
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Tinker] Bot Battling value reduced by 5%, no longer increases crit damage.
[Tinker] Mechanical Synergy stack count reduced by 2.
[Tinker] Fine Tuned value reduced by 5%.
[Tinker] Blazewrought Titan damage reduced by 70%.
[Tinker] Upgrade cooldown increased by 15 sec. Attack speed granted halved.
[Tinker] Arclight Core ap scaling reduced by 20%.
[Tinker] Arclight Adept value reduced by 10%.
[Tinker] Hacking the Enemy armor penetration reduced by 5%.
[Tinker] Scrappy value reduced by 55%.
[Tinker] Unstable Battery value reduced by 35%.
[Tinker] Slam the Cogs value reduced by 15%.
[Tinker] Molten Grenade scaling reduced by 10%.
[Tinker] Cryo Augmentation now also reduces the enemies melee, range, and spell haste
[Tinker] All Augmentations are now properly 1hr.
[Tinker] Hacking the Enemy now also increases the Spell Penetration granted by Piercing Augmentation
[Tinker] Piercing Augmentation now also provides Spell Penetration
[Tinker] Arcanoreflector is no longer in the general tab.
[Tinker] Mechsuit: Combustion will no longer disappear off your bars after every relog.
[Tinker] Stim Augmentation now heals 3 additional nearby allies baseline
[Tinker] Blasting Charge swapped with Maniacal
[Templar] Radiant Blade value reduced by 1%.
[Templar] Tyr’s Blessing value reduced by 5%.
[Templar] Improper damage proc logic of Scourgebane (Crusader - Level 10 Passive) fixed.
[Templar] High General value reduced by 25%.
[Templar] Vindication proc chance reduced by 5%.
[Templar] Templar’s Might value reduced by 15%.
[Templar] Pray now properly has 20% ap scaling.
[Templar] Devotion of Khaz’goroth now properly affects Libram of Tenacity.
[Templar] Mending Ward now stacks 3 times down from 5 but its healing value has been increased proportionally to maintain a similar effect
[Templar] Gaining Followup will no longer trigger Beat Down.
[Templar] Sanctified Buff provided by Oathbreaker now lasts 12 sec up from 8 sec
[Templar] Focused Tempest now also reduces the channel time of Righteous Tempest by 0.5 sec
[Templar] Duration of Heavens Finest increased to 12 sec from 10 sec
[Templar] Eternal Blessing now lasts 30 sec up from 15 sec, but only reduces damage dealt by 10% down from 20%
[Templar] Argent Knight reworked
[Templar] Added a level 50 spec passive to the Crusader tree
[Templar] Added Teachings of the Cathedral as a switch node with Scarlet Secrets
[Templar] Added Blades of Light talent as a switch node with Focused Tempest
[Templar] Warrior of Dawn now reduces the cost of Argent Blade by 50% up from 40%
[Templar] Increased the base shield from Staffguard by 100 and its per level scaling slightly
[Templar] Scarlet Hammer no longer costs Energy
[Templar] Crusader level 40 passive has been reworked
[Templar] Holy Edge now allows Scarlet Hammer to strike 2 additional targets
[Templar] Scarlet Hammer and Argent Blade are now on a 1 sec gcd
[Sun Cleric] Light of the Sun value reduced by 5%.
[Sun Cleric] A Pious Life value reduced by 5%.
[Sun Cleric] Path of Light damaging hits can now trigger Sunfury if they crit.
[Sun Cleric] Rejuvenating Rays now properly restores 1% maximum mana instead of 1 flat mana.
[Stormbringer] Lightning - Level 40 Passive value reduced by 5%.
[Stormbringer] Electric Energy value reduced by 10%.
[Stormbringer] Volt now has no cooldown and lasts 16 sec up from 12 sec
[Stormbringer] Spark added as a switch node with Thundershocker
[Stormbringer] Stormy Days no longer requires critical strikes but now only reduces the cooldown of Conjure Storm by 1 sec down from 2 sec
[Stormbringer] Crackling Thunder is now baked into the base Lightning level 10 passive and its spot in the Lighting spec tree has been reworked into a new node called Call of the Storm
[Stormbringer] Level 30 spec passive has been reworked
[Stormbringer] Wicked Storms now also works with Volt
[Stormbringer] Thorim’s Gift is no longer a capstone, but no longer leeches
[Stormbringer] Amping Up and Living Coil deprecated
[Starcaller] Soothing Aura can now only affect players.
[Starcaller] Coalesce Mana scaling increased.
[Starcaller] Starfire Shot scaling increased.
[Starcaller] Huntress Shot scaling increased.
[Starcaller] Trueshot mana scaling reduced.
[Starcaller] Pouch of Stardust damage increased.
[Starcaller] Moonlit Impacts now triggers off Starcall instead of Trueshot.
[Starcaller] Cascade reworked. It no longer causes your Starcall to consume Scattered Stars, instead now causes every 8th Scattered Star to increase the damage of your next Starcall.
[Starcaller] Trueshot no longer triggers Drawstring of Elune.
[Starcaller] On the Hunt now has the old Trueshot Scattered Star damage debuff.
[Runemaster] Rank 1 of Glyphic Ruin tooltip corrected (it was saying Spellfire damage instead of the intended Elemental damage).
[Runemaster] Glyphic Ruin is now Fire, Frost and Nature damage (which is properly Elemental damage as the tooltip said) instead of Fire, Nature and Arcane (which rendered as an unknown damage type).
[Runemaster] Frostburn value increased by 10%.
[Runemaster] Spellfire Runes damage increase up by 5%.
[Runemaster] Windsage value increased by 10%.
[Runemaster] Overwhelming Force value increased by 5%.
[Runemaster] Runic Omen value reduced by 20%.
[Runemaster] Smolder and Surging Slash now have a static weapon % damage across ranks, base damage increasing.
[Reaper] Soul Piercer stun reduced to 3 sec from 4 sec
[Reaper] Lamenting value reduced by 5%.
[Reaper] Mark of Death stack count reduced by 1.
[Reaper] Spectre's Call value reduced by 5%.
[Reaper] Deathbringer value reduced by 5%.
[Reaper] Red Wake AP scaling increased by 5%.
[Reaper] Dark Fate AP scaling reduced by 7%.
[Reaper] Crow's Harvest damage reduced by 15%.
[Reaper] Bountiful Harvest value reduced by 5%.
[Reaper] Crimson Wraith value reduced by 20%.
[Reaper] Ready for Harvest stack count reduced by 3.
[Reaper] Blood Knight value reduced by 5%.
[Reaper] Ruin Doomrend damage increase down by 5%. Haste halved. GCD reduction down by 25.
[Reaper] Harvest - Level 20 Passive value reduced by 2%.
[Reaper] Spectre Stride now has a 25 yd range baseline, down from 40 yd
[Reaper] Harvest - Level 20 Passive value reduced by 10%.
[Ranger] Elven Enchantments has been reworked, and now grants 20 spell penetration
[Ranger] Craft: Waterskin no longer has a cooldown
[Ranger] Heartseeker talent reworked
[Ranger] Heartseeker is now baseline on Precision Shot
[Ranger] Headshots only value increased by 2%.
[Ranger] Stalker value reduced by 20%.
[Ranger] Beatdown value increased by 5%.
[Ranger] Knuckleduster and Dice Games cost reduction halved.