View all of our changes in a minimal format.
Sorted in chronological order.
Talents & Abilities
[Primalist] Boons are now self-cast only and cannot be cast on allies.
[Primalist] Primal Power no longer increases attack power, and instead now makes your next Hand of the Earthmother free
[Primalist] Vitality Surge now only works on the Primalist, but now also increases healing done
[Primalist] Strength in Numbers now gives increased damage done and healing as a flat amount, rather than requiring nearby allies
[Venomancer] Enchances Pheromones now self cast, value increased. Now Enhanced Reflex.
[Venomancer] Shadra's Lair reworked. Now provides a target interference instead of DR and damage done.
[Venomancer] Added PvP modifiers to some Fortitude Venomancer healing passives, reducing effectiveness by ~30%
[Venomancer] Shadra's Lair now applies a debuff to prevent chained benefit.
[Venomancer] Enhanced Pheromones no longer applies a movement speed buff. Dodge value reduced by 10%.
[Venomancer] Bountifil Gifts now increases the healing done by Vizier's Gift instead of reducing its cooldown
[Venomancer] Fang Blessing now only works with direct heals
[Venomancer] Vizier's Gift now has a 1.5 sec cast time
[Venomancer] Vizier's Gift no longer has a cooldown
[Venomancer] Venomcult Blessing now has 2 charges and an 8 sec recharge time
[Venomancer] Enchanted Chitin now heals for a flat amount based on Stamina and Intellect
[Venomancer] Regenerative Strikes now heals for a flat amount based on Intellect
[Cultist] Unspeakable Truth now only gives mana back and no longer heals.
[Chronomancer] Word of Balance: Guard now reduces damage taken by 20% down from 70% but now has an 8 sec duration and 1min cd
[Runemaster] Tome of Swiftness now increases movement speed by 100% down from 200%
[Chronomancer] Fabric of Time now has a 30 sec cd down from 60 sec
[Chronomancer] Aeons are now bundled into 2 switch nodes
[Chronomancer] Displacement Chronomancers now start with Accelerated Recovery and Infinite Clone is now baseline and learned at level 8
[Chronomancer] Reduced the duration of Through the Aeons to 8 sec down from 15 sec
[Chronomancer] Vivid Memory now also increases the healing of Infinite Shield by 25%
[Chronomancer] Aeon of Resilience now gives 10% armor instead of armor/magic resistance based on healing
[Chronomancer] Quickened Flashback is now Truly Infinite and adds increased charges and cooldown to Infinite Shield
[Chronomancer] Aeons values have been reduced across the board
[Chronomancer] Infinite Shield no longer has a cooldown
[Chronomancer] Increased the cooldown of Shield of Ages to 90 sec up from 30 sec
[Chronomancer] Reduced the duration of Shield of Ages to 10 sec down from 20 sec
[Witch Doctor] Reduce the effectiveness increased by Flask of the Alchemist to 20% from 100%
[Witch Doctor] Soothing Juju is now aoe
[Witch Doctor] Mark of Mojo now provides Agility, Intellect and Strengh instead of all Stats.
[Witch Doctor] Revitalize is now single target
[Witch Doctor] Alchemical Recipe Book is now a switch node
[Witch Doctor] Big Bad Voodoo now gives 15% DR down from 30%
[Witch Doctor] For Da Loa! boon values reduced dramatically
[Tinker] Nanobot Barrier no longer provides DR, shield scaling increased.
[Tinker] Build: Shield Beacon reduction value lowered to 10%.
[Tinker] Overcharge: Shield Beacon shield Stamina scaling reduced.
[Tinker] Extra Protection value reduced by 20%.
[Tinker] Anti-Magic Grenades no longer works on allies
[Tinker] Technician no longer increases Beacon duration and instead increases Beacon Overcharge effectiveness
[Tinker] Replenishment Beacon's Overcharge now restores 10% maximum mana down from 15%
[Tinker] Restorative Beacon Overcharge now restores 10% max health down from 20
[Tinker] Zap! now only works with Standard Rounds
[Tinker] Spreading Repair Shot now gives Beacon recharge synergy
[Son of Arugal] Reduced the cost of Atherann’s Anguish Rank 7
[Tinker] Replenishment Beacon now restores mana every 1.5 sec instead of reducing costs
[Son of Arugal] The talent 'Grimclaws' now applies with Bloodfang Bite as well as Ravenous Strike
[Son of Arugal] Night Hunter now makes Nightbane Shred apply 8 stacks of Grimclaw
[Son of Arugal] Primal Frenzy now triggers its damage after 2.5 sec, rather than when Worgen Form ends. It's cooldown has been removed
[Son of Arugal] Umbral Hunter adjusted to have Claw Sweep apply Grim Claw to enemies
[Son of Arugal] Puncturing Fangs now also applies Grimclaw
[Son of Arugal] Adjusted the scaling of Ferocity abilities, increasing it across the board
General
[Stormbringer] Updraft and Gale now have ranks.
[Stormbringer] Old hidden Intellect scaling of Updraft damage removed.
[Necromancer] Blightweaver now procs on expiration of Crypt Plague, not on damage.
[Necromancer] Plague Revenant now causes direct critical strikes to apply a stack of Crypt Plague (down from 3)
[Necromancer] Master of Death now causes Expunge to apply a stack of Crypt Plague (down from 3)
[Necromancer] Foul Contagion now causes spreading of Plague of Undeath through Plague Science to also spread stacks of Crypt Plague.
[Necromancer] Virulency and Foul Expedition Swapped.
[Necromancer] Foul Expedition now resets the cooldown of Plaguebomb and allows Crypt Plague to critically strike for its duration.
[Necromancer] Crypt Plague reworked.
[Necromancer] Creeping Crypt now allows Crypt Plague to stack 10 additional times.
Talents & Abilities
[General] Added a few more flavor spells to the game :^)
[General] Relevant pet classes now have a dismiss pet spell
[Stormbringer] Raging Zephyr now summons a bigger tornado and pulls instead of pushes, cooldown increased by 30 sec, charges reduced by 2
[Runemaster] Riftblades will now get Magicbind baseline
[Witch Doctor] Cooldown of Godslayer is now 30 sec down from 1min
[Ranger] Farstrider tree adjusted slightly
[Runemaster] Riftblades Inscription: Permafrost has been split into 2 spells and now has a 2min cooldown
[Ranger] Reduced the cooldown of Whipvine Arrow to 10 sec from 20 sec
[Tinker] Added Medical Tactiican talent as a switch node with Explosives Expert
[Ranger] Added Guidance talent to Farstrider
Talents & Abilities
[General] Various new flavor spells have been added to a variety of classes and are still the process of being added.
[Stormbringer] Hurricanes talent adjusted
[Stormbringer] Call of the Wind made baseline for Wind, replaced with Flow
[Stormbringer] Unrelenting Gale is now a 1 point node
[Reaper] Limbo now only works with magic effects
[Stormbringer] Windsurf reworked
[Knight of Xoroth] Added Implosion active to the Defiance tree
[Witch Doctor] Hex of Night no longer increases resource costs
[Venomancer] Leg Strike now does Nature + Physical Damage instead of just Physical
[Necromancer] Unholy Champion updated
[Necromancer] Wraith effect adjusted
[Necromancer] Phylactery now has a 1 sec cast time baseline, down from 5 sec
[Necromancer] Added Army of the Dead talent to Animation
[Necromancer] Game of Bones no longer reduces the casting time of Phylactery
Talents & Abilities
[Witch Doctor] Shadowhunting capstones adjusted
[Necromancer] Updated the model for Revenants
[Witch Doctor] Cobra's Quickness adjusted to no longer give critical strike rating
[Witch Doctor] Reclamation and Godslayer now have a cast time
[Witch Doctor] Lowered the base damage of abilities and increased scaling across the board for Shadowhunting
[Witch Doctor] Added new talent to Shadowhunter tree: Zandalari Wisdom
[Witch Doctor] Pet abilities adjusted and updated
[Witch Doctor] Shadowhunter pet abilities now invoke Loa
[Witch Doctor] Shadowhunter pets will now also gain your Devotions
Talents & Abilities
[Necromancer] Updated some Animation Necromancer visuals
[Necromancer] Adjusted Necromancer raise spell scaling from 1-59