Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2023/02/10

General

Change

[Guardian] Bladed Bulwark no longer interacts with 2h weapons

Change

[Necromancer] Increased damage scaling of Skeletal Archers

Change

[Necromancer] Reduced hp scaling of Skeletal Archers slightly

Change

[Necromancer] Muckworms tooltip no longer states that it allows diseases to crit

Change

[Runemaster] Aspect of Blades no longer grants melee crit from int

Change

[Runemaster] Aspect of Blades' proc now also generates an Inscribed Rune

Change

[Demon Hunter] Taskmaster's Command now dispels active stuns on the target instead of granting immunity to stuns for the duration

Change

[Runemaster] Master of Runes passive now procs from any spell crits not just arcane

Change

[Reaper] Maw Knight now reduces duration of stun and fears on you by 40% instead of granting fear immunity and reducing stuns by 35%

Change

[Demon Hunter] Taskmaster's Command is now a 12 sec CD, 8 sec duraion instead of 15 sec CD, 10 sec duration

Change

[Starcaller] Guardian of Elune now reduces chance to be crit by 6%

Change

[KoX] Hellskin now reduces chance to be crit by 6%

Change

[Cultist] Cleaned up tooltip of Wave of Doubt

Change

[Cultist] Wave of Doubt now reduces crit chance of affected enemies by 6%

Change

[Venomancer] Cleaned up tooltip of Fang Venom: Blight

Change

[Venomancer] Fang Venom: Blight now reduces chance to be crit by 3% per stack

Change

[Witch Hunter] Changed Hidden Crossbow into a tank passive (including 6% crit reduction) and moved it down in the tree

Change

[Witch Hunter] Stoicism is now a physical ability instead of holy

Change

[Sun Cleric] Valkyrie's Watch no longer costs Energy

Change

[Sun Cleric] Solar Crash now correctly costs Rage

Change

[Monk] Blade Mastery now lasts 10 sec up from 7 sec

Change

[Sun Cleric] Moved Sun Warrior's Protection down in the Seraphim tree

Change

[Monk] Added unique icons to Left Flank and Right Flank

Change

[Sun Cleric] Sun Warrior's Protection is now a passive, now grants reduced enemy crit chance plus an additional effect

Change

[Monk] Triggering a combo effect from Devotion of Khaz'goroth no longer triggers text to appear

Change

[Monk] Bells of Light now reduces enemy crit chance against you by 6%

Change

[Tinker] Rocket Boots now costs 10 Energy to activate down from 30

2023/02/07

General

Change

[Sun Cleric] Fixed SP scaling of Bursting Bulwark

Change

[Monk] A few other minor tweaks to account for the spec shifting

Change

[Monk] Windwalk now makes your next Blademaster Strike instant

Change

[Monk] Windwalk now correctly provides minor stealth

Change

[Monk] Windwalk no longer has a specific weapon requirement

Change

[Monk] Windwalk now boosts speed by 50% up from 40%

Change

[Monk] Added some nodes to Blademaster Monk spec

Change

[Monk] Focus of Norgannon now causes Chakram to generate a Holy Rune

Change

[Monk] Reworded Focus of Norgannon, Devotion of Khaz'goroth and Fists of Aggramar

Change

[Monk] Chakra Alignment is now called Focus of Norgannon

Change

[Monk] Endurance of Eonar now reduces duration of slows used against the Monk

Change

[Monk] Blessed Brawler is now called Endurance of Eonar

Change

[Monk] All Runes of... Abilities now use the naming convention of 'Engrave Runes of...'

Change

[Monk] Rearranged nodes in all 3 trees

Change

[Monk] Runeslam now requires a Staff

Change

[Monk] Chakra of Discipline moved from Runes core to Fighting tree

Change

[Monk] Martial Strike is now instant, no longer triggering on next melee

Change

[Monk] Moved Eradicator to Blademaster spec and changed its effects

Change

[Monk] Runic Invocation now resets the cooldown of Light's Grace and Unburden when used

Change

[Monk] Moved Light's Reach to Blademaster spec and changed its effects

Change

[Monk] Moved Runic Invocation to Blademaster spec and changed its effects

Change

[Monk] Quickness now also regenerates 30% energy

Change

[Monk] Titanstrike's effect now increases allied crit chance against the target by 5% instead of previous effects

Change

[Monk] Sanctified Hands has been changed into a passive for Blademaster

Change

[Monk] Titanstrike now lasts 10 sec

Change

[Monk] Harsh Conversion now provides a 10% damage boost down from 12%

Change

[Monk] Burning Thrust now restores Energy

Change

[Monk] Blademaster Strike no longer grants 3 Holy Runes every 5th use

Change

[Monk] The every 5th use effect on Blademaster Strike no longer causes the player to rush forward, now simply does damage in a line

Change

[Monk] Blademaster Strike now generates 1 Holy Rune

Change

[Monk] Blademaster Strike now costs 35 Energy

Change

[Monk] Martial Strike now costs 25 Energy

Change

[Monk] Modified VFX of Blademaster Strike

Change

[Monk] Moved Quickness to Runes from Fighting

Change

[Monk] Reworked Righteous Palm into a new ability for Blademaster

Change

[Monk] Added Mirror Image ability to Blademaster tree

Change

[Monk] Reworked Fanaticism into a new passive for Blademaster

Change

[Monk] The 2H Sword component of Benediction (from Discipline) has been split into its own ability for Blademaster called Burning Thrust

Change

[Monk] Benediction no longer has a weapon based effect, its staff effect has been baked baseline into the ability

Change

[Monk] Soul Bind now lasts 15 sec

Change

[Monk] Effects of Soul Bind increased, added a 1 min CD

Change

[Monk] Lorescribe has been moved to Discipline from Fighting

Change

[Monk] Reverant Mending is now called Mend Ward again, and now once again removes Broken Ward stacks

Change

[Monk] Eradicator has been moved to Blademaster from Fighting

Change

[Monk] Runes of... spells have been moved to Fighting from Runes

Change

[Monk] Devotion of Khaz'Goroth has been moved to Fighting from Runes

Change

[Monk] Fist of Light has been moved to Fighting from Runes

Change

[Monk] Chakra Spells have been moved to Fighting from Runes

Change

[Monk] Runic Invocation has been moved to Fighting from Runes

Change

[Monk] Chakra Alignment has been moved to Fighting from Runes

Change

[Monk] Moment of Glory has been moved to Discipline from Runes

Change

[Monk] Reverant Mending has been moved to Discipline from Runes

Change

[Monk] Harsh Conversion has been moved to Blademaster spec from Fighting

Change

[Monk] Tyr's Claw has been moved to Blademaster spec from Fighting

Change

[Monk] Templar's Might has been moved to Blademaster spec from Fighting

Change

[Monk] Titanstrike has been moved to Blademaster spec from Fighting

Change

[Monk] Windhaste has been moved to Blademaster spec from Discipline

Change

[Monk] Zephyr Edge has been moved to Blademaster spec from Discipline

Change

[Monk] Windwalk has been moved to Blademaster spec from Discipline

Change

[Monk] Blade Tempest has been moved to Blademaster spec from Discipline

Change

[Monk] Renamed Runes spec to Blademaster

Change

[Monk] Moved the Iron Fists passive to a higher level

Change

[Runemaster] Spellsling now unleashes essences

Change

[Monk] Removed the Eternal Balance passive

Change

[Runemaster] Spellsling now has a 3 sec CD and is instant for Riftblade spec

Change

[Venomancer] Ritual Healing now automatically causes you to face your target regardless of where you're facing when you hit the button

Change

[Pyromancer] Phoenix Rebirth is now learned at level 35

Change

[Runemaster] Removed the VFX from Essences

Change

[Pyromancer] Phoenix Rebirth now requires an Elemental Fire instead of an Essence of Fire

Change

[Primalist] Fixed an issue where Shattering Slam was able to move grip-immune enemies (inc. target dummies)

2023/02/04

General

Change

[SoA] Vampiric Fang has received slight vfx changes

Change

[SoA] Shadow Craze has received new vfx

Change

[SoA] Vestigial Muck has received new vfx