Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2024/03/25

General

Change

[Reaper] Empyrean Fortitude adjusted

Change

[Stormbringer] Added a Supercharge effect to Thunder Orb

Change

[Stormbringer] Lightning Whip swapped with Thunder Orb

Change

[Chronomancer] RAP scaling of Sandblast and Unearth adjusted

Change

[Stormbringer] Adjusted Air Elemental scaling

Change

[Chronomancer] Borrowed Time adjusted

Change

[Chronomancer] Class capstones adjusted

Change

[Cultist] Occultism adjusted

Change

[Witch Hunter] Coiling Shot duration increased to 3s up from 2s

Change

[Cultist] Fixed a bug where Armageddon and Nether Drain had no scaling

Change

[Witch Hunter] Witch Hunter stances removed

Change

[Witch Hunter] Boltslingers now use auto shot

Change

[Witch Hunter] Added ranks to Coiling Shot, Darkslayer Bolt, Heartstop Bolt, Witching Bolt, and Witchbane

Change

[Witch Hunter] Boltslinger abilities now scale with ranged weapon damage instead of offhand damage

Change

[Witch Hunter] Darksight is now Dark Regeneration and it no longer gives stealth detection

Change

[Primalist] Boon of the Hawk no longer gives stealth detection

2024/03/24

General

Change

[Chronomancer] Artificer and Class tree repathed slightly.

Change

[Runemaster] Improved Trispell now a 1 point node.

Change

[Chronomancer] Infinite Shield removed.

Change

[Chronomancer] Converge the Infinite moved to Displacement.

Change

[Chronomancer] Chaotic Protector moved to Displacement renamed to Orderly Protector now interacts with Bronze Protector.

Change

[Chronomancer] Chronicler moved.

Change

[Chronomancer] New node Stationary Clock added to calss tree.

Change

[Chronomancer] New node Correct The Mistake added to class tree.

Change

[Chronomancer] Sandmancy split into Sandmancy and Excavation.

Change

[Chronomancer] Insight moved to class tree. Original position replaced by new node Unearthed Passage.

Change

[Chronomancer] Wisdom position moved.

Change

[Chronomancer] Wand of Time reworked.

Change

[Chronomancer] New node Critical Timing added to class tree.

Change

[Chronomancer] Preservation reworked into Fate Twister.

Change

[Chronomancer] New node Cavern's Calling added to class tree.

Change

[Chronomancer] New node Uproot added to class tree.

Change

[Chronomancer] Buy Time reworked. Now in capstone.

2024/03/23

General

Change

[Witch Hunter] Ricochet now costs 20 rage down from 40

Change

[Witch Hunter] Class tree adjusted for better pathing and clarity

Change

[Witch Hunter] Omen of Tormment now only reduces the cost of your next spell by 20% down from 100%

Change

[Witch Hunter] Crippling Bolt removed

Change

[Witch Hunter] Heartless no longer gives crit and instead allows Heartstop Bolt to reduce healing received

Change

[Witch Hunter] Heartstop Bolt is now a 1 point node

Change

[Witch Hunter] Heartstop Bolt now refreshes the duration of Tormentor Bolt

Change

[Witch Hunter] Acrobat now gives 40% movement speed up from 20%

Change

[Witch Hunter] Escape Artist is now a choice node with Pursuit

Change

[Witch Hunter] Create Distance switched with Alertness

Change

[Witch Hunter] Darken the Skies is no longer a capstone, is now in the Boltslinger tree, and has been adjusted

Change

[Witch Hunter] With Style adjusted

Change

[Witch Hunter] Repeater Bolt now has a 6 sec cooldown up from 2 sec

Change

[Witch Hunter] Subdue now stuns for 4 sec, but only once

Change

[Witch Hunter] Repeater is now Repeater Bolt and benefits without ambiguity from all talents mentioning bolt

Change

[Witch Hunter] Darkbane no longer stacks

Change

[Witch Hunter] One Shot reworked

Change

[Witch Hunter] Witchbane reworked

Change

[Witch Hunter] Heartstop Bolt now has a 6 sec cooldown

Change

[Witch Hunter] Witchbane switched with Darkslayer Bolt

Change

[Witch Hunter] Witching Bolt no longer drains mana and instead has Tormentor Bolt synergy

Change

[Cultist] Entropic Slam now reduces Insanity baseline

Change

[Cultist] Wrathful Slam no longer reduces the cooldown of Entropic Slam

Change

[Cultist] The Final Hour added to the Dreadnought tree

Change

[Cultist] Eldritch Swiftness now reduces the cooldown of Entropic Slam

Change

[Cultist] Nether Drain added to the Dreadnought tree

2024/03/22

General

Change

[Demon Hunter] Warlock's Bane combo now starts with Doomglaive.

Change

[Demon Hunter] Twin Slice now generates 6 rage.

Change

[Primalist] Primalist can no longer equip shields.

Change

[Demon Hunter] Problem with Slaying Demon Form preventing regeneration of Felfury resolved.

Change

[Runemaster] Improved Pyrostrike and Arcane Arsonist swapped.

Change

[Runemaster] Prost Prison DR fixed.

Change

[Runemaster] Improved Pyrostrike now a one point node with reduced effectiveness from the previous maximum.

Change

[Runemaster] Glyphic Ruin is now a 1 second cast but not interrupted by movement.

Change

[Runemaster] Runemasters receiving an additional unindended crit mod fixed.

Change

[Runemaster] Phase Rush stacks reduces to 2.

Change

[Runemaster] Chaotic Good no longer increases crit damage mod, now instead grants additional SP based on intellect.

Change

[Runemaster] Phase Rush can now correctly trigger from Unleash Runes.

Change

[Runemaster] Spellsling and Spellwrath causing GCD on interruption fixed.

Change

[Runemaster] Unleashed Glyphs SP scaling increased.

Change

[Runemaster] Arcane Student now additionally reduced the cooldown of Thaumaturgy by 2 sec.

Change

[Runemaster] Glyphic Ruin going through reflects and immunities fixed.

Change

[Runemaster] Runed Cascade and Primordial Pulse cast range increased to 40yds.

Change

[Chronomancer] Cast time of Do Over reduced by 2 sec baseline

Change

[Chronomancer] Saviour adjusted

Change

[Chronomancer] Reverse Wound now only extends the duration of Accelerated Recovery when you take the Saviour talent

Change

[Chronomancer] Chronicler now increases spell damage instead of Spirit and Intellect

Change

[Chronomancer] Chronostasis now only slows baseline and its secondary effect is now part of the Unmaker of Realities talent

Change

[Chronomancer] Accelerated Recovery no longer increases healing done to an ally baseline

Change

[Chronomancer] Rapid Processing no longer alters tick rate and instead causes Accelerated Recovery to increase healing done to an ally

Change

[Chronomancer] Accelerated Recovery now ticks every 2 sec instead of every 3 sec

Change

[Chronomancer] Time Out! swapped with Dimensional Phasing, Dimensional Phasing removed

Change

[Chronomancer] Buy Time swapped with Empowerment

Change

[Chronomancer] Improved Reverse Wound is now a 1 point node

Change

[Chronomancer] Cooldown of Disc of Legend reduced by 2 sec

Change

[Chronomancer] Twist of Fate no longer reduces hit chance

Change

[Chronomancer] Discs upon Discs removed

Change

[Chronomancer] Word of Balance: Guard switched with Keep Accelerating

Change

[Chronomancer] Carbon Dating is now a 1 point node

Change

[Chronomancer] Mark of Order is now a choice node with Timeline Tether

Change

[Chronomancer] Orbtwister adjusted

Change

[Chronomancer] Time Loop removed

Change

[Chronomancer] Quickspell adjusted

Change

[Chronomancer] Future Vision reworked

Change

[Chronomancer] Displacement and Artificer now get their pets from their spec passives

Change

[Guardian] Fixed a bug where Vanguard Guardians were not getting their threat bonus through their spec passive

Change

[Venomancer] Skitter swapped with The Old Kingdom