Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Necro] Rally the Damned no longer has a cost, but is now instant
[Necro] Rally the Damned is now a 60 sec CD
[Necro] Raise: Plague Eruptor no longer costs Runic Power and now has a 2 min CD
[Necro] Raise: Plague Eruptor now consumes all Foul Remnant stacks, getting a duration based on stacks consumed.
[Necro] Crypt Swarm now generates a Foul Remnant if you channel it for its full duration
[Necro] Raise: Tomb King costs 1 Foul Remnant
[Necro] Crypt Swarm now costs 25 Runic Power
[Necro] Crypt Swarm now slows the target by 5% for 3 sec every tick, stacking up to 4 times.
[Necro] Crypt Swarm no longer causes minions to enrage while attacking your target, and no longer Slows passively
[Necro] Necromancer Initiate's aura reduce the cast time of Raise: Rotling by 50%
[Necro] Raise: Rotling now has a 1 sec base cast time
[Necro] Raise: Rotling now has a 3 sec base CD instead of 5 sec
[Necro] Raise: Rotling now costs 1 Foul Remnant instead of Runic Power
[Necro] Raise: Zombie is now Raise: Rotling. Rotlings are similar to zombies but explode when they expire naturally, dealing damage to nearby enemies based on their max hp
[Necro] Abomination Hook costs 1 Foul Remnant
[Necro] While the Flesh Golem from Abomination Hook is active, harmful spells cast on you are redirected to it
[Necro] Plague Hulk is now a spell called Abomination Hook that summons a Flesh Golem 10yd in front of you that hooks the target enemy to its location then dies a few moments later (no life force, temp summon)
[Necro] Skeletal Archers no longer cleave enemies
[Necro] Raise: Flesh Golem is now Raise: Shambler, which acts similarly but no longer has a hook
[Necro] Skeletal Archers now cost 1 Life Force instead of 2 and are scaled down to compensate. These will be baseline
[Necro] Necromancer Initiates cost 2 Life Force down from 3
[Necro] Blessing of the Crypt can now correctly be cast with no target
[Necro] Necromancer Initiates increase your total RP by 10%
[Necro] Raise: Blighted Horror is now Raise: Necromancer Initiate, which acts similarly but no longer has the Blight aoe. It has lower hp scaling but will cast from range
[Necro] Putrid Claws is now Raise: Tomb King, which summons a powerful minion for 18 sec that provides the putrid claws effect to your minions
[Necro] Your minions attacks have a chance to grant you a Foul Remnant
[Necro] You now passively gain 1 Foul Remnant every 8 sec, up to 4 stacks
[Necro] New visual for Shadewalk
[Necro] New visual for Plague Eruptor
[Runemaster] Runeblast is now on the regular GCD
[KoX] New visual for Hellfire Form
[Reaper] New visual for Wailing Soul
[Primalist] Fixed visual of Earth's Embrace
[Reaper] Fixed a bug where, when Underwalk is removed by Wailing Soul, the movespeed debuff would remain until your speed updates again
[Stormbringer] Fixed tooltip of Wind Servant's Haze
General
[SoA] Added Stamina and Intellect scaling to Dark Liturgy
[Stormbringer] Ball Lightning now generates 10 Static regardless of your Stance
[Stormbringer] Reduced the mana cost of Kiss of the Clouds and clarified its tooltip
[Stormbringer] The Cooldown of the Supercharge spell is reduced by 75% while Thorim's Favor is active
[Stormbringer] The Cooldown of the Supercharge spell is reduced by 40% while Thorim's Respect is active
[Stormbringer] The Cooldown of the Supercharge spell is reduced by 20% while Thorim's Amusement is active
[Stormbringer] You now get a spell called Supercharge with a 30 sec CD that you can activate at any time to enable the Supercharged effect on your next spell
[Stormbringer] You no longer gain Supercharge stacks passively based on your static level
[Stormbringer] Storm's Fury and Wind's Grace now have a 1 sec shared GCD (not on regular GCD) instead of sharing a 3 sec CD
[Stormbringer] Storm's Fury now gives spell haste, crit chance, and gives nature damage effects a chance to shock the target for bonus damage and generate 5 static instead of previous effects
[Stormbringer] Wind's Grace now gives reduced spell mana costs and reduced damage taken, and drains static over time instead of previous effects
[Witch Hunter] Slayer's Mark will now end if the target is within 5yd of one of their allies
[Witch Hunter] Slayer's Mark no longer requires Dual Crossbows
[Witch Hunter] Slayer's Mark now ramps up to a maximum of 5 stacks over 5 sec
[Witch Hunter] Slayer's Mark no longer shoots crossbow bolts but now boosts melee crit as well as ranged crit
[Witch Hunter] Slayer's Mark is now a 5 sec CD
[Primalist] Added visual for Volcanic Skin
[Runemaster] Aspect of Dominion now only regenerates Mana if you are not Stunned, Silenced, Feared or Confused
[Necro] Noxious Corpserot now slows by 35% up from 25%
[Witch Hunter] Dual Crossbows no longer grants ranged haste
[Necro] Noxious Corpserot is now a regular magic effect instead of a necro disease (i dont think it needs to be in the same category as other diseases as it isnt a dot and doesnt really achieve the same thing as other diseases, plus we save weird interactions and headaches by making it its own thing)
[KoX] Black Furnace stacks now grant 25% reduced cast time to Seeking Flame down from 33%
[KoX] Black Furnace now stacks up to 6 times
[KoX] Pyromania will now be correctly visible client-side in the aura bar
[KoX] Fixed the updated proc effect of Firemaw
[Witch Doctor] Fixed Spirit Shock's invocation effect
[Venomancer] Acidfang stacks will now correctly be consumed when you use Facemelter
[Stormbringer] All ranks of Kiss of the Clouds are updated with the new effect
[SoA] Updated tooltip of Essence Harvester
[Reaper] Blood Siphon ranks fixed (it has weird behaviour with our ranking tool we need to investigate, values will be a little off still but will at least scale up with rank until we fully resolve the problem)
[SoA] Updated tooltip of Shadowfang Ritual
[SoA] Vestigial Muck will now correctly generate Exsanguination
[SoA] Updated tooltip of Lifedrinker
[Ranger] Beastslayer's tooltip will now correctly update with cost reduction
General
[SoA] Fixed a typo in Shadow Hemorrhage tooltip
[Chromomancer] Each tick of Chronobeam adds 2 sec to the duration of Passage of Time
[Chronomancer] Chronobeam now applies Passage of Time, on the target which increases periodic damage taken by 10% for 2 sec, instead of doing that for the duration of the channel
[Chronomancer] Chronobeam now applies Passage of Time, on the target which increases
[KoX] Seeking Flame now cleaves up to 5 enemies while Hell Scream is active
[KoX] Brimstone Splinters now has the previous effect of Bringer of Fire included
[KoX] Bringer of Fire talent disabled
[KoX] Lingering Embers now has the previous effect of Pyromania included
[KoX] Pyromania talent disabled
[KoX] Firemaw now only stacks 4 times down from 6 stacks, but each stack increases damage taken by 15% up from 10% (for a total of the same amount in less stacks/time)
[KoX] Firemaw now only affects Flames of Xoroth, Blade of Xoroth, Hellish Rebuke, Seeking Flame or Calamity instead of any fire attack (so it cannot be consumed by fire procs etc)
[KoX] Seeking Flame now generates 10 Rage (in addition to the 10 given from generating Deathfire if OoH is active)
[KoX] Ascended Warlock now grants a stack of Black Furnace at 100% proc chance on physical damage
[Tinker] Molotov (the DoT from Molotov Bombs) now applies its first tick instantly
[Primalist] Increased SP scaling of Lifegiver proc from Primal Weapon: Life
[Venomancer] Trying a fix for Acidfang stacks not correctly boosting Facemelter damage
[Runemaster] Brainspill now has a 75% reduced Cooldown in Mana Shroud
[Runemaster] Brainspill no longer breaks Mana Shroud
[Runemaster] Brainspill base CD change to 60 sec
[Runemaster] Aspect of Dominion's effect now correctly restores 5% missing mana instead of 3% max mana
[Witch Hunter] Crossbow Frenzy targetting issues fixed
[Witch Hunter] Crossbow Frenzy visual effect fixed
[Witch Hunter] Trophy Hunter talent fixed
[Primalist] Massively improved visual effect of Earth's Embrace
[SoA] Updated tooltip of Shadowfang Shield to reflect that it now heals for 2% max hp per tick
[SoA] Scent of Blood is now Vestigial Muck, a casted Root that costs hp and has a chance to break when the target is healed or damaged
[SoA] Hemomancy disabled
[SoA] Curse of Blood now spreads Shadow Hemorrhage baseline without the need for the Hemomancy talent
[SoA] The 'Lesser Worgen' buff given by Shadowfang Ritual now includes an increase to healing for Lifedrinker & Sanguine Prayer, in addition to Dark Liturgy and Transfusion
[Necro] Noxious Corpserot tooltip updated to reflect its actual effect more clearly
[Necro] Flesh Golem's Disease Cloud is disabled while Call of the Grave's Pacify is active