Registro de Cambios de Ascension

Ve todos nuestros cambios en un formato minimalista.

Ordenado cronológicamente.

2022/08/29

General

Cambio

[Barbarian] Storm of Steel now limited by Pacify instead of Silence

Cambio

[Tinker] Fixed tooltip of Sapper Charge

Cambio

[Tinker] Trying a fix for Parachute Pack

Cambio

[Venomancer] Increased rage gain per stack of Carapace Regeneration to 10

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[KoX] Increased STR scaling of Hellfire Imps

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[KoX] Trying a fix for Chains of Binding

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[KoX] Added new VFX for Demon's Blood

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[KoX] Added VFX for Dark Grit

Cambio

[KoX] Added VFX for Forgefiend's Blade proc

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[Pyro] Wild Magic stacks now only buff Fire damage

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[Pyro] Concussion now correctly obeys its ICD

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[Pyro] Wild Magic explosions now only proc from Fire damage

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[Pyro] Lowered base chance of Wild Magic explosions

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[Barbarian] Fixed tooltip of Hunter's Alacrity

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[Barbarian] Fixed tooltip of BRAWL!

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[Ranger] Ballista Shot should now force your crossbow to unsheathe

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[Ranger] Heartseeker should now force your crossbow to unsheathe

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[Sun Cleric] Solar Prayer no longer affected by modifiers, including the healing reduction of Valkyron Oath

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[Sun Cleric] Fixed a bug where Dawnbringer would generate rage and solar power twice per target

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[Sun Cleric] Fixed mana costs of Blightbreaker ranks

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[Sun Cleric] Transgression can now be interrupted

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[Witch Hunter] Hound's Shadow Claw now has a unique debuff for its Slow so it can still be applied / deal damage to Slow Immune targets

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[Witch Hunter] Trying a fix for Witchblaster and Quickblast triggering CD on other abilities

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[Witch Hunter] Witcher (passive) will now appear in the Darkness tab with the next update

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[Witch Hunter] Slayer's Mark will now appear in the Boltslinger tab with the next update

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[Witch Hunter] Fixed tooltip of Witch Knight / Witching buff

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[Necro] Fixed a bug where Necromancer Initiate would consume Foul Remnants and summon Rotlings for each (similar to how the actual Animate: Rotling spell functions)

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[Necro] Blight now correctly auto-targets the area around the caster (no longer need to click) and its duration/delay is increased to 6 sec from 5 sec

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[Necro] Using Foul Invocation now triggers Unholy Command effects

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[Necro] Fixed a bug where Crypt Swarm would give the enemy target a Foul Remnant instead of the caster

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[Necro] Fixed a bug where Brittle Skeletons' Unholy Command would not work properly

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[Necro] All summons without a specific Unholy Command effect now correctly default to Brittle Skeleton's effect

2022/08/28

General

Cambio

[Necro] Unholy Frenzy no longer costs RP

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[Necro] New VFX for Unholy Command

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[Necro] Fixed a small issue where certain summons would be summoned at the same point relative to the caster and visually stack on top of eachother

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[Necro] Animate: Rotling now costs 20 RP up from 10 RP, has a 12 sec base CD, and consumes all Foul Remnants to summon an additional Rotling for each

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[Necro] New Unholy Command now causes a minion-based effect

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[Necro] Ghoulcraft is now Animate: Putrid Ghoul, same effect but counts as an Animate spell

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[Necro] Corpsefury is now called Unholy Command, lasts 12 sec down from 15 sec, and no longer stacks or has a Cooldown

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[Necro] Unholy Command is now applied to the Necromancer, so that it affects all minions, even those summoned while it is active

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[Necro] Removed current 'Unholy Command' for now

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[Necro] Fixed a bug where Ghoul Saliva's damage would not show in combat logs

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[Necro] CD of Ghoulcraft is now reduced by 2 sec whenever you gain a Foul Remnant, not only through minions

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[Witch Hunter] Stoicism now usable while Feared

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[Ranger] Fixed a bug where Ballista Shot could not be ranked

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[Sun Cleric] Solar Guidance now reduces Disease durations by 30% down from 40%

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[Sun Cleric] Solar Guidance now reduces Fear durations by 30% as well

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[Sun Cleric] Blightbreaker now also clears a Fear effect, and is usable while Feared

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[Guardian] Hero's Decree now removes a Fear effect

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[Barb] Wrecker effects now correctly consumed when Wrecker is used

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[Barb] Fixed Wrecker effects

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[Runemaster] Aspect of Dominion now correctly appears in the stance bar

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[Pyro] Fixed a bug where each tick of Flamewake would expand the radius of future tick's damage

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[SoA] Fixed a bug where Shadow Howl was toggleable

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[Primalist] Updated tooltips of Fist spells to reflect that you need to deal damage with Stoneslam in order to proc the effect

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[Primalist] The Rage Generation of Geode Barrage is now per Geode, not per bounce

2022/08/26

General

Cambio

[Necro] Putrid Ghouls now have a chance to apply an on-hit dmg + dot

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[Necro] Corpse Legion is now Ghoulcraft, which summons a Putrid Ghoul temp summon to aid you in combat on a 30 sec CD. Whenever your minions generate a Foul Remnant for you, the CD of Ghoulcraft is reduced by 2 sec

Cambio

[Barbarian] Reaving Wrecker now correctly allows Wrecker to ignore Armor

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[Cultist] Tentacles should now be affected by Resilient Constitution

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[Tinker] Turrets should now be affected by Resilient Constitution

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[Venomancer] Learning Carapace Regeneration now teaches you Fortify Carapace, a free spell on a 0.5 sec CD (no GCD) that adds another stack to Carapace Regeneration, increasing both its power and its rage drain, up to 5 stacks

Cambio

[Venomancer] Increased the baseline Threat Generation of Tail Strike

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[Venomancer] Every 6th Scorpid Claw now applies Fang Venom effects

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[Venomancer] Scorpid Claw no longer buffs in combat health regen

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[Witch Hunter] Decimate The Wicked now correctly grants 40% armor pen

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[Witch Hunter] Momentum now stacks to 4 baseline

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[Witch Hunter] Witch Hunt now allows Momentum to stack 2 additional times and no longer generates stacks passively

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[Witch Hunter] Witchbane is now baseline 0.5 sec cast, 0.5 sec GCD

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[Witch Hunter] Coiling Shot is now baseline 1s cast, 1s GCD

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[Runemaster] You can no longer activate your currently active Attunement with Shrouded Hand

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[Runemaster] Activating an Attunement with Shrouded Hand now force-removes any other Attunements

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[Pyromancer] Concussion's Stun proc should now appear in debuff bar correctly

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[Primalist] Fixed the CD reduction on Fists when using Stoneslam at 5 Mountain's Might stacks

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[Ranger] Put through the last change to Knockout

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[Ranger] Fixed tooltip of Battleweaver

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[Ranger] Exploit no longer has a CD but is now on GCD

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[Ranger] Fixed tooltip of Envenomed Arrows

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[Ranger] Fixed tooltip of Warmaster Shot

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[Ranger] Trying a fix for Loaded Bolts breaking on dealing any damage

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[Ranger] Loaded Bolts no longer breaks on movement

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[Ranger] Heartseeker now correctly buffs Ballista Bolt

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[Ranger] Fixed the tooltip of Heartseeker

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[Ranger] Ballista Bolts stacks now correctly consumed on use

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[Runemaster] Magefury now correctly consumed on use

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[Runemaster] Magefury should now correctly deal its damage

2022/08/25

General

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[Chrono] Sands of Time Mana Cost increased

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[Chrono] Sands of Time ranks fixed, no longer states that it stacks twice

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[Chrono] Sands of Time can now still deal damage against slow immune enemies

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[Chrono] Sands of Time is now Instant

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[Chrono] New VFX for Erase

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[Ranger] Adaptation: Crossbowman now grants 30% increased Focus

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[Ranger] Knockout now breaks after the target takes damage 3 times

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[Ranger] On The Hunt's Crossbow effect now regenerates 15% max focus instead of 20% missing focus

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[Ranger] Heartseeker now generates an Archery Point

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[Witch Doctor] Added a new visual for Appeasement effects that is less intrusive

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[Witch Doctor] Fixed some abilities not activating Loa appeasement

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[Venomancer] Burrow no longer forces you into Stalker Form

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[Venomancer] Burrow now requires Stalker or Scorpid Form

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[Venomancer] Blight now has a 6 sec base duration and has increased scaling