Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2023/03/12

General

Change

[Guardian] Swapped the position of Kingsvalor and Bonebreaker in the Vanguard tree

Change

[Guardian] Removed Titanic Oath

Change

[Guardian] Defender of the Meek now grants 25% block rating

Change

[Guardian] Defender of the Meek now reduces damage taken by nearby allies by 3% down from 5%

Change

[Guardian] Arcing Strike is now on regular GCD

Change

[Guardian] Recuperation is now learned at level 19

Change

[Guardian] Fixed an issue where Inspiration spec selection showed Feats of Honor instead of Inspiring Speech

Change

[Guardian] Updated tooltips of all Feats abilities

Change

[Guardian] Rearranged some nodes in Gladiator tree

Change

[Guardian] New VFX/SFX for Inspiring Speech

Change

[Guardian] Added 4 new passive nodes to Gladiator tree

Change

[Guardian] Linebreaker is now learned at 14 down from 24

Change

[Guardian] Blitz hidden passive should no longer appear in the character advancement UI

Change

[Guardian] Banner of Haste is now learned at 12 down from 14

Change

[Guardian] Challenge is now learned at 11 down from 12

Change

[Guardian] Challenge is now only learned baseline for Vanguard spec

Change

[Guardian] Liberate is now learned at 15 (for Inspiration spec) down from 16

Change

[Guardian] Power Stance is now learned at 16 up from 13

Change

[Guardian] Tendon Slash is now learned at 15 (for Gladiator spec) down from 16

Change

[Guardian] Iron Guard is now learned at 26 up from 14

Change

[Guardian] Cavalry Charge is now learned at 24 down from 26

Change

[Guardian] Defensive Pose now causes Arcing Strike to cleave up to 3 enemies

Change

[Guardian] Shake It Off is now learned at 22 down from 23

Change

[Guardian] Arcing Strike no longer cleaves baseline

Change

[Guardian] Updated tooltip of Shield Formation

Change

[Guardian] Updated tooltips of Poses

Change

[Guardian] Updated tooltip of Death Ram

Change

[Witch Doctor] Fixed an issue where Vooodoo Serpent Beam ranks would not show an increase in effect per rank (visual change only)

Change

[Witch Doctor] Cleaned up tooltip of Shadowhunter Strike and Shadow Mark

Change

[Witch Doctor] New starting items for Witch Doctor instead of Bent Staff

Change

[Witch Doctor] Only Shadowhunting Witch Doctors will now get the Guile of Gonk passive

2023/03/10

General

Change

[SoA] Taldaram's Torment has received slight VFX changes

Change

[SoA] Vestigial Muck has received new VFX

Change

[Tinker] Firing Cage visual scaling issue has been fixed

Change

[Starcaller] Aspect of the Stars has received new VFX

Change

[Starcaller] Aspect of the Seawitch has received new VFX

Change

[Starcaller] Aspect of the Moonwell has received new VFX

Change

[Starcaller] Aspect of the Huntress has received new VFX

Change

[Starcaller] Aspect of the Starlord has received new VFX

Change

[Starcaller] Aspect of the Cosmos has received new VFX

Change

[Starcaller] Starsunder has received new VFX

Change

[Cultist] Edict of Gluttony has received new VFX

Change

[Cultist] Edict of Wrath has received new VFX

Change

[Cultist] Edict of Empire has received new VFX

Change

[Cultist] Edict of Gluttony heal proc no longer triggers an animation

Change

[Cultist] Edict of Wrath damage proc no longer triggers an animation

Change

[Cultist] Edict of Empire heal proc no longer triggers an animation

Change

[Starcaller] Issue with Lunar Tides and High Tides interaction with Moonwell Splash has been fixed

Change

[Starcaller] Create Moonwell now has a new heal VFX

Change

[Starcaller] Moonwater has received new VFX

Change

[Reaper] Shudder Scythe visual scaling issue has been fixed

Change

[Reaper] Improved behaviour of Possess

Change

[Reaper] Possess now protects the caster from Physical Attacks instead of all attacks

Change

[Reaper] Possess CD now correctly reduced by 50% at 3 Reaped Souls isntead of 49 to 50%

Change

[Witch Doctor] Added 1 new node to Brewing

Change

[Witch Doctor] Rearranged nodes in Voodoo tree

Change

[Witch Doctor] Gift of the Loa now has an 18 sec CD baseline

Change

[Witch Doctor] Mana Jinx now has a 1 min CD

Change

[Witch Doctor] Fixed tooltip of Reclaim Life

Change

[Witch Doctor] The spec passive for Shadowhunting spec now grants 30% agility to spell damage (the effects of now removed Shadowhunting baseline passive)

Change

[Witch Doctor] Removed the Shadowhunting passive

Change

[Witch Doctor] Devotion of Hir'eek now gives nature damage a chance to reset Hex of Death

Change

[Witch Doctor] Hex of Shrinking is now a talent

Change

[Witch Doctor] Hex of Blood is now learned at level 10 as Voodoo spec

Change

[Witch Doctor] Increased scaling of Hex of Death's instant damage

Change

[Witch Doctor] Hex of Death no longer deals damage at the end of its duration (now just upfront and periodic)

Change

[Witch Doctor] Hex of Death is now a Hir'eek spell instead of Bwonsamdi

Change

[Witch Doctor] Hex of Death is now learned baseline at level 3 instead of Hex of Blood

Change

[Witch Doctor] New icon for Dreadful Visage

Change

[Witch Doctor] Dreadful Visage is now called Dreadful Screech

Change

[Witch Doctor] Hexbreak no longer has a cooldown for Brewing Witch Doctors

Change

[Witch Doctor] Hexbreak no longer gets a reduced CD from Spirit primary stat

Change

[Witch Doctor] Devotions should now correctly appear in correct spellbook tabs

Change

[Witch Doctor] Voodoo Alchemy should now correctly appear in the Brewing spellbook tab

Change

[Witch Doctor] Fixed tooltip of Serpentbind

Change

[Witch Doctor] Devotion of Sseratus now grants 10% healing done

Change

[Witch Doctor] Serpentbind now correctly gains duration from Appeasement of Sseratus stacks

Change

[Witch Doctor] Condensed Devotion tooltips

Change

[Witch Doctor] Slightly altered VFX of Fang of Hir'eek

Change

[Witch Doctor] Dark Jujubolt is now called Fang of Hir'eek, no longer reduces healing done, now instead increases the damage the target takes from Hir'eek spells by 10% stacking 3 times

Change

[Witch Doctor] Fixed 'Grant Me Wings'

Change

[Witch Doctor] Added some new passives to Voodoo tree

Change

[Witch Doctor] Batscreech Blast's tooltip now only shows bonus effects for hexes that you have learned

Change

[Witch Doctor] Dark Mojo Crash now Invokes Bwonsamdi

Change

[Witch Doctor] Dark Mojo Crash now simply causes shadow damage and knocks back enemies within a 15yd cone

Change

[Witch Doctor] Dark Mojo Crash is now a 1 min CD

Change

[Witch Doctor] Gift of the Loa's Bwonsamdi effect now causes affected enemies to be slowed by 50% for 8 sec and suffer reduced AP instead of being a stun

Change

[Witch Doctor] Hextend now boosts the effect of Jinxes

Change

[Witch Doctor] Gift of the Loa's Hir'eek effect now causes the target to take 100% increased periodic damage from you instead of 20% from all sources

Change

[Witch Doctor] Hextend is now a passive that causes VSB ticks to extend hexes

Change

[Witch Doctor] Voodoo Serpent Beam now off regular GCD but has 1 sec CD of its own

Change

[Witch Doctor] Dark Jujubolt no longer has a CD

Change

[Witch Doctor] New Icon for Stasis Ward

Change

[Witch Doctor] Stasis Ward now correctly shares a 10 sec CD with other wards (still has a 30 sec CD of its own)

Change

[Witch Doctor] Healing Ward is now on regular GCD

Change

[Witch Doctor] Allcure Elixir is now learned at level 20 down from 21

Change

[Witch Doctor] Removed the beam FX from Healing Ward

Change

[Witch Doctor] Vitality Ward now learned at level 8 down from level 20 and is now learned for all specs instead of only Brewing

Change

[Witch Doctor] Devotion of Hir'eek is now learned at level 4 down from level 5

Change

[Witch Doctor] Vitality Ward is now called Healing Ward