Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2024/05/01

General

Change

[Pyromancer] Blazing Purge replaced Burning Vigil

2024/04/28

General

Change

[Pyromancer] New node added to the Incineration tree: Magnitude 10

Change

[Pyromancer] Slagmend is now baseline instead of learned with the Flameweaving spec passive

Change

[Pyromancer] Spirit of Flame adjusted

Change

[Starcaller] Hand of Elune is no longer usable while moving

2024/04/27

General

Change

[Guardian] Shake It Off now has half the original cooldown, but doesn't remove stuns

Change

[Knight of Xoroth] Burning Rage now works with Roots and not Stuns, and its cooldown is now 45 sec down from 1min

Change

[Starcaller] Starsunder SP scaling increased by 5%, mana scaling reduced by 0.8%

Change

[Starcaller] Astral Onslaught value reduced by 10%.

Change

[Starcaller] New node Omnipresent Moon added to a switch with Moonmancer.

Change

[Starcaller] Astral Blade mana scaling reduced by 4% and SP scaling increased by 8%.

Change

[Starcaller] Moonmancer and Elune's Blessing have been swapped.

Change

[Starcaller] Sentinel's Focus reworked.

Change

[Starcaller] New node Arrows In The Night added to a switch node with Astral Arrowheads.

Change

[Starcaller] New node Call Upon The Stars added to switch node with Falling Stars.

Change

[Starcaller] Eye of Elune value increased by 10%.

2024/04/26

General

Change

[Cultist] Seething Void now works with Gaze of C'thun

Change

[Cultist] Tentacular moved to the class tree

Change

[Cultist] Hammer of Twilight adjusted

Change

[Cultist] Spellshift reworked

Change

[Cultist] Netherstrike is now a Void Rune spender

Change

[Cultist] Reaving Blade now has a 6 sec cooldown baseline

Change

[Cultist] Reaving Blade now generates Void Runes

Change

[Reaper] Harvest tree adjusted

Change

[Reaper] Domination spec capstones adjusted, and tree pathing adjusted slightly

Change

[Reaper] Limbo now only applies Underwalk through the Unseen Threat talent, instead of baseline

Change

[Son of Arugal] Essence Harvester now also works with Sanguine Rupture

Change

[Son of Arugal] Shadow Strength reworked.

Change

[Son of Arugal] Black Guard now grants fear immunity instead of granting additional rage on being hit.

Change

[Primalist] Effects which rely on parry now proc from any avoidance type.

Change

[Primalist] New node Rock Your World added to Mountain King capstone.

Change

[Primalist] Rock Barrier no longer stacks, recharge time halved.

Change

[Primalist] New node Shattering added to Mountain King capstone row.

Change

[Primalist] New node Judgement of The Three Hammers added to Mountain King capstone row.

Change

[Primalist] Mountain King capstone row adjusted.

Change

[Primalist] Earthen Avatar now additionally grants melee haste.

Change

[Primalist] Bronzeheart replaced by Mineralization.

Change

[Primalist] Platebender replaced by Walking Mountain.

Change

[Primalist] Stone Soldier reworked.

Change

[Primalist] Mountain King spec passive no longer gives Parry from Stamina, added to Stone Soldier node

Change

[Primalist] Mountain Mover no longer makes Wildclaw free.

Change

[Primalist] Switch node added to Fury of the Earthmother.

Change

[Primalist] replaced by Mineralization.

Change

[Sun Cleric] Glaring Rays CD increased now 8 down from 15.

Change

[Primalist] Earthen Avatar now doubles the haste granted by Earth's Rage.

Change

[Cultist] Unbound Codex referencing a wrong value fixed.

Change

[Demon Hunter] Gust base damage reduced, rank acquisition adjusted, 2 more ranks added.

Change

[Cultist] Eldritch Grasp cast duration now properly increases dot damage.

Change

[Knight of Xoroth] Dreadrider's Sweep AP scaling reduced from 75% to 32%.

Change

[Cultist] Corrupt Mind CD reduced by 30 sec.

2024/04/23

General

Change

[Monk] Uppercut Master adjusted to 5% from 10% increase

Change

[Monk] Fighting spec capstones adjusted

Change

[Monk] Fist of Light scaling adjusted

Change

[Monk] Back to the Basics is now Pure Dedication and is a 1 point node

Change

[Monk] Engrave Runes of Zeal adjusted

Change

[Monk] Reprimand no longer stacks

Change

[Monk] Cooldown of Righteous Palm reduced to 12 sec from 24 sec

Change

[Monk] New talent in the Fighting tree: Dash of Light

Change

[Monk] Word of Wrath reworked to Sanctified Smash, a new Follow Up

Change

[Monk] New spell in the Fighting tree: Divine Intervention

Change

[Monk] Bladebreaker now has an 8 sec cooldown, scaling increased dramatically

Change

[Monk] Reflavored some Fighting spells

Change

[Monk] Combo mechanics improved upon so combos dont fall off before the combo aura itself

Change

[Monk] Slight visual adjustments to various Fighting spells

Change

[Monk] Quenching Blow iterated upon, the cooldown has increased and the combo effect now heals for an additional 1%

Change

[Monk] Word of Wrath has been reinvented as a Follow Up ability and offer crit chance as a Combo effect

Change

[Monk] Sweeping Kick combo cleave slightly nerfed

Change

[Monk] Zephyr's Edge reworked to Burn Wounds

Change

[Monk] Acrobatics removed

Change

[Pyromancer] Destroyer's Maw now increases damage by 10% down from 25%

Change

[Monk] Light's Grace re-imagined

Change

[Pyromancer] Cataclysmic Revenge adjusted

Change

[Reaper] Crimson Scythe heal adjusted

Change

[Pyromancer] Speed of the Dragon adjusted

Change

[Runemaster] Inscription: Permafrost now removes Torch from the target

Change

[Reaper] Fixed Murder bug across specs (if not working as Soul, relearn the spec passive)

Change

[Runemaster] Augur's Shield and Inscription: Sorcery are now usable while stealthed

2024/04/20

General

Change

[Pyromancer] Increased the slow reduction from Apocalypse to 10% from 5% per stack

Change

[Pyromancer] Increased Melt's spellpower scaling

Change

[Knight of Xoroth] Stacks granted from Heart of Xoroth reduced by 5

Change

[Pyromancer] Increased the base absorb of Inferno Barrier slightly

Change

[Necromancer] Rime capstones updated

Change

[Knight of Xoroth] Removed the AP scaling from Juggernaut

Change

[Primalist] Resurgence node added in place of Primal Wave of Magic

Change

[Primalist] Increased the cooldown of Earthen Skin (previously Volcanic Skin) by 10 sec, scaling of shield absorb increased

Change

[Witch Doctor] Pain now increases damage dealt by Requiem instead of Shadow Glaive

Change

[Primalist] Life Primalist capstones adjusted

Change

[Monk] Blade Mastery now gives 3% critical strike chance per stack down from 5%

Change

[Monk] Reduced the base damage of Deadly Strikes periodic effect slightly

Change

[Monk] Legacy of Lantresor now gives 10% increased critical damage down from 15%

Change

[Monk] Flaming Blade of Lantresor now deals direct Physical Damage and then burns for Fire Damage over time, rather than exclusively Fire Damage

Change

[Ranger] Exploit now does Physical Damage with both strikes instead of Physical + Nature

Change

[Tinker] Invention capstones updated

Change

[Cultist] Abyssal Reconstruction is now part of the Eldritch school

Change

[Tinker] Reduced the damage gained from Gazlowe's Wisdom to 125% from 150%

Change

[Tinker] Incendiary Bombs now gives 3/6/9% increased Fire Damage down from 5/10/15%

Change

[Tinker] Repair Shot now scales harder specifically with healing power instead of all spell power

Change

[Runemaster] Fixed a bug where Torch would break your own stealth (:skull:)

Change

[Cultist] Fixed a bug with Null and Void where you wouldnt get 2 Runes sometimes

Change

[Reaper] Soulslip now reduces damage by 50% down from 60%