Damage.
[Monk] Blade Tempest damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Consuming Blade damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Dreadrider's Sweep damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Meatsaw damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Skulltaker damage been adjusted for Normalized Weapon Damage. (Will remain Unnormalized)
[Knight of Xoroth] Hellfire Blade damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Infernal Strike damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Firemaw damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Gore damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Demon Feast damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Bouncing Blade damage been adjusted for Normalized Weapon Damage.
[Knight of Xoroth] Brimstone Bludgeon damage been adjusted for Normalized Weapon Damage.
[Guardian] Tactical stirke damage been adjusted for Normalized Weapon Damage.
[Guardian] Valiant Strike damage been adjusted for Normalized Weapon Damage.
[Guardian] Press the Attack damage been adjusted for Normalized Weapon Damage.
[Guardian] Spartan Kick damage been adjusted for Normalized Weapon Damage.
[Guardian] Inspiring strike damage been adjusted for Normalized Weapon Damage.
[Demon Hunter] Warlock's bane damage been adjusted for Normalized Weapon Damage.
[Guardian] Battlemaster Strike damage been adjusted for Normalized Weapon Damage.
[Demon Hunter] Glaive Throw damage been adjusted for Normalized Weapon Damage.
[Demon Hunter] Glaivestorm damage been adjusted for Normalized Weapon Damage.
[Demon Hunter] Felrend damage been adjusted for Normalized Weapon Damage.
[Demon Hunter] Azzinoth's Assault damage been adjusted for Normalized Weapon Damage.
[Demon Hunter] Demonslaying blow damage been adjusted for Normalized Weapon Damage.
[Cultist] Reaving Blade damage been adjusted for Normalized Weapon Damage.
[Cultist] Netherstrike damage been adjusted for Normalized Weapon Damage.
[Cultist] Entropic Slam damage been adjusted for Normalized Weapon Damage.
[Cultist] Hammer of Twilight damage been adjusted for Normalized Weapon Damage.
[Barbarian] Wrecker damage been adjusted for Normalized Weapon Damage.
[Barbarian] Spiked Weapons damage been adjusted for Normalized Weapon Damage.
[Barbarian] Ripper damage been adjusted for Normalized Weapon Damage.
[Barbarian] Headhunter's Axe damage been adjusted for Normalized Weapon Damage.
[Barbarian] Rancor damage been adjusted for Normalized Weapon Damage.
[Barbarian] Decapitate damage been adjusted for Normalized Weapon Damage.
[Barbarian] Gutspiller damage been adjusted for Normalized Weapon Damage. (Will remain Unnormalized)
[Barbarian] Berserker Axe damage been adjusted for Normalized Weapon Damage.
[Barbarian] Barbaric Whirl damage been adjusted for Normalized Weapon Damage.
[Barbariab] Barbaric Strike damage been adjusted for Normalized Weapon Damage.
[Barbarian] Axe Throw damage has been adjusted for Normalized Weapon Damage.
Общее
[Son of Arugal] Catch the Scent not increasing movement speed has been fixed.
[Gladiator] Gladiator's Grit, Masterwork and Guardian's Presence now increase the damage reduction of Raise Shield in addition to their original effects.
[Son of Arugal] Thick Pelt now increases armor contribution.
[Gladiator] Raise Shield base DR reduced to 50%.
[Gladiator] Gallant now reduces the cooldown of Raise Shield in addition to it's original effect.
[Gladiator] Additional Raise Shield reduction removed from Vanguard Spec Passive
[Gladiator] Raise Shield base CD reduced to 16 seconds.
[Monk] Fixed an issue where Blade Tempest was not usable in Stormwind/Orgrimmar
[SoA] Fixed an issue where Grimclaws passive was considered a negative effect and therefore removed when entering arena
[Demon Hunter] Fixed a bug where Demon Form would not apply in cities
[Demon Hunter] Fel Spells stacks now grant 4% spell haste down from 5% but last 10 sec
[KoX] Unseal no longer scales with Strength
[KoX] Unseal now scales properly from SP
[Stormbringer] Fixed a bug where Typhoon stacks would not generate in cities
[Stormbringer] Swapped VFX of Hastening Winds & Kiss of the Clouds
[Stormbringer] Blessing of Air VFX removed
[Stormbringer] Hastening Winds now grants 2 stacks of Lightning Rod to the caster
[Stormbringer] Moved Improved Lightning Rod from class tree into Lightning
[Stormbringer] Moved Flash Storm from Lightning to class tree
[Stormbringer] Moved Lightning Rod from class tree into Lightning
[Barbarian] Strongarm is now an active 30 min buff that grants flat AP to allies
[Guardian] Heavy Strikes now also grants 15% of Strength as crit rating