Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2023/01/29

General

Change

[Primalist] Issue where Boon of the Bear could only be applied to self has been fixed.

New

[Cultist] Influence Cultist passive has received a slight buff, critical heals will now restore 3% mana.

2023/01/28

General

Change

[Starcaller] Fixed a bug with Starsunder becoming unusable after a certain amount of uses

Change

[Necromancer] Sleet now gives crits a chance to apply a bonus Deathchill stack instead of increasing base Deathchill proc rate

Change

[Necromancer] Reduced scaling of Sleet

Change

[Necromancer] Icy Tomb now includes both Shadow and Frost damage, and boosts dmg/crit chance by 15% up from 10%

Change

[Necromancer] Icy Tomb is now activated at 10 stacks of Deathchill, and also includes a blast of Shadowfrost damage

Change

[Necromancer] Deathchill now stacks up to 10 times

Change

[Necromancer] Deathchill now causes targets to take 1% increased damage from frost spells per stack instead of previous effects

Change

[Necromancer] Increased base proc chance of Deathchill significantly

Change

[Necromancer] Lichfrost now has a cost of 20 RP down from 40 RP

Change

[Necromancer] Lichfrost now on regular GCD but no longer has a cooldown

Change

[Necromancer] Fixed the Coldwind passive

Change

[Necromancer] Frost Lich Form's cooldown reduction proc now has a 0.5 sec ICD

Change

[Cultist] Eldritch Smite now generates 1 Void Rune

Change

[Cultist] Eldritch Smite no longer costs 1 Void Rune

Change

[Cultist] Eldritch Smite's N'zoth effect no longer has a chance to summon a tentacle

Change

[Cultist] Eldritch Smite's tooltip now expands as you learn each Herald instead of containing all Herald effects when learned

Change

[Cultist] Eldritch Smite now has a 12 sec base CD up from 3 sec

Change

[Sun Cleric] Fixed tooltip of Solar Conduit

Change

[Sun Cleric] Stay of Execution no longer buffs healing taken and now reduces damage taken by 50% down from 90%

Change

[Sun Cleric] Piety spec passive now causes Holy Damage spells to generate 8 Rage, increased to 16 Rage when they critically strike (instead of all spells generating 15 Rage on crit)

Change

[Sun Cleric] Stay of Execution is now an Incapacitate instead of Banish

Change

[Demon Hunter] Rearranged some nodes in all 3 specs

Change

[Demon Hunter] Felstomp is now in the Tyranny tree

Change

[Demon Hunter] Felglare no longer causes Fel Fireball to cleave

Change

[Demon Hunter] Infernal Doom no longer refreshes Felfury Charges

Change

[Demon Hunter] Removed the initial damage of Felglare

Change

[Demon Hunter] Demonic Crusade is now in the Felblood tree instead of Tyranny

Change

[Demon Hunter] Felglare no longer stacks baseline

Change

[Demon Hunter] Demonic Attunement now procs from periodic damage ticks instead of Felstrikes

Change

[Demon Hunter] Felglare now increases Shadow and Fire damage taken by the target by 2% instead of reducing shadow and fire resists by 3%

Change

[Demon Hunter] Demonic Advance is now in the Slaying tree & tab instead of Tyranny

Change

[Demon Hunter] Added new nodes to Slaying

Change

[Demon Hunter] Added new nodes to Felblood

Change

[Demon Hunter] Spite is now a passive

Change

[Demon Hunter] Azzinoth's Rage now procs from Felstrikes instead of from Physical Damage and is now 100% chance

Change

[Demon Hunter] Glaive Rush no longer deals damage

Change

[Demon Hunter] Added some improvements to Glaive Rush behaviour (can now clear gaps if you have enough speed for example)

Change

[Demon Hunter] Revamped tooltip of Glaivestorm

Change

[Demon Hunter] Revamped tooltip of Wrathglaive

Change

[Demon Hunter] Revamped tooltip of Glaive Throw

Change

[Demon Hunter] Revamped tooltip of Annihilan Strike

Change

[Demon Hunter] Revamped tooltip of Felhoof Charge

Change

[Demon Hunter] Revamped tooltip of Felrend

Change

[Demon Hunter] Revamped tooltip of Glaive Rush

Change

[Pyro] Draconic Form no longer has its own hotbar

Change

[Demon Hunter] Revamped tooltip of Azzinoth's Assault

Change

[Necromancer] Frost Lich Form is now once again a classic Lich model and no longer has the black smoke VFX

Change

[SoA] Vampyr Form no longer has its own hotbar

Change

[Reaper] Spectral Eye now once again shows the death screen effect while active

Change

[Reaper] Dreadsweep is now core for Domination

Change

[Reaper] Added 2 new Domination passives

Change

[Reaper] Siphoning Strike is replaced with a new ability called Dreadsweep

Change

[Reaper] Spectral Eye should now correctly appear in the Soul spellbook tab

Change

[Starcaller] References to the tooltip of Scattered Stars should now show the proper total stack cap based on your talents

Change

[Starcaller] Updated tooltip of Starcall spell

Change

[Starcaller] Added SP scaling to Lunar Renewal

Change

[Starcaller] Hand of Elune is now usable while moving

Change

[Starcaller] Reduced base heal scaling of Hand of Elune slightly

Change

[Starcaller] Lunar Channeling now buffs the healing of Hand of Elune by 25% instead of all healing by 12%

Change

[Starcaller] Hand of Elune now correctly generates a Mana Charge

Change

[Starcaller] Replaced Aspect of the Moon with a new passive called Cosmic Ripple

Change

[Starcaller] Increased the mana->heal ratio of Lunar Renewal

Change

[Starcaller] Reworked Lunar Focus

Change

[Starcaller] Lunar Renewal now grants an absorb shield instead of increased armor, and has an increased cooldown

Change

[Starcaller] Removed Astral Flare from the talent tree

Change

[Starcaller] Starfire Shot is now an 18 sec CD up from 12 sec

Change

[Starcaller] Aspect of the Huntress now procs from Ranged Abilities instead of Ranged Autos and has a 100% proc chance

Change

[Starcaller] Moon Arrow now has a cast time that scales with attack speed instead of a cooldown

Change

[Starcaller] Reduced base cast time of Starfire Shot

Change

[Starcaller] Starlight now buffs Huntress Shot & Starfire Shot instead of melee abilities + Starfire Shot

Change

[Starcaller] Fixed missing SP scaling of Huntress Arrow from Aspect of the Huntress

Change

[Starcaller] Lunar Channeling now causes Moon Arrow to heal allies around its target

Change

[Starcaller] Huntress Shot now has a chance to apply a Scattered Star baseline

Change

[Starcaller] Starfire Shot now scales its weapon damage up to 400% based on total mana when used

2023/01/25

General

New

[Primalist] Primal Weapons will now appear in the stance bar.

New

[Tinker] Rocket Boots wil no longer periodically trigger, and now have charges allowing you to recast up to 2 additional times over 10 seconds, for a total of 3 casts. [Pending Patch]

New

[Primalist] Boons now ALSO have Lesser versions, which last longer but have greatly reduced effects than the non-Lesser Boon [Pending Patch]

Change

[Pyromancer] Issue where Meteor was not interacting with Ignite has been fixed [Pending Restart]

New

[Tinker] Blasting Reticle is now Blasting Shot, a damaging ability that applies Blasting Charge to you, triggering an effect on your next Blackpowder Shot. [Pending Patch]

Change

[Necromancer] Issue where Winds of Northrend did not display the initial damage in tooltip has been fixed.[Pending Restart]

Change

[Necromancer] Issue where Crown's Call tooltip stated it would make Arctic Blast free (which is already free) has been fixed. [Pending Restart]

Change

[Demon Hunter] Glaive Rush tooltip now mentions the Slow Fall effect [Pending Restart]

Change

[Necromancer] Issue where Coldwind would leave a permanent Grounding effect on you has been fixed. [Pending Restart]

Change

[Runemaster] Possible fix for missing spells ranks from training

Change

[Sun Cleric] Issue where Guidance: Empower was only working for your next 3 attacks has been fixed, and is now 5.

Change

[Sun Cleric] Issue with Swift Justice tooltip have been fixed.

Change

[Various] Fixed issues with a number of spells costing the wrong resource type

Change

[Demon Hunter] Removed the visual effect from Infernal Quickness

Change

[Demon Hunter] Demonfire Pact is now learned at level 4 up down from level 5

Change

[Demon Hunter] Glaive Rish is now learned at level 6 up from level 4

Change

[Demon Hunter] Felrend is now learned at level 2 down from level 6

Change

[Demon Hunter] Doomglaive now lasts 8 sec down from 15 sec baseline

Change

[Demon Hunter] Doomglaive now reduced healing done to the target by 25%

Change

[Demon Hunter] Doomglaive now stack 2 times

Change

[Demon Hunter] Vengeful Pact & Demonfire Pact now appear in Tyranny spellbook tab

Change

[Demon Hunter] Eredar's Breath now boosts ability costs by 50% down from 100%

Change

[Reaper] Updated VFX for Limbo/Ghostly Retreat

Change

[Reaper] Limbo now instantly heals for 20% health instead of healing over time, and is no longer removed if you heal above 35%