Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Общее
[Guardian] Shattering now increases block rating from Strength instead of Agi
[Guardian] Vigilant Reflexes now increases block rating from Str instead of Agi
[Guardian] Forceful impact no longer increases the damage of Shieldforge
[Guardian] Death Ram now scales directly from block rating & AP instead of Agi
[Guardian] Powerful Voice now reduces the CD of Inspiring Speech by 2 sec and allows it to affect an additional attack or spell
[Guardian] Added a new 2-point passive to early Vanguard side on Guardian's class tree
[Guardian] Added a new 2-point passive to early Gladiator side on Guardian's class tree
[Guardian] New VFX for Inspiring Speech
[Guardian] The 'Valiant' passive in class tree now also causes Valiant Strike to reset Inspiring Speech and make its next use instant
[Guardian] Inspiring Speech now grants your target's next 3 attacks or spells a bonus rather than reducing damage taken by 5%
[Guardian] Triumphant now lasts 30 sec up form 10 sec
[Guardian] Swapped the positions of Warbringer's Manuscript and Battle Bard
[Guardian] Ambition now reduces the cost of Inspiring Speech by 15 and causes it to grant you haste when used
[Guardian] Battle Bard now gives physical damage a chance to reset the CD of Inspiring Speech and make its next use instant
[Guardian] Added a new 30 min buff that grants allies 5% stamina
[KoX] Changed Demon's Might into an active buff that increases the strength of nearby allies by 5% for 30min
[Ranger] Fixed tooltip of Battle Screech
[Ranger] Falcon's Focus now grants 5% Agi and 5% movespeed instead of 8% crit to beast/dragon and 10% movespeed
[Ranger] Readiness now grants 20 focus every 5 sec instead of 40 focus every 10 sec
[Ranger] Farstrider's spec passive no longer reduces the duration of horns
[Ranger] Increased base CD of Grapplebomb to 40 sec from 30 sec
[Ranger] Farstrider's spec passive no longer buffs horns
[Ranger] Backstep will no longer break Elude
[Starcaller] Huntress Shot is now 30yd range
[Starcaller] Moon Arrow is now 30yd range
[Cultist] Removed the mana cost from Hammer of Twilight
[Starcaller] Starfire Shot is now 30yd range
[Cultist] Reduced range of Empire's Grasp to 30yd from 40yd
[Cultist] Fixed a bug where Saronite Prayer was not applying to party members
[Witch Hunter] Sensed Evil now lasts 20 sec down from 60 sec
[Witch Doctor] Shadow Marks now last 20 sec down from 60 sec
[Reaper] Ethereal now reduces CD of Shift by 80% down from 100%
[Reaper] Crimson Pact now buffs stamina by 5% down from 10%
[Reaper] Ethereal now reduces CD of Underwalk by 60% down from 100%
[Sun Cleric] Warmth now grants flat increased health (5 * level) instead of a Stamina increase
[Primalist] Primal Hunger now also increases the attack power of all party and raid members by 5%
[Sun Cleric] Piety's spec passive now grants 6 rage on Holy damage down from 8 rage
[Sun Cleric] Added connection between Blaze of Glory and Burning Light
[Sun Cleric] Added connection between Photosynthetic and Burden of Sacrifice
[Sun Cleric] Swapped the position of Spears of Light & Dawnsear in class tree
[Sun Cleric] Swapped the position of Twin Flames and Harsh Lessons
[Sun Cleric] Spiteful now grants 5 Rage every 10 sec instead of 4 every 5 sec
[Pyromancer] Reduced range of Summon Flame Orb to 30yd from 40yd
[Pyromancer] Increased range of Flame Step to 30yd from 20yd
[Necromancer] Will of the Necropolish now lasts 14 sec
[Pyromancer] Firelord's Mandate is now a 3% spell crit chance aura that affects all allies.
[Stormbringer] Moved Summon Air Elemental to the Wind passive from the class tree, shifted around class talents to account for this change.
[Chronomancer] Accelerated Learning now gives you mp5 akin to Blessing of Wisdom, and has ranks.
[Witch Doctor] Voodoo Alchemy has been reverted to its previous iteration:D
[Barbarian] Conqueror changed to a passive node that only affects the Barbarian
[Starcaller] Galactic Vigor is now an active core ability that grants 5% Stamina to all allies. Lasts 30min. (A new talent will replace where it was in the tree)
[Barbarian] New Spell: Barbarism - Increases attack power by a flat amount for 30min.
[Knight of Xoroth] New Spell: Demon's Might - Increases the Strength of all allies by 5%. Lasts 30 min.
[Monk] New Spell: Ascension - Increases attack power by a flat amount for 30min.
[Guardian] Can no longer use Two-Handed Swords, Axes, and Maces. Polearms to be removed in a future patch.
[Guardian] Vanguard's Passive node now indicates that it reduces the cooldown of your Raise Shield
[Guardian] Arcing Strike no longer generates increased threat baseline
[Guardian] Arcing Strike now generates increased threat while in the Vanguard spec
[Guardian] New Spell: Chivalry - Increases the Strength of all allies by 5%. Lasts 30min.
Still working on standardizing all of the 30min duration buffs so that they work similarly, and still creating new visuals (some have placeholder visuals)
[Son of Arugal] New Spell: One With The Pack - Increases the Stamina of all allies by 5%. Last 30min.
[Primalist] New Talent: Ride the Wave - Increases movement speed of all allies after using Primal Wave
[Monk] Grace of Aman'thul now gives 30% of your agility as armor, up from 25%.
[Primalist] Return to Life is now core and learned at level 15
Общее
[Son of Arugal] Adjusted values of Bloodthorns.
[Son of Arugal] Ferocity spec passive no longer has a hidden AP to SP conversion. Caster spells have had their AP scaling increased as compensation.
[Barbarian] Ancestral Wisdom has been adjusted to give all hit rating.
[Barbarian] Ale of the God-King AP scaling has been reduced significantly and it's Spirit scaling reduced slightly.
[Ranger] Crossbow Master now reduces the range of Dismounting Shot too.
[Barbarian] Trip to the Alehouse now provides a % reduction to Keg Smash CD (fixing the weird Fill interaction).
[Ranger] GCD of Adaptations that are available in class tree has been reduced siginificantly.
[Ranger] Throatcutter Shot no longer cancels Strider's Blade.
[Barbarian] Ancestry tree pathing has been adjusted. (Improved Thouderous Leap will be remade later this week)
[Barbarian] Ale of the God-king has been moved to a central position in Ancestry tree.
[Ranger] Wardancer now increases the effectiveness of your next Ranger's Horn after using Backstep.
[Ranger] Warband cooldown has been increased by 30 seconds.
[Ranger] New node called Adaptive added to Farstrider allowing you to swap between Adaptations more often.
[Ranger] Diversion has been moved to the class tree capstone.
[Ranger] Snatch has been moved one row upwards in the class tree.
[Ranger] Value of Affinity has been increased.
[Ranger] Blade of the Sin'dorei has been renamed to Woodland Blade.
[Ranger] War Falconer has been reduced to a one point node.
[Ranger] Blade of the Sin'dorei now extends the duration of active horns.
[Ranger] Blow the Horns is now a flat modifier rather than a percentage.
[Ranger] Farstrider spec tree has received a rework.
[Ranger] Commander now makes your Skullpiercer Shot increase the effectiveness of your next Ranger's Horn.
[Ranger] Class tree nodes have been moved around a bit.
[Ranger] Reverberation changed to Reverberating Shots, which makes Quick Shot reduce the cooldown of Horns.
[Ranger] Dismounting Shot shot's slow has been reduced to 30%.
[Ranger] Added new effect of flank to encourage attacking from behind.
[Ranger] Dismounting Shot no longer scales with Archery Points.
[Ranger] Flank can now be used from any position.
[Ranger] Battle Screech node in Farstrider value has been reduced slightly but can stack now.
[Ranger] Wild Strike now additionally deals low amount of weapon damage.
[Ranger] New node called Personal Cadence added to the Farstrider tree.
[Ranger] Other Ranger's Horns have been removed.
[Ranger] Ranger's Horn of Triumph is now Ranger's Horn of Tempo, increasing melee and ranged attack speed.
[Ranger] Ranger's Horn of Coordination now increases movement speed.
[Ranger] Ranger's Horn of Perserverance now reduces the costs of spells and abilities and increases total Rage and Runic Power.
[Ranger] Ranger's Horn of War now increases critical strike chance.