Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2023/02/28

General

Change

[Chronomancer] Wand of Time is now learned at level 15 for Time spec instead of baseline at level 1

Change

[Chronomancer] Wand of Time is now a casted non-repeating attack that is usable while moving (The regular Wand spell remains as a normal wand auto attack)

Change

[Chronomancer] Rust Metal is now a passive

Change

[Chronomancer] Stasis now lasts 7 sec and no longer increases periodic damage taken but has a chance to break when taking damage

Change

[Chronomancer] Collapse now has a 40 sec CD up from 30 sec

Change

[Chronomancer] Collapse now increases periodic damage taken by 50% while stunned

Change

[Chronomancer] Collapse now stuns for 4 sec up from 2 sec

2023/02/26

General

Change

[All] CoA classes now gain a 0.15% hit rating per level

Change

[Witch Hunter] Infiltrate can no longer be stolen by spell steal effects

Change

[Chronomancer] Fixed an issue where Chronobeam was learn at level 1 instead of level 15

Change

[Witch Hunter] Infiltrate no longer usable in raids

Change

[Demon Hunter] Glaive Rush now increases the range of Spellbreak by 25yd (up to 30yd) instead of 30yd (up to 35yd)

Change

[Monk] Edge of Ruin AP scaling increased

Change

[Monk] Edge of Ruin now boosts damage taken from Edge of Ruin by 25% per stack up from 15%

Change

[Monk] Edge of Ruin now stacks 4 times up from 3

Change

[Venomancer] Improved tooltip of Shadra's Vigil

Change

[Venomancer] Improved tooltip of Scorpid Claw

Change

[Cultist] Added a new Influence passive at tier 3

Change

[Cultist] Replaced the Abyssal Orb talent with a new one

Change

[Runemaster] Cleaned up tooltip of Mana Shroud

Change

[Runemaster] Primordial Blast now deals Spellfire damag instead of Arcane

Change

[Runemaster] Studious Elementalist now causes Spellwrath to deal bonus damage based on your Salvo instead of your Blade

Change

[Runemaster] Runeblast is now called Coldrune Blast and deals Spellfrost damage instead of Arcane

Change

[Runemaster] Studious Elementalist now causes Thaumaturgy to cycle Attunement

Change

[Runemaster] Shards of Ruin no longer shows as having a 30yd range

Change

[Runemaster] Fixed and updated Shard tooltips in Shards of Ruin

Change

[Runemaster] Improved tooltip of Shards of Ruin

Change

[Runemaster] Aspect of the Rune Knight now causes Lost Page effects to grant a stack of Runefury (up to 4) that boosts the damage of Lost Page effects by 15%

Change

[Runemaster] Added Intellect scaling to Magefury

Change

[Runemaster] Updated the tooltip of Warpdagger

Change

[Runemaster] Magefury now provides a long buff instead of buffing next combo

Change

[Runemaster] Fixed an issue with the swap between Arcane -> Fire Attunement being delayed

Change

[Runemaster] Riftblade spec passive now causes Salvos to boost damage with matching type

Change

[Runemaster] Lost Page: Empower Runedaggers is now Lost Page: Elemental Shock

Change

[Runemaster] Riftblade spec passive no longer empowers Attunements

Change

[Runemaster] Pyrostrike now critically strikes when under the effects of Flame Salvo instead of Fire Attunement

Change

[Runemaster] Expel Flame now lasts 18 sec up from 10 sec

Change

[Runemaster] Fixed tooltip of Lost Page: Thaw

Change

[Runemaster] Added Intellect scaling to Manamelt

Change

[Runemaster] Fixed SP scaling of Manamelt

Change

[Runemaster] Added Intellect scaling to Ignite Mana

Change

[Runemaster] The increased stun duration on Lost Page: Deep Freeze is now tied to dual weapons instead of Frost Attunement

Change

[Runemaster] Increased SP scaling of Ignite Mana

Change

[Runemaster] Deep Freeze's effect is now on the Frozen DR clock instead of Stunned

Change

[Runemaster] Fixed a tooltip issue with Lost Page: Deep Freeze

Change

[Venomancer] Reduced the cast time of Venom Bolt Rank 1 to 1.5 sec down from 2 sec

Change

[KoX] Enemies that escape your Pestilence of Apocalpse are now yanked back toward you

Change

[KoX] Pestilence of Apocalypse now lasts 10 sec

Change

[KoX] Pestilence of Apocalypse now causes you to emanate fire damage and boosts the damage nearby enemies take from mounted abilities by 50%

Change

[KoX] Pestilence of Apocalpyse now has a 30 sec CD

Change

[KoX] Apocalypse is now Pestilence of Apocalpyse

Change

[Tinker] Changed Clockwork Knight's Intellect scaling to Agility

Change

[Guardian] The Guillotine talent has been moved up to tier 5 from tier 4

Change

[Tinker] Deploy Turret Wall is now a 5 min CD down from 10 min

Change

[Stormbringer] Moved Haven up to tier 3 from tier 2 in Wind

Change

[Stormbringer] New VFX for Illusory Fog

Change

[Stormbringer] Thunderflow talent disabled

2023/02/23

General

Change

[Tinker] Bot: Crash & Thrash is now learned at level 15 down from 20

Change

[Tinker] Chassis: Truesilver is now learned at level 20 up from 15

Change

[Tinker] Telescopic Focusing Lens is now learned at level 17 up from 15

Change

[Tinker] Core Augment: Warcore now reduces the CD of Piston Punch by 1 sec down from 3 sec

Change

[Tinker] Piston Punch now has a 1 sec GCD

Change

[Tinker] Scraptron now reduces bot CDs by 20% down from 50%

Change

[KoX] Flames of Xoroth now contains the reference to Infernal Strike's aoe effect

Change

[KoX] A new passive is now learned at level 2 that introduces the Molten Hellrain effect

Change

[KoX] Infernal Strike no longer triggers Molten Hellrain baseline

Change

[KoX] Infernal Strike's tooltip no longer refers to Flames of Xoroth

Change

[Draenei] Characters should now get the Heroic Presence, Gift of the Naaru and Shadow Resistance racial abilities

Change

[Orc] Characters should now get the Blood Fury and Command racial abilities

Change

[Orc/Monk] Orc characters can now be created as the Monk class

Change

[Runemaster] Increased proc rate of Aspect of the Magebane

Change

[Runemaster] Prismatic Blade now has a 20 sec CD

Change

[Runemaster] Prismatic Blade can now be used with any melee weapon

Change

[Runemaster] Battlemage: Quick Weapons now correctly affects Prismatic Blade

Change

[Runemaster] Prismatic Blade now deals damage and cycles Attunement twice instead of previous effects

Change

[Runemaster] Updated the tooltip of Battlemage: Quick Weapons to reflect that it reduces the GCD of melee abilities by 30%

Change

[Cultist] Fixed the tooltip of Protection From Light to no longer show a mana cost

2023/02/22

General

Change

[Tinker] Flame Jet Augment will now apply the dot to all enemies who receive the initial damage from Flame Jets

Change

[Tinker] Core Augment: Arclight will now properly trigger Overclocked on critical strikes

Change

[Tinker] Core Augment: Stormstone now properly has a chance to proc a Nature Damage effect on School Damage

Change

[Guardian] Issue where Arcing Strike was not generating threat has been fixed

Change

[Monk] Edge of Ruin has received new VFX

Change

[Starcaller] Generating Tidal Focus now has small VFX

Change

[Cultist] Entropic Fog VFX is now accurate to the radius of the effect

Change

[Monk] Combo Chain buff has been removed as it was an unused mechanic

2023/02/19

General

Change

[Tinker] Scraptron's buff tooltip & icon updated

Change

[Tinker] Scraptron's buff duration now accurately represents the time that Scraptron has left alive

Change

[Tinker] Scraptron's buff, Scrap Power, is now simply named Scraptron

Change

[Tinker] Added a new lone wolf style talent for mechanics that supports mechsuits

Change

[Tinker] Removed the application SFX for Shield Beacon's shield

Change

[Tinker] Rearranged Mechanics tree

Change

[Tinker] Replaced Tag Team

Change

[Tinker] Rocket Boots now incurs a short cooldown between its multi-uses (200ms) just to avoid totally wasting charges

Change

[Tinker] Reworded Rocket Boots

Change

[Tinker] Mechanics is now listed as a Ranged Damage spec in the character advancement UI

Change

[Tinker] Build: Clockwork Assistant now has 8 sec cast time down from 10 sec

Change

[Tinker] New VFX for Piston Punch

Change

[Tinker] Reworded Activate Mechsuit tooltips

Change

[Tinker] New VFX for Steam Charge

Change

[Tinker] New VFX for Bot: Crash & Thrash