View all of our changes in a minimal format.
Sorted in chronological order.
General
[Witch Hunter] Added a new node to the core tree called "Eternal Darkness" that increases the duration of Torment on your target by 1 sec when you crit with Flintlock Shot
[Witch Hunter] Moved Runed Bullets to the sixth row of the Darkness tree below Mashochism
[Witch Hunter] Moved Witchblaster from a capstone talent to the fourth row of the Darkness tree
[Witch Hunter] Moved Lord of Torture to the fifth row of the Darkness tree below Witchblaster
[Witch Hunter] Increased the range of Shadowblast to 35yd to match the range of Witchblast Musket
[Witch Hunter] Increased the range of Flintlock Shot to 35yd to match the range of Witchblast Musket
[Ranger] Added 2% parry chance to Tricks of the Trade
[Ranger] Focused Strikes now has a 15% chance up from 8% to restore 10 Focus
[Ranger] Updated the name of Concealed Armor to Tricks of the Trade
[Ranger] Updated the icon for Ravage
[Ranger] Adaptation: Swashbuckler now lets you use a ranged weapon with a 50% RAP reduction. This was done so that Duelist Rangers could utilize various utility spells in the core tree that required the use of a ranged weapon.
[Ranger] Updated the icon for Counterblades
[Venomancer] Reworded all Fang Venoms for flavorful clarity
[Primalist] Updated the icon for Rumbler
[Starcaller] Updated the icon for Starcall
[Primalist] Updated the icon of Environmentalist so that it wasn't the same as Entangle Weapon
[Primalist] Updated the name of Mountain's Fire to Eruption
[Primalist] Updated the tooltip of Magmafury to include Mountain's Fire's name change
General
[Necromancer] Suffering now has a small ICD. (patch pending)
Goldilocks and Gallywix should no longer be killable.
[Ranger] Ironstrike Quiver now grants +35% RAP
[Ranger] Ironstrike Quiver no longer gains stacks, now gives ranged damage a chance to generate a bonus Archery Point
[Ranger] Ironstrike Quiver now has a 90 sec CD (still sharing a 30 sec base CD with other Quivers)
[All] Removed passive baseline offhand damage modifiers
[Son of Arugal] Thirst now applies Insatiable at above 10 stacks, draining life over time until Thirst ends
[Son of Arugal] The Cup Runneth Over now procs whenever you pop a Bloodsore instead of every Lifedrinker tick
[Son of Arugal] Bloodsores can no longer apply outside of combat
[Son of Arugal] Lifedrinker tickrate reduced to 0.8 sec baseline up from 0.5 sec
[Son of Arugal] Lifedrinker now costs 10 Rage per tick up from 5
[Son of Arugal] Swapped the positions of Harvest & Crimson Scion
[Son of Arugal] Harvest now only affects Atherann's Anguish but buffs by 8% per stack
[Son of Arugal] Fixed a bug where Aeortic Aegis was affecting Thirst stacks
[Pyromancer] Fixed an issue where the Flameweaving spec passive would not cause PoF to heal
[Primalist] Endless Rage now ticks every 6 sec instead of every 5 sec
[Primalist] Endless Rage now grants 2/4 rage per tick instead of both ranks granting 3 rage
[Venomancer] Molt now has a 1 sec ICD to its application of Fang Venom effects and can no longer proc from periodic damage
[Venomancer] Glory to Shadra now also removes the cooldown of Antivenom in addition to previous effects
[Venomancer] Fixed Glory to Shadra talent
[Venomancer] Antivenom now has a 6 sec cooldown
[Cultist] Devour Curse now has a 6 sec cooldown, reduced to 0 sec for Influence spec
[Starcaller] Wash now has a 6 sec cooldown, reduced to 0 sec for Tides spec
[Sun Cleric] Blightbreaker now has a 6 sec cooldown, reduced to 0 sec for Blessings spec
[Witch Doctor] Hexbreak now has a 6 sec cooldown, reduced to 0 sec for Brewing spec
[Stormbringer] Spellzap now has a 6 sec cooldown, reduced to 0 sec for Wind spec
[All] Dispels have been standardised to a 14% base mana cost
[Witch Doctor] The 2nd example spell for Voodoo has been changed to Voice of Bwonsamdi instead of Juju Burst
[Witch Doctor] Hexbreak no longer has a cooldown
[Stormbringer] Spellzap no longer has a cooldown
[Sun Cleric] Shatter Curse no longer has a cooldown
[Witch Hunter] Grim Duty no longer requires Blazing Blade (and will not fall off when you stance swap)
[Stormbringer] Thunderwalker no longer states that it reduces the range of Tempest (this wasn't working)
[Stormbringer] Thunderwalker now reduces Tempest's CD by 20% instead of 70%
[Stormbringer] Windwalker now reduces Tempest's CD by 15% instead of a flat 4 sec
[Stormbringer] Thunder King now reduces CD of Tempest by 20% down from 80%
[Monk] Reduced weapon damage of Blade Tempest
[KoX] Drag Through Hell is now learned for free at level 40
[KoX] Hell's Forge is now learned for free at level 25
[KoX] Demonic Impact now boosts fire crit damage by 50%
[Ranger] Plumes of War now allows Blade of the Sin'dorei to stack twice instead of 3 times
[Ranger] Ranger's Horn of Endurance now provides a reduced amount of mana regeneration
[Ranger] Shanker now boosts crit damage by 10% down from 30%
[Ranger] Tranquilizer now boosts crit damage by 10% down from 30%
[Son of Arugal] Thirst now correctly buffs Vampiric Fang
[Son of Arugal] Redpox now buffs Bloodsores' Lifedrinker buff (Burst Sore) by 2% for a total of 5%
[Son of Arugal] Bloodsores pops now boost Lifedrinker by 3% down from 10%
[Son of Arugal] Fixed Consolidation talent
[Son of Arugal] While Invigorated Flesh's buff is active, your Lifedrinker ticks now also proc a heal on all allies affected by Blood Rituals
[Son of Arugal] Invigorated Flesh's buff now lasts 10 sec, and only applies to the caster
[Son of Arugal] Vampiric Thirst now causes sanguine shield to cast a free dark liturgy on the target instead of previous effects
[Son of Arugal] Power Thief now causes Atherann's Anguish to grant a bonus Bloodsore and a bonus Feast stack
[Son of Arugal] Changed the ICD of Crimson Scion to 5 sec from 2 sec
[Son of Arugal] Fixed the new Feast talent
[Son of Arugal] Connected the previous Razor Claws node with Worgen Bites
[Son of Arugal] Added a new talent to Blood called Blood Rain
[Son of Arugal] Added a new talent to Blood called Enthraller
[Son of Arugal] Coagulation now grants 10% increased tickrate to Lifedrinker
[Son of Arugal] Vampiric Fang now regenerates 30% missing rage down from 40%
[Son of Arugal] Vampiric Fang now has a 20 sec CD up from 15 sec
[Son of Arugal] Vampiric Fang now drops Thirst stacks, causing 5% increased damage for each
[Son of Arugal] Atherann's Aptitude now reduced the cost of Anguish by 15% down from 25%
[Son of Arugal] Shadow Hemorrhage is now a passive applied by Bloodmoon Blast
[Son of Arugal] Replaced Razor Claws with a new passive that boosts damage dealt to bleeding enemies
[Son of Arugal] Shadow Hemorrhage now deals Shadowstrike damage
[Son of Arugal] Killing Claws now affects all damage schools, not just physical
[Son of Arugal] Long Claws is now called Bloodshards
[Son of Arugal] Bloodshards now also affects the radius of Consume, in addition to Claw Sweep
[Son of Arugal] Transfusion's cost is now based on base hp rather than max hp
[Son of Arugal] Healing or dealing damage with Lifedrinker now removes 1 stack of Thirst
[Son of Arugal] Removed Exsanguination
[Son of Arugal] Health cost abilities now grant a stack of Thirst, boosting the health cost of abilities by 8%, stacking up to 30 times
[Son of Arugal] Blood Son of Arugal passive's effect now reduces healing received from allies and increasing healing taken from your own effects
[Son of Arugal] New icon for Vampyr Bite
[Son of Arugal] New icon for Fleshcraft
[Son of Arugal] Added a talent called Revelry
[Son of Arugal] New icon for Blood Son of Arugal passive
[Son of Arugal] Added a talent called Flayer
[Son of Arugal] Added a talent called Gifts of Lana'thel
[Son of Arugal] Added a talent called Legion of Darkness
[Son of Arugal] Added a talent called Cunning of Atherann
[Son of Arugal] Added a talent called Feast