View all of our changes in a minimal format.
Sorted in chronological order.
General
[Starcaller] Fixed Twinkle Toes
[Monk] Batting Cage now reduces energy cost of staff strike by 15% instead of a flat 10
[Chronomancer] Fixed Master of Chaos ranks to correctly affect periodic chaos damage
[Starcaller] Fixed an issue where effects increasing the Scattered Star proc chance on Starsunder or Huntress Shot would also affect the chance for the other spell to apply
General
[Sun Cleric] Bulwark of Blessings passive proc will no longer proc on caster and target, just on target
[Venomancer] Improved Shadra's Vigil now increases the HoT value
[Son of Arugal] Curse of the Worgen can now only be casted on an enemy
[Monk] Issue where Blade Tempest did not require runes has been fixed
[Starcaller] Improved Aspects now properly increases the stat values gained through Aspect of the Huntress.
[Starcaller] Eye of Elune Scattered Stars proc chance increase has been changed to 10%.
[Starcaller] Starsunder now properly shows its chance to apply Scattered Stars.
[Primalist] Gaze of Theradras now properly reduces Attack Power.
[Starcaller] Bathe effect has been renamed from Torrent to Bathe (to better differentiate between Torrent and Bathe)
[Starcaller] Torrent (shark attack) Should now be able to proc Astral Flares from Aspect of the Stars.
[Necro] Rime Necromancer (Rime Passive) tooltip now correctly displays that Icy Tomb is applied at 10 stacks of Deathchill.
[Son of Arugal] Bloodsores is now properly a debuff and cant be removed by the enemy player target.
[Monk] Martial strike Off-hand's damage is now physical and no longer deals holy damage.
[Primalist] Rejuvenating Boons no longer heals twice when a boon is applied.
[Starcaller] Starfire Shot now properly consumes Scattered Stars as it should.
[Ranger] Fixed Arrow Storm talent
[Starcaller] Increased RAP/SP scaling of Starfire Shot
[Ranger] Fixed an issue where Falcon's Aid would not trigger if Flank killed the target
[Starcaller] Starfire Shot no longer requires a minimum of 30% mana in order to be used
[Starcaller] Starfire Shot will now correctly consume scattered stars
[Runemaster] Elemental Blade will now correctly gain range during Arcane Attunement
[Starcaller] Eye of Elune now increases Huntress Shot's chance to proc Scattered Stars instead of enabling it to at all (which is now baseline)
[Guardian] Fixed an issue with Guardian's Dual Wield effect for Inspiration
[Barbarian] Fixed You Want Axe?
[Barbarian] You Want Axe? now correctly has 2 ranks
[Runemaster] Fixed an issue where Prismatic Displacement was giving the ability to wear Plate
[SoA] Fixed Enraging Wounds
[SoA] Fixed a bug where learning Plague Sweep would automatically learn Plaguewolf
[Primalist] Magma Geodes now consume Magmafury when they're launched instead of when they hit, so multiple stacks will not be consumed in AoE
[Primalist] Summoning a Primal Spirit no longer applies Primal Senses unless you actually know the spell
[Witch Doctor] Slightly increased attack range of Serpent Wards
[Witch Doctor] Serpent Wards attacks now have a missile / travel time
[Necromancer] Reduced the radius of Flesh Golem's disease cloud (is now equal to a Flamestrike's area of effect centered around the minion)
[Witch Hunter] Added some improvements to the way Shadowhound scaling is applied
[Stormbringer] Lightning Rod (passive) will no longer display as having 100yd range
[Stormbringer] Fixed Unbound Elementalist
[Stormbringer] Damage caused to your Wind Servant from your 'Winds' spells no longer has to obey LoS
[Stormbringer] Fixed a problem where the damage to your Wind Servant caused by Gale Winds, Winds of Change, Guiding Winds & Hastening Winds would generate agro/threat
[Stormbringer] Fixed Fog Cover
General
[Son of Arugal] Blood Spec Passive now increases your Spell Power by 25% of Stamina instead of Healing Power (clarification: Spell Power=Healing Power, Healing Power does not equal Spell Power)
[Knight of Xoroth] Snarl (taunt) is now properly learned with acquisition of Oath of Defiance (tank stance).
[Starcaller] Problem making Starfire Shot and Starsweep still cost 100% mana has been fixed.
[All] Fixed an issue with tank talent trees not being progressable since the taunts were included in the tank stance nodes
[Reaper] Added a connection between Ghostly Fortitude and Vital Offense
[Reaper] Cursed Rosary no longer increases healing received
[Reaper] Moved around some early nodes to have them make more sense
[Reaper] Added a new 2 point node to increase healing received by 3%/6% between early Dom/Harvest nodes in class tree
[Guardian] Ballad of the Hero is no longer cancelable by reactivation
[Primalist] Stoneslam now correctly gains range from the Tremor Sense talent
[Guardian] Learning Offensive Pose at level 2 now automatically casts it
[Guardian] Added some healing VFX to Veteran of the Arena
[Guardian] Ballad of the Dragonslayer is no longer cancelable by reactivation
[Guardian] Feats of Strength now has a 12 sec CD matching its duration
[Guardian] Thundering Charge should now correctly appear cancelable on its spell icon/button
[Sun Cleric] Fixed an issue where the skill to dual wield (with the Inquisition talent) would sometimes be unlearned when logging in and out of the game
[Guardian] Fixed an issue where the skill to dual wield (for Inspiration Guardians) would sometimes be unlearned when logging in and out of the game
[Reaper] Fixed an issue causing the scaling of Soulstriker's damage to be too high
[Reaper] Doomrend now requires a 2H weapon
[Pyromancer] Fixed an issue causing Cataclysmic Ray to hit the same target multiple times with the wrong effect
[Pyromancer] Flame Swell is now a 30 sec CD, but causes Ignite to flare up into Flame Swell on all enemies within 8yd of your target
[Pyromancer] Dancing Flames now procs its spread when you deal direct Fire Damage to an enemy, instead of having periodic ticks handle the entire process
[Witch Hunter] Tormentor Bolt no longer deals initial damage
[Witch Hunter] The Right Price now boosts Collect Bounty by 33% per rank down from 50% (100% at max rank)
[Ranger] Reduced Agility scaling of Blade of the Sin'dorei
[Ranger] Flank now deals 150% wep dmg down from 250% but has increased AP scaling
[Ranger] Reduced base effects of Strider's Blade to 30% damage and 2 targets
[Ranger] Strider's Blade no longer provides a reduction to damage taken
[Ranger] Slightly reduced Agility scaling of Falconstrike
[Ranger] Falconstrike now boosts Quick Shot damage by 50% down from 150%
[Ranger] Falconstrike's buff to Quick Shot now lasts 8 sec up from 4 sec
[Ranger] Falconstrike now on regular GCD
General
[Monk] Beckon removed from talent tree
[Monk] Discipline Monk passive now auto learns Beckon
[Son of Arugal] Bare Fangs removed from talent tree
[Son of Arugal] Eternal Curse now auto learns Bare Fangs
[Sun Cleric] Let Them Come removed from talent tree
[Sun Cleric] Seraph's Oath now auto learns Let Them Come
[Witch Hunter] Vicious Mockery removed from talent tree
[Witch Hunter] Grim Duty now auto learns Vicious Mockery
[Reaper] Writhe removed from talent tree
[Reaper] Jailer of Souls will now auto learn Writhe
[Demon Hunter] Betray removed from talent tree
[Demon Hunter] Burning Vengeance will now auto learn Betray
[Primalist] Gaze of Theradras removed from talent tree
[Primalist] Body of Stone will now auto learn Gaze of Theradras
[Guardian] Challenge removed from talent tree
[Guardian] Vanguard Spec Passive will now auto learn Challenge
[Cultist] Test of Pride removed from talent tree
[Cultist] Herald of Y'Shaarj will now auto learn Test of Pride
[Venomancer] Vile Stinger removed from talent tree
[Venomancer] Scorpid Form now auto learns Vile stinger
[Pyromancer] Updated VFX/SFX on Flame Swell
[Pyromancer] Flame Swell still requiring ignite has been fixed
[Son of Arugal] Fixed an issue where Consume wouldn't properly hit enemies that are invisible.
Talents & Abilities
[Tinker] Fixed an issue that caused Healing Mist to heal enemy NPC's
[Necromancer] Fixed an issue where Lich Training could trigger from itself creating an endless proc loop.