Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Общее
[Demon Hunter] Infernal Quickness duration now capped at 20 sec
[Witch Hunter] Repeater ticks now regenerate 3% mana
[Witch Hunter] Increased AP scaling of Repeater
[Witch Hunter] Fixed Darkslayer's proc
[Witch Hunter] Added some weapon damage to Repeater's bolts
[Starcaller] Fixed a bug where Celesital Strike's mana regeneration could proc on-struck effects on the caster
[Barbarian] Fixed Hullbreaker
[Barbarian] Dragonflayer Charge now lasts 10 sec up from 8 sec
[Barbarian] Ancestral Strike now correctly costs energy instead of mana
[Barbarian] Rampage now correctly costs health instead of mana
[Barbarian] Axe Throwing now correctly costs energy instead of mana
[Barbarian] Fixed tooltip of Ancestral Strike
[Barbarian] Fixed buff tooltip of Ancestor's Fury
[Witch Doctor] Fixed an issue causing Voodoo Serpent Beam to gain too much benefit from Devotion of Sseratus
[Runemaster] Runed Orb's buff should now be correctly consumed by Runeblast
[Runemaster] Runed Orb's buff should now be correctly consumed by Glyphic Ruin
[Necro] Winds of Northrend now grounds enemies
[Necro] Winds of Northrend has a new icon and its tooltip has been cleaned up
[Necro] The Sleet passive now increases Deathchill proc chance by 5% passively
[Necro] Splintering Ice no longer costs Runic Power
[Necro] Splintering Ice now increases the proc chance of Deathchill while active
[Necro] Frost Lich Form's cooldown is reduced by 4 sec every time you apply Deathchill to an enemy
[Necro] Frost Lich Form is no longer on the GCD
[Necro] Frost Lich Form is now instant and no longer costs mana
[Necro] Lichborn is now called Frost Lich Form, and Lord of Winter's effect has been merged into it
[Necro] Fixed a bug where Arctic Blast would generate Runic Power for every target hit when cleaving
[Necro] Sleet no longer activates Lord of Winter
[Necro] Fixed a bug where Chill Touch would generate Runic Power for every target hit when cleaving
[Necro] Bonefreeze now slows for 50% up from 30%
[Necro] Glacial Shift stacks now increase the cost of Glacial Dagger by 5 instead of by 50%
[Necro] Bonefreeze now Grounds
[Necro] Bonefreeze now applies Deathchill and generates 25 Runic Power up from 20
[Necro] Bonefreeze now has an increased cooldown and duration
[Necro] Coldwind is now a passive that causes Chill Touch to apply a Slow, and no longer grounds enemies
[Necro] Flesh Golem's taunt will now only trigger with Foul Bidding: Assault active
[Necro] Increased the cooldown of Flesh Golem's taunt, and reduced its duration
[Necro] The heal from Rotling explosions now heals for 5% down from 10%
[Necro] Reduced the stamina scaling of Flesh Golems
[Necro] The heal from Rotling explosions now correctly shows in combat log
[Necro] Fixed an issue where Black Ice costed mana instead of Runic Power
[Necro] Fixed Frozen Heart's stacking cost reduction
[Necro] Banshee's Wail can no longer be reflected/redirected
[SoA] Running Wild is now limited by Silence
[SoA] Furrious now correctly reduces the DR component of Ironfur
[Sun Cleric] Reordered some nodes in Piety tree
[SoA] Primal Frenzy now correctly requires Worgen Form
[Sun Cleric] Changed the effects of Adjudication
[Sun Cleric] Deliverance now stacks a maximum of 20 times
[Sun Cleric] Ancient Etchings now also reduces the CD of Rapture by 1 sec, in addition to Horusath Blast
[Sun Cleric] Added a new effect to Solar Conduit
[Sun Cleric] Changed the effects of Swift Justice
[Sun Cleric] Cleanser of Sins now grants 50% crit damage down from 60%
[Sun Cleric] Twin Flames is now a 50% damage buff again up from 25%
[Sun Cleric] Cleansing Flames now grants 10% damage down from 20% damage per stack
[Sun Cleric] Reborn in Flames now increases holy damage/healing first, and fire damage/healing second
[Sun Cleric] Cleansing Flames now stacks up to 10 times up from 6 times
[Cultist] Issue where ranks of Protection From Light did not share a cooldown has been fixed.
[Witch Hunter] Issue where Heartstop bolt was regenerating mana instead of Rage has been fixed.
[Necromancer] Lords of Winter issue where Glacial Dagger would GRANT you Runic Power instead of reducing cost of Runic Power has been fixed.
[Cultist] Tentacle of Yogg'Saron now appears in the Influence tab of the spellbook
[SoA] Furrious, Shredding Claws, and Warhound now appear in the Packleader tab of the spellbook.
[Witch Doctor] Issue where the Sluggish debuff would miss on targets when Lethargy hit 3 stacks has been fixed.
[Necromancer] Issue where Lichplague was not allowing Expunge or Plaguewither has been fixed
[Necromancer] Issue where Lichplague was not benefitting from the effects of increased disease tick rates has been fixed.
Общее
[Demon Hunter] Increased threat generation of Immolation Aura
[Barbarian] Keg Smash's Frost damage effect can no longer miss
[Chronomancer] Crystal Cannon is no longer considered a Magic effect
[Barbarian] Keg Smash's Frost damage effect will now only trigger if the initial hit lands
[Tinker] Repair now has a slightly longer range while Shotgun is equipped
[Starcaller] Warrior of Elune now grants 20% movespeed instead of periodic mana regen
[Reaper] Crimson Scythe now also resets Desolate with Bloody Ruin
[Cultist] Ancient Curse is now a 25% damage boost down from 50%
[Sun Cleric] Reduced damage granted by Twin Flames from 50% to 25%
[Sun Cleric] Increased SP scaling of Sunflare
[Primalist] Removed the cooldown of Body of Stone
[Runemaster] Removed the Salvage Fragments talent
[SoA] Roofstalker Leap's buff now lasts 5 sec up from 3 sec
[SoA] Catch The Scent now resets the cooldown of Roofstalker Leap instead of Bloodfang Bite
[SoA] Shadow Howl no longer removes Grounding effects
[SoA] Increased AP scaling of Lupine Shred's DoT effect
[SoA] Vestigial Muck is now usable while moving
[SoA] Bloodsores now reduces the lifestealing return of Lifedrinker
[SoA] Mark of the Vampyr's buffs now only affect up to 5 of the listed abilities before dissipating
[SoA] Mark of the Vampyr now has a 45 sec CD and 30 sec duration
[SoA] Liquify's exit effect now fears instead of rooting
[SoA] Liquify's exit effect SP scaling increased
[SoA] Liquify's exit effect now leeches health instead of just dealing damage
[SoA] Vampiric Thirst now causes Fleshcraft to heal for 50% less up from 10% less
[SoA] Sanguine Shield now consumes (and scales with) Exsanguination stacks rather than costing HP
[SoA] Atherann's Anguish no longer spends or benefits from Exsanguination
[SoA] Reduced SP scaling of Lifedrinker (damage)
[SoA] Goldrinn's Resolve can no longer crit
[SoA] Goldrinn's Resolve now heals for 5% down from 8%
[Pyromancer] Triggering a spell's Overheat effect now also creates a Path of Flames beneath the target
[Ranger] Envenom Munitions can now only proc a maximum of twice per sec
[Ranger] Envenom Munitions can now proc on absorb hits, not only hits that deal damage
[Ranger] Warmaster Shot now hits instantly rather than having a travel time
[Ranger] Warmaster Shot is now on regular GCD
[Ranger] Warmaster Shot now stuns for 1 sec per point
[Ranger] Warmaster Shot no longer deals damage