Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2024/03/15

General

Change

[Runemaster] Added ranks to Thaumaturgy

Change

[Runemaster] Added ranks to Glyphic Ruin

Change

[Runemaster] Atomic Split is now in the Runemaster class tree with its supporting node

Change

[Runemaster] Fastcast is now Runesurge

Change

[Runemaster] The Fastest Caster adjusted

Change

[Stormbringer] Invigorating Surge is now instant cast and costs Static

Change

[Witch Hunter] Heartless is now a 1 point node

Change

[Witch Hunter] Base Scaling of Darkslayer Bolt

Change

[Witch Hunter] Base scaling of Heartstop Bolt reduced

Change

[Witch Hunter] Bag of Tricks now reduces the cd of Caltrops by 2 sec up from 1 sec

Change

[Witch Hunter] Endless Torment is now a 1 point node and also removes the mana cost of Tormentor Bolt, and has been merged with Strafing Shot

Change

[Witch Hunter] Witching Bolt added to the Boltslinger tree

Change

[Barbarian] Base damage of Berserker Axe reduced

Change

[Barbarian] Berserker Axe now costs 35 energy up from 30

Change

[Runemaster] New talent added to the Spellslinger spec tree: Mind Warped

Change

[Runemaster] New ability added to the Spellslinger spec tree: Elemental Eruption

Change

[Runemaster] New talent added to the Spellslinger spec tree: Silence In The Cage

Change

[Runemaster] New talent added to the Spellslinger spec tree: Spellwrath Exemplar

Change

[Runemaster] New talent added to the Spellslinger spec tree: Chaotic Good

Change

[Runemaster] New talent added to the Spellslinger spec tree: My Mind Is Guarded

Change

[Runemaster] New talent added to the Spellslinger spec tree: Runic Proliferation

Change

[Runemaster] New talent added to the Spellslinger spec tree: Magician

Change

[Runemaster] New talent added to the Spellslinger spec tree: The Milhouse Special

Change

[Runemaster] New talent added to the Spellslinger spec tree: Elemental Obliteration

Change

[Runemaster] New talent added to the Spellslinger spec tree: Elemental Salvos

Change

[Runemaster] New talent added to the Runemaster class tree: Primordialism

Change

[Runemaster] New talent added to the Runemaster class tree: Manamancy

Change

[Runemaster] New talent added to the Runemaster class tree: Basic Magic Training

Change

[Runemaster] Mana Fiend now only increases the cost of spells by 10% and gives 4% more Arcane Damage

Change

[Runemaster] Primordial Precision now only increases the critical strike chance of Primordial Blast

Change

[Runemaster] Arcane Wrath is now a 2 pointn node that increases the damage and critical strike chance of Spellwrath

Change

[Runemaster] Unmaker now increases the damage and critical strike chance of Glyphic Ruin

Change

[Runemaster] Quickslinger now causes Spellwrath to grant Primordial Energy

Change

[Runemaster] Elemental Obliteration reworked

Change

[Runemaster] Base cooldown of Thaumaturgy is now 6 sec

Change

[Runemaster] Scaling of Thaumaturgy increased

Change

[Runemaster] Spellbrand is now a 1 point node and only increases the damage of Spellsling

Change

[Runemaster] Runestone Apprentice now works with Thaumaturgy and not Spellsling

Change

[Runemaster] Destiny now heals for 10% up from 9%

Change

[Runemaster] Arcane Engraving no longer deals additional Arcane Damage baseline

Change

[Runemaster] Coldrune Blast now costs 1 Inscribed Rune

Change

[Runemaster] Runed Orb reworked

Change

[Runemaster] Glyphic Ruin reworked

Change

[Runemaster] Plasmacaster now works with Spellwrath instead of Spellsling

Change

[Runemaster] Attunements are now mostly flavor-based, and augment the projectile and damage school of Spellsling

Change

[Runemaster] Various abilities in the Spellslinger tree now cost Inscribed Runes

Change

[Runemaster] Cloak of Khadgar now reduces damage taken by 50% up from 30%

Change

[Runemaster] Cooldown of Cloak of Khadgar is now 1min down from 1.5

Change

[Tinker] Reduced the scaling on Hydraulic Strike slightly

Change

[Tinker] Scrapshield level scaling start lowered, AP scaling reduced by 5%.

Change

[Tinker] Defensive Utility had some of its power moved to per level so it is not so powerful at low aquisition levels (overall value unchanged)

Change

[Knight of Xoroth] Flames of Xoroth SP scaling increased slightly.

Change

[Knight of Xoroth] Molten Hellrain scaling reduced.

Change

[Knight of Xoroth] Seeking Flame no longer generates Deathfire.

Change

[Knight of Xoroth] Bracers of Burning Wrath adjusted to reflect the actual effect result.

Change

[Knight of Xoroth] Skulltaker damage increased slightly. Execute scaling increased.

Change

[Knight of Xoroth] Unbound Inferno scaling reduced by 10%.

Change

[Stormbringer] Windsurf took the spot of Exhale in the Wind spec tree

Change

[Knight of Xoroth] Infernal Strike base damage reduced slightly.

Change

[Stormbringer] Exhale is now instant cast baseline

Change

[Stormbringer] Now learn Exhale baseline at level 8

2024/03/14

General

Change

[Chronomancer] Gravity Lapse replaced by Converge The Infinite.

Change

[Chronomancer] Create Infinite Protector now a standalone node in Artificer.

Change

[Chronomancer] Past Self replaced by Create Bronze Protector.

Change

[Chronomancer] Shimmering Shard stack count reduced to 3, effect increased by 2%.

Change

[Chronomancer] Revitalize Protector now Chaotic Protector, procs off of Empower Wand: Chaos.

Change

[Chronomancer] Orbtwister remade.

Change

[Chronomancer] Endless Sands and Displacement Chronomancer passives swapped, names adjusted.

Change

[Chronomancer] Fracture Timeline replaced by Keep Accelerating.

Change

[Chronomancer] Chronicles of History replaced by Past Mistakes.

Change

[Chronomancer] Stasis now a standard incapacitate spell, CD reduced by 15 sec.

Change

[Cultist] Hour of Twilight and Twilight Devastation swapped.

Change

[Knight of Xoroth] Blood Frenzy now causes Killing Frenzy to grant critical strike chance.

Change

[Knight of Xoroth] Gore Feaster effect increased by 5.

Change

[Knight of Xoroth] Screamin Demon no longer causes Hell Scream to cost additional Rage.

Change

[Knight of Xoroth] Flesh Heap and Pent Up Anger swapped.

Change

[Knight of Xoroth] Brimstone Bludgeon damage now 150% Weapon damage up from 100%.

Change

[Knight of Xoroth] Brimstone Bludgeon no longer costs rage.

Change

[Knight of Xoroth] Dismemberment now procs from Gore.

Change

[Knight of Xoroth] Infernal Steel reworked (since Infernal Strike now generates Deathfire by default)

Change

[Knight of Xoroth] Death To All and Jagged Edge swapped.

Change

[Knight of Xoroth] Oath of War now procs Torn Flesh through critical strikes.

Change

[Knight of Xoroth] Demonflare base damage increased slightly.

Change

[Knight of Xoroth] Flames of Xoroth SP scaling increased slightly.

Change

[Knight of Xoroth] Seeking Flame base damage increased.

Change

[Knight of Xoroth] Scent of Bloodshed now interacts with Demonflare instead.

Change

[Knight of Xoroth] Brimstone Battlemaster and Scent of Bloodshed Swapped.

Change

[Son of Arugal] Placement of some nodes in the Blood tree re-arranged slightly

Change

[Son of Arugal] Bloodborn now gives 25% reduced casting speed down from 30%

Change

[Venomancer] Mycelial Synchroniation is now a 1 point node

Change

[Venomancer] You can now only cast while moving Shadra's Vigil as Vizier

Change

[Sun Cleric] Burning Heat proc chance reduced by 5%.

Change

[Sun Cleric] Radiant Marks crit chance reduced by 2%.

Change

[Sun Cleric] Solar Crusade now increases damage of Spears of Light, is procced by Solar Wrath.

Change

[Sun Cleric] Sunflare base lowered, SP scaling increased by 5%.

Change

[Sun Cleric] Deliverance cast time reduction halved, now additionally increases damage by 5%.

Change

[Sun Cleric] Blinding Light damage bonus reduced by 10%.

Change

[Sun Cleric] Light's Advance replaced with Valkyr's Calling

Change

[Sun Cleric] Zealous Doctrine gives holy crit instead of increasing damage dealt

Change

[Sun Cleric] Protector of the Flame also gives crit from int conversion