Consultez tous nos changements dans un format minimal.
Trié par ordre chronologique.
Général
[Chronomancer] Various changes made to Class Tree and Displacement Tree
[Chronomancer] Spell haste removed from Displacement spec passive, still allows Upheaval generation to heal, but now also teaches you Epoch
[Chronomancer] Ripple now has an Upheaval effect. While at 3 stacks of Upheaval, channeling the full duration of Ripple will now apply Accelerated Recovery to up to 5 allies within 20yds of you.
[Chronomancer] Aeons have now been grouped by 2s. Aeons of Harmony (Renewal, Resilience) and Aeons of Conflict (Protection, Oblivion)
[Chronomancer] Aeons have been moved out of the class tree and are now in the Displacement Tree
[Chronomancer] Ripple has moved to the class tree
[Chronomancer] Zones are now called Aeons, and are more akin to stances.
[Chronomancer] Sands of Time now also affects Distortion
[Chronomancer] Distortion renamed to Epoch
[Chronomancer] Distortion is now a single target heal, which grants Sands of Time
[Chronomancer] Sand Bomb no longer increases subsequent damage of Sandblasts, now instead causes damage dealt to the target within the next 5 sec to heal all allies within 10 yards of the target for 5% maximum health
Général
[Guardian] Fixed a bug where Powerful Voice was having a rank 2.
[Witch Doctor] Raptor Pens is now a 2 point talent node, giving 8%/15% instead of 5%/10%/15%.
[Runemaster] Fixed an issue where Blades would have a cooldown while in Mana Shroud.
[Runemaster] Fixed an issue where Runic Affinity was not reducing the Cooldown of Displace Familiar.
[Starcaller] Fixed an issue where Moonstone was removing the DoT of Lunar Shock as well as increased it's damage by 100%.
[Starcaller] Fixed an issue where Cosmic Ripple was not working with Moonwell Splash.
[Starcaller] Fixed an issue where Flask of Moonwell Water taught the plaer Tidecall.
[Stormbringer] Fixed an issue where Arcane Lighthing's critical strike damage increaser was not working.
[Cultist] Fixed an issue where Empowered Isolation was not increasing Movement Speed when casting Isolate.
[Stormbringer] Added SP scaling to Fluxblast.
[Cultist] Fixed an issue where Empowered Isolation was not increasing the Damage reduction from Isolate.
[Venomancer] Tail strike can no longer do AoE damage without Toxic Expulsion talent learned.
[Venomancer] Tail strike no longer consumes 10 seconds of Venomtip Poison.
[Venomancer] Fixed an issue where Rotweaver form was not reducing the effectiveness of heals.
[Son of Arugal] Rending Bite tooltip updated to reflect it scaling with current Grimclaw stacks instead of when applied.
[Son of Arugal] Nightbane Shred now properly consumes Grimclaw.
[Son of Arugal] Sanguine Rupture now only mentions Thirst if you have the Blood SoA spec passive.
[Son of Arugal] Grimclaw stacks are no longer consumed by other SoAs.
[Son of Arugal] Reckless Abandon now reduces healing recieved by 100% instead of 75%.
[Son of Arugal] Fixed an issue where one could Melee attack while in liquify.
[Son of Arugal] Curse of the Worgen now properly slows the enemy.
[Son of Arugal] Fixed an issue where the values of Cunning of Atherann was inverted (40% of int and 25% stam -> 40% stam and 25% int).
[Monk] Fixed an issue where Liberty would make Engrave Runes to 0 shared cooldown.
[Monk] Chastise dot no longer scales on active stacks but scales with stacks consumed.
[Sun Cleric] Fixed an issue where Glimmer would not heal with No Shade learned. (Can't Crit)
[Monk] Chastise can no longer be blocked, parried, or dodged.
[Sun Cleric] Fixed an issue where Sun Prayer could crit.
[Sun Cleric] Fixed an issue where Glare Crit heal with No Shade learned.
[Sun Cleric] Fixed tooltip of Calming Word to display its sunset effect.
[Sun Cleric] Fixed an issue where Illumination.
[Sun Cleric] Fixed an issue where Sungate was not castable while silenced.
[Sun Cleric] Fixed an issue where Glimmer would not dispell Sleep, Fear, Charm.
[Sun Cleric] Divine Vision has been fixed.
[Demon Hunter] Fixed tooltip error of Archimonde's Wrath.
[Runemaster] Added scaling to Hidden Flame.
[Monk] Fixed a bug where Burning Advance still caused you to dash with Burning Thrust
[Runemaster] Runic Tattoos no longer reduces the cooldown of Mana Shroud, and increases the mana per point of damage absorbed by Mind Guard by 20%, up from 15%
[Runemaster] Fixed a bug where Spellwrath would not proc Prismatic Flow
[Runemaster] Standardized the cooldown of Mana Shroud to 10 sec to match other stealth abilities in the game like Elude and Tunnel Below
[Cultist] Corrupt Mind should now properly appear in the Corruption spellbook
[Ranger] Duelist Strike's focus cost increased slightly
[Ranger] Fixed a bug where Duelist Strike wasn't usable
[Ranger] Fixed a bug where the stun from Bash was DR'ing with itself
[Ranger] Dice Games reworked so that it no longer gives you a chance to reset the CD of Flank
Général
[Chronomancer] Sandblast mana cost reduced.
[Barbarian] Problem causing abilities to ignore crit prevention of Devastating Blows fixed.
[Barbarian] Hulllbreaker damage increase reduced to 15% from 40% and it's damage scaling reduced.
[Monk] Issue with Uppercut ending Sweeping Kick chain resolved.
[Monk] Benediction can now properly heal allies.
[Witch Doctor] Hexing Strike not applying Hexes beyond rank 1 fixed.
[Necromancer] Glacial Wrath and Arctic Blast have swapped places. Their connected effect nodes have been moved accordingly.
[Runemaster] Inscribed Runes can no longer be dispelled
[Runemaster] Battlemage: Quick Weapons now affects Fire, Frost, and Ice Blade
[Ranger] Some talents in the Dueling tree rearranged slightly to allow for more logical pathing
[Ranger] Desperado now has a 20 sec CD
[Ranger] Dice Games now works with Duelist Strike instead of Wild Strike
[Ranger] Toe To Toe now increases the critical strike bonus damage of Duelist Strike rather than Flank
[Ranger] Tricky Brigand now works with Brigand Strike as well as Exploit
[Ranger] Moved Tricky Brigand up a row
[Ranger] Fixed Ravaging Venom so that it should now scale properly
[Ranger] Finesse now reduces the cooldown of Brigand Strike
[Ranger] Ambidextrous scaling increased slightly
[Ranger] Duelist Strike's Counterstruck damage scaling increased slightly
[Ranger] Issue where Sticky Fingers would let you pick pocket, but the loot window would be empty has been fixed
[Tinker] Healing Radiator fixed
[Tinker] Issue where Shrapnel Mine and Blast Mine were auto attacking enemies has been fixed
[Reaper] Issue where you could not unlearn Dreadwake if you swapped out of Domination spec has been fixed
[Reaper] Darkrend Scythe has received PvP Modifiers, now only dealing 80% of PvE damage in PvP
[Reaper] Doomrend no longer scales with health, and lower ranks doing higher damage has been fixed
[Reaper] Essence Tear has received a new icon, as well as a 1s ICD
[Reaper] Issue where Soul passive would interefere with Underwalk abilities has been fixed I.E. If you went into Underwalk while Phantom's Waltz (Soul Passive Stealth) was active, you would not be able to use Shift ability after Phantom's Waltz fell off, while Underwalk was still active
[Reaper] Issues with Blood Siphon and Soul Infusion modifiers has been fixed
[Reaper] Issue where Realm of Darkness and Wraithblade tooltip was inaccurate regarding the duration has been fixed
Général
[Ranger] Wild Surge no longer gives bonus nature damage and has been renamed to "Ranger's Gambit"
[Ranger] Bash now applies a stun from Elude on your next Flank, rather than Knockout
[Ranger] Knockout now removes all Poison and Bleed DoT effects from your target
[Ranger] Wild Strike now costs Focus, rather than generates Focus, and hits with both weapons
[Ranger] Fixed a bug where Venom-Dipped Blades wasn't being treated as a poison effect and was undispellable
[Pyromancer] Flame Swell now properly causes your Ignite effect to apply an AoE DoT to all targets within 8yd
[Ranger] Limb Hacker switch node now roots targets for 3 sec when you use Hack
[Pyromancer] Stoke no longer puts Flamewake on cooldown
[Pyromancer] Slagmend should now properly scale with Slagstone modifiers
[Pyromancer] Dragontongue will now appear in the Draconic spellbook
Général
[Reaper] Vampire Knight value per stack reduced.
[Reaper] Blood Siphon's Soul Infusion effect now works properly.
[Reaper] New node added to Harvest tree.
[Knight of Xoroth] Consuming Blade hidden Strength scaling removed. AP scaling introduced instead. Value increased.
[Knight of Xoroth] Brimston Bludgeon topend damage reduced.
[Chronomancer] Displacement's mana costs reduced slightly.