Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Общее
[Starcaller] Reduced base cast time of Starfire Shot
[Starcaller] Starlight now buffs Huntress Shot & Starfire Shot instead of melee abilities + Starfire Shot
[Starcaller] Fixed missing SP scaling of Huntress Arrow from Aspect of the Huntress
[Starcaller] Lunar Channeling now causes Moon Arrow to heal allies around its target
[Starcaller] Huntress Shot now has a chance to apply a Scattered Star baseline
[Starcaller] Starfire Shot now scales its weapon damage up to 400% based on total mana when used
Общее
[Primalist] Primal Weapons will now appear in the stance bar.
[Tinker] Rocket Boots wil no longer periodically trigger, and now have charges allowing you to recast up to 2 additional times over 10 seconds, for a total of 3 casts. [Pending Patch]
[Primalist] Boons now ALSO have Lesser versions, which last longer but have greatly reduced effects than the non-Lesser Boon [Pending Patch]
[Pyromancer] Issue where Meteor was not interacting with Ignite has been fixed [Pending Restart]
[Tinker] Blasting Reticle is now Blasting Shot, a damaging ability that applies Blasting Charge to you, triggering an effect on your next Blackpowder Shot. [Pending Patch]
[Necromancer] Issue where Winds of Northrend did not display the initial damage in tooltip has been fixed.[Pending Restart]
[Necromancer] Issue where Crown's Call tooltip stated it would make Arctic Blast free (which is already free) has been fixed. [Pending Restart]
[Demon Hunter] Glaive Rush tooltip now mentions the Slow Fall effect [Pending Restart]
[Necromancer] Issue where Coldwind would leave a permanent Grounding effect on you has been fixed. [Pending Restart]
[Runemaster] Possible fix for missing spells ranks from training
[Sun Cleric] Issue where Guidance: Empower was only working for your next 3 attacks has been fixed, and is now 5.
[Sun Cleric] Issue with Swift Justice tooltip have been fixed.
[Various] Fixed issues with a number of spells costing the wrong resource type
[Demon Hunter] Removed the visual effect from Infernal Quickness
[Demon Hunter] Demonfire Pact is now learned at level 4 up down from level 5
[Demon Hunter] Glaive Rish is now learned at level 6 up from level 4
[Demon Hunter] Felrend is now learned at level 2 down from level 6
[Demon Hunter] Doomglaive now lasts 8 sec down from 15 sec baseline
[Demon Hunter] Doomglaive now reduced healing done to the target by 25%
[Demon Hunter] Doomglaive now stack 2 times
[Demon Hunter] Vengeful Pact & Demonfire Pact now appear in Tyranny spellbook tab
[Demon Hunter] Eredar's Breath now boosts ability costs by 50% down from 100%
[Reaper] Updated VFX for Limbo/Ghostly Retreat
[Reaper] Limbo now instantly heals for 20% health instead of healing over time, and is no longer removed if you heal above 35%
[Reaper] Limbo now lasts 5 sec down from 8 sec
[Stormbringer] Added SP & Spirit scaling to Updraft
[Pyromancer] Reduced the mana cost of Burst
[Pyromancer] Burst (Draconic) now on regular GCD
[Pyromancer] Path of Flames damage (via Volcanic Ground) no longer causes pushback to enemies that are casting spells
[Pyromancer] Phoenix Pet no longer learns Spellburn, now learns a spell called Trailblaze that causes it to take reduced damage and leave a path of flames behind it for 5 sec
[Pyromancer] Phoenix Pet's Wrath of the Phoenix spell now reduces magic damage taken by 20% instead of granting immunity to magic
[Pyromancer] Phoenix Pet's Wrath of the Phoenix spell is now called Scorching Talons and has a new icon
[Pyromancer] Phoenix Pet's Binding Flames spell now boosts damage affected enemies take from your Path of Flames by 50% for its duration
[Pyromancer] Phoenix Pet's Binding Flames spell now mentions that it slows enemies
[Pyromancer] Phoenix Pet's Binding Flames spell now has new VFX
[Pyromancer] Phoenix Pet's Binding Flames spell is now an 8yd radial AoE instead of a conal attack
[Pyromancer] Fixed a bug where Archon of Flame would not proc from healing done by Path of Flames
[Pyromancer] Archon of Flame now has a 1 sec ICD
[Pyromancer] Burning Vigil now refunds 20 sec of its CD when conditions are met, down from 35 sec
[Pyromancer] Burning Vigil can no longer target self
[Runemaster] Plasmacaster now lasts 12 sec up from 10 sec
[Runemaster] Plasmacaster is now a magic effect, and is limited by Silence
[Runemaster] Plasmacaster now specifically buffs Spellsling
[Runemaster] Scrying Orb now lasts 15 sec up from 10 sec
[Runemaster] Changed impact visual of Primordial Blast
[Runemaster] Spellhop now allows Thaumaturgy to spread Runic Brand to up to 4 additional enemies, in addition to current effects
[Runemaster] Thaumaturgy now spreads Runic Brand to a nearby enemy
[Runemaster] Spellsling against enemies affected by Runic Brand now only consumes the brand from the primary target, rather than all enemies struck
[Runemaster] Increased scaling of Manastorm significantly
[Runemaster] Reduced the Mana cost of Spellsling significantly
[Runemaster] Increased SP & Int scaling of Spellsling
[Runemaster] Reduced SP scaling of Spellwrath
[Venomancer] Changed Serpent Lord's functionality a bit
[Venomancer] Acidfang stacks now reduce the CD of Facemelter by 4% per stack up from 3%
[Venomancer] Acidfang now only stacks to 20 down from 24
[Venomancer] Facemelter's duration now scales down less than its tickrate speeds up with Acidfang stacks, meaning more stacks causes a greater total amount of ticks over a slightly longer duration for more overall damage
[Venomancer] Arachnophobia is now a passive with a new effect
[Venomancer] Nerubian Sting now on regular GCD
[Venomancer] Nerubian Sting now costs 20 Rage down from 30
[Venomancer] Widowmaker now causes Shadow Damage instead of Nature
[Venomancer] Widowmaker no longer costs Mana
[Venomancer] Fang of Shadra now on regular GCD
[Venomancer] Fang of Shadra no longer costs Mana
[Venomancer] Facemelter now costs 30 Rage
[Venomancer] The Fortitude spec passive now causes you to spawn a pool of slime when you take damage, causing nature damage to enemies in the area
[Venomancer] Leg Strike now on regular GCD
[Venomancer] Leg Strike no longer costs Mana
[Venomancer] Rotweaver Form should now correctly be toggleable
[Venomancer] Fixed tooltip of the RoT DoT
[Venomancer] Slightly altered Rotfang's missile motion
[Venomancer] Reduced scaling of Rotfang's damage
[Guardian] Added some AP scaling to Pulverize
[Guardian] Upper Hand now has increased proc chance while using 2H Weapons
[Starcaller] Wave Crash now gains increased knockback while in High Tide
[Starcaller] Converted Spellchoke into a passive called Choking Water
[Starcaller] Added a new passive to Tides
[Starcaller] Flow of Water can now proc from both healing and damage
[Tinker] Now gets a spell called Disassemble which deconstructs your active turrets
[Tinker] Rearranged the level at which many spells are learned in the core kit
[Tinker] Guns are now displayed in the stance bar
[Tinker] Fixed an issue where Repair costed Mana instead of Energy
[Ranger] New VFX for Survival Expertise
[Ranger] Survival Expertise now cleanses all harmful effects when used, instead of 2 Poison and 2 Disease effects
[Ranger] Survival Expertise now has a 1 min CD up from 40 sec, and a Focus cost of 30 up from 15
[Witch Doctor] Vitality Ward now invokes Sseratus
[KoX] Demonfury now makes movement speed unable to be reduced below 75% while active down from 100%
[Primalist] Moved around some nodes in the Geomancy tree
[Primalist] Changed the levels at which some core abilities are learned
[Primalist] Primal Shred now starts ticking at application
[Primalist] New VFX for Primal Wave
[Primalist] New VFX/SFX for Primal Shred
[Primalist] Body of Stone now causes the caster to be Stunned for 2.5 sec at 10 stacks of Tectonic Shift instead of dropping Body of Stone
[Primalist] Primal Weapon: Bestial Might now increases AP total by 15% instead of boosting crit bonus damage
[Primalist] Boon of the Wolf now makes movement speed unable to be reduced below 75% while active down from 100%