View all of our changes in a minimal format.
Sorted in chronological order.
General
[Witch Hunter] - Wanted: Dead now also grants 2% Melee and Ranged Hit on all attacks on target.
[Witch Hunter] - Shadewalker now also grants 3% hit chance.
[Tinker] - Refined Gunpowder now also grants 3% hit chance.
[Witch Doctor] - Legacy of Vol'jin now also grants 8% Agility to hit chance.
[Witch Doctor] - Dark Magic now also grants 8% Intellect to hit chance.
[Barbarian] - Brute Strength now also grants 3% hit chance.
[Barbarian] - Murderer now also grants 2% melee hit chance on all attacks on target.
[Felsworn] - Green Flame now also grants 3% hit chance.
[Felsworn] - Illidari Training now also grants 12% Agility to hit chance.
[Stormbringer] - Cloud Chaser now also grants 3% hit chance.
[Chronomancer] - Balance of Power now also grants 8% of Intellect to hit chance.
[Son of Arugal] - Cutting Talons now also grants 3% hit chance.
[Venomancer] - Enchanted Exoskeleton now also grants 12% of Intellect to hit chance.
[Primalist] - Ring of Life now also grants 1% hit chance to all allies within range.
[Venomancer] - Precision Bites now also grants 3% hit chance.
[Primalist] - Earthen Blessing now also grants 8% Intellect to hit chance.
[Primalist] - Embrace of the Earth now also grants 12% Strength to hit chance.
[Sun Cleric] - Protector of the Flame now also grants 12% Strength to hit chance.
[Runemaster] - Mystical Etchings now also grants 3% hit chance.
[Sun Cleric] - Scorch Marks now also grants 1% spell hit on all attacks on target per stack.
[Sun Cleric] - Solar Might now also grants 3% hit chance.
[Cultist] - Voidguard now also grants 12% Strength to hit chance.
[Starcaller] - On the Hunt now also grants 1% hit chance on all attacks on target per stack.
[Cultist] - Wicked Intentions now also grants 3% hit chance.
General
[Stormbringer] Capstone row of Lightning repathed slightly.
[Stormbringer] New node Concentrated Static added to a switch with Titanic Thunderbolt in Lightning tree.
[Stormbringer] New node Thorim's Rage added to switch with Destructive Force.
[Stormbringer] Body of Lightning now causes damage dealt to deal its damage instead of being a periodic aoe damage in a small radius around you.
[Stormbringer] Amping Up duration increased by 2 sec.
[Felsworn] Reckless Assault now additionally reduces the cooldown of Doomglaive.
[Stormbringer] Unbound Lightning no longer has a static requirement, but can no longer critically hit.
[Primalist] Earthmother's Strength now grants SP based on AP instead of Strength, value increased.
[Primalist] Tide's Favor now reduces the cost of Hammer of Life
[Primalist] Blessing of Neptulon now causes Hammer of Life to make the next Primal Infusion affect an additonal nearby target.
[Primalist] Improved Primal Pulse reworked into Hand of the Primal Infusion, causing Hand of the Earthmother to heal more on targets affected by Primal Infusion.
[Primalist] Improved Hand of the Earthmother now additonally increases attack power scaling of Hand of the Earthmothersignificantly.
[Primalist] Primal Infusion now has 3 additional ranks.
[Primalist] Improved Primal Infusion now reduces mana cost and increases healing.
[Primalist] Primal Infusion no longer stacks, now has a minor CD and increased healing.
[Primalist] Primal Wave now radial instead of conal.
[Primalist] Life tree slightly repathed.
[Primalist] Primal Pulse removed.
[Primalist] Waters of Neptulon removed.
[Primalist] Life Primalist Wildclaw CD reduced by 2 sec.
[Knight of Xoroth] Blade of Xoroth scaling reduced by 10%.
[Knight of Xoroth] Flames of Xoroth scaling reduced by 15%.
Talents & Abilities
[Cultist] Wavering Hope now gives critical block while Abyssal Ward is active
[Cultist] Dreadful Wave now causes Wave of Doubt to apply Wavering Pride exclusively
[Cultist] Twilight Guardian now gives 3% parry while Void Shield is active on the target
[Pyromancer] Melt reworked and moved to Stokes position
[Pyromancer] Scorching Sermon moved to the class tree and now also works with Draconic Fang
[Pyromancer] Stoke removed
[Pyromancer] Hellscape reworked to now allow Slagstone to multicast
[Pyromancer] Draconic Tempest now also reduces the cast time of Scorching Ray by .5 sec
[Son of Arugal] Dark Feast now also triggers Call of the Shadow Pack
[Son of Arugal] Exsanguination now works off of Goldrinn's Fang
[Son of Arugal] Wicked Howl now also reduces damage taken by 25% for the duration
[Son of Arugal] Fixed a bug where Ravenous Strike wasn't properly generating rage
[Son of Arugal] Vicious Maw now also reduces the cooldown of Ironfur for the duration
[Son of Arugal] Eternal Curse now has a greatly reduced cast time
[Son of Arugal] Eye of the Lycan now also gives hit rating conversion
[Son of Arugal] Shadowfang Rage adjusted, now has Mortal Form synergy
[Son of Arugal] Taldaram's Rage now unleashes a Vicious Bite, instead of increasing rage generated by 20
[Son of Arugal] Blood Trail no longer stacks and now mods minimum speed rather than increasing movement speed
[Son of Arugal] Shredding Claws now also works with Ravenous Strike
[Son of Arugal] Bloodstalker combined with Lethal Wounds
[Son of Arugal] Ultra Instincts now increases crit instead of armor pen
[Son of Arugal] Increased the spell critical strike chance from Darkcasting to 30% of Agility up from 20%
[Son of Arugal] Claws of Fury adjusted to reduce the cooldown of affected abilities by an additional amount based on spell critical strikes
[Son of Arugal] Increased the AP scaling on Goldrinn's Thirst (Mortal Form) by 10%
[Son of Arugal] Goldrinn's Guile adjusted, improving the Mortal Form effect
General
[Templar] Added a small ICD onto Libram of Consecration to prevent Holy Cleave from triggering it multiple times with one cast.
[Primalist] Primal Range and Legacy of Rexxar swaped places in the Wildwalker Tree.
General
[Barbarian] Ancestor's Fury no longer increases other Barbarians carnage, and only increases your carnage
[Pyromancer] Phoenix Dive mana cost increased.
[Pyromancer] Flameweaving Pyromancer passive now modifies your mana regeneration in and out of combat by percentage of Spirit instead of periodically restoring maximum mana.
[Pyromancer] Rekindle periodicity increased from 0.5 sec to 1 sec.
[Witch Doctor] Legacy of Zandalar fixed from unintentionally making every hit of it cause aoe healing instead of making the initial heal cause aoe healing.
[Witch Doctor] Scaling of Ingredient:Frog Venom increased by 4%.
[Witch Doctor] Improved Juju cost reduction reduced by 2%.
[Witch Doctor] Revitalize mana cost reduced by 1%.
[Witch Doctor] Wisened maximum mana bonus halved.
[Witch Doctor] Brew Splash target count reduced by 3 and healing periodicity increased from 1 sec to 2 sec.
[Witch Doctor] Medicine Man no longer reduces mana costs.
[Witch Doctor] Revitalize mana cost reduced by 1%.
[Witch Doctor] Improved Juju cost reduction reduced by 2%.
[Witch Doctor] Medicine Man no longer reduces mana costs.
[Witch Doctor] Wisened maximum mana bonus halved.
[Witch Doctor] Brew Splash target count reduced by 3 and healing periodicity increased from 1 sec to 2 sec.
[General] Shadow Oil and Frost Oil procs no longer unintentionally scale with instance difficulty.
[Witch Doctor] Voodoo Serpent Beam cancel behavior improved.
[General] Resilient Constitution buffed by 10%.
[General] Issue where Zul'Gurub neck and enchant quests were not available has been fixed.
General
[Starcaller] Moonpriest and Elune's Vigil now use smarthealing, target count limited.
[Felsworn] Slaying spec passive offhand damage buff increased by 25%.
[Felsworn] Mark of Chaos and Reckoning swapped.
[Cultist] Nether Disk split into a passive Flow of Nether and a baseline levitate active Nether Disk.
[Cultist] Previouos increase to total madness self damage reverted.
[Necromancer] Lich Bolt SP scaling of each bolt increased by 6% and base damage increased by 75.
[Cultist] Restore Sanity properly removes Total Madness along with Insanity.