View all of our changes in a minimal format.
Sorted in chronological order.
General
[Stormbringer] Thunderstrike now reduces healing received by 35% for 8 sec
[Barbarian] Wrecker now also reduces healing received by 50%
[Barbarian] Fixed a bug where Axe Throwing would not correctly repeat at a speed based on missing HP for Headhunting spec
[Witch Hunter] Updated tooltip of Interrogator
[KoX] Brimstone Battlemaster fixed
[Sun Cleric] Fixed Refraction
[Sun Cleric] Solar Shower now only procs from Holy crits
[Sun Cleric] Fixed Ancient Rites
[Sun Cleric] Fixed tooltip of Divine Vision
[Chronomancer] A Ripple In Time fixed
[Cultist] Fixed the various issues to do with Blade of the Empire's range modifying effects
[Cultist] Fixed the various issues to do with Eldritch Strike's range modifying effects
[Demon Hunter] Tyranny spec passive now causes DF to activate in combat and disables regular DF
[Demon Hunter] Fixed a bug where Hateforged Barrier would also proc when Felfury is generated, instead of only when spent
[Demon Hunter] Burning Vengeance no longer causes DF to activate in combat baseline, but now still allows it to activate at 100 rage
[Demon Hunter] Fixed an issue where Spellbreak would not correctly gain range after using Glaive Rush
Talents & Abilities
Reaper will now learn Shoot so they can use equipped ranged weapons.
[Monk] Tithe will no longer go on cooldown if it fails. (pending restart)
General
[Cultist] Eldritch Empowered Blade now properly increases Blade of the Empire range
[Pyromancer] Updated the VFX on Draconic Aegis
[Pyromancer] Issue where Explode and Overheat shared a cooldown has been fixed
[Pyromancer] Issue where Magmaspike and Stoke shared a cooldown has been fixed
[Pyromancer] Issue where Draconic Aegis and Volcanic Shell shared a cooldown has been fixed
[Sun Cleric] Updated the SFX on Gavel of Atonement
[Runemaster] Updated the VFX on Mind Guard
[Stormbringer] Updated the VFX on Body of Lightning
[Son of Arugal] Updated the VFX on Claw Sweep
All classes will now have the Resilient Constitution buff.
[Starcaller] Fixed Bathe talent
[Monk] Using dual weapons no longer gives a baseline chance to proc Thrashing Blade
[Venomancer] Venom Fang will no longer reset swing timer
[Barbarian] Fixed a bug causing Axe Throw's repeating effect for Headhunting spec to break
[Barbarian] Fixed You Want Axe?
[Cultist] Mind Leak & Masochism are now correctly swapped
[Cultist] Shifted around some nodes in the middle of the class tree
[Chronomancer] Swapped the positions of Empower Wand: Chaos & Empower Wand: Quickness
[Runemaster] Reduced the range at which Familiar: Trispell's missiles will fire from 40yd to 15yd
[Necromancer] Unholy Champion will now correctly appear in the Animation spellbook tab
[Primalist] Fixed Geode Chain talent
[Stormbringer] Fixed scaling of Mending Gust ranks
[KoX] Fixed a bug where Oath of Defiance's Rage generation could not occur while silenced
[KoX] Fixed the rage generation for Oath of Defiance
[KoX] Oath of Defiance can now generate Rage from avoided attacks in addition to actually being hit
[Ranger] Hail of Arrows now has a tooltip for its debuff
[Tinker] Fixed a bug causing Take Aim to give Sniper Rifle BPS a cast time before the channel starts
[Tinker] Fixed an issue causing Sniper Rifle's casting speed modifier for Repair Shot to fall off on death
[Tinker] Fixed an issue causing Master Sapper to still require 8 TE invested even though it's now placed in the AE tree
[Venomancer] Fixed an issue where Venom Fang would not correctly start auto attacking
[Tinker] Fixed some bugs with Lightning Conductor
[Venomancer] Fixed a bug where Sting would incur a cooldown on Chosen of Shadra
[Pyromancer] Fixed an issue causing Draconic Fang to proc at 100% chance
[Runemaster] Rearranged some nodes in Runic tree, making Warpslide accessible earlier
[Runemaster] Familiar: Trispell no longer empowers Familiar: Warpslide's damage
[Runemaster] Fixed an issue where Etch would fail after 1 tick if you did not have a Familiar summoned
[Runemaster] Fixed the Runesleeve talent
[Witch Hunter] Momentum no longer boosts the tick rate of Repeater
[Witch Hunter] Fixed the Repeater Volley talent
[Witch Hunter] Reduced the bonus provided by You Can Run to 3% per stack down from 5%
[Witch Hunter] Fixed an issue with Hasty Repeater that caused it to reduce the tickrate by 10ms instead of 10%
[Demon Hunter] Fixed some weird required investment issues in the class tree
[Runemaster] Fixed Aspect of Chaos not proccing a salvo on all crits
[Runemaster] Prismatic Flow not reducing cooldown of Spellsling has been fixed
[Runemaster] Runesleeve not reducing the CD of Thaumaturgy has been fixed
[Monk] Righteous Palm not applying debuff has been fixed
[Son of Arugal] Blood spec tree issues have been fixed
[Venomancer] Issue where Shadra's Vigil could be extended well past the maximum duration has been fixed
[Venomancer] Empowering Venoms can now proc
[Cultist] Mind Leak and Masochism not being selectable has been fixed
Talents & Abilities
Fastcast will now properly consume on next cast.
General
[Primalist] Priaml Weapon: Stone no longer grants bonus threat
[Primalist] Primal Weapon: Stonw now grants 15% of str as block rating instead of 20% block value
[Primalist] Primal Weapon: Stone no longer causes geodes to bounce
[Primalist] Body of Stone now boosts threat by 300% up from 200%
[Stormbringer] Fixed an issue where Thunder Stormbringer's passive could proc from non-direct damage
[Monk] Added node connection between Transcending and Bursting Impact
[Monk] Replaced Staff Strike in the Class tree with a new passive which teaches staff strike if you are Discipline and has a different effect for other specs
[Demon Hunter] Improved Fel Protection is now simply called Fel Protection, and enables the effect
[Demon Hunter] Moved Pact Mastery to the position where A Thousand Cuts was
[Demon Hunter] Moved A Thousand Cuts to the position where Empowered Felstrikes was
[Demon Hunter] Moved Empowered Felstrikes to the position to the bottom right of Chaos Nova
[Demon Hunter] Moved Fel Mastery left one position
[Demon Hunter] Swapped the positions of Eredar's Breath and Corruption
[Demon Hunter] Swapped the positions of Spectral Might and Demonic Evasion
[Runemaster] Added a new 2-rank node to Spellslinger
[Runemaster] Rearranged a number of nodes in Spellslinger
[Witch Doctor] Added some new class tree node connections
[Witch Doctor] Moved Guile of Gonk to back under Raptor's Speed
[Witch Doctor] Swapped the positions of Devotion of Bwonsamdi and Raptor's Speed
[Witch Doctor] Added some Agility scaling to the bonus damage dealt when Shadowbite consumes a Hex
[Witch Doctor] Swapped the positions of Bethekk's Hunger and Veil of Darkness
[Witch Doctor] Cursed Weapons now also boosts the damage of hexes
[Witch Doctor] Rearranged some nodes in Shadowhunting
[Witch Doctor] Added a new node to make Hexxing Strike cleave multiple enemies
[Stormbringer] Swapped Exalted Orbs and Empower Orbs in Thunder
[Cultist] Added a new 2-point node to class tree above Abyssal Doom & Edict of Wrath to reduce pushback
[Cultist] Replaced Braced for Impact (Influence) with a new node called Prophetic Compulsion that reduces mana costs and gives reduction to duration of Silence effects
[Cultist] Lingering Protection now reduces the effect of Abyssal Reconstruction by 12% down from 15%
[Cultist] Swapped the positions of Beamsplitter and Fallen Templar in the class tree
[Cultist] Swapped Unblinking Vigil and Abyssal Commander in the Influence tree
[Cultist] Swapped the positions of Mind Leak (Godblade) and Masochism (Class)