Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2024/04/13

General

Change

[Sun Cleric] Stand Against Darkness adjusted

Change

[Sun Cleric] Seraphim capstones adjusted

Change

[Sun Cleric] Atone, Or Else adjusted

Change

[Sun Cleric] New ability in Valkyrie: Light's Vengeance

Change

[Sun Cleric] Light of the Valkyr adjusted, renamed

Change

[Sun Cleric] Gleam adjusted

Change

[Sun Cleric] Light of the Valkyr moved to Seraphim tree

Change

[Sun Cleric] Seraphim Stride moved out of capstones, now pickable

Change

[Cultist] Twilight Initiate unintentionally increasing critical strike chance removed.

Change

[Cultist] Dark Word target count reduced to be in line with other heals.

Change

[Cultist] Fixed a bug where Void shield was getting lower scalings above rank 1

Change

[Cultist] Per level value of Edicts fixed to start scaling at aquisition level instead of level 1.

Change

[Cultist] Abyssal Strike now does Physical Damage instead of Shadowstrike

Change

[Tinker] Increased the base scaling of Spanner Smash

Change

[Primalist] Hammer of Life moved up from capstones in the Life Primalist tree and turned into an active, swapped with Hand of Neptulon

Change

[Ranger] Set Up reworked

Change

[Ranger] Lethal Cunning no longer gens 5 Archery Points all at once

2024/04/12

General

Change

[Runemaster] Rune-Etched Blades adjusted

Change

[Runemaster] Primordial Energy adjusted to no longer work with Spellwrath

Change

[Sun Cleric] Guidance: Touch of Light adjusted

Change

[Ranger] New talent added to class tree: Forest Dweller

Change

[Sun Cleric] Gleaming Light adjusted

Change

[Cultist] Gaze of C'thun damage adjusted

Change

[Cultist] Reduced the base absorb of Void Shield, but dramatically increased its scaling with Healing Power and Attack Power

2024/04/11

General

Change

[Starcaller] Starburst Invigoration placed at a spot left by Meteor Slam.

Change

[Starcaller] Moonstone Hilt reduced to a 1 point node and now additionally increases the chance Starsunder applies Scattered Stars.

Change

[Starcaller] Meteor Slam talent removed. Starburst now applies Scattered Star by default.

Change

[Starcaller] Percentage Mana Costs remade, will now show actual mana required at any moment (dynamic to stats) and will dim out when you do not have enough mana.

Change

[Ranger] Precision Shot now costs 50 focus baseline down from 60

Change

[Ranger] Archery Adaptation adjusted

Change

[Ranger] Grapplebomb is now instant cast instead of .3 sec

Change

[Ranger] Quick Shot and Skullpiercer Shot adjusted

Change

[Ranger] Venom Injection adjusted

Change

[Ranger] Maximum Power adjusted, no longer gives free crit

Change

[Ranger] Ranger class capstones adjusted

Change

[Ranger] Warmaster Shot is no longer a capstone

Change

[Ranger] Ranger class tree adjusted slightly

Change

[Ranger] Swift Quiver removed, replaced with Knockout

Change

[Ranger] Brigand tree adjusted slightly

Change

[Ranger] Class tree adjusted

Change

[Ranger] Deadshot now also regenerates 20 focus

Change

[Ranger] Archery spec passive adjusted

Change

[Ranger] Cost of Quick Shot is now 30 baseline down from 35

Change

[Witch Doctor] Slowness Jinx now has a 12 sec cd up from 8 and lasts 8s

Change

[Witch Doctor] Panther's Pounce now has an 18 sec cd up from 15sec

Change

[Ranger] Archery spec tree capstones updated

Change

[Witch Doctor] Idol of Death now has a 1.5min cd up from 45sec

Change

[Ranger] Double Shot reworked

Change

[Ranger] New new added to Archery: Silent, But Deadly

Change

[Ranger] Opportunist adjusted

Change

[Ranger] Archery tree adjusted slightly

Change

[Cultist] Cult Rituals is now applied to your Herald of Yogg-Saron

Change

[Ranger] Class tree adjusted slightly

Change

[Cultist] Forbidden Protection and Void Embrace now generate Insanity

Change

[Cultist] Void Tendrils updated and visual improved

Change

[Cultist] Forbidden Resilience adjusted

Change

[Cultist] Abyssal Guard aura re-added for Influence

Change

[Tinker] Calculated Shots now affects all critical strikes instead of just ranged

Change

[Tinker] Repair Shot now requires a gun

Change

[Runemaster] Spell Cannon reduced to 5% per stack.

Change

[Son of Arugal] Reduced the healing of Hemoglobe, both base healing and scaling

Change

[Runemaster] Primordialism crit mod reduced by 5%.

Change

[Necromancer] Chronic Disease fixed.

Change

[Necromancer] Rancid Air fixed.

Change

[Necromancer] Rotten to the Bone fixed.

Change

[Necromancer] Creeping Crypt and Geist Master swapped.

Change

[Necromancer] Rot Fetishist now causes Spectral Decay to grant 5% spell haste without a negative effect.

Change

[Necromancer] Noxious Corpserot cooldown reduced by 5 sec.

Change

[Necromancer] Master of Death extending the duration of Crypt Plague fixed.

Change

[Necromancer] Toxic Plagues not making Putrefy instant fixed.

Change

[Stormbringer] Wind buff effects now apply to party.

Change

[General] CC and aoe taunts removed from target cap list.

Change

[General] AoE target caps adjusted.

2024/04/10

General

Change

[Guardian] Tendon Slash now reduces speed by 15% down from 20

Change

[Tinker] Mechsuit: Shredder now also increases damage dealt baseline

Change

[Stormbringer] Increased the scaling of Tailwind slightly

Change

[Cultist] Base healing of Abyssal Reconstruction increased

Change

[Cultist] Class tree adjusted for better pathing options across all 4 specs

Change

[Cultist] Scaling of Maddening Scripture and Dark Word increased slightly

Change

[Cultist] Mana cost of Eldritch Mending reduced by half

Change

[Cultist] Base healing of Eldritch Mending reduced slightly

Change

[Cultist] Back to Normalcy node added as a choice node with Heresy

Change

[Cultist] Eldritch Mending no longer reduces Insanity baseline

Change

[Cultist] Tentacle of Yogg-Saron is no longer a capstone

Change

[Cultist] Void Hunger node added to the Influence tree

Change

[Cultist] Herald of Yogg-Saron now only works with Eldritch Mending and Whisper of Yogg-Saron

Change

[Cultist] Abyssal Reconstruction now costs 2 Void Runes up from 1

Change

[Cultist] Dark Desires node added to the Influence tree

Change

[Cultist] Broken Mind adjusted

Change

[Cultist] Heralds now persist through death

Change

[Cultist] Mind Leak reworked

Change

[Cultist] Tale of Woe and Dark Word now have ranks

Change

[Cultist] Inevitable Prophecy is now a passive that augments Eldritch Mending

Change

[Cultist] Gaze of C'thun now also heals

Change

[Cultist] New talent added to the Influence tree: Profanity

Change

[Cultist] New talent added to the Influence tree: Curse of Flesh

Change

[Cultist] New spell added to the Influence tree: Tale of Woe

Change

[Cultist] Instill Despair removed

Change

[Cultist] New spell added to the Influence tree: Dark Word

Change

[Cultist] Culitist class tree adjusted slightly