Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Общее
[Reaper] Soul Slip now increases speed by 60% up from 50%
[Reaper] Soul Tap can no longer crit
[Reaper] Soul Tap now boosts healing taken by 10% for 5 sec instead of boosting speed by 30% for 3 sec
[Reaper] Jailer's Bargain now lasts 12 sec up from 8 sec
[Reaper] Ghostly Retreat now has a 45 sec CD down from 1 min
[Cultist] Increased AP scaling of Blade of the Empire
[Reaper] Ghostly Retreat no longer increases movespeed
[Cultist] Reduced AP scaling of Eldritch Strike slightly
[Witch Hunter] Slayer's Mark is now learned at level 20 for Darkness spec up from 16
[Witch Hunter] Shadowblast is now learned at level 16 for Darkness spec down from 25
[Witch Hunter] Torment is now learned at level 25 for Darkness spec up from 20
[Demon Hunter] Fixed an issue where Glaive Rush would force the caster into a jumping animation
[Demon Hunter] Fel Madness now states that it does not affect Glaive Throw
[Demon Hunter] Added visual for Nether Lance
[Demon Hunter] Fel Madness now causes Glaive Throw to generate 15 Rage when it deals damage
[Demon Hunter] Fel Madness now correctly disables Demon Form
[Demon Hunter] Annihilan Strike now affects up to 5 enemies instead of being uncapped
[Demon Hunter] Added an ICD to Azzinoth's Rage
[Demon Hunter] Swift Vengeance now buffs Smite damage by 50% down from 100%
[Demon Hunter] Soul Tap now costs 20 Rage down from 25 Rage
[Demon Hunter] Soul Tap now has an 8 sec CD
[Demon Hunter] Soul Tap is now free in Demon Form
[Tinker] Firing Cage is now toggleable
[Tinker] Piston Punch (Bruiser Bot) now cleaves 4 enemies
[Tinker] Repair has been renamed to Repair Shot and its tooltip now specifically described that your currently active Gun also affects it
Общее
[Tinker] Reload CD has been reduced to 8s from 10s.
[SoA] Issues with Atherann's Anguish tooltip fixed
[Necromancer] Issue where Chill Touch wouldn't generate Runic Power when it killed a target has been fixed
[Primalist] Issue where Lesser Boon of the Hawk, Tiger, and Elements were able to be applied to multiple targets has been fixed. Now functions like other Lesser Boons.
[Necromancer] Issue where Corrupted Soul was not working has been fixed.
[Primalist] Issue where Boon of the Bear could only be applied to self has been fixed.
[Cultist] Influence Cultist passive has received a slight buff, critical heals will now restore 3% mana.
Общее
[Starcaller] Fixed a bug with Starsunder becoming unusable after a certain amount of uses
[Necromancer] Sleet now gives crits a chance to apply a bonus Deathchill stack instead of increasing base Deathchill proc rate
[Necromancer] Reduced scaling of Sleet
[Necromancer] Icy Tomb now includes both Shadow and Frost damage, and boosts dmg/crit chance by 15% up from 10%
[Necromancer] Icy Tomb is now activated at 10 stacks of Deathchill, and also includes a blast of Shadowfrost damage
[Necromancer] Deathchill now stacks up to 10 times
[Necromancer] Deathchill now causes targets to take 1% increased damage from frost spells per stack instead of previous effects
[Necromancer] Increased base proc chance of Deathchill significantly
[Necromancer] Lichfrost now has a cost of 20 RP down from 40 RP
[Necromancer] Lichfrost now on regular GCD but no longer has a cooldown
[Necromancer] Fixed the Coldwind passive
[Necromancer] Frost Lich Form's cooldown reduction proc now has a 0.5 sec ICD
[Cultist] Eldritch Smite now generates 1 Void Rune
[Cultist] Eldritch Smite no longer costs 1 Void Rune
[Cultist] Eldritch Smite's N'zoth effect no longer has a chance to summon a tentacle
[Cultist] Eldritch Smite's tooltip now expands as you learn each Herald instead of containing all Herald effects when learned
[Cultist] Eldritch Smite now has a 12 sec base CD up from 3 sec
[Sun Cleric] Fixed tooltip of Solar Conduit
[Sun Cleric] Stay of Execution no longer buffs healing taken and now reduces damage taken by 50% down from 90%
[Sun Cleric] Piety spec passive now causes Holy Damage spells to generate 8 Rage, increased to 16 Rage when they critically strike (instead of all spells generating 15 Rage on crit)
[Sun Cleric] Stay of Execution is now an Incapacitate instead of Banish
[Demon Hunter] Rearranged some nodes in all 3 specs
[Demon Hunter] Felstomp is now in the Tyranny tree
[Demon Hunter] Felglare no longer causes Fel Fireball to cleave
[Demon Hunter] Infernal Doom no longer refreshes Felfury Charges
[Demon Hunter] Removed the initial damage of Felglare
[Demon Hunter] Demonic Crusade is now in the Felblood tree instead of Tyranny
[Demon Hunter] Felglare no longer stacks baseline
[Demon Hunter] Demonic Attunement now procs from periodic damage ticks instead of Felstrikes
[Demon Hunter] Felglare now increases Shadow and Fire damage taken by the target by 2% instead of reducing shadow and fire resists by 3%
[Demon Hunter] Demonic Advance is now in the Slaying tree & tab instead of Tyranny
[Demon Hunter] Added new nodes to Slaying
[Demon Hunter] Added new nodes to Felblood
[Demon Hunter] Spite is now a passive
[Demon Hunter] Azzinoth's Rage now procs from Felstrikes instead of from Physical Damage and is now 100% chance
[Demon Hunter] Glaive Rush no longer deals damage
[Demon Hunter] Added some improvements to Glaive Rush behaviour (can now clear gaps if you have enough speed for example)
[Demon Hunter] Revamped tooltip of Glaivestorm
[Demon Hunter] Revamped tooltip of Wrathglaive
[Demon Hunter] Revamped tooltip of Glaive Throw
[Demon Hunter] Revamped tooltip of Annihilan Strike
[Demon Hunter] Revamped tooltip of Felhoof Charge
[Demon Hunter] Revamped tooltip of Felrend
[Demon Hunter] Revamped tooltip of Glaive Rush
[Pyro] Draconic Form no longer has its own hotbar
[Demon Hunter] Revamped tooltip of Azzinoth's Assault
[Necromancer] Frost Lich Form is now once again a classic Lich model and no longer has the black smoke VFX
[SoA] Vampyr Form no longer has its own hotbar
[Reaper] Spectral Eye now once again shows the death screen effect while active
[Reaper] Dreadsweep is now core for Domination
[Reaper] Added 2 new Domination passives
[Reaper] Siphoning Strike is replaced with a new ability called Dreadsweep
[Reaper] Spectral Eye should now correctly appear in the Soul spellbook tab
[Starcaller] References to the tooltip of Scattered Stars should now show the proper total stack cap based on your talents
[Starcaller] Updated tooltip of Starcall spell
[Starcaller] Added SP scaling to Lunar Renewal
[Starcaller] Hand of Elune is now usable while moving
[Starcaller] Reduced base heal scaling of Hand of Elune slightly
[Starcaller] Lunar Channeling now buffs the healing of Hand of Elune by 25% instead of all healing by 12%
[Starcaller] Hand of Elune now correctly generates a Mana Charge
[Starcaller] Replaced Aspect of the Moon with a new passive called Cosmic Ripple
[Starcaller] Increased the mana->heal ratio of Lunar Renewal
[Starcaller] Reworked Lunar Focus
[Starcaller] Lunar Renewal now grants an absorb shield instead of increased armor, and has an increased cooldown
[Starcaller] Removed Astral Flare from the talent tree
[Starcaller] Starfire Shot is now an 18 sec CD up from 12 sec
[Starcaller] Aspect of the Huntress now procs from Ranged Abilities instead of Ranged Autos and has a 100% proc chance
[Starcaller] Moon Arrow now has a cast time that scales with attack speed instead of a cooldown